ITT, we list reasons that Twin Snakes was inferior to MGS

Reason number 1: Jennifer Hale decided that Naomi Hunter didn't actually need to have a pulse.

The whole game, she sounds like she's just bored with the entire mission. When Frank's death comes up in conversation, she sounds slightly miffed. That's it.

Even her whole end-game speech is on Valium. What happened to the teary, terrible liar, vengeance fueled geneticist from MGS?

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Why TTS is shit compared to MGS1 :

-You start with maximum HP and ammo cap, instead of "leveling up" after each boss fight.
-the new voice acting and soundtrack suck.
-the new localization sucks ass, and is pretty much direct Jap-to-English shit now.
-The MGS2 controls and moves, in unaltered MGS1 environments and enemy placements = the game becomes piss easy. The bossfights took the biggest hit, since you can now simply snipe them with your handgun.
-The added Dogtag collecting has no purpose at all, unlike in MGS2.
-The cutscenes are way too fucking crazy, being filled with 5 meter 360 double backflips and Matrix slowmotion. Oh, and tons of added "humor", which just ruins the characters and mood.
-To be honest? The Twin Snakes also looks fugly. Everything's just gray and cyan now, ruining the cold and dark industrial mood the original has. And the 3D models look waxy.

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The music. How did the fuck up the iconic caught music so hard?

You nailed em all, boi. Well done.

>Venom Snake
>Antidote Snake
>Solidus Snake
>Solidified Snake
>Solid Snake
>Liquid Snake
>Gaseous Snake
>Condensated Snake
>Plasma Snake
>Bose Einstein Condensate Snake
>Snek Snake
>Naked Snake
>Clothed Snake
>Old Snake
>Young Snake
>Infant Snake
>Ancient Snake
>Punished Snake
>Redeemed Snake
>Unhurt Snake
>SNAAAAKEEEEEEEEEE

Forgot rattlesnake

I don't think anyone's disagreed with you...

-It didn't came for the ps2

I disagree with you

You'd be surprised, if you'd been lurking as long as I have. There is a small but very loud TTS-apologist group that rises its head from time to time.

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English voice acting and flow of it wasn't executed as good as the original.

>no Mega Man-styled game where you defeat the Snake Masters

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>The cutscenes were originally 1 for 1 with the original. Kojima said it was boring and brought the cinematics director of fucking Devil May cry, Bayonetta and Vanquish

>We end up with a MGS parody

Good job.

MGS is terrible to begin with so who cares?

Shit that would be awesome Capcom mix. There are 8 Canon snakes too. And Raiden could take the roll of Bass or Protoman, or even Ocelot. And Emmerich could be a professor

neh its pretty good but pretty shit in comparison to the masterpiece that is mgs

Literally everyone who is a TTS apologist has never even played the original. They played 2 or 3 first and then TTS and insist it's "fine" because they don't want to play that "shitty ugly old game with bad controls" even though in every respect it's better.
I can't think of one thing about TTS which is an improvement.

What in the absolute crap

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Jeniffer Hale is absolute ass and only gets major roles because she has connections.

Bane?

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Is this actually true? It's all Kojimbo's fault? I'm not surprised if that's the case, but god damn it's a bit depressing.

Nah she's good

They even ruined the music and sound design in TTS.

go to bed hale

I half-get the hate for the Twin Snakes, but just to go a bit against the circlejerk I'll point out why they didn't stick with the original recordings.

The problem was that the recording job they did on the original game, from an objective sound quality standpoint, was dogshit. It sounded perfectly good with the limited fidelity that the PS1's memory limits could provide, but if you played the original clips at full quality the sounds of traffic outside and the like were painfully obvious.

Should they have stuck with the original recordings at lower quality? Maybe. But the truth of it was they they were rerecorded with some reason, rather than totally needlessly.

In many ways the original is superior but the people who say TTS's VA is worse are out of their minds. The original voice acting is utterly amateurish; people say they like it because it's "more emotional," much like their favorite shounen anime or their mother's soap operas.

The original has some of the most pleasant aesthetics and atmosphere, and a soundtrack that fits it perfectly.

Twin Snakes shits all over that by making all the scenery gray and fullbright, relatively speaking, and turning the music into the kind of dumb Nintendo'ish crap I came to expect.

>but if you played the original clips at full quality the sounds of traffic outside and the like were painfully obvious.
You have an example of this? I'd love top hear it.

the series is full of convoluted bullshit but people lose their shit because a backflip

>It's all Kojimbo's fault?

As far as the retarded cinematics go, it was his decision to bring over the over the top cinematics guy, yeah. Dunno about gameplay applications and design.

The soundtrack changes alone are enough to justify the original

The backflip is easily the most hilarious, unnecessary thing.

Fuck you I liked it.
MGS2 controls and Grey Fox cutscenes justify its existence.

The two versions both have a reason to exist and this topic is bullshit anyway. Konami sucks and the franchise is dead.

Do you actually have a good defense for the embarrassing cutscene garbage in Twin Snakes instead of just "o-other silly stuff happens in Metal Gear games so shut up"?

Me too, but it was never publicly released as far as I know. I just recall it being the presented example at the time, just that they offered enough rationale that it seemed credible.

I'm trying to find enough evidence that I can follow-up on the claim, but despite knowing I read an interview saying as much I haven't found it yet.

Like I said, TTS definitely has its flaws but I imagine rerecording when it would be one of the easiest things not to do otherwise is not one of them.

There's nothing wrong with this.
Raiden does this the whole time in 2.

Post the missile one.

the missile one is hilarious

If anything, TTS is more in-line with the other MGS games. MGS1 sticks out as not NEARLY having as much kooky silly shit as the other games.

Why can't we like both?

>MGS2 controls
Which fuck up the game because the game was designed around the mechanics built into the original. MGS2 controls in MGS1 basically make it a silly mod where you can cheese absolutely everything instead of playing it the way it was meant to be played.

You don't tell me what to do, faggot.

>Implying this wasn't Kojima's true intent for the game
Fucking imbecile, remove yourself from the gene pool now.

>Raiden does this the whole time in 2
I don't remember Raiden cartwheeling around doors like he's on the fucking moon

For what, posting a gif? Neck yourself, amigo.

Maybe TTS is a overdramatic remake of the shadow moses incident used for VR, highlighting the badassness of being a soldier like an over the top action movie. An over the top japanese action movie.
Looks more Bollywood inspired tho desu.

>the original had shit audio!
>if you played the original clips at full quality the sounds of traffic outside and the like were painfully obvious!
>you only can't hear it because it's on PS1!
Cool, can you link to this?
>uhh no you could only hear the traffic in takes not used in the game and uhh you can't actually hear this bad quality background noise anywhere

So what exactly was your point meant to be you fucking autist?

i get hes a super soldier yadda yadda so this maneuver is feasible for him. but the real problem here is...
>legs fly right in front of the window

I'm so glad I'm not retarded like you faggots and this game happened because this was the best thing that happened to Twin Snakes. Enjoy your seizure induced heads senpai while I enjoy insanely great cutscenes.

we need more codec edits

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I've seen this argument made a million times and it's bullshit. Not only is there no reason whatsoever to believe it's true, but even if it were, it doesn't change the fact that it's shit.
It's like defending something terrible by saying "well maybe this is all a dream and not actually happening?"

Shut up, retard.

The audio on the PS1 itself is already garbage so the master needs to improve on it.

If someone uses a black avatar is it safe to assume they are black?

Sorry you hate a superior remake done in the spirit of the series. Then again you probably think 5 is a good game so your taste is meaningless.

They thought they were doing the right thing, at the very least. You could argue the FPS view was casualization, and other things were pandering, but I can at least recall reading an interview bit that the audio was not up to par and at the very least you can argue that in the pursuit of objective audio quality they lost VA quality.

That was all I was trying to say.

i can agree with that, hers was the only voice over that wasnt better
i think new players should play original mgs1 first, but after going through the series once, its got to be twin snakes on the replays

Here's the real reason why Twin Snakes is inferior
It's only because sonygers are butthurt that they will NEVER EVER get to play the definitive version of Metal Gear Solid on any of their systems.

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>durrrhurr dudrrr *drool* hahaa *braaap*

What did he mean by this?

I mean, they could've have just made the cutscenes identical to the first games but with updated graphics, this idea obviously passed the development team at one point. What reason could they have to make them as blatantly retarded as they are?
My guess is for literall shits and giggles.

>The cutscenes are way too fucking crazy, being filled with 5 meter 360 double backflips and Matrix slowmotion.

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Gentle reminder that Twin Snakes is the canon version of events and the Playstation version is just what Snake tells people to downplay his legend.

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youtu.be/DP29E9MljaE

Ah okay

makes sense

MGS1 is kino
TTS is movie

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The only thing that's great about those cutscene is the sheer retardation oozing from it. It's absolutely ridiculous in the worst way possible and I LOVE Yuji Shimomura's work. He's a terrible match for MG.

So MSG1 is a meme?
Okay

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Well said. Putting mgs2 gameplay in a mgs1 environment was a terrible idea.

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I somehow just know this is the Sniper Wolf video

I remember playing the demo in ps and hating it at first (didn't know basic English nor grasped the stealth mechanics). But I refused to give up until I completed it, learning the mechanics on my own. Ended loving it and bought the full game from a pawn shop. I also enjoy twin snakes. Despite the matrix stuff, it felt more like being in an action movie. Never did play mgs2 and up until phantom pain.
I did however watch the mgs "movie" cutscenes compilation that's 45 hours long.

Paul Eiding (campbell's va) had an interview with yong back in the day and he said that he was surprised at how good the voiceover ended up being because they were recording in a shitty cabin right next to a highway and that the faint sounds of the cars could be discerned if you really paid attention
In all honesty, the re-recordings, the 15 flips that snakes does for no reason and the horrible new music are the greatest reasons to hate on TTS