Any ideas for funny/lighthearted encounters I can put into a post apocalyptic setting...

Any ideas for funny/lighthearted encounters I can put into a post apocalyptic setting? I'll give some examples of stuff I came up with.

A monastery located deep inside a haunted forest where a bunch of fighting chefs congregate to create a "museum of flavors" where they plan to catalog and create foods from before the apocalypse with recipes that are lost to time with ingredients that may no longer exist.

A hermit who lives up on a mountaintop because with nothing else to do, he wanted to climb up and create the greatest monument/sculpture out of the cliff face ever created, but when he got to the top, he couldn't think of any good ideas. He's lived there for decades unable to live because he can't think of anything cool to sculpt and refuses to climb down.

An old castle inhabited entirely by LARPers with nothing to do in the apocalypse besides stay high constantly and pretend they live in a medieval kingdom. They are all aware its bullshit but do it anyways out of boredom.

Basement dweller with a shotgun in a bunker, watching porn while stocked up on food and water for days.

Furries going tribal in the woods, bows, arrows and spears.

Priest going full heretic purger, AR and a mace, shooting fuckwits, yelling about being a angel of armaggedon.

Gang of dog groomers that got themselves attack wolves

I already have something of the priest. I stole it from a movie. "Father Ramon – Ten years after the demonic possession that ended his son’s life, Father Ramon has become a roague priest. Feared by both the unclean spirits that took his child and the exorcists who failed in their duties. Fueled by rage, he searches the countryside, beating the shit out of anyone he deems to be possessed by evil spirits. "

I could use the idea of a society of furries in the woods. Should they be hostile enemies or a town that the players can go in and chill with people? Would any of them explain the furry thing or just not mention it like it's totally normal? Would they wear the suits 24/7?

I think I might make a recruitable NPC dog groomer who's class functions like some sort of pokemon trainer, except adapted to this game. That's a funny idea.

A NEET that lives in a cave and spends all day next to an old busted up computer. Obviously the computer doesn't work at all but he is convinced that he's playing vidya and gets angry if told otherwise.

also are you making Lisa 2

No I'm making something completely unrelated to LISA but inspired by it. LISA, Demon's Souls, and some of the short stories in the Necronomicon are the chief inspirations for my game. I'm just trying to think of more funny things to put in the game, because I never really realized how valuable that can be until I played LISA.

Furries should mainly just kinda be a antagonistic faction unless you get/save a furry tribal guy yourself and add to your party, with them now seeing they can trust you and chilling, letting you into tgeir camp and shit. Party member can explain if you pay him a drink or something, nobody wants to break character but maybe the guy that was abandoned by em.

Thanks neo dingaling.

What kind of furry should the party member be? What kind of weapon does he use?

Pretty much whatever I get in reply to this first is what I'm going to go with, since I don't care what the result is. If the first reply is an obese man in a hippopotamus themed helmet who fights with a spear and net like a gladiator that's what I'm going to go with.

Give me something juicy Sup Forums.

A large man in a tiger suit who strongly believes he's a pirate. Obsessed with pirates, hamburger helper, and batman

Deer headed son of a motherfucker with a ripped opem chest. Swole as fuck, wielding a mace.

Have him ram into people and rage/beserk

Hes kicked out of the furry faction for having a human as his fursona. Wears a terribly made "human" suit. Fights with office supplies. Staplers, hole punch etc

I'll definitely use all three of these in some way. Thanks anons. These made me laugh. Especially the guy who fights with office supplies.

How about a side quest where you collect cardboard boxes for some homeless man named Fillmore so he can rent them out to other homeless, eventually creating an empire of cardboard condominiums

It's probably been done a million times, but I'm always amused by people who don't know that the world has ended because they have dementia or are otherwise a little nuts. Sort of like Lily from NV, or Pyro from TF2, or Don Quixote in reverse.

I end up having a lot of stuff like that in the game, not purely because of people not knowing the world has ended but because of people pretending it hasn't. A lot of people sitting around doing nothing besides waiting to die basically, so they pick up lots of odd hobbies. Which is why the furry village actually fits so well.

I'm trying to figure out how to spice that up to really make it workable. Like, what would there be to do in such a location? Is it just another town that happens to be made up of bums in boxes? What sets it apart? What makes it fun?

The bums have stumbled upon a trove of new homes, but unfortunately there's still appliances in all of them so they need you to dispose of all the refrigerators so they can live in the boxes.

OP here I'm actually really happy some people actually posted in here and gave me some good ideas. I appreciate it guys. I hope lots more get posted in this thread. I'm feeling inspired so I'm going to go outside and smoke a bowl then hopefully I can come back in here and post some ideas I come up with and maybe anons can help me improve them. Be back in 10 minutes.

Honestly I imagined a bum in buttfuck nowhere. Cardboard boxes in primo condition would be hidden collectibles that you could turn in to him.

Maybe even mail him things at first to help him out, only to find him using the boxes instead with their contents thrown away. (Unless it's post-apocalyptic where mail isn't possible)

Give me a village of pianists that think they're hot shit because they have a working piano and believe they play beautifully. None of them actually know how to play and every day they beat the shit out of each other for a chance to practice

Alright I'm back. You both have ideas about what you'd have to do with contents of the fresh boxes, so I think I can have it so every item you find out in the world adds one empty box into your inventory, since items on the ground would need to be protected by boxes. At some point you can find the bum who will collect all your boxes and slowly build a town around it, so like a city building system that rewards you for finding more hidden items.

That sounds fucking incredible. How did you come up with that? That could be inside a really well preserved church with the piano. You could make them all have a local religion around the instruments inside and shit. That sounds hilarious. Like all of those people in Earthbound in the Blue Cult.

If it's in a church make it an organ. Makes it sound more atrocious when played poorly

On the piano idea, perhaps give the player a rhythm minigame to play to show off to the villagers? Make the interface something akin to Rock band 3 Keys (albeit simplfied) or the basic keys layout for Phase Shift. It would be an interesting way to integrate direct player skill into the game. Of course, if the player can't into rhythm games, they could also find an item or do a sidequest to bypass it. I don't know what you think of an idea like that, but it sounded neat to me when I was thinking of it.

Maybe it's because I'm high as fuck, but I think I will make the boss fight of the area be the very worst player in the village, playing the piano against you. You have to try to kill him to stop him from playing, and his attacks against the party could just be him fucking up in various ways. That sounds awesome.

I really want to do something with lobsters, but I'm not exactly sure what yet. I wonder how my team is going to react when I tell them about this next week. Maybe there can be a town with Giant Lobsters, so maybe people ride them around like horses there...

Giant starving lobsters that can't open up their massive stores of canned goods because some asshole put giant rubber bands on their claws.

I think it would be best to make the rhythm minigame difficult by making the player hit notes as off rhythm as possible. Put all the "correct" nodes in spots that are off, so that the player impresses the locals by playing really badly themselves.

Dude I can totally see making this work. The boss of the area can be a crazy native american man who decided his fighting style should be based upon using giant rubber bands as weapons. It turns out he teaches all the students in his dojo that the best way to train would be to successfully rubber band a giant lobster and survive, so his dojo would be the ones responsible for banding all the lobsters.

That's actually pretty good, great idea. Maybe it could be subverted first by playing well and having them think you're no good, until you basically just fuck around on the keys?

How else does the game play? Random encounters with occasional assholes like some wrpgs?

Yeah man. Make them think they have to play correctly, even though that would make them fail and fucking around on the keys would actually yield the best results.

I just had what I think is a good idea guys. What if there was one insane guy in the wasteland who actually thought he was Naruto, and just ran around the woods saving people all while being a parody of weeb shit.

There's random encounters with "demons" which basically just amount to random monsters, like digimon or something. Just random made up animals to kill. Most of the human to human fights are story related or boss fights though.

>Giant Lobsters
Subvert it you fool. The lobsters have formed a cultured modern society and are rebuilding better then anyone. Things are going great until you help them complete some historical research on the way their ancestors were treated by humans at which point they all go berserk.

You bring down the whole city on them to stop the rampage.

Multiple beams of light shooting out from one spot in the middle of a desert. When you approach you find a battered man crawling across the sand covered from head to toe in broken mirrors. The man tells you he designed the suit to reflect the scorching rays, but it wasn't his lucky day.

Previously the "eldritch great ones" that were responsible for ruining everything was based on jellyfish. If I actually based them on lobsters, this could be the reason the great ones have risen up and destroyed society and made so many people insane. The lobsters could be gods...

I think I'm going to put a band of traveling musicians in this game called "Corn" who are just a parody of nu-metal musicians. The leader of which could be based on Fred Durst. To think of them as bards. That shit is mad stupid.

Why not Kob?

>Kob

Why don't more games try to be hilarious Sup Forums? You can still tell a story while being funny too. This only makes it more fun.

If they're metal, have their ring leader be named Dread First

They can play nu-metal in the inns on classical instruments, and having the name Dread First is actually really good for a tough guy front man type of look.

The first party member you meet, that I came up with is an asian man with a large katana. He originally joins up with you to help him get to the last apple tree in the world, but when he gets there to try an apple, he realizes he hates it and spits it out. He gets so depressed that his 3 year long quest to try an apple ends in nothing that he stays with you just so he can come up with a reason not to kill himself. Is that funny? Should I scrap him?

That's not bad but maybe change the fruit choice? Maybe a durian since they're fucking foul

Yes great. Durians grow in Asia too, so it can literally be the fruit of his ancestors. I think I'm going to name him Joey Helpfu, master of Hep-fu. The main cast is basically just going to be a band of dejected losers, like this guy and that guy who thinks he is a tiger.

Lets say the guy has a book describing apples being tasty and a super common old world food but then thanks to some missing pages the image and places found pages that follow are for the durian.

Awesome make tiger man named Chris and I would love you forever

Sweet. Chris' weapon is going to be different hook hands. His trusty cutlass that he never fights without is going to be a toy cutlass. Since he never fights without his toy cutlass, the hook hands are the only equipment he can use.

It would take a stronger man than I to resist calling him tony.

Tony ain't a pirate tho

Here's one more for you. I played D&D once and all I came up with for my character was a toothless tiefling bard who had a severe obsession with teeth. If someone took a blow to the face and lost a mouthful I'd stop what I was doing to gather them up off the floor. Weapon was a massive great club that also functioned as a didgeridoo

I guess I'll have to do that too then. But instead of a tiefling, it will just be a sentient walking dog. I don't have tieflings to work with but hopefully that gets the job done.

You don't have to do it, I'm just spitballing here

Sorry man I am way too high to be able to respond normally at this point. I got enough material for tonight. This thread was awesome. I want to focus on dinosaur documentaries now.

Godspeed OP, it was fun to brainstorm with you.

At least just tell me more about what you're working on so I can follow it or something

I'm going to be completely honest with you bro, it isn't actually a VIDEO game, but it's a roleplaying game existing in book form, like Dungeons and Dragons, if you're familiar with those sorts of things. But, I can still get all these encounters, scenarios, and characters written down in the book. I wish I could tell you when it would be released, but we've been working on it for like a decade now. No idea when it would ever be released, but when that happens, it will be for tabletop games.

I have some banking ideas.

You should make the currency be backed (Like how some money is backed with gold, and fallout caps are backed by a bottle of water) by something retarded. They could be backed by back massages or clean underwear.

Make banks across the game that let's you deposit your money and allow investing. The bank can be seemingly ran by one guy that just so happens to be exactly where the player is. This could be spiced up by having the banker dress up as someone different and changing his name in each town or area the banks are located.


This might not work, but introduce investments.
Make investments tied to items. Like there can be like 3 stocks, one for security, one for food and water then one for tomb stones. As the player avoids fighting by running or not grinding, tomb stone stocks go down. If the player steals alot, security sales can go up, and stores might have beefed up security. I feel like that could add to making the world lived in.

>This might not work, but introduce investments.
Make investments tied to items. Like there can be like 3 stocks, one for security, one for food and water then one for tomb stones. As the player avoids fighting by running or not grinding, tomb stone stocks go down. If the player steals alot, security sales can go up, and stores might have beefed up security. I feel like that could add to making the world lived in.

I just cant understand what you're saying bro

>It's an "OP gets too high and ruins a good thread" episode