Uh, guys?
Under Night In-Birth
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What is it, I don't think they do the nightly lobbies on weekends if that's what you're looking for
I would play since this is the only day on the week that is usually not played that I can at night but I'm not feeling it today.
Oh. Well that sucks.
If someone makes a room, I'll try joining.
Gonna purely focus on fundamentals and cut out my mashing habit.
Make your own lobby my man, it's a free internet
ill put one up, always fiending for more fights.
Pass is vee
Yeah, these lobbies have taught me that my internet can be unreliable until like midnight PST or otherwise I would've tried hosting.
What about Sunday to Thursday to people not get? Then again, if an average user can't figure that out, we're still plenty hidden it seems.
But still, that shouldn't stop you from making your own lobbies. Just keep in mind that we don't have a thread everyday so we don't get booted to /vg/. Plus it helps to have a few days off to actually train and reflect.
I'm sorry.
Yeah, more lag than I wanted but hopefully it clears up.
Lobby's up right now so try joining.
Nothing to apologize for if you really didn't know.
Fuck me, I keep doing 214C again. Gotta keep changing how I input.
The lobby last night was fun. I got to play a bunch of matches against walkup and even got a win against his Hyde.
that was guy was really good.
Literally the best we've ever had. he was able to fairly cleanly beat redblade, a two time tourney winner and consistent top 8 placer. I've played him many many times over the course of 7 months and have beaten him maybe 10 times.
I guess I can try Yuzu since she's the only character I know how a little about.
>said I wouldn't mash
>mashing into Smart Steer
Man I hope I get better sometime this decade.
Just gotta work on not letting your nerves get to you and focus on doing the combo/blockstring.
Hey Cold what do you think I need to work on? I can never beat the really good people in the lobby like you, hippe, icy, and a few others but I'm consistent enough against the people that are the same level as myself. How do I get over this mountain?
Who are you so that I could be more specific with my advice?
It's funny, I've been making progress in Orie's mission mode up to about 4-8 after I had a revelation and tried just inputting as little/cleanly as possible.
I think I need to not focus on winning at all and just on getting that combo/confirm down cleanly.
...
It's good to keep confirms in mind but you should take half and half, with that idea of yours and what I'm about to suggest.
Find and pull off that "one" BnB. That one combo route that won't fail you, that one combo you know you can do from any confirm and any situation just to get some guaranteed damage.
At least for Orie, her 4-2 mission mode will work off a lot of confirms that isn't 5/2A and I can give an easy light confirm if you'd like but just knowing a simple BnB should be a good starting point. You can work on optimization, adjustments, and the likes afterwards. But I do agree with you, sometimes the only victory you need is the knowledge that you pulled off a combo and not the match. But hopefully they'll become one and the same soon.
Not Merk
Tone?
yeah its me
You have a really good pressure game and you have frame traps which is more than what I had when I started. I suppose beyond the obvious of working on being more consistent with combos and reload timing, you mostly need to work on your defense. try to work on shielding assaults and blocking overheads more as well as throw teching. To be honest, I don't feel I've seen enough of your play to give a better assessment. If you want, you could pick eltnum against me and I can try to find more holes in your gameplay.
I'd say you're about that point where you should really consider some different, more damaging routes for combos and learn some frame-traps with your reverse beats. Sion has some frankly disgusting pressure since her 2A and 2B are so strong and her 2C's range can almost make it look inescapable.
So I'd say it comes down to reverse beats and simply more damaging combos for you make the most out of when you open people up. It escapes me but I do recall some videos I had where Sion was being played and there was shit involving fully charged 3Cs, divekicks, and gunshots all in one hefty combo. Wish I could find it for you but I have a lot to sift through.
Merk is correct as well, we all need to up our defense game.
well you seem to have a game plan ready for zoning, but you like almost everyone else who plays in the lobbies lacks dash blocking. I also suck at this so it's definitely not just a newbie thing. The biggest thing that jumps out at me is your almost complete lack of shielding on defense and hard time with overheads. Reacting to overheads and shielding them takes practice, but remembering to shield moves outside of throw range isn't too hard and can make the difference between winning and losing rounds with vorpal. only other advice I have is to keep abusing her 66C and her low whip, those will tag people in neutral a lot.
aticthe, please block on wakeup. Your going to lose so many matches if your just mashing on wakeup.
Thanks for the advice guys.
>dash blocking
never heard of this until now, is it something like dashing in tekken? is there a tutorial?
yeah its one of the tutorials in the game. its the one where you have to approach vatista while she lasers you.
There is. I'm not actually playing right now and just giving out advice but the other two who gave tips should be able to check which tutorial number it was.
The easiest way to explain is the button-dash-block. Input forward and the A+B button dash, and then just hold back to block whatevers coming at you, rinse and repeat until you get to your character's effective range.
>tfw I actually landed the 6B 214A~B 236B followup for the first time in a match just now
I was able to repeatedly do 4-2 for the first time today, but my 623A timing is still too shaky for a real match. Right now my BnB is the 214B into 214B route since it's simple.
Noted. Another one of my many bad habits.
the more advanced verision of this is after the button dash to shield so as to gain meter, have a better frame advantage etc. It is more risky though as it puts you at risk of getting GRD broken if they do an overhead or assault
uppercuts are fine and all but mashing buttons is very risky when dealing with people who have good meaty timing.
Blue, you also need to work on not pressing buttons on wakeup or after teching out of the air.
I'm not around the game to actually test it out but you can always fit an air-combo in there instead of just the grounded 214B loop. Something like 2/5A > 5B > 2C > 5C > jB > jC > land > 3B > 214B > 2C > 214B. Not sure if you can fit a 4C in there but stuff like this works too. Just be sure to delay the first jB a bit.
On another note, you could practice the 623A routes with something as simple as 2C > 5C > 3C > 623A and the stuff that comes afterwards. Just keep in mind that you can get a shitton of damage if you confirm off a 2C but you'll get to that bridge later.
And by test out, I mostly meant damage wise but you're doing the same 214B stuff but with some extra hits in there so I guess there wasn't a point to that statement.
Yeah, I haven't practiced anything with 3B or 3C yet since 3 into 214 or 623 is a bit trickier. Definitely need to try those out.
3C is pretty finicky but 3B is pretty fucking essential into confirming a lot of stray hits. Might as well get it into your system using it with the first combo I noted out for you.
Alight I will try it in my next match
Christ I CAN'T deal with Hilda at all
I'll try to keep that in mind going forward
last match before I close the lobby, i'm really tired.
Didn't know there was a button dash. That's pretty cool! Also I suck a blocking due to recently switching from a pad to a stick and never committing to one. A lot of times when I try to block overheads I don't move the stick to the proper position and get down&back instead of Back.
Ah, so that's why your inputs look so clean.
I wish replays saved button inputs because mashing in general is definitely my worst problem right now.
gg's guys gotta sleep
ggs everyone, thanks for the games.
>Christ I CAN'T deal with Hilda at all
She takes a bit, but here, let last year's national champ guide you through her bullshit
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Look at you all derusted for tomorrow.
I better practice a bit more.
I'll take a look, thanks.
While the thread is still up, what exactly is the deal with these two? I don't usually look at story stuff for fighting games.
Hyde and Seth I'm guessing?
yeah
They're tied to Linne, who if you didn't know, has this curse where she literally can't die. Whenever she does, her soul moves to a body of a random young girl. Linne spent like 200 years with this and she's gotten pretty jaded over it and wants to kill herself permanently. Enter Seth who meets Linne when he's like 6 and he says he wants to save her but he's got literally no means to do so for 10 years until very recently when he gets those two nifty blue knives. The Linne he met 10 years ago was a different body and he wants to fulfill what he promised her.
Hyde's case is when he gets his ass saved by Linne and happens to manifest that red sword after getting his powers and it just so happens to be able to kill immortals so Linne keeps Hyde close so she can finally end herself. Hyde currently refuses to kill her until she spills more beans about what the hell she's about and other baggage she might be carrying.
I didn't finish the arcade modes for the relevant characters myself, but I did get through Chronicle Mode. Linne is an eternal reincarnator who wants to stop the cycle and finally die. As a little kid, Seth meets Linne in her previous body like ten years before and promises her that he'll be the one to end it.
In the present day, Hyde meets Linne and she becomes his mentor/sister figure after he gains powers and the special plot sword. Linne/Wald/Vatista start living in his house.
So they're basically rivals because of their respective relationships with Linne.