The SoulsBorne series has had 5 games and over 150 bosses...

The SoulsBorne series has had 5 games and over 150 bosses, and still not a single one those can come close to this single boss from DMC4.
Souls is surface level "hardcore gaming". It's piss easy and it's just about memorizing roll timings. There's no true depth. You Soulfags wouldn't lasst ten minutes trying to do deep stuff in DMC games.

Attached: dmc4 credo.jpg (640x320, 54K)

Other urls found in this thread:

youtube.com/watch?v=Ma3zKo4IaLU
youtube.com/watch?v=W539id64NE0
twitter.com/SFWRedditGifs

>DMC
>good

casual animation cancelling garbage where you don't have to commit to any action
only virgins like it because it looks flashy and you can be a cool edgy badass like Dante

t. soulsborne fag with no skill and poor reaction timing.
Go commit to 4 second long swings and memorize roll timings while the real men play actual good games.

Soulsfag here (played and finished many times Dark Souls 1, 2, 2SOTFS, 3 and BB).
Yeah, you're right. When I tried to play DMC1 I got stuck on a spider boss; when I tried to play DMC3 I got stuck on some dual bosses. When I tried to play Shinobi (PS2) I got stuck on the level where you fight those fucking dogs that carry swords on their mouths.

As I've said many times, Soulsborne is super casual: "hard" enough to take someone shit at videogames, or someone who only plays walking simulators and cinematic simulators, by surprise, but easy enough for that people to finish it.

DMC4 had the worst setting and bosses of the saga, desu.

They're entirely different franchises that aren't really comparable, they're trying to achieve different things.

I kinda agreee with you annon, dying in souls is common at the beggining since you are not used to the controlls and the enemy is uknown to you but after you find a good weapon for you its pretty easy, not hating darks souls im just saying that is not that hard

Yeah, one of them iss hard and takes skill, and the other one markets itself as hard to casualss so they feel superior to other casuals for beign able to beat an piss easy game.

I beat DMC3 with no trouble in only 2 days and found it an inherently easy and shallow experience... destroying its legacy in the process...

Very disappointing from a series I was mislead to believe was "hardcore"...

>Melee-focused action games where you fight mobs of regular enemies and then a boss so you can move to the next level
They look the same to me. Or are you one of those "the most important thing about Souls is the lore and story, the gameplay being just a tool to explore them" guys?

>watch a streamer
>its some big ass str wep that 1 hits every mob
yea definitely hardcore game, guys

You have no authority to judge a game unless you've played it yourself.
Watching a stream doesn't count; it will never count.

Not that guy but I think that the most important factor in souls games is exploration and the sense of progression. It is more adventure less action. Yes some (a lot) of people go on and tell HOW AMAZINGLY HARD THE GAME IS but yea it is not.

I played them all. 1 and 3 on SL1. The point being that A LOT of people just use a super strong weapon/build to make the game even more easy than it already is. YET the common word around is that "Dark Souls is hard".

>I beat DMC3 with no trouble in only 2 days
Different from Souls, beating DMC is step one into getting gud. The first playthrough is a tutorial. Come back after you S rank everything in DMD mode.

>beating the game is not enough to judge it

Sorry for destroying the legacy of your favorite series user...

>DMC4
>4
You had one fucking job

>Come back after you S rank everything in DMD mode
Are you serious?

DMC4 has ONE good boss. It's pretty disappointing. Godlike combat system wasted on a shitty game.

Both games are terrible and so is everyone on Sup Forums.

I mean, it's no secret that high level DMC gameplay is something completely out of reach to even the best Souls players. Souls iss about commitment while DMC is about having the technical skill and reflexes to dish out damage while still being able to cancel it to avoid incoming damage, which is much harder

You play the game by just spamming a single move. Just like you can play piano by just smashing too. If you think thats the epitome of playing the instrument you're unironically a brainlet.

Daily reminder:

>Soulsborne has no game over / defeat / you lose the game condition
>Soulsborne has no real penalty for dying.
>Soulsborne has infinite lives / retries
>Soulsborne allows you to call another player through the internet to beat the game for you
>The Dark games' main healing item has infinite free recharges. The Demon's and Blood ones have an easy to farm healing item.
>Soulsborne allows you to rush through enemies; you don't have to fight them if you don't want.
And that's ignoring the weapons and skills that break the games open.
I love the series but I'm not delusional to believe it's some kind of ultra hardcore ultimate experience. In fact I love it because it's very videogamey and still allows absolute retards like me (a mediocre, shallow fucker who never even managed to finish a NES game) to enjoy it from beginning to end.

Ah okay, so you aren't allowed to critique dark souls until you do a fist only run without getting hit once yeah? Seems like the only way to make an ample comparison.

>You play the game by just spamming a single move.

And this is supposed to be a hardcore game...

You can play*

The publishers market it that way =/= the devs design it that way.

Dark Souls is not designed to be hard.

Not him but a game where you need to nerf yourself to feel challenged isn't a very challenging game in the first place.

I like both series but nothing in souls compares to DMD. Take a "souls vet" and tell him to beat dmd and take a dmc player and tell him to beat dark souls on ng+4 or whatever the equivalent is and I bet the dmc guy finishes first.

It's pretty much an open secret that Soulsborne are babby's first hardcore games

As someone that has played almost all the souls games and whose friends think he's amazing at them, I agree. DMC3 kicked my ass, at least as a kid.

Normal difficulty in DMC3:SE is very easy, but most Souls players wouldn't be able to beat Dante Must Die

YEA AND YOU CAN PLAY PIANO BY SPAMMING ONE KEY HUR DUR WHAT A NICE INSTRUMENT.
youtube.com/watch?v=Ma3zKo4IaLU

Compare a "good" and "very good" Dark Souls player and their work will be very much the same. The game does not give talented players enough tools to work with.

Dark Souls as an experience is meant to be beaten. You can play NG+, but the NG+ is not an integral part of the experience.
DMC is meant to be beaten several times over all available difficulties ass the game was designed with that loop in mind.

>real men play games about effeminate goth vampires
>real men need a stylish meter to validate the way they play

Attached: Elizabeth_Debicki_by_Gage_Skidmore.jpg (388x599, 30K)

You don't have to nerf yourself to feel challenged in DMC3, just by playing the harder difficulties most Souls players would enter in a despair state for not being able to finish it

It became heavily focused on action after Demon's but the original idea for Souls was to overcome challenges using your head and not relying purely on skill. It's why a lot of the bosses feel gimmicky to people because they need to be solved, not fought head on. It's what an adventurer would do, find weaknesses and take advantage of it.
That idea has been abandoned though.

>people trying to actually play off being badass over chink action videogames

This is why people bullied you through high school, well-deservedly.

Attached: 1519821399656.png (621x540, 236K)

Attached: okay.jpg (245x184, 35K)

Last number of this post is how many years underage OP is

Tell that to Sup Forums. They beat a Soulsborne game and then they believe themselves to be at the same level as professional fighting / arena shooter / RTS players., spitting on the face of everyone and everything else.

No one bullied me in highschool. People don't get bullied over video games they get bullied over having no social skills.

You don't haqve to nerf yourself. It's the opposite. Play the harder difficulties as you unlock them and your crutches stop working and you must adapt and get better, and while using an incredible ssystem that welcomes player expression through gameplay.

Just look at the way a high level DMC player can express themselves and compare it to how a "High level" Souls player plays the ssame way a mediocre player does, and just gets hit less.
Souls games have shit mechanics and systems. It's all surface level.

I like both though.

Attached: Yami Marik.jpg (480x360, 13K)

this

Exactly, and this is a prime example of you having absolutely no idea of what social skills are. You pitiable bottomfeeder.

Attached: 1519849541121.jpg (636x511, 61K)

Credo & Agnus(after he transforms) are really good, but you're right overall. The big monster bosses were boring & generic looking aside from Echidna & the Savior was shit. Sanctus was so-so, boring as Nero but bretty fun as Dante

You can. Souls isn't as deep, fun or challenging, but it's a decent series. Too bad about the fanbase though.

>he thinks that good players care about style meter
You know nothing.

Absolutely no one cares about the style meter. Doing stylish sstuff is about expressing yourself through the toolset. The style meter iss similar to the point system in Tony Hawk in that no one cares about it.

Demon's Souls, Dark Souls 1 and Bloodborne are infinitely more fun than DMC4's regular story mode.

What even happened in DMC4? All I remember is literally backtracking through the whole game and fighting the same boss twice.

Also Dante got more grating and embarrassing as I got older.

Well if whatever person considers itself out of the fanbase turns out like you instead, I'd say the Soulsbonre fanbase is doable.

Attached: 409[1].jpg (596x614, 130K)

Discussing a hobby online has no bearing on how likable you are in person. I get that you're just trying to cast a wide net to make a bunch of nerds feel insecure, but it's a pretty weak effort.

Storywise it was just LOL RELIGION IS EVIL and OMG MY GIRLFRIEND AAAAH

Here is the kicker, Souls was never ever supposed to even be action games like DMC. In fact they shouldn't have even concentrated on making the later games more action.

From and most Souls fans missed the entire point of what Souls should have been about and have ruined these games because of it.

Matthew was right.

>Check complains about Nioh, be on Sup Forums, Steam forums or anywhere else.
>It's people whining about Nioh's bosses being unfair or broken, always pulling the "I finished Dark Souls so I have no problem with difficult games / I'm good at hard games"
>Anybody who played Nioh knows that only half of the bosses are not braindead, and even then it just goes down to memorize patterns and knowing tells (how to react, when to dodge / block, etc) not unlike Souls.

Indeed.

It actually has a direct impact and a hefty reflection on how you would behave in real life. Just the mere factor you would actually discuss something in such ridiculously obtuse manners means you are prone to having difficulties wrapping your head about very simple social concepts.

learning Dark Souls is harder than learning DMC, but mastering DMC is harder than mastering Dark Souls.

Attached: Gwynevere_art.jpg (800x548, 140K)

I've seen "I've finished Dark Souls but this game is too hard" even in games like Dirt Rally and Snake Pass.

>"I finished Dark Souls so I have no problem with difficult games / I'm good at hard games"

This is a legit problem that came from a dumb part of the fanbase that spent years treating their game as some hardcore casual filter and a publisher that jumped on that for marketing.

this

Play god of war since it's dmc not made autistic and gets you friends that like manly shit since they don't have time cramming 20 hours to but a expert at DMD mode in 4.

Given your inability to think by yourself, that "Matthew" must be a youtuber or streamer. Well, both of you are wrong. If Souls never were about combat, it wouldn't have so many weapons, combat mechanics, magic skills, enemies and bosses. It would be something like a Zelda game, where there are only three or four weapons.

Not really. You're reaching really hard there. I used to play dmc3 then go out to parties in high school, in uni I would play street fighter before going clubbing. One has little bearing on the other.

Your sentence structure is a little awkward by the way, it really seems like you're trying too hard to sound smart. I kind of suspect you're a teenager. Just the mere factor is particular is a terrible start to a sentence and nothing about the discussion in this thread is particularly obtuse.

This is a good answer. DMC is far more welcoming to newcomers, but the skill ceiling is also far higher.

DMC has a high skill ceiling but it never really requires you to be that skilled.

How do you do all that teleporting in the air? They're going all over the place and I only know how to teleport forward :(

But I'd say that the skill it does require you to have in the higher difficulties is already comparable, if not more demanding than anything in Souls. I can easily beat any Souls game and I've SL1 both DS1 and DS2, but I still get my ass kicked in DMD on both DMC3 and DMC4.

DMC4 has inertia, which combined with precise timing on royal guard and proper cancelling to trickster, gets you flying everywhere. It's very hard to do, but looks stylish as fuck.

I think we should also take leveling into account. It's easy to make yourself overpowered by being overleveled or limit yourself by underleveling, but you can't really do that in DMC.

With Air Trick in trickster style, you can teleport to a target once while you're in the air. You can then use the enemy as a platform to jump off, which resets your Air Tricks so you can do it again.

I beat DMC 4 in like 3 days when I was 15. Dark souls is wayy harder.

The only reason why I didn't beat Dark Souls is because I have severe short memory issues and navigation issues, I get lost all the time and forget where I was. Other than that, I would not call the franchise hard.

That is literally the ONLY good boss, no scratch that, ENEMY in DMC4.

DMC is surface level "hardcore gaming". It's piss easy and it's just about memorizing cawmbo timings. There's no true depth. You DMCfags wouldn't lasst ten minutes trying to do deep stuff in NG games.

Attached: 100% smug.jpg (1920x1080, 300K)

Attached: 1515932791222.jpg (395x401, 59K)

What like spamming Ultimate Technique? Pass.

I've beaten both series on most difficulties. They're hard in different ways.

>Oh it's a boss, let me just get my Ultimate Technique rea

Attached: You Died.webm (900x506, 2.9M)

Not him but DeS definitely had a different design philosophy compared to the rest of the games. It wasn't all about combat skill. It's why most of the bosses need to be "solved", not fought head on. The final boss in the game isn't even a real fight.
Now we have Anime Souls 3: Roll Forever Edition that wants to be an epic action game with its floaty movement, loose controls, and embarrassing input queue.

>on most difficulties

Attached: 44% smug.jpg (1920x1080, 333K)

I swear they're going side to side without touching anything but maybe it's just too fast and I can't see.

You can't do anything advanced to NG's shitty bosses in the first place so what are you trying to prove

>playing easy
for what purpose

I honestly can't remember which I beat on the hardest and which the second hardest. At least second hardest for both series. Hardest for some games.

That boss has two little orbs that float around which you can air step off.

Stop. You got caught on your lie.

>Now Saving...
>Game Over

Attached: 1515642280985.jpg (700x692, 54K)

And you know that from your countless hours of playing NInja Gaiden no doubt.

Attached: charging smug.jpg (1024x576, 86K)

409505130 (OP)
>comparing two different genres
you don't even deserve a (You)

Yep.

I see
Fuck, how do you even know when you can jump off them, holy shit
I need to practice this game. I can't even jump cancel more than twice.

Souls has a weird skill ceiling, it's not anywhere near as high as more conventional action games like DMC, NG, & even GoW, but all of those games have a low barrier of entry. Souls is hard until you master your defensive maneuvers, how fast you master that is on the individual. Once that's done you've pretty much hit the ceiling, a SL1 run generally plays the same way as a SL84 or whatever the PvP meta is run; avoid damage & exploit openings, the difference being that the 84 build can afford to make more mistakes & has more build variety because they meet the stat reqs for more weapons. Imo SL1 runs are boring & unimpressive, Souls combat without the build variety is dull as hell, you don't have enough complex combat maneuvers to make it interesting. Whereas something like DMC only gets better when you attempt to challenge yourself & git gud. Souls strongpoint has always been atmosphere & level design, 2 & 3 are bad sequels because they put combat mechanics above those, yet still boil down to "master defenses & exploit openings".

It's saving your stats including your death. It records everything you do, from deaths, kills with what weapon to the number of shurikens thrown.

>Open thread
>A bunch of retards arguing whose favorite game is the most hardcore
Fuck off. Seriously, just fuck off. Every single "difficult" game series has a godawful fanbase and it's always for the same reason. People are trying to show others how super hardcore they are while discrediting any and all achievements made by others. Doesn't matter if we're talking about Souls. DMC, God Hand, Ninja Gaiden, or any competitive fighting game. It's always the same story. What do you guys even gain from this? You're a bunch of anonymous dudes posting on Sup Forums. You're faceless nobodies. Do you think anyone is going to be impressed when you say that you beat a difficult game? Fucking kill yourselves. You're all cancer.

Attached: 1398535725112.png (1000x1000, 389K)

DMC's combat is way more in-depth than Souls but you're fucking stupid for thinking that's the only thing that matters for the average player; games are a package and DMC4 is simply lacking in a lot of ways.

Yeah I know, I played it before
I'm just a little bitch and like to turn off/soft reset games to erase my failures.

>this is supposed to be a difficult boss
youtube.com/watch?v=W539id64NE0

I don't know if that was his point but a game that has faggy shit like that in the first place has a pretty clear TARGET audience

Attached: 1520201744319.png (300x347, 167K)

That's curious, because i just posted one of the few bosses in the entire series that you notoriously can actually beat by spamming Ultimate Technique and yet you said nothing.

It really makes me think...

Attached: +CHARGED+ 200% SMUG.jpg (1080x1920, 120K)

I'm a DMC fan and I hated every DS I played and I'm telling you: stop being a cunt.
Let people enjoy things.