Do you care about story in games?

Do you care about story in games?

I see a lot of people online who say story is pivotal to a game and is the determining factor in whether or not it's great and it's weird to me. With all my years playing video games I honestly can't say there's a single game where I enjoyed the story or the story was enough to keep me going. It was always the gameplay that that kept me engaged. Meanwhile a lot of games noteworthy for how great their stories are I either dropped or was bored out of my mind playing due to how bland the gameplay was.

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ok

Ill keep playing a game if the gameplay is good
But ill stay invested and interested in a game with a good story

No, I actively avoid most of it. I like an interesting setting coveyed through things like visuals/level design/etc but that's about it. Though "games" like VNs and story heavy adventures are an exception since they're pretty much stories with some light interactivity, not much gameplay to detract from there.

He's right though.

Don't care about it.

Depends on the genre. Story is very important for JRPGs and adventures imo.

>his opinion is a fact
ok, thanks Kellyanne

Single player DND games are built on great stories to make the mundane and rather boring gameplay worthwhile

Have you not played Baldur's Gate, Planescape Torment or the likes?

Narrative should be intertwined with mechanics so that you are more likely to care about things that happen to you/your character. If everything that happens to your character only applies to cutscenes, you have no reason to get involved with the stakes at hand.

Where was that stated.

Depends.
I like great stories but I also enjoy Mario Kart and its deep lore.
I care about story, but if the game doesn't have one, it's no big deal as long as the gameplay is solid.

Also Emanon was a great read.

>Do you care about story in games?
Yes. With some genres more than others, but it is always important to have some context for what you are doing in the game.

yes. I play shmups and fighting games for their stories

Tried to and like I said in the OP I couldn't get into them because of the boring gameplay. Didn't find the stories worthwhile either, honestly I was thinking "I'm better off just picking up a fantasy novel than playing this"

That's one of my main gripe with story in video games is how gameplay and the actual story seeming to exist as two separate things is extremely common. It just makes me question what's the point of the game being a video game if it could easily be a book, movie, or TV show. Even games that are said to take advantage of the medium only do so in the sense that they become meta and do 4th wall breaks.

Because i'm not a soulless normie jerkoff or a female and like to enhance my experience of gaming by enjoying a well written story which keeps me engaged. There is no point in great level design, an amazing soundtrack and character designs if it all doesn't come together to narrate the story behind it all. When you hear a music from the stage where an ally dies, you have the right to experience the pain of losing a comrade, you should be aware of the events that unfolded leading to his/her death. Immersion sweetie, there's no point otherwise.

If I’m playing an RPG, yes, if not , no.

this is true, why else would people play fortnite, lol, dota and all the other shitty games? story literally does not exist in those

A story is what separates me from watching arbitrary numbers increase while the background changes.

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Yes. A great story can make a game for me.

I think it's pretty silly to say only "normies" don't care about story when the most well regarded games among them are story driven.

I like story that's told without reading books in game or cutscenes.
Like pawn chatter in Dragon's Dogma arriving to Bluemoon tower or Catacombs

Isn't that more lore than story? I mean, lore technically is story but when people bring up story they usually mean the events that's occurring when the story takes place not what happened before.

Gameplay first and foremost.
If the game also has a good story I consider that a good bonus. If the game is not fun to play but the story is good I'll drop it anyway since I want to have fun playing the game. If I want a good story I can also watch a movie or read a book.
Anyone who thinks different is a fag.

Really if you asked a normalfag "Which is better: God of War or Devil May Cry?" They'll say God of War because they like its story.

depends on the context of the game and how many games play similarly

for example there's storytelling possible from the player's perspective in a game like Romance of the Three Kingdoms VII, where one can play as any officer, but if I have the option of VIII or X over it the story is suddenly irrelevant in comparison to what toys I want with my gameplay personally I prefer VII for the simplicity of gameplay and the battle system but that's irrelevant.

What about the feeling of realization because you took time to learn and master the challenges a game provides you and the satisfaction of completing every test push you further?

Baldur's gate 2 has one of the best villains with Irenicus and Planescape is phenomenal on basically every level in terms of worldbuilding, characters, plot ect.
You clearly didn't care enough to even give them a proper try

Not really, unless it's told in a very good way that makes me care about it, in this medium story is a frame used to contextualize gameplay.
>Story is very important for JRPGs
>tfw can only play story light JRPGs
I don't know man, I can't stand story heavy JRPGs, or WRPGs for that matter.
Also this

You do know there is also difficulty in mastering the emotional challenges of a compelling story, right?

Majority of story rich games are JRPGs you likely just don't like turn based battles.

"Mastering the challenges" of a video game is totally meaningless unless it's a simulator or a competitive multiplayer game.

Thats why you should play sims and competitive games or better yet competitive sims

I want to have good story, characters, etc., but the only thing that influences whether or not I like a game is the gameplay. Two games with identical gameplay will receive the same score from me regardless of any other factors.

No, not really.
If a game's story is good but the gameplay is shit, I won't play it.
If a game's gameplay is great but the story is garbage, I'll still play it.
Gameplay is always what matters most, personally I'd say story matters even less than the music.

A good story is always nice, it contextualizes the gameplay.

What I don't like is when the gameplay feels secondary, or more precisely when the gameplay feels as if it was forced in, like in The Order 1886.

I love league of legends and call of duty too :^)

Like I said in the OP if a game's gameplay isn't good then I find little reason to continue on. I've done the song and dance where I played a few hours of a game and didn't enjoy it only to keep going based on what other people said and get near the end/far into it and still not enjoy it. What constitutes a proper try? Don't know. I'm just not going to sink my time with the promise of something being amazing only to waste my time and have it be anything but when I could be playing something that I do enjoy.

I'll care if the game puts a lot of emphasis on its writing, but I don't expect or need a good story going into a game.

gameplay is the only thing that really matters. 'muh story' people try to make games seem like movies/books, which is just retarded.
shitty gameplay makes a game shit. no matter how good the rest is

I was thinking more along the lines of games like Dustforce, Celeste, One Way Heroics, Killing Floor, EDF, etc. etc.

Depends on the game.
A good game can be story focused or have no story at all. However I would argue that stories that are at odds with the gameplay are objectively shit and make the game worse as a result.

oh yes of course, those games that you play for a week at most, the rest of the time you complain about getting banned in overwatch though

Yes.

The best type of storytelling is when you have to discover it for yourself and it isn't spoonfed to you. Players that don't care can freely ignore it with no change to the gameplay and it rewards the scrutiny of a careful observer that wishes to piece together the mystery.

Weird, I've got over 200 hours in KF2, over 60 hours in KF1, almost 50 hours in OWH, and almost 30 hours in EDF.
And I don't play Overwatch.

>muh gameplay
Go do sports then.

I do think its best if they offer some kind of context for what you're doing though. I know its cringeworthy to say Dark Souls and story in the same sentence but that's the type of thing I like best. This is what's happening in the world, this is your place in it, go. All of the actual events that happen afterward is dependent on your involvement in the game world.

so less time than it takes to finish persona 5 and 4
do you just not play games at all? also you can't really talk about "gameplay" when all you play is shitty 2D platformers once every two years, I know you try to sound elitist but you just sound like a retard

Which sport lets me do this?

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I want a good story, and I don't even mind reading books or whatever.

The thing is, I don't quite know how to put this, but I don't want the story to interrupt the gameplay all that often? Pokemon Sun and Moon were the fucking worst about this. Arrive somewhere, a bunch of cutscenes to lead you through a city instead of allowing you to discover it yourself. Again and again.

Getting into sports seriously is a massive hassle, not even remotely similar to firing up a game from the comfort of your room on your free time

Imagine being this triggered because someone dislikes your shitty vidya stories.
Sorry m8, spending 400 hours in shitty JRPGs ain't my cup of tea, if you enjoy that, more power to you.

Sitting in your basement pressing the same button 50 times? I don't know, even playing chess on a table is more involved than that.

sounds like you're the one who got triggered autism boy, go play some games sometimes

Will do, unlike you I play games because I like games, not because I'm too stupid to read a book :^)

Not really. But that being said if the story is really fucking good like in automata then it's just a bonus. I mostly care about gameplay, specifically about how good it feels to run and move around the game world.

I got the solution for you:
1. Stop playing videogames.
2. Learn how to read.
3. Stop being a bitch (optional)
4. Read a book.

sounds like you don't play games at all and then try to sound elitist on an anime website

1. Stop playing videogames.
2. Learn to move your limbs.
3. Stop being a bitch (optional)
4. Do some actual sports.

That's normal. Even if it's a game where I care a lot about the story, I need the game to be fun to play and I don't want to sit through hours of cutscenes. It gets grating.

THIS. RIGHT. FUCKING. HERE.

In the case of Pokemon SuMo you have no involvement in whats going on in the story. You're just a blunt instrument used to beat up people's pets. The actual story, that you're forced to watch from the outside, is about Lillie trying to patch together her family. But the story is so focused on her that she should've been the main character, not you.

I don't play the same singleplayer game for 400 hours because I'm not an autist.
And also because JRPGs are the only singleplayer games that add boring MMO-tier content to pad out their gameplay that would ever come close to being 400 hours.
If you enjoy that, more power to you, but that shit is boring.

I guess that's a decent way to put it. I want to be involved and have some measure of control. SuMo took that control away constantly.

>starts boasting about how much time he spends playing games
>gets pointed out that that's nothing
>w-well I'm not an autist who plays games all the time
how pathetic

What's that? The things you're going to do instead? All right bro, sounds fine to me :)

An engaging story will keep me playing and turn me into a fanboy.

I want an experience yea

>le ebin snarky rebbit combeack xD
If you're older than 12 then you should kill yourself.

That's an okay opinion

No, it's more like
>Talk about how story is meaningless
>"HA, I BET Y-YOU ONLY LIKE CAWWADOOTY!"
>Post actual games I was referring to
>"B-BUT YOU DON'T EVEN PLAY THOSE GAMES!"
>"I have over 60 hours in almost all of those games."
>"Y-YEA, WELL YOU DIDN'T PUT 400 HOURS INTO THEM LIKE I DID INTO SHITTY JRPGs, TAKE THAT!"
Again, I'm not an autist, I play more than 10 games a year unlike you, so I don't dump hundreds of hours into a single singleplayer game.

>"thats nothing kid I spent 200 hours reading japanese teen drama, pressing a and grinding!"

>I have over 60 hours in almost all of those games
ppffffffthaha so you managed to finish the tutorial? good job bro, you're an real leet gamurr

> those games that you play for a week at most
>DUDE I put in over 60 hours into those games
>so less than a week
>CUZ I'M NOT AN AUTIST AAAA

Choices and consequences? Yes. Anything else? No.

Again, I don't play shitty JRPGs, so I don't need to put 60 hours into garbage to complete 5% of the game.
And I have over 100 hours in 3 of those games.
You're not making a good case for story gamers, seems to me like you're a bunch of autists grinding shitty games with barebones stories for hours and hours.
At least people who play MP games are competing against others.

You can play through the "best" rpgs in that time and then deeply regret wasting even a single minute on that trash

You just need to take a look before even trying to play some random ass game
I wouldn't touch a game I wasn't interested in

I feel like this is something that's missing from a lot of games. I'm not going to say that every game should be an Edge Quest where you can kill everyone and watch their children be burned at the stake but a lot of games seem to have no failstate whatsoever. And most "decisions" seem to only change one line of dialogue and that's about it.

>le ebin snarky rebbit combeack xD
I don't even know what the fuck is that, but let me take a guess, It's exactly what you're doing by responding to my posts? This is meaningless and we're both kinda pathetic for exchanging this children's talk. Do you have anything else to say?

so my statement is still correct after all that you play these games for less than a week, you said you play 10 games a year, so you play 10 weeks a year at most
what do you do in the remaining 42 weeks? pretend to be a leet gamurr on Sup Forums?
to be honest you're more pathetic than people playing competitive online games, at least they put in a thousand hours a year at least, unlike you shitter
and you can play shitty 2D platformers that you forget 2 days later because they had 0 substance, or get an aneurism playing dota

The best games are good at both.

>being this passive aggressive
Holy fucking reddit, legit kill yourself already. Unless you're a girl, then you can show tits and be excused.

>you said you play 10 games a year, so you play 10 weeks a year at most
Your reading comprehension is hilariously bad for someone who talks about story being important in games (makes sense really, you've probably never cracked a book in your life).
I said that YOU play 10 games a year, because you're busy pumping 400+ hours into a single shitty JRPG.
I'm not some NEET mongoloid, and I don't need to put 2000 hours into a game to get gud at it because I'm not naturally trash at vidya like people like you.

You're not going to forget a platformer you spent 60 hours on unless it's abnormally long, but RPGs are just a blur you can play that shit with your brain switched off. Garbage genre

why pick 10 though? is that considered many for you? I bet it is you shitter
> I'm not naturally trash at vidya
>I play 2D platformers and killing floor I'm a fucking god at games
that's some 10/10 autistic delusions there you little shitter
go and play some games then you can come back and talk

>jumpy jump from one rock to another oh wow so amazing! :DD
imagine being this retarded, I bet you made "parkour" maps in minecraft when you were 12 too

>is that considered many for you?
If it was why would I say that YOU *only* play 10?
Again, reading comprehension, maybe if you'd read some actual books instead of relying on movies and vidya you would have a stronger grasp on the English language.
Also show me that average playtime, I'd love to see what 5 games you pumped all your worthless time into last year.

I am capable of enjoying a wide variety of games, some with story and some without.
You should try new things.

Needs some sense of timing and execution at the very least which is more than can be said of rpgs which don't even require a pulse

Gamefreak doesn't even know how to tell an interesting story or create believable characters. They have so much money yet they don't even bother trying to hire a writer cause they're so overconfident, it's disgusting.

yes it's the most important thing in action games

Whoa, whoa stop it, I give up. Your strategic assholery learned on Sup Forums finally work on someone. You can go away thinking on how do you beat someone in an exchange of insults by telling the same three things, I hope you're happy. You can also green text again and tell me AGAIN to kill myself just in case you don't belive it works.

I demand my games be good in all aspects of a game. Only idiots settle for less.

the only thing that keeps me playing

why pick 10 though? how many did you play? come on bruh
a second of my time is worth more than a month of yours, just keep that in mind you shitter
>MOOM I KICKED THE BALL WHEN IT ROLLED TOWARDS ME I'M A GENIUS :DDD
good soyboy

Story I'm with you. Characters, eh they're improving. As much of a dumpster fire as Sun and Moon was at storytelling this is the first time where the characters feel like characters. What I mean is that they do things other than wait in a single room to get their ass beat by 10 year olds. Mallow, when not serving as a trial captain, helps out in her father's restaurant or goes out in to the forest with Lana for ingredients. Lana hangs out with her siblings or goes out fishing. Olivia runs a jewelry shop when she's not in her room with her cats because she can't get a boyfriend. So the pieces are there. Because what the fuck does Lt. Surge or Sabrina do in their spare time?

If you expect people to engage in your snarky passive aggressive bitch posting then stay on reddit or just fucking kill yourself.

>why pick 10 though? how many did you play?
Holy shit your reading comprehension is hilariously bad.
You must be an ESL.

This,the story is secondary in a videogame, but i need a context to justify what i do

Congrats on finding a way to feel superior to everybody I guess problem is there is no such thing, good games excell in just a few specific areas and jack of all trades games are mediocre

You can tell how into games someone is by what they prioritize, I feel.

A casual player really is in it for the story. Story has no mechanics to learn or any real effort on the player's part to enjoy, unless it's a complex story that requires thinking to fully get.

An avid player cares more about what you're actually actively doing in the game, the quality of the story, at best, enhances the package and enjoyment of the game.

I really think games that cater to both, separately or at the same time, deserve to exist. I personally lean towards gameplay for reasons I think are obvious here.

The only contention I have, is that casuals seem to laud the games that appeal to them as the "best" games you can ever play, which I think is really harmful for the medium. We should be finding new ways to play a game, not make the stories more and more Hollywood.

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