>*assumes positions on opposite ends of the room so you can only see one of them at a time*
>*while you do the 5 hour long three hits required to parry the other one is doing a charge attack from offscreen to interrupt you*
>*waits for you to finally successfully parry one of them but has positions itself offscreen so its impossible for you to rotate the camera in time because it's so fucking unresponsive an gets stuck on the fucking scenery all the time, then charges at you while you're trying to deal damage to the stunned one*
Pssh, nothing personal kid.
*assumes positions on opposite ends of the room so you can only see one of them at a time*
I have no idea what you're even trying to say but get good faggot.
>dmc3 is intelligently and well designed how dare you criticize this game my nostalgia goggles fit just perfectly dmc3 is so hard that makes it good game design
Make one hit the other then use cerberus to freeze them
Just jump a lot.
stop being bad
I didn't imply any of those things, I just said you suck ass and should get better in a game where even fucking jumps have i-frames.
your bad
Why is DMC3 hard again? Do people not know how to dodge?
The original release was legitimately hard for the first couple of missions until you got more shit
SE nerfed the difficulty
this fight was actually too easy, as soon as you learn the game you'll never have trouble with it on any difficulty
cringe
its true
>spam revolver
>parry both at the same time
Pshhhh nothin personnel
gitgud brainlet
This boss is too fun to royalguard
The game has an extremely quick ramp up in difficulty and regular spikes. Also, the original version had the difficulty modes all fucked up (Normal US for vanilla was Japan's Hard mode), and you had to restart the entire stage if you died.
I always knock their sword out of their hands.
Agni and Rudra are a great boss, way better than most of DMC3's boss squad. Basically them and Vergil, everyone else belongs in the trash.
dont worry im sure your skip boss fight button will come soon enough
It was more that the original US release for some reason had the standard difficulty set to JP's Hard mode.
So is the PC port of the HD collection fixed now or what?