Horror game

>Horror game
>"REACTIVATE THE GENERATOR"

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>Action game
>"DEACTIVATE THE GENERATOR"

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>RPG
>"I guess we'll have to go through the sewers"

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Name six.

Honestly whenever any sort of game be it RPG or shooter goes underground I start losing interest almost instantly. Something about the way levels are designed seems also anti-fun, but I suppose its easier for developers to railroad people in drab caves than create varied overworld levels for most games.

Damn

Dark Forces

That will be JC's job.

Final Fantasy XII
Baldur's Gate
Oblivion
Paper Mario The Thousand-Year Door
KOTOR
Xenogears

>FPS
>"KEEP ME COVERED WHILE I HACK THIS GENERATOR!"

>horror game
>scene where an entire SWAT group gets killed when you aren't looking
this never happens and is so fucking stupid

>ANXIETY GAME
>Reactivate the generator by the end of your shift or lose your job

>RTS game
>Destroy the generator before it activates.

outlast

>Post a shitty pepe image
>250 replies

>RTS
>"GENERATE THE ACTIVATOR"

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>shoot red barrel
>it explores

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n-name 6 more

More like
>DESTROY 4 GENERATORS TO ACCESS AND DESTROY THE PRIMARY GENERATOR

>Sup Forums game
>"Reactivate the OC!"

cold fear

>Forced puzzle in action game
>"ROTATE THE MIRRORS TO REFLECT THE LASER INTO THE GENERATOR"

>The victim wrote the killer's name in blood before they died!

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literally dropped it there and went to play REmake for the first time instead, best vidya decision of my life

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not him but divinity original sin 2 is one

What about games that are specifically build for underground or indoors? Like tomb raider for example

...unless you get the teleport glove fuck I love that game,
but I haven't even played it past tutorial island for reasons

>MMO game
>Quest title is "Watt Happened to the Lights?"
>3/12 generators reactivated

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open world game
"activate the tower"

>>MMO game
>>Quest title is "Watt Happened to the Lights?"
quest writers like that need to drink up that sweet kool

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horror game
"can't open this door"

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hi fugitive-kun

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>penis boss
>"i'm cumming for you!"
>"this is gonna be piss easy!"

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>Horror game
>All the plot is found in collectable notes/logs
>Its always a basic as fuck monster/plot/twist description but they just add tons of filler pages so you never read anything important until later in the game
>Also there will be a part where an item is in a room and when you pick it up all the lights turn off or a jumpscare happens

>If there is a closet, you can hide in it
>Monsters will never check the closet even if its the only thing in the room you clearly went into

Divinity Original Sin 2
Tales of Symphonia
Pokemon Colosseum
Legend of Grimrock
Castlevania Lament of Innocence
Ed Edd n Eddy

>game has you shoot a sheriff
>Achievement Unlocked: "I Shot the Sheriff."

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>explores