Adventure Games Thread

Are adventure games fun?

strawpoll.me/15339086

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if done right

problem with them dying out is that they have to compete on the mass-market against fast or rather fluidly paced action (shooters, racing games etc.) and and more often than not they caused the stop and start pace which isn't fun.
It's like books competing against tv and movies - they'll inevitably shrink and become a niche thing.

These are the kinds of games my mom plays. She has all the Nancy Drew, Sherlock Holmes, and Agatha Christie games. Not my type of game at all.

adventure games used to be quite big BECAUSE of their slow pace (limited hardware technology couldn't afford the same level of visual fidelity or even voiced story-telling for any other faster genre, as it did for adventure games).

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Adventure games can be fun but they have to be done just right. If the pacing is off and you have to examine hundreds of things every time you enter a new room it gets boring and abad story/dialogue/puzzle will destroy the whole thing. Many adventure games tend to have puzzles where you have to travel over half the world and pick up different colored rocks to solve the puzzle and i always get bored of it, i much prefer a simple puzzle contained to a single room.

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i find the best way to survive for adventure games it to become less focused on puzzle-solving bits and more on a world-building and fluid animation.
Yes, they do get dumbed down, but virtually no risk to meet an unpenetrable wall when you try to guess the solution (Machinarium and Myst 4 worked around it by adding an in-game walkthrough, w/ Machinarium going extra-mile and asking a dumb player to play more fitting for their brain arcade game to unlock the solution.. but it was still break the flow)
The best example for my money would be Botanicula, where you had to GUESS the right solution out of five options (it's not very taxing, plus you'll get entertained by watching yet another hi-jinx action). Plus, it was all weird, heart-warming and sometimes funny as hell.
It worked for Chuchel as well (unfortunately, nobody has bought it after Samorost 3 being relentlessly cryptic with its puzzles and the last one looking like a cheap Adventure Time cartoon, which it isn't)

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I don't know if it's the nostalgia glasses but if I could, I'd only play games like this (as far as story elements and riddles go at least)

Can anyone reccomend anything similar?

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>Many adventure games tend to have puzzles where you have to travel over half the world and pick up different colored rocks to solve the puzzle and i always get bored of it, i much prefer a simple puzzle contained to a single room.
again, the best thing would be to separate the game on several hubs with 5-10 screens per each to ease down on item hunting aspect.
Maybe leave out one joke item that you need to use twice (in the beginning and in the end).
Like that dynamite manual in the beginning of Penumbra Overture where you'd have to find ingredients to make dynamite, but the manual also mentions a recipe for much more powerful explosive that you will have to make at the very end of the game (hardly anybody will remember the manual referencing the end puzzle)

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Gray Matter, maybe?
Have you played all the classic ones, like, Syberia?

botanicula was disappointing

yea, gray matter, longest journey, syberia 1 and 2 is what springs to mind instantly and what i've played, but there have been more

what about the sherlock holmes games?

yes, my favourite genre after rpgs

what are some new recent decent adventure games?

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I really enjoy them, but not the classic illogical puzzle solving. I like the puzzles to be hard but logical, to be smart, instead of combining random shit. My favourite full of logical puzzles is probably The Cat Lady

I'm looking forward to Dreams because apparently one of the story characters' levels all play like a point-and-click adventure, which means you'll be able to create your own.

Detention is excellent

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I feel like adventure is way too broad of a genre.

The Council is pretty good so far. I kinda view a game called CONSORTIUM to be an adventure game even though it's not quite.

fran bow
the frostrune
heaven's hope
Inner world 1+2
nelly cootalot

haven't played, but heard only the good things about Crimes and Punishment. On my backlog right now.

Playing Siberia 1 atm. Just finished 2 Sherlock Holmes books, recommend me a good one from the series, there are so many, I don't even know where to start from.

the only good ones are the testament and nemesis

>retarded puzzles with no apparent logic behind them that you have to brute force through until something works
>logical but super easy puzzles even a 6 year old child would have no trouble with

there's almost never any kind of balance in puzzle difficulty in these fucking games

I am playing devils daughter and its alright though so far they seem to have put more effort on mini games than puzzles but i haven't gotten that far yet. I played testament a couple of years ago though and loved it.

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Yes with the right protag.

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