Street Fighter hasn't been God Tier since Alpha 3.
Stomps in CS are the most boring thing to watch, and they happen far too often.
Starcraft (2) is probably the most demanding, but least interesting thing to watch if you have no idea what the fuck is happening.
Tekken Racing Sims/Starcraft Quake Street Fighter Mobas
Jason Edwards
CSGO supreme master/global elite.
just got into fighting games, much harder learning curve than shooters but I watched enough of it to understand it has incredible depth. Kinda in the same situation for racing sims.
Never played Starcraft and would rather die than play mobas.
Easton Wright
>video games >skill lol!
Ethan Russell
GOD TIER Fighting Games Arena Shooters
TOP TIER RTS
SHIT TIER MOBAs Overwatch
Andrew Lopez
Gran Turismo is true God Tier
Literally trained professional racing drivers, successful ones at that.
Of all those genres I would say CS is still the most interesting to watch if you know at least the basics. Alongside fighting games they have great appeal to the audience.
Racing games too, but they don't have the original appeal only vidya can provide. You could just watch real races, but not everyone can race for real, so its more interesting to play than to watch.
Don't know about starcraft.
Quake is too intense to expectate for long periods.
Not really, they train with iRacing, wich is much more realistic.
GT is not even a sim...
Jayden Rodriguez
>FGC cuck that wants to be contrarian
Hahahaha
Henry Butler
Not really, I just got into FG. Played CS for a long time, but the ''problem'' with CS is that its team based. I'm looking for a competitive game I can play solo.
Jaxon Campbell
>Counter Strike and Racing above Quake >Hurdur RTS is muh shit
Even calling MOBAs shit is retarded. There's so much about map positioning, engagements, item builds that it's impossible to just dismiss it as shit, I would say MOBAs take more skill to play than the OWL.
Connor Allen
>I would say MOBAs take more skill to play than the OWL
come on, that is not much...
I bet you've never played a racing sim on a proper setup before. It take tremendous skill.
CS and quake have different aspects of required skill, but I would say CS has a much deeper mind game.
Camden Lee
>BELOW SHIT >not SMELLS LIKE SHIT
Hudson Sullivan
>have different aspects of required skill Which is why making a tier list of various esports is dimwitted. It's like Sup Forums trying to tier sports. A pro Footballer can't dominate at Tennis, and a pro vidya racer can't dominate at quake.
Christopher Bailey
FGC fags have no respect for Smash? why?
Sebastian Sullivan
Sure, but still different games have different skill ceiling. Notice I have two different genres in the same ''tier''.
Besides, I just want a nice discussion about E-sports, I respect all genres. Except mobas of course.
Brody Gonzalez
>Sup Forums thinks racing sims take no skill
Just close your overwatch/dota 2 for a second and try to set a time remotely close to this: youtu.be/5xw8DJY7aZQ?t=1
Lucas Harris
what is the point of watching people play racing video games when you could just watch people race real cars?
Oliver Lopez
>racing sims Just reminds me that there are sponsored FIFA (the videogame) players. Why anyone would bother watching either over the actual physical sport is baffling.
Asher Gomez
Well people might actually score goals in FIFA as opposed to actual futbol
You got that right. Chess is a mind game for adults.
Samuel Brooks
Starcraft is that plus a mechanical skill aspect.
Lincoln Stewart
>Racing sims above Quake
lol
Angel Carter
i had no idea this even existed. i saw a youtube vid of a pro rally driver playing dirt rally (which I have played and could barely stay on the track), that was impressive
Christopher Carter
I always love the enthusiasm for Quake in threads like these but I really doubt you faggots actually watch anything besides that one Rapha vs Cooler match from 2009 or Fatal1ty vs Zero4 from 2002. Please for the love of god, watch more current arena shit. That genre needs you.
no, chess is a SOLVED game, which means it is pointless to play.
It's tic tac toe with more pieces.
Ryan Price
So is less of a mind game and more about being able to click really fast on your keyboard?
Michael Green
>Medium Tier: Quake
Levi Brooks
Sure, for a really small number of grandmasters around the globe that reached the ceiling. That is better than faking the real ceiling of your game with ''mechanical skill'' and other tricks that take the focus out of the mind game.
Luke Nelson
good players need both to win, so no not really
Blake Lopez
LMAO you're trash. You've played every game of chess? End your life, you don't know shit
Luis Perez
>Medium Tier: Quake >Low Tier: Starcraft >God Tier: Street Fighter
-1/10
Kayden Howard
>Alpha 3 >good
spoken like a true faggot
Andrew Gonzalez
Throw it in the trash tier: everyone in this thread, esports, and this thread in general.
Why aren't you making money in competitive MOBAs if they're so easy?
Christian Perez
>why aren't you making money by selling your body like a whore?
I don't know user, I have some basic levels of self respect, I guess...
James Bell
epic Sup Forumsro ;)
Jacob Mitchell
Simple and fairly easy to understand thus brings in tons of casual viewers because they can’t actually comprehend what is happening. Just jealousy and other reasons somebody complains about casuals.
James Williams
>official tier >brainlet manlet op thinks overwatch belongs with street fighter dumbest post ive ever seen on this site, lmao
Gavin Watson
OP got btfo quick
Xavier Martinez
That is not OP you retard.
Austin Ward
>street fighter sf4 and sfv have as much depth as a reflection pool, they belong in the toilet with overwatch (this doesn't apply to st or 3s, though)
Lucas Ramirez
But they do, I see iRacing on superchannel all the time
Chess being stagnant is a problem. If the best players can't push the envelope the interest is going to wane. Starcraft 1 still has meta changes which keeps everyone on their toes.
Evan Murphy
racing sims and even real racing don't look impressive that's why nobody gives a shit, spectating them the cars always look like they're going extremely slow
I love making people try a proper sim though in VR since they realize just how difficult it is
Benjamin Lee
I'd put Melee on its own tier above the God Tier unironically.
it's not really that much better than the faster fighters like VSAV
plus the game is very jump-heavy and there's not much to speak of with regards to footsies
interesting mechanics though, I enjoy it
Justin Martin
The average moba player, gentlemen...
Brody Cooper
Nobody ever reached 'skill ceiling' in games likes Starcraft, Warcraft 3, Quake 3, CS, if you watch progames of any of these you can that even professionals fuck up all the time. The problem with modern esports is that games like Dota 2 or LoL are mechanically primitive and ever russian cyka already reached the mechanical skill ceiling long time ago, making it boring as fuck, but it makes the fans of these games feel good since they can easily replicate what the pros do
James Fisher
not even a fan of mobas but if fans can easily replicate what pros can do, why aren't they pros?
Wyatt Allen
Let me talk about the game I know best from those. Its hard to allow consistency in top play of CSGO when some mechanics work against that.
The random spread in the spray patterns are too high for the AK and M4, and there is no reason the very first bullet on those weapons should not be 100% precise in any distance. It would not make those weapons OP, just more consistent.
Aside from that, for better or worse, the movement has been greatly simplified in comparison to 1.6 and source, lowering the skill cealing a bit.
The hitbox is not 100% consistent either, there is still hundreads of cases of pro players missing perfect shots because of misaligned hitboxes/models, even after the higbox update.
But I like that there is still inovative tactics that sometimes even change the meta game from top teams.
Landon Scott
I said mechanical skill. Obviously the metagame and teamwork play a huge role in determining who wins. I'm not saying that Dota or Lol are simple games, but they're so mechnically primitive they might as well be turn-based.
Jose Phillips
Overwatch belongs in the same tier as mobas
Zachary Ramirez
>and there is no reason the very first bullet on those weapons should not be 100% precise in any distance. Two reasons. One, aimbot viability is stunted by having imperfect weapons. Second, it's to discourage long-range engagements and make snipers more worthwhile. Why buy a Scout? What's the point of the Scout if it is outclassed by the AK for 1k extra? In a game with shot spread, none. It's useless. Should be removed from the game. But because there is spread to rifles, it gives the weapon purpose; accuracy at the ranges the auto rifles fail at, and one shot headshots. The game is not balanced just around clicking heads. It's about how they position themselves to do so. If someone misses what they'd believe to be a clear headshot, they picked a horrible fucking fight. > It would not make those weapons OP, just more consistent. No it wouldn't; the other rifles would be useless. They need a use. Their usage is derived from the rifle's imperfections. Weapons such as the AK needs a reason to cost less than an M4 for a team that generally spends less all around due to not needing a defuse kit, and weapons like the AUG need a reason to justify a higher price tag.
Where you shoot from is just as important if not moreso than how good you are at shooting, and fags that don't understand that don't understand CSGO.
Ineficient anti-cheat is another problem and not and argument against weapon balancing, nor is justifying the existence of other rifles that don't even have significant aplication in high level play like the AUG.
Regarding the scout, that weapon is only viable in force rounds. You are supposed to be at an disavantage to enemy AKs and AWPs (expect for speed while scoped, of course). If an AK peeks through a corner and pre-fires a spot with a scoped scout, the winner should be the one who lands a HS first, trying to deny that with some heavy mental gymnastics is only detrimental to the evolution of the game.
That is a common thing with CS players that believe they are hot shit. You CANNOT criticize anything or else you are a scrub, the game is absolute perfection, right? fuck off...
I liked it when brain dead Koreans did it and it didn't ruin video games for everyone else. Now we have 10 year olds talking in games all the fucking time and issuing commands like they're fucking marines or some shit because they dream of being the next e-sports shitter thousandaire, it's fucking embarrasing and nobody has fucking fun anymore because they take a fucking video game too seriously. Fuck esports forever for ruining video games and fuck the faggots who encourage it. Fucking faggots seriously.
Jonathan Young
What do you mean? Asians constantly take major tournaments.
Owen Morgan
It's from Learn To Google 3: Revenge of the Newfaggots
Hating everything capcom is the reddit philosophy.
William Johnson
DUDE JUST PLAY RPS LOL
Jonathan Brooks
Please calm down user. I'm sure the next game Arc releases will kill SF for real this time.
I'm happy that DBZF is doing well but I knew it would hurt other anime fighters more than it would SF.
Evan Hernandez
SFV is kiddy shit, but DBFZ is straight up babymode.
Justin Hall
Your first sentence is lost on me. I cannot parse what you're trying to say there. The first reason I brought up isn't necessarily a GOOD reason because it still happens, but it is still something to consider when asking why weapons function in cones of fire rather than rays of death. This is why I spent most of the time talking about an actual decent reason that is relevant to high level play; those rifles ARE, not would be under this situation of a perfectly accurate CSGO, outclassed. They are useless. High level play would not be affected in the slightest with their removal. And this is bad. >Regarding the scout, that weapon is only viable in force rounds. Because it's fucking outclassed by the AK and M4, despite the fact that they're not perfectly accurate. >You are supposed to be at an disadvantage to enemy AKs and AWPs (expect for speed while scoped, of course). AWPs, yes, because it's a sniper rifle and anywhere you could hit them, they can hit you. But this is where you and people like you can go suck a cock; you have a sniper rifle. It's a shit sniper rifle, let's be fucking honest. Weapon move speed is about as much a factor as using a skin as actual camouflage. The only, and I genuinely mean the only, redeemable trait about the weapon is that it's 100% accurate, and by having a range that it is useful in but the AK is not useful in, it finally has an advantage, not because it's better than the AK, but because the player is taking advantage of its strengths. Of course, the enemy can just take advantage of its weaknesses and force a close quarters confrontation, hit them with nades, or abuse their tunnel vision. Like what you're supposed to do. >You CANNOT criticize anything or else you are a scrub, the game is absolute perfection, right? It's very good at being a game of calculated risk. And that's far more interesting to watch and play than Point and Click Adventures.
Elijah Gonzalez
The random spread of the AK, in most situations, its not even that big of a factor, but its big enough so it becomes anying when you miss a shot you were supposed to hit, even if, in a specific situation, it only happens 1 in 10 times. Like I said, it would not break the game, just make it more consistent. We are talking about the first bullet here, not all 30 of them. If you make really good use of that first shot, you should be rewarded for it, not punished arbitrarily because the game decided to give you the middle finger randomly and make you lose and engagement to a forced buy player.
Besides, the game should not be balanced for what is more interesting to watch, that is exactly what fucked SFV...
Nathan Cook
>It's very good at being a game of calculated risk. And that's far more interesting to watch and play than Point and Click Adventures.
You couldn't be more wrong. If first shot accuracy was 100%, playstyles like classic Scream would be more viable, and people fucking loved Scream.
Its hard to master and requires cold blood and tremendous self-control, but the payoff is beutiful.
Ethan Morales
Bw is objectively the hardest game to play because of its retarded mechanics. It is also the only game fun to watch competetive play.
Adam Roberts
>streetfighter
Fuck off, terrible game from every competititve stand point.
Broodwar, Quake, Tekken, CS. There you go, real competitive games and even then CS is borderline retarded cause very 18yo is on some drug or cheating.
Most video games make really shitty spectator events. watching someone speedrun a 2d platformer is more visually interesting than top-down rts shit
Nolan Davis
on smaller boards and simplified rules. standard chess is still unsolved because of the vast game states and computational power to go through it all.
Liam Phillips
>fighting games oh no no no
Camden Clark
>Tekken
Only worth playing if you live in Korea
SF5 is still terrible though
Elijah Davis
But by giving them a kill as a reward for being as accurate in the same way as you do every other weapon, you take away the purpose of the weapon. This isn't Quake where it's all about immediate player to player confrontation. It's about objectives and tactics, and the player's choice of how they expect to approach and how they plan to approach it. You can play around them, use them to force people into disadvantageous situations. CS:GO is not meant to be all about mechanical skill. Some weapons are better in certain situations over others for this exact reason. If I line my crosshair directly on the head of a guy in Pit from A site with a shotty, I deserve a fucking bullet in my face for picking a fight I can't win, not some fucking "reward" for "putting the first shot to use" when the game has so many more factors that are more interesting and engaging than the most basic, but challenging, of skills.
Boldness, audacity, and generally using your ten pound balls of steel as a weapon is a historically proven tactic as viable as any other, the only trick is how you put yourself in the situations where it works. He's Screams, not Jacket.
Jacob Campbell
then play a casual game mode. nothing worse than people playing competition modes and then not wanting to follow through with the rules.