Can someone explain the logic of this to me...

Can someone explain the logic of this to me? Why would Ubisoft spend all that time and money adding a zombie mode to a tacticool game if they're going to have it end in a month anyway?

I don't understand.

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they added limited time paid lootboxes to jew cucks that buy dlcs

maybe it's some "first time is free" shit
reinstalled then uninstalled after the bope operators though so Im out of touch

Keep it fresh, draw in new players.

If successful from the data keep working on it and do similar stuff.

It's the same shit overwatch does, have a limited time event and have lootboxes associated with it that weak-willed faggots will feel pressured to buy before the event ends

Apparently worked since they hit their highest concurrent player count a few days ago.

Also the limited aspect makes it more enticing because if you don't play right now you may miss your only chance at playing the mode. It might return or it might not but when you're in-game you can see a day, hour and minute timer of how long you have left to play outbreak. This incentives you to play longer and more often for fear that you'll miss out otherwise. This is what happens when game companies hire psychologists.

Well, than its a good thing don't you think? Maybe next we can get tweaked TH mod with story?

No racism or homophobia allowed. :)

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how is that bad ?
can't you behave in society ?

being racist and homophobic is acceptable in my society

not everywhere is the cucked states of israel

no you don't understand Muhammad
rainbow six siege vocal or text chat isn't your society it's not your home
so you need to adapt your behavior to the place and the people with who you are
also nice reddit spacing dumb reddit nigger

Because the current PvE was so bad they had to try and do something.

Sure the multiplayer is its bread and butter, but Terrorist Hunt's AI is so bad and choppy that no one plays it really.

When you think of the old Rainbow Six games, the AI would actually pull off some pretty cool things. Flanks and simultaneous attacks from to sides. It made your basic equipment like flashbangs and you additional teammates matter that much more.

In this one, they really only have the basic enemy whose chance to lock on and kill you is determined by Difficulty Level. The only addition to this is the bombers who just rush you as soon as they see you, so it's "kill em before they reach me"

That's really why they did this.

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UBISOOOOOFT
MY FUCKING FRANCHISE
LET ME OOOOOOUT
UUUBISOOOFT

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too bad the enemies are too basic and numerous to justify playing "tactical"

You sound more reddot than the other giy, go away with "muh feelings" which at the end is what compels companies to ban people for offensive le guage.

Inshallah, death to infidels!

In Terrorist Hunt or Outbreak?

Outbreak isn't an issue to me since it's supposed to be a different game mode entirely.

Terrorist Hunt I agree. The only one that comes close is the hostage defense. I think it could be interesting if they had a "get to the hostage, now set up defenses" mode. However, that's kind of what bomb mode is too.

I think in Terrorist Hunt Classic, they don't really manage their patrol patterns or responses to danger well. They just file into any room where action is. The originals had some of that, but they also had enemies that would just wait for you to come through a door when they knew where you were. Hence the importance of smokes and other tools.

Not to mention, it just doesn't do well to use any of the stationary attacker classes like Twitch. They come and hunt you down eventually and its impossible to hide, which makes it frustrating.

I just want a good terrorist hunt, but I think unless they had a "recruit only" mode, it's going to be impossible. The tools you have make it easier to take advantage of the AI's faults generally, and so you see the same ones often picked.

Usually I see Blackbeard, Ash, Blitz, Capitao, and then a wildcard that someone picks.

well it's true for outbreak too i really expected something more tactical of that mode
but yeah the ai is too brain dead it's just aim and shoot

the enemy ai in raven shield was even more basic, the one that really shines on ai is swat 3

Because it was probably it's own game that got scrapped so they just threw it in siege. Why else would we get 3 whole chapters when ubi usually only makes 1 map per season?

I bet I only have autistic Sup Forumstards in this pic

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Tom Clancy is rolling in his grave.