ITT: Cliches you enjoy

>(antagonist) "You don't know when to quit, do you?

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youtu.be/2I3Zw3PFQZ8
youtu.be/jgpj8qraUwE?t=3m26s
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>My pain is far greater than yours

The villain was the good guy all along

Game Over

>Characters saying the games name in the sound test

>generic mook bad guys act smug to the protagonist and give him shit
>protag lets loose and beats the living hell out of them to the point they're begging for mercy

...

>final area is located within the starting area

>game has a card game
>you can beat a smug prick in it
Fucking love card games

>team up with the villain momentarily

>Everything looking grim
>Hero on the ropes
>You can hear the voices of everyone you helped and all your friends, calling you on
>Final power unlocked

So fun.

>The villain was a good guy
>You can team up with them
>You can make them happy, marry and impregnate them

Stella Glow was so fun.

>Villain was a 4D chessmaster and actually a pretty cool dude

>Game has douchebag character
>Someone calls said character out

>MC: "I don't believe you're a bad guy"
>Villain:

>your missing/dead parent was right in front of you all along
>They die and you find out too late

>Characters react when you and your opponent pick the same one in a fighting game

>main protagonist gets angrier, edgier and more aggressive as the game goes on

>Normally idealistic and merciful main character shouts "I'LL KILL YOU!" in a bloodthirsty rage.

>secret area/boss is distorted alien bullshit

>Ending where the hero loses/villain wins is considered the good ending, and is canon

>game takes place in a post technology world
>late game takes you into high tech areas

Oh you mean like this
youtu.be/2I3Zw3PFQZ8

>joke character stops holding back

>female party members falls in love with villain
>takes the bullet when the protagonist is delivering the final blow

Handa sensei's mother is best girl!

Power of friendship.

WHY
WONT
YOU
DIE

>final boss is a coma and the adventure was just a dream

>Final boss theme is an epic orchestrated version of the main theme

>the bad guy was the lesser of two evils all along
>in tracking him down, you made the other evils even more powerful/worse
>make a death pact with him to deal with the other threats then kill yourselves, putting an end to the nonsense at long last

>Villain is aware that the character keeps coming back to life after being killed and is terrified/desperate to make it stop

>the final boss is the good guy of the story

youtu.be/jgpj8qraUwE?t=3m26s
>It's just one guy!

>Title/area/town music
>Adds layers and new instruments as you progress through the game
>Get the full track at the end

The only games I can think off off the top of my head that do this are Ristar, Pokemon Black/White, Undertail and Breath of the Wild

>enemy can control you or your teammates
wew lad