After a little bit of research, I can say that this is the best boss fight in any Dark Souls main game
Also Dark Souls thread
After a little bit of research, I can say that this is the best boss fight in any Dark Souls main game
Also Dark Souls thread
it's way too easy, to be the best fight, anyone who can roll can make a mockery of Lorian's clumsy and easily telegraphed attacks. Gael is by far the best fight in the series rivaled only by Manus, and OoK.
I’m gonna buy the remaster on both Switch and PC to make a low level Chaos twink to camp Parish, Blighttown, and Sen’s; and you can’t stop me
>tfw we're never getting a proper sequel to Dark Souls 1.
Why would i stop you when i intend to do the same thing myself?
I'm not usually a fan of invading but since I like using spears I got this idea that I could stand in a place like pic related with my shield up and just poke dudes until they die or fall off.
Even though I like Gael (and would probably put him in my top 10, not sure) I think it's a pretty overrated fight, mostly because the fight drags on a bit too long. After the cutscene there are only very minor changes so you're just doing the same thing over and over. It's not that difficult either, just really long. Definitely not top 5 material. Manus is a great fight, I agree.
It is good to see fellow wraiths. I’m planning on using the Chaos Shotel to catch shield huggers off-guard. Dung Pies too.
Umm darks souls 2??m
>proper
I'd throw in Old Ivory King for the atmosphere and the lore behind him.
>OoK
Orphan? If we're including BloodBorne my list goes
Gael>OoK>Manus>BIK>Gehrman>Gascoigne>Twin Princes>Gwyn>Forgotten King
>I'd throw in Old Ivory King for the atmosphere and the lore behind him
I'm all for atmosphere but I don't think it's enough to save the Old Ivory King. The gank party at the beginning is impressive exactly once. After that you just wish you could skip it and get to the main boss. Meanwhile the second phase is too reliant on RNG to even be entertaining. The last time I fought Old Ivory King he just attacked the one remaining Loyce Knight for the entire fight. I honestly don't think he threw even a single attack at my direction. It was basically a free kill as I was just poking his back.
Cheap Chinese knockoff is not a proper sequel
In order
>lady friede
>Midir
>orphan of Kos/OS
>OS/OOK
In no order
>Artorias
>nameless king
>most of DS3 bosses
>gherman
>vicar Amelia
>moon presence
I would completely disregard Dark Souls 2 if Shanalotte wasn’t the cutest girl in the franchise. Of all the one things hey would get right, it would be her?
>Shanalotte
Overrated waifu with no personality. Even Dark Souls III Firekeeper is better
>in any Dark Souls main game
Firekeeper is best Soulsfu tho
>lady friede
She was fucking awful though.
Maybe it's just my nostalgia with that boss that keeps him so high for me. He also has one of the best OSTs in the series
This
>He also has one of the best OSTs in the series
Also this. One of the very few good and memorable tracks in Dark Souls II
I can understand where you're coming from. Having to fight through the first two stages over and over was annoying, but overall I think it was a fantastic fight. Hard as balls, great music and it felt suitably epic for the last boss of the DLC
Darklurker was a good boss as were Quelag, Four Kangs, Gundyr Champion and Aldrich, Rotten and Throne Knights.
I forgot Champion Gundyr
I thought he would be a pushover like his brother but boy was I wrong he can turn on a dime with that charge. And that shoulder bash
Ivory is really underwhelming gameplay-wise. The only good thing about the whole battle is the moment when he walks out of the chaos but when you understand that he has roughly 3 attacks and his attack animations are shit, the fight immediately stops being impressive.
I would also argue that OoK and Gael are on around the same level but it comes down to preference, OoK's fight is just insanely atmospheric while Gael going full Dark Soul incarnate is some of the highest-tier anime bullshit in series.
3's Firekeeper is a plain cheating, she's the only level up girl that actually betrays her mission for you and you alone.
OP wasn’t asking for main game bosses he was giving his favorite main game boss retard
But it was new and exciting. 2 solo bosses and a duo all in one. It helps that each phase is fun in its own way to fight and each death genuinely felt fair. They did go a bit overboard with the last phase though, she could have used a stamina bar or cool down or something, but it was still fun
Chances are if you dislike her you refused to adapt and resorted to cheese and summons.
>Having to fight through the first two stages over and over was annoying
That's not even the problem I have with it although yeah, seeing her get up again for a third phase was just tiresome and made the whole fight not very fun.
>Hard as balls
She really wasn't though. I get that difficulty differs from person to person but she was so easy for me. Especially that second phase with Father Ariandel which was a joke.
>great music
I had to go look up what her music was because I couldn't remember it for the life of me. Bear in mind I was just doing co-op and helping people out with that fight not more than three hours ago.
>and it felt suitably epic for the last boss of the DLC
Again, this differs from person to person but I just found her incredibly bland and underwhelming. Probably doesn't help that Ashes was a pretty subpar DLC especially when you compare it to Ringed City.
>But it was new and exciting.
Was it though? Most everyone I've talked to found that third phase tedious and not fun at all. Felt like the fight just dragged and wanted it to be over.
>Chances are if you dislike her you refused to adapt and resorted to cheese and summons.
She's one of the easiest bosses in DS3 and I never summon on first runs so fuck off with that.
DaS 2>DaS 3>DaS>BB
This is my favorite.
Turn the music up to 10 in the options menu and lower the other audio sliders to 5 then up the tv volume.
youtube.com
>that chorus
I think you just have bad taste.
If you wanted (You)'s you shouldve just asked
Literally Dark Souls 3, senpai
>we see what happens to Firelink Shrine (Demon Prince boss arena)
>we see what happens to Anor Londo (we literally visit it + entire Pontiff/Aldrich/Gwyndolin storyline)
>we see what happens to Oolacile/Darkroot (entire Farron's storyline)
>we see what happens with the Way of White (corrupted into the Cathedral of the Deep)
>we see what happens with the Painted World ('repainted' countless times, eventually into the Painted World of Ariandel)
>we see what happens to Gwynevere (entire Lothric storyline)
>we see what happens to the Demon Ruins and the gradual death of the Chaos Flame (entire Smouldering Lake storyline)
>we're given tons of clues as to the fate of the Serpents and their machinations in the world (entire Prince Lothric/Londor storyline)
>we literally fight Gwyn's eldest son
>we literally fight the avatar of the lords, wielding Gwyn's moveset and concept art for the Soul of Cinder having the elite knight set
>we're given concrete-ish information on the Furtive Pygmy storyline and the role of hollows/original man during the Dragon War, which wasn't touched since the original cinematic and by Kaathe
>tons of vague information on other characters such as Orenstein, Smough, Ciaran, Logan, Priscilla, Quelana, Fairy Lady etc.
>the status of ''Dark Lord'' is developed
>we literally see the end of the age of fire which culminates in the age of ash
(>you can also argue that Wolnir's and Yhorm's storylines are linked to Dark Souls 2, along with a few other titbits like the Drang Knights)
Never mind the aesthetic fidelity, such as giants looking the same as they did in Dark Souls 1
Dark Souls 2 was random as fuck and a bad Souls game (but an a-okay fantasy RPG game), whereas Dark Souls 3, despite its faults, is a true sequel to Dark Souls 1, working as Miyazaki intended
>inb4 ''wah I want my specific Dark Souls 1 sequel which Dark Souls 3 isn't for X reason'' I don't care
>he's too retarded to actually see the perfection in ds2
I would really like if if Wolnir turned out to be DS2's MC just to reinforce the fact there's no other fucking way and his supposed happy ending free of curse turned out to be an immortality in total darkness.
>tfw no d4 made by From and the old blizzard north
>4:10 onwards
>tfw I have no idea what any of these storylines contain because I've never completed any of them
Most of the storylines in these games are so cryptic that I wonder how anyone is even supposed to complete them without a guide. Thankfully they're not that important gameplay-wise, just some extra lore.
...
>A number of extremely disappointing bosses
That's Dark Souls II tho. The main game has like one good boss
>Lack of poise
What is hyper armor
This guy is full of shit. DS1 was the flawed game, DS3 just fixed up the problems.
>best boss
that would be pontiff sulyvahn
>ds2 bosses, hit them until they die
>ds3 bosses, hit them until they die and avoid mechanics
>What is hyper armor
An absolute garbage mechanic that only megautists praise as being better.
I mean, I don't like hyper armor either but at least it works as the poise of Dark Souls III.
>I’m planning on using the Chaos Shotel to catch shield huggers off-guard.
>implying I won't just parry you
Shotel has garbage frames for getting parried. I practiced 16 different runs against that faggot with the gold armor at the campfire with his dickbag shotel.
removing armor poise was the best change in the mechanics
shit was retarded
Hyper armor is not even comparable to proper poise in DS1 & 2 because it's so much more shitty and lazy.
If it's the "poise of Dark Souls 3" that's because both of those things are a shitty disappointment.
Poise should have never been removed, there was literally nothing wrong with it.
You're sad because you can stunlock a havel wearing shitter with your broken pig sticker? Get a better weapon or get faster and backstab you fucking pleb, he's a fat rolling piece of shit and yet you think the fight needs to be easier.
Git fucking good.
>Dark Souls 1 is the best game ever
>As long as you ignore the glaring issues like 90% of the bosses are actual trash, the 2nd half of the game is literally unfinished and also trash, the game has always rewarded players who roll instead of block, archery and casting is shit and extremely unviable, and the music is awful for all except 3 bosses
>But Dark Souls 3 is an uninspired sequel! Why can't we get a proper Dark Souls sequel? Because it's not like the first game was properly concluded in the first place or anything and I can't recognize that less is more
>Wear armor that is literally made of solid granite
>Can barely fucking move, let alone move quickly
>Spaz the fuck out and lose control of all your limbs because some fucktard hit you with a club.
>For some reason swinging your sword makes this happen less because of reasons
You are an imbecile.
I honestly wouldn't have cared as much if I wasn't misled into thinking poise actually did something.
But leaving poise in there as a stat for players to think is actually useful in any way is the anvil that broke the camel's back, that's just INSULTINGLY bad design and there's literally no excuse.
Even if they just removed poise and replaced it with absolutely nothing then at least it would be clear that heavy armor is supposed to be shit, which is fucking stupid, but I can't think of any way they could have handled it worse than they did, aside from literally intentional sabotage.
How much of a strawman can one post even be? Did you even read the post you replied to? I literally said
>I don't like hyper armor either but at least it works as the poise of Dark Souls III
As in, I don't think hyper armor is a good mechanic but at least it's something that can be called poise. Not once did I say anything about the poise of older games, stunlocking, or anything being easy or hard, yet here you are going full sperg, shouting "git gud" as if it means something and attacking arguments that nobody brought up in the discussion. Great job, you really deserve this (You).
I don’t even understand poise and all that. I just roll and swipe. If you get hit in DaS games you’re probably fucked.
What does poise even do?
Allow babbies to get through the game by facetanking everything since if you get hit, you don't stagger, you can just keep going as if you didn't get hit
It's like a difficulty setting, so people are really mad they took out easy mode
People just need to accept the fact that from software have hit their limit in terms of talent, dark souls 3 was literally just a bloodborn/dark souls bastard child that they threw together. Same engine, same enemies,
>Change the shape of the environment and add a few new NPCs and call it a new game
>Oh wait fuck we forgot to turn poise back on from when we made BB!
>Fuck it, people liked it in BB, maybe it will; work....
>Oh wait but we already turned the movement speed back down to dark souls levels....and in BB armor didn't weigh a million pounds, also shields weren't a thing...
>Fuck it, it's already shipped, just forget it. Our stupid fans will defend it anyway.
They just don't give a shit, and I don't see why they should, people kiss their ass either way. either it's
>BB didn't need poise! who cares if BB had an extremely different playstyle! get good!
or
>I like broken mechanics because it makes the game harder, get good! We can't expect them to just make the game actually be challenging after all, hell I hope next time they put in more rubber banding bullshit like the teleporting dogs! Except for like the bosses and stuff!
Fucking retarded fanboys.
>it works as the poise of Dark Souls III
No it doesn't you fucking mong, it's not even the same thing.
Poise = you start an attack even if your getting hit
Hyper armor = lol get fukd faggot, muh rapier is gonna stun lock you for eternity so you can't even start a swing, no hyper armor if you don't swing!
Hyper armor is fucking garbage and not even the same thing. combine it with the spammiest enemies of any souls game ever and it's a band-aid for a gunshot wound to the forehead.
>What does poise even do?
In the older games you can take a certain amount of hits without staggering if you have high enough poise. This is why the Giant Dad build was so popular in Dark Souls pvp. You equip a ridiculously heavy armor set and then just poise through enemy attacks while beating the shit out of them. It basically means that you can get in close and start smashing attacks without having to worry about getting staggered.
In Dark Souls III this old poise was replaced with a mechanic called hyper armor which activates when you start attacking. During your attack animation you can withstand a certain amount of hits without being staggered, and the amount of hits depends on your weapon, the attacker's weapon as well as your poise stat (which still exists but doesn't actually do anything meaningful outside of hyper armor activating). If you're not attacking, you can get staggered by light hits even if you're wearing heavy armor. This was not the case in older games.
Blocking and casting in ds1 are rewarded greatly, what do you mean? A couple of people in a thread the other day were admitting that they beat ds1 exclusively blocking against attacks because they didn't know about iframes
Sorcery is also pussy mode, better make that do literally nothing too.
>Wear massive 600 pound armor and wolf ring
>Some level 5 chuckle fuck pokes you with a shitty spear and you instantly smash his ass with a claymore
vs
>You wear nothing, same chuckle fuck pokes you with same spear
>You stagger and flinch backwards just to recover in time for him to do it again...and again...and again
In Dark Souls 3 you would get stunlocked in both scenarios, and therefore the heavy armor and ring are completely useless, yet still in the game for some fucking reason.
And they split the equip load stat apart from the stamina stat, so they expect you to be levelling both in order to wear their shitty armour
I respecced and started wearing robes when I learned of how pointless armour is, and I did really well in PvP because you can roll infinitely
>In Dark Souls III this old poise was replaced with a mechanic called hyper armor
You left out the part where it wasn't even in teh game at launch, it was patched in like a year later after fan outrage because the idiots at From Software effectively rendered all heavy weapons and armor completely useless. You could literally only play the game with a straight sword or you would be stunlocked into oblivion by literally everything.
Hyper armor was a patch, not part of the original game. They just axed poise and thought it was a good idea, and they banned you if you turned it back on in the games config files, because they are a bunch of retarded faggots.
>casting is shit
You can literally one-shot most bosses in the game with Dark Bead, how exactly is that unviable? Not to mention the game has other powerful spells too. Dark Souls III was the game where From took a big pile of shit on casters because most of the enemies are so fast. The slower pace of the earlier Souls games makes casting very viable, even to the point of being OP in many situations.
>it wasn't even in teh game at launch, it was patched in like a year later
Really? I didn't even know that. That sounds fucking awful.
>People just need to accept the fact that from software have hit their limit in terms of talent, dark souls 3 was literally just a bloodborn/dark souls bastard child that they threw together. Same engine, same enemies,
I actually think that Bamco takes considerable (if not the majority of) blame for all 3 games having the issues that they did.
Dark Souls was rushed out with unfinished shit, and both Dark Souls 2 & 3 had development issues due to Bamco not being happy with the direction the next game was taking, so it ended up being split into 2 games with Dark Souls 3 clearly originally intended to be Dark Souls 2.
I'm sure Fromsoft is to blame for a lot too but Bamco are total shitheads and it's no wonder Fromsoft is done with Dark Souls and has made no indication for working with Bamco on any brand new projects.
>Even if the game creator, Hidetaka Miyazaki, during an interview confirmed that Poise was "working as intended", players who were wearing Heavy Armor sets (such as Havel's Set) noticed they were getting staggered by any kind of attacks, even those from the simplest enemies.
>That was until the release of Patch 1.08, which fixed Poise and Hyper Armor functionality.
>Regulation 1.20 App Version 1.08 - Friday 21st October
>Official Patch Notes:
>Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.
>Dark Souls III Initial release date: March 24, 2016
>Wear armor that is literally made of solid granite
>Can barely fucking move, let alone move quickly
>get hit with a 2h hammer or GS
>shrug it off and continue drinking estus as if nothing is happening
>I know the solution!
>Just get rid of poise entirely!
Or you can fuck off, have you tried hitting a boulder with a fucking hammer?
Go give it a whirl.
If hes sipping then you backstab you fucking pleb.
I genuinely wonder just how much effort actually went into the game and how much else was dummied out/scrapped.
>the whole poise/armor mess
>all the enemies, even fucking peasants are taller than you since they probably just rigged their existing BB models and animation-skeletons
>Carthus an Demon Ruins are basically unused chalice dungeon assets
>the vista from Vordt's boss room doesn't match the actual areas (the giant archer tower for example is broken but intact once you reach Undead Settlement) and there's some peculiar village/forest in the mountains behind Cathedral of the Deep that you never reach
>tons of fucked up and unfinished distant environments
>odd stuff like pic related (no, it's not an illusory wall)
>areas like Profaned Capital that feel like they were cut short
>five games in and they still can't make the NPC's mouths move, yet they feature a fully modelled mouth, teeth and tongue since DS2
>dark souls 2 is bad
Pic unrelated?
>yes, dark souls 2 is terrible but I have no arguments to support this statement
>just watch this extremely biased video of matthewmatosis pointing out non-existent problems in the game, this is why it sucks!!!
I also get the feeling that they just copypasted a ton of code from DS1 since it seems like DS3 has quite a lot of the same framerate-related issues that DS1 had.
In DS1 for example I had a hard time pulling off the kick and jump attack moves at 60fps while it was easy as fuck at 30.
In DS3 the same shit happens and the commands only really work reliably when I press them during an attack, making it seem like the inputs don't get queued properly.
>Implying I give a shit about some literally who e-celeb
I don't need anyone to tell me that DaS2 has the worst boss fights in the series, worst world design and graphics in the series, broken hitboxes, annoying ganks everywhere, soul memory, i-frames being tied to a stat, "This is Dark Souls!" memeing made for the casual audience, Lifegems, a bunch of rehashed enemies, unfinished and forgotten game mechanics like the torch and numerous other issues. Lazy bait but I'll give (You) this (You) nonetheless. If you want more, you'll have to be a bit more subtle.
>here is a list of personal opinions, this is definite proof that the game is bad
Just started Dark Souls 3 on PS4, only other Souls game I've played is Demon's Souls. I plan on playing Bloodborne and Dark Souls Remastered on Switch, what am I in for with Souls 3?
I sure am glad some faggot is posting wojacks and proving his point so well.
A game with decent action, nice per-level exploration, so many vistas, and a sad after taste for multiples of reasons
>only other Souls game I've played is Demon's Souls
>what am I in for with Souls 3?
A LOT faster combat. Seriously, get fucking ready. I would advice you to play the Souls games in release order so that you can see the progression properly but do as you like. Just know that it's going to be quite a leap. Also, in case you played Demon's Souls as a caster, don't try the same in DaS3. You're in for the disappointment of your life. Better bosses too with considerably less gimmick/puzzle fights.
>worst world design
Dark Souls 3
>and graphics
60FPS already puts it above its brethren
>broken hitboxes
(The franchise, Memeborne included)
>annoying ganks everywhere
Did you play Bloodborne or 3?
>i-frames being tied to a stat
It isn't even necessary. If cucks like you knew how to actually avoid getting hit, this AGI meme woudn't be the biggest complaint in the series' history. Especially when everybody always complains about BB/3 being Roll Souls and having zero challenge as long as you can dodge through attacks.
>"This is Dark Souls!" memeing made for the casual audience
Meanwhile 3 literally has "Give me that...you Dark Souls 3: The Fire Fades Edition(c)" and nobody wants to critique it on that
>Lifegems
Fuck you. Lifegems are an excellent item for the mobility the game provides you.
>a bunch of rehashed enemies
Name one game in the franchise that never once rehashes its own enemy pool. I'll be waiting.
>unfinished and forgotten game mechanics...and numerous other issues
demonssouls.wikidot.com
darksouls.wikidot.com
bloodborne-wiki.com
darksouls3.wikidot.com
Shit like this is how I can tell you are Memeing Irishmen drones who never actually played 2. Fuck off and kill yourself. The entire franchise is good, with each game carrying a plethora of flaws that have to tangle with their strengths.
Remember when they rereleased DS2 with ‘improvements’ because the original sucked so much? And then there were people who were actually baited into buying the game a SECOND time. Unbelievable. It felt bad enough that they got my money the first time, I couldn’t imagine being hoodwinked into giving them another 20 or 30 dollars.
>This is Dark Souls!" memeing made for the casual audience
Honest question, I just want an answer.
Why do people consider it so heinous that the old firekeepers laugh at you for probably dying frequently enough to lose yourself (a mechanic that is well-understood in the franchise), but when it's literally an advertisement label for Dark Souls 1, it's genuinely fine?
>60FPS already puts it above its brethren
All the games are available in 60 fps except Bloodborne
Show me Demon's Souls at 60FPS
I did play Demon's Souls as a caster actually, but I decided against it with Souls 3. I'm not too interested in Souls 2 as I've heard it isn't great, and Dark Souls I figured I'd wait for the remaster so I went for 3. I play a lot of retro games so going back and forth between newer and older games doesn't bother me. But yes, Souls 3 so far is much faster than Demon's Souls, thanks for the reply user.
Probably because the first one is a clear marketing ploy that you can forget about after purchasing the game, while the second one seems to have drank its own cool-aid.
>Dark Souls 1
>60FPS
touché
all dark souls games are 60 though.
Your repeated deaths are mentioned only at the very start of the game, and the length of your excursion will completely negate a forgettable, skippable cutscene at the very beginning.
Isn’t there a death counter at the hub? The game is up its own ass, user.
So poise was worthless at first but got patched after enough justified fan outrage then?
I didn't know that--or if I did then I forgot--so I might actually go back and play it again with DLC since the game might be improved just enough to play it again with actually functioning poise.
I keep forgetting about that, mostly because it's only accessed behind the monument behind the Crestfallen Knight, and serves no purpose other than that. So you're sitting at two pathetically ignorable examples as "up its own ass".
You just wanted an answer. Then you needed two answers. Let me just ask right now, how many answers do you want? Because I haven’t played DS2 since it’s release and much remanes foggy for me. I’m sure I could find another 5-10 examples if you wish. Or perhaps you don’t seek answers and only want someone to agree with you?
>tfw i don't care about the lore - it's nice but meh
>tfw i just want more souls because of the atmosphere, art, music, designs, combat, challenge
>tfw it can make literally 0 sense - as long as it's as fun as DS1 and DS3 i'll buy and play it
It's not only that but also dumb shit like the achievement for your first death being "THIS IS DARK SOULS" or the pointless obelisk that shows you the global death counter.
As said, in 1 it's more of a warning that yeah, you can actually die in this and it's a mechanic of the game (and also a probably unintentional callback to Deathtrap Dungeon) while DS2 goes "LOL,YOU'LL DIE A THOUSAND DEATHS DARK SOULS IS HARD AM I RITE?!XD".
I've just got DS3 from HB and don't know if ringed city dlc is worth buying?
>Dark Souls 3
Absolutely nothing in Dark Souls 3 comes anywhere near the clusterfuck world design that is Dark Souls 2. An elevator at the top of a mountain takes you to a lava castle, a bunch of knee-high falls preventing you from backtracking just because, a pile of rubble prevents you from reaching Drangleic Castle, Drangleic Castle magically changes location when you go through a tunnel, the list really goes on and on.
>60FPS already puts it above its brethren
Not when the game looks worse than Demon's Souls. There's a reason why the "N64 Woods" meme exists. Many areas in Dark Souls 2 look like they're in some pre-alfa stage. It's ridiculous. Plus the lighting is absolute garbage.
>(The franchise, Memeborne included)
Dark Souls 2 is notorious for its shockwaves and other bullshit. The hitboxes in this game are far worse than in any other Souls game.
>Did you play Bloodborne or 3?
I've played 3 and it gives you much better tools for dealing with ganks. The problem with ganks in 2 is that the game doesn't give you proper tools for crowd control. When you shoot one enemy with an arrow, five dudes aggro at you because they have some sort of hivemind. In other Souls games you can deal with ganks simply by being patient.
>It isn't even necessary
Yes it is if you want dodging to work properly. This is evident when watching soul level 1 playthroughs of Dark Souls 2. Even veteran players like LobosJR struggle with the awful hitboxes of DS2 when they don't level up their ADP.
>Meanwhile 3
Has literally nothing to do with the issues of 2
>Lifegems are an excellent item
Yes, if you're a shitter who needs to spam endless recovery items to beat the game.
Also, Dark Souls 2 rehashes bosses much more than the others (Twin Dragonriders, Belfry Gargoyles, Old Dragonslayer, Scorpioness Quelaag, lol2cat, Blue Smelter etc.). The problem with the torch mechanic is that it was clearly supposed to play a bigger role in the game but was left unfinished and half-assed.
Ringed city is good, the other one could probably be passed on but does have a great fight in it.
maybe
maybe the dark souls games are trash?
>Why do people consider it so heinous that the old firekeepers laugh at you
Here, let's look at it this way.
Demon's Souls and Dark Souls:
>Don't you dare go hollow
>Make sure you come back alive
>NPCs encouraging you to keep pushing forward
Dark Souls 2:
>You will die again and again HAHA and you will lose your souls!
>HARDEST GAME EVARR
>THIS IS DARK SOULS
Now ask yourself: which of the 3 games mentioned above was released after the Souls series became a meme? Could there be a connection?
git
gud
Ringed City is worth buying, Ashes of Ariandel isn't.