I'm not crying I swear

...

Sorry you played this

>ITT: Games that were a personal fuck you to fans

Fuck HM2 was so bad. Wish they stopped at the first one considering it.

>Fuck HM2 was so bad. Wish they stopped at the first one considering it.
Without memeing, what was wrong with HM2?

Retards can't into guns.

Level design, convoluted story, railroaded playstyles. Still like it tho

Not him but there were levels in this game that nearly gave me an aneurysm. Most frustrating game I’ve ever beat by far

HM2 shits all over HM1 you dumbass
>b-but muh story
Shut the fuck up

except HM1 had better OST

HM2 is unironically a pleb filter.

>As it's been said many times now, glass walls, which were a novelty in the first game, are all over the place, which has two effects
>Enemies will start running for you from half way across the map because they saw you through three sets of windows
>Autoaim
>Guns are pretty much necessary for a timely clear in most parts because you can't even get to the doorway without being shot
>That is, if you aren't shot by an enemy you can't see through shift view walking down one of the 20 long open halls in the game
>None of this would be that bad if the delay most gunmen had was gone from the first game and you weren't shot at immediately after entering their FOV
>There are less masks and worse, less opportunity to use them
>Fat enemies used sparingly in the first game are a staple here, making floor clears a matter of RNG not only in enemy placement, but what order the big guy wants to run at you in
>Speaking of RNG, there's no excuse for making punching dogs with Tony/knuckle dusters to randomly cause a half second animation that will get you killed because you hate melee so much
>Beard levels are interesting but plagued with the same problems as the rest of the game but with added baggage of having limited ammo
>Idling enemies where you can't tell if they're sprinters or have guns in the prison level, which is a "Fool me once" scenario but this game is fucking packed with them
>Bugs

The story of the first one kept you intrigued and left you >thinking while in th second part they started halfass "explaining" and just making an incoherent mess out of it.

I quit at power plant, you enter the blood thing and first things on left and right sides are windows

Fuck Power Plant so hard

>>Speaking of RNG, there's no excuse for making punching dogs with Tony/knuckle dusters to randomly cause a half second animation that will get you killed because you hate melee so much
This so much. I got killed so many times because when i tried to kill one dog another killed me. Essentially you had to kill them by the corner not to trigger the longer animation.

He's probably gonna bitch and moan about the level design but after playing the two side by side one feels too easy. Less masks suck but the options available to you in two feel wildly different compared to one which felt a little samey.

I think story was fine. Sure, a lot of things werent explained but it wasnt a mess you couldnt follow

git gud scrub

I have only one complain - if you play Hard and fuck up to pick the right weapon (melee or gun) for the next section it's impossible to beat the rest.

fuck off the story ruins it. I don't give a fuck about evan the author i'm here to kill people. Plus the writers doing fucking story backflips to justify nobodys doing mass murder sprees is annoying.

HM2 exists purely for people that take the story seriously.

Hard mode is some bullshit. Thank God I've already got the achievement so I never have to play through it again. Dead Ahead is just straight up unfair.

>make HM2 just like HM1
>booo, no innovation
>make HM2 different from HM1
>booo, i wanted HM1 remake

>Fuck HM2 was so bad
Suck a dick, i can beat HM1 in an afternoon without even trying, where's the fun in that? Plus HM2 didn't have dumbass levels like this one.

I was more making this thread for sad moments in vidya but this is ok

I'm not gonna lie
the first game got a lot more boring after the gauntlet of getting good at 2

i just want a good game user. Hotline miami 2 is not

Sup Forums is a very sad moment for vidya

>"it's harder because of poor level design, so it's better"
HM2 is a bloated piece of trash with a convoluted story that goes nowhere and trash level design
that being said the hospital wasn't great

It really is

>playing 1st one after beating the second

Play first game
>Hey this is pretty good
Play second game
>This is shit, first game is better
Replay first game because it is better
>Oh, turns out it's not as good

1 played like a puzzle game
2 was a generic top down shooter and a p bad one at that.
People who prefer 2 tp 1 dont know what made the first one great.

if Richter only appeared to everyone before they died, why did he appear in front of Evan on the train?