Not just between bonfires like in the late game, but real, on demand fast travel.
2) Tighter controls
Don't give us the mess that is the original Dark Souls controls again. Update it to Dark Souls 3 controls and mechanics.
3) No poise
Just take this out, nobody likes it.
4) Easy Mode
Something like halved enemy damage and health and NO INVASIONS. Instead, give the player slots the invaders would take to summons.
5) Skippable bossfights
Probably the most controversial, but honestly the most necessary change. It's no fun to lose to the capra demon 10 times in a row. If Dark Souls wants to be inclusive to all players, it NEEDS this option
>fast travel For a new Souls game I'd say no to this, because it enables the world designers to forego the connectivity that made DaS1's world really great to move through, but since that is already in place, sure, why not.
>Tighter controls No, retain the feel of the game.
I hear over at /r9k/ they'll assist you in your shotgun suicide when losing a gf, I suggest going there.
Easton Campbell
Please redo the character maker DS2 still wins in that department
Juan James
What happened bro?
Easton Sanders
How was she (he)?
Daniel Price
we were getting rocky but I was with her for 5 years and tried to make it work with what little love we had left, guess it wasn't meant to be
Xavier Foster
I didn't realize this was bait when I was reading 1 and started to get really mad, but could definitely see this show up on a polygon article. You forgot to call it "Top 5 Changes" instead of just "Changes," since Top X Lists are all the rage with the kids these days.
Oliver Evans
>people responded to this thread >I responded to this thread
I think what needs to be sdded in the game is some new surprises for New game+
Joseph Reed
>put all the magic from 2 in >unfuck resistance >dex does not affect cast speed >decrease durability of all equipment >make bleed a long lasting DoT >increase poison damage >unfuck gravelording
Are you like some kind of troll, trolling troll on multiple layers of irony? Or did you genuinely think that was a real post.
Lucas Hughes
shit bait but I do want some cahnges
>faster estus, or at least let us use while moving like in Bloodborne or DS3 >weapon arts should be added >game feel akin to DS3 (which was undisputedly perfect)
Luke Martinez
You're not getting any of that. It's not a remaster it's a port.
Jason Ward
>It's not a remaster it's a port. Put there already is a port on PC. Why would they make 2 ports for the same console?
>give the player slots the invaders would take to summons What the fuck language is this
Andrew Jackson
>the mess holy shit, Dark Souls controls were tight as fuck if you learned how to time your attacks and dodges and parries. You can literally go hours of PvP without getting hit once if you actually get fucking good you PC port shitter
Julian Rivera
Yeah but building a high poise character is too hard for some people. You have to make it easier
Grayson Morgan
Here.
Leo Bailey
>dark souls "remaster" is nothing more than a high res version with dsfix >and still no demon's souls remaster
>Fast Travel You got it with the Lordvessel, that's all you need >Tighter controls DS controls are fine, problem was with netcoding >Poise Poise was amazing, fuck you. >Easy mode Just summon somebody >Skippable bossfights Fuck off
>No >Dark Souls 3 felt way too floaty. It was like they weren't sure if they wanted it to either stay true to the series or deviate into anime-tier speed battles like bloodborne. >Poise was actually a pretty good mechanic that gave you a way to gear around the odd ambush situation like capra demon. It made weapons with a longer windup more viable, while everyone in ds3 is using poking sticks. >git >gud
the game needs a fucking quantity prompt when offering souls. I don't have patience to offers 30 souls to Quelaan one at a time.
Gabriel Peterson
you forgot: 6) facebook integration so you can share the epic moments when you defeat a boss
Jeremiah Robinson
>dark souls is hard How fucking shit do you have to be at games to actually think this?
Christian Lee
What they really need to add is a microtransaction system to pay money for souls.
Thomas Adams
You better find her then!
Levi Rogers
>tfw no bloodborne update that gets rid of the mile long input buffer, fixes parrying, makes the framerate/frame pacing not shit, gets rid of the immense input lag and ports the game to pc
>Changes we MUST see in Dark Souls Remastered 1) Fast soy
Not just soy between soy like in the late sot, but real soy on demand fast soy
2) Tighter soy Don't give us the soy that is the original soy again. Soy it to soy soy 3 soy and soy
3) No soy Just soy this out, nobody soys it
4)Soy mode Something like soy enemy soy and soy and NO SOY, instead, give the soy slots the soy would take to soy
5)Skippable soy Probably the most soy, but soy the most neccesary soy, it's no soy to soy to the soy demon 10 soy in a soy, if soy wants to be soy to all players, it needs this SOY
I unironically agree with this for NG+. If I want to do the bare minimum to achieve/complete a build, I should be allowed to do that as quickly as possible.