Just finished this game. It was ok, but it plays like every open world Ubisoft game ever. Why is it being pushed as game of the gen next to other shitters like Bloodborne and...Well, Bloodborne.
Explain the acclaim
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>fem protagonist
>cinematic experience
>pretty graphics
That's it really.
Cuz it's breath of the wild for tumblrfags
>Why is it being pushed as game of the gen next to other shitters like Bloodborne and...Well, Bloodborne.
It's not and you're a fucking retard for thinking that it is.
> it plays like every open world Ubisoft game ever
Ubisoft wishes their combat was this good.
Because some people enjoyed it more than you did.
There is no one forcing a narrative. Some people just feel differently than you.
Your parents did a very poor job of raising you btw.
>feel differently than you.
>Your parents did a very poor job of raising you btw
Imagine being this ass blasted.
Being a top 10 PS4 game doesn't mean it's being hailed as GotG. It's just easily one of the ten best PS4 games.
You do realize GotG is a title that can only be shared by maybe 3-4 games per Generation right?
>You do realize GotG is a title that can only be shared by maybe 3-4 games per Generation right?
This would be memed as one of those 3/4 games. Name another 3/4 games more pushed than this game that isn't weeb bait that was played by 8 people.
>This would be memed as one of those 3/4 games.
No, because "generation" is a category that encompasses PC/3DS/Wii U/Xbox 1.
GotG for Gen 8 would probably look something like this:
>Bloodborne
>Zelda: Breath of the Wild
>Undertale
>Overwatch
Stop liking what I don't like.
>Overwatch
Opinion disregarded
>hurr durr my comprehension is lacking
I'm simply questioning how a game ubi shits out twice a year received so much acclaim.
because of the robot combat. Fighting them, making them fight eachother, stalking through the woods / dunes / grasslands hunting them, sneaking around areas you are grossly underleveled for trying not to alert them, etc
I don't like Overwatch, I'm telling you it would end up on the list.
>And somehow, so would HZD.
I don't get the boner for the dinos. Agro, trip wire, kill, repeat. They give you an arrow which does most of the work for you
Just because YOU didn't get more creative doesn't mean other people didn't.
The combat is as much as you let it be. Of course you can just easy mode it by firing triple shots of hardpoint arrows into weakpoints nonstop, but it's satisfying and effective to use other tools too.
>Just because YOU didn't get more creative
Terraria it isn't. And why would anyone go out of their way to make a game harder on themselves?
Using the other tools doesn't make the game harder, they're very strong and extremely rewarding.
if you play on a harder difficulty the tripwire stops being such an effective solution to every problem, and you start having to do things differently if you want to not run out of ammo-crafting materials. Like you shoot a robot's power cell with a bolt-arrow from your war bow to make it explode in a shockwave that downs it and all the bots around it. Same thing with shooting cooling cylinders with ice-arrows causing everything to explode in an ice bomb, and fire arrows on blaze canisters causing fire bombs. You can also shoot these parts to make them go off like a bomb just when you see them laying for you to pick up off the floor as loot.
I enjoyed it. Hunting some robot animals was fun.
New one is in the making.
don't you have switch games to play?
there's no reward for using them aside from having different kill times
Why would i buy a tablet with a moga cut in half and superglue'd to each side?
based
You don't even understand how the game works user. "different kill times"? What the fuck kind of game do you think this is? You don't even sound like you have even a basic grasp of the combat. There's three main offensive weapon and the rest is crowd control and status effects to compliment the damage dealers.
The only significant thing Overwatch did was damage modern gaming even further, with lootbox cancer and sjw eceleb drama
then show me what "rewards" i gain from using other tools available
the reward is that it feelz gud man
i.4cdn.org
Nah, get fucked. I don't have to defend the game to you. You're the one who got all the way through while willfully ignoring all the other tools in the game.
I bet you don't even know about Corruption.
graphics
damn okay i've been thoroughly convinced thanks i should have known this game was 11/10 from the get-go
The oracle.
great, now fuck off.
>Explain the acclaim
what acclaim
the critical one
>"Your parents did a very poor job of raising you btw."
>says this
>is on 4chin
Imagine being this much of an apex soyboy
>And why would anyone go out of their way to make a game harder on themselves?
seriously? Did you play on story difficulty?
I've never been a believer in "paid reviews" or other such conspiracy theories, but this is the first game in my life where I'm actually convinced that the reviewers all got paid off. It's just such a mediocre, boring game. Nobody I know who is heavilly into video games in real life enjoyed it. The only people I know who like the game are casual dudebros who almost exclusively play CoD and FIFA, and then buy one ubisoft sandbox game on the side each year.
It does seem like the tastes of mainstream reviewers has been going down the toilet for the last decade though so maybe I'm wrong. Maybe mainstream review outlets just try to hire reviewers whose opinion will jive with the "widest" audience rather than with enthusiasts.
This is what people tend to ignore, specially Nintendo fans pretending fun is an exlusive feature Nintendo games only have.
>Botw physic mechanics is fun
>Botw framerate drops, gamefreeze ( wii u), weapon durability, empty world, 1million korok seeds, no temples is garbage
>H:ZD robot fighting is fun
>H:ZD MC ugly model, bland personality, meh story, shit melee combat, boring as hell characters, pretentious woman propaganda
Both games are ok, it's just a matter of preference of which annoys you less.
What are the worst offenders of this shit?
My votes go for:
Horizon
GTAV
The Last of Us
Bioshock Infinite
Mediocre as fuck games that all got rave reviews for seemingly no reason.
Consolefags have almost no games that don't also end up on PC, and most of the ones they have are shovelware trash that nobody cares enough to port so they have to cling to whichever ones they get that at least look okay.
The reward is a sense of satisfaction gained from properly using a tool to do a job. Killing shit with hardpoint arrows just kills them. Stripping their armor plates off, removing canisters, and hitting weak points with special ammo kills things in wasy that give you more resources while using less ammo.
tldr its obvious you havent played the game.
It's openworld game but with actual fun combat
That is sadly still rare.
except that he said that no one would talk about it again after 2 weeks. I still see threads and posts about it here on the daily over a year later. Probably gets brought up almost as often as BOTW
I know this is going to be mistaken for console wars shitposting but I promise its not. If you consider replying with "but Nintendo" or "but Xbox", please don't bother because I'm not interested in console war faggotry.
What the fuck is up with Western Sony exclusives? Horizon, The Last of Us, Uncharted, God of War (all of them), Killzone, Infamous, Resistance etc. They're all such fucking boring games. All of them are fairly competent I guess and they've all been graphically impressive, but with the exception of maybe Infamous , I'm pretty sure nobody would ever talk about these turds if they were multiplat. Sony hasn't has any decent Western-made exclusive franchises since the PS2 era (with the exception of the recent Ratchet and Sly games).
the sound design for this game is so underrated. I love pretty much all the noises that the robots make
Because it always creates a shitstorm.
Boring for you but catnip for the average consumer.
There are always popularity waves where a certain genre gets many more games than other genres.
When gta3 was a hit every single dev wanted it's own open world game.
Now after seeing the success of thirdperson cinematic games everybody wants to copy that success.
You guys know what game REALLY got forgotten about after 2 weeks? Deus Ex: Mankind Divided .
Sup Forums hyped that game up for months and months and a week after its release you'd be hard pressed to find a single thread here.
Why did we stop calling them sandboxes?
Sounds like a personal thing, assuming you actually gave the games a fair shot. I beat Horizon, TLOU, and Uncharted 2-4 and I didn't find any of them to be boring really at all
sandbox implies goallessness imo where as modern open world games do have a story focus generally.
I feel like many of the people who "like" games like killzone only "like" them because they were told by IGN that they were good games. They purchased the games based on review scores and then they needed to justify their buyers remorse.
Seriously, is there anyone here who actually loves the killzone franchise? I've never met anyone who was more than luke warm about it. 7/10 games at best, and thats on the IGN scale.
Killzone peaked at 2.
Why do you think the devs wanted to do a new IP.
They were also sick of killzone.
Consoles have no reason to exist today, as they are all just bad versions of a PC. Nintendo, at least, keeps trying to justify itself with hardware gimmicks, but Sony and Microsoft don't: there is no reason to not just hook a controller up to your PC and play the PC versions of their games. They are propped up by exclusives and nothing else, and people are beginning to resent them because at this point everyone knows the only reason a company doesn't make a PC port of a game is because it was contractually obligated to be exclusive(or the game just sucks and they want to just quietly push it out and forget about it). So consoles need good exclusives to make people buy them, and people who were fooled into buying them(or begging their parents for one) need good exclusives to justify their purchase, because no one wants to admit they blew 500 bucks on nothing. The problem is: if your game is good you'll make more money off of making it multiplat, because the cost of porting it is trivial. You might delay the PC release just to deter piracy, but you'll definitely put one out eventually because it's so easy to do. It doesn't even have to be well made because some fan will mod it for you to actually work. It's free money. So nobody will accept an exclusivity agreement, unless their game is bad. So you have a game in development, that just isn't fun to play. It's shallow and dull. But it looks nice and you can make some amazing trailers for it. So you sign an exclusivity agreement. Now everyone who plays it has a vested interest in pretending it's good. And it looks good in trailers so people who can't play it won't be able to tell it's bad. Congratulations: your polished turd is now GOTY because nobody who plays it is willing to admit that the game they bought a console to play is bad, and nobody else knows.
protagonist looks like a dyke and thats a good thing
Agreed, but to be fair, Guerrilla stab themselves by making the game way too easy. Literally watched my friend get to where I was, probably 40~50 hours into the game, with 3 weapons and 2 armors. We was mauling small and mid sized robots with hardpoint arrows. He did 2 cauldron and only 1 trail, didn't bother to get the highest reward.
I started playing in very hard since the beginning. The progression in that difficulty is ideal for the game: you feel powerless at the beginning, the tigers one shots you, so you learn stealth. Then you meet status effect robots forcing you to use traps and long range weapons. Then the quicker robots, you have to learn to put them on status effects yourself. Then against big sized, then flying robots that you have to learn how to down, then giant sized that you have to pick apart piece by piece, then combination of multiple robots that could override your tactics completely.
All of this was skipped by two friends altogether because they started in normal and hard difficulty. I blame guerrilla but whatever, I had a good experience with the gameplay.
Around early 2017, when BotW and HZD came out after Ubisoft had already saturated the market with its phase of making 3-sandbox-games per year, which soured people to the concept of seeing more of that type of game. As such, "open-world" has developed a more negative connotation than "sandbox".
I remember from like 2012 to early 2016, everyone was complaining about whenever a game was fucking linear instead of open, and I had to remind them that their old favorite games like Halo and Half Life were all linear too.
I've played:
Uncharted 1 and 2
Infamous 1
Killzone 2
God of War 2 and 3
Resistance 1 and 2
The Last of Us
Horizon
Surely that counts as a "fair shot: given that I played 2 games in most of those series. All of the games are fine - there just isn't anything particuarly interesting or noteworthy about them. They're all designed around making you feel like you're in some kind of cool action movie by using scripted sequences (except for infamous), but in reality the gameplay is shallow as fuck.
I can see how this stuff might be interesting if you only play games casually now and then. They don't really require any skill in order to make cool things happen on screen. I think most people who play multiple games a year prefer games with actual gameplay depth, although I guess I must be wrong since these games consistently get good reviews.
Legitimately refuse to play this game because the main character is so goddamn ugly. There's not even fucking options for different hair styles or colors. Just this disgusting mutt with a retarded hair style.
This isn't a problem in 1st person games, but if you're going to make me play in 3rd and stare at a character all day, maybe bother to have them look pleasant to look at. Jesus.
>I remember from like 2012 to early 2016
That shit has been going back as early as the start of the PS3/360 gen. All people used to talk about back then was non-linearity and "open worlds". Like dumping a player in one big map and telling them to make up their own fun is better than a methodically crafted level.
>console kiddies make a big deal out of one of the few exclusives they have
What the fuck did you expect
Outside of the cutscenes having some actual direction to them how is this game a cinematic experience?!?
That’s like calling BOTW a cinematic masterpiece.
This. As an idort I'm so sick of people sucking off Bloodborne. It's honest;y the worst souls game they've made to date. The bloodviles system is so unbelievably shitty and the vast majority of the bosses in the game are just large beasts who flail around uncontrollably. It's also piss easy because the gun parry has the widest window of any parry I've ever seen in a game.
And yet everyone on this board props it up like some kind of masterpiece just because it was the only game they could play for the first couple of years of the ps4s life cycle. Glad I held off buying the console until last year.
Because console exclusivity.
Console players are starved for games, so they tend to overrate every game that comes out on their platform. Just look at Dragon's Dogma or Nioh, both are extremely average games and it took a PC release to realize that.
Cinematic experince has now been extended to any game where the story is more important to the experience than the gameplay.
By that measure we're getting dangerously close to calling metal gear a "cinematic experience", but that would honestly probably just make Kojima happy.
Witcher 3
It could have been a Telltale style interactive story with no detriment to the overall experience. Possibly an improvement if anything.
>Nioh
I thought Nioh was really really good. At least for the first half anyway. The game is twice as long as it should have been. They stretched out the campaign way too far. Still, much better game than Bloodborne IMO.
Haven't tried Dragons Dogma yet but I was actually considering picking it up for the ps4 as my next game. I've only heard good things about it.
At least the story in the witcher is actually good. The story in all of those games I listed is absolute trash except for the Last of Us, which is "good for a video game". I'd much rather watch Children of Men, The Road or 28 days Later again rather than play TLoU again though.
The story in horizon is nkt more important or more prevalent than the gameplay though.
You can hate the game and hate the story, but proclaiming this game rides solely on the back of its story elements is just not true.
It’s like saying all games that have a story contained within them are “cinematic” because you must follow the main story beat to progress elements of the gameplay.
they both can be very fun, not sure why people act like it can only be one or the other nowadays.
GTA4 and GTA5 are open world and both do an amazing job of letting you "make up your own fun". A lot of people make up their own fun even in linear games, like replaying the cubicle shootout at your boss's place in Max Payne 3, or intentionally not chain-parrying a boss in Bloodborne because you prefer the pacing / looks of the fight w/o parries.
>but it plays like every open world Ubisoft game ever
except for the combat, which is the only reason why it's an 8/10 and not 5/10.
>It’s like saying all games that have a story contained within them are “cinematic” because you must follow the main story beat to progress elements of the gameplay.
Yes, now you get it.
What acclaim? It's status is just appearing in conversation about BotW because the game was so forgettable. You can not talk about Horizon without Zelda coming up.
There we go.
>"W-what about this game"
If you want to push a game with awful propoganda or bad consumer practices in them, all you need to do usually is have really nice graphics.
People will buy it based off that alone.
>bad consumer practices
>hzd
What? there's only one DLC and it adds a ton of content.
If you're going to make shitty posts about muh propaganda, at least learn the correct spelling you retarded LARPing nazi.
Can I have a link to your blog and Reddit account you pretentious faggot? Do planet Earth a solid and kill yourself.
So 99% of rpgs are cinematic experiences.
>implying having really nice graphics isn't fucking awesome
people here act like graphics, animation and presentation shouldn't even add to a game's score, even though ever since the dawn of videogames it has been one of the core aspects on which games are rated. Looking good matters, and games should be recognized when they push the envelope
At least shout Sup Forums you hipster faggot
One or the other.
It came out at the bad time, when everyone was fapping to the BOTW
The truth is, that Horizon is better at
>graphics (inb4 that one autist with reflection pic)
>enemy variety
>combat
>dlc is MUCH better
based
horizon is a good game and you're all fags lol
sorry I insulted your only game sonybro, maybe one day you'll be able to convince your mom to buy you a pc
I was hoping it would zoom out and say "Ur a faget"
>Uh oh, gotta save the princess. Yeah I beat Bowser! Oh but this cutscene with this little mushroom guy says she's in another castle, gotta go to the next world. Hey there she is, I did it! Cue end cutscene and credits.
>cinematic game
This is how stupid you sound.
PC+Nintendo dude here (not anti-PS4, just don't have one). HZD doesn't interest me, but every aesthetic aspect of that scene is gorgeous.
you just answered your own question
there are no other games for it to compete with
Friend of mine owns a PS4 and I just played a bit of it for the first time. Graphics are good and it seems kinda fun to hunt stuff but apart from that I wasn't too interested. It felt like playing a Just Cause game with a bow and arrow and none of the vehicles, travel options, or destruction.
any one have the pic, the one with all the game design bullet points on how games must be designed for the "common audience".
it was around 2007 and its why all we have is mediocre shit nowadays
I didn't get it either. Fun combat against machines but aside from that it was pretty bland.
I bought it for $40 last year and it took me several days to really get into it. It isn't really that fun for the first few hours of the game, before you open the gate out into the desert / rest of the map. You mostly just fight humans and small machines, and have limited weaponry until then.
But once you're out, exploring the open world becomes like this awesome hunting adventure as you creep further and into the more dangerous areas (assuming you aren't over-equipped or playing on easy). The first thing I did was try to do the cauldrons so I could override all the new machines, and it was fun because I had to use every advantage I could possibly think of to make it out of any of them alive. Of course then I was overleveled for the quests I did after those cauldrons, but I just turned the game difficulty up to compensate.
It's unironically Sony.
They're like the insidious jews of the vidya world now, Nintendo at least are jewish in the decent way with their obsession of gaining and saving shekels but Sony is the one who wants both the money and to ruin everything they touch.
Before someone says some bullshit, need I remind you that Sony are the ones who made Ghostbusters 3 and everything terrible around it a reality while still retaining a 73% fresh rating and force fucking everyone to suck it's dick or face a social media gulag.
The Sony of old is gone, they're the EA of consoles and movies now. I'm still mad as hell that Popeye movie was killed for the Emoji movie.
>i'll be able to emulate everything in a decade or two JUST YOU WAIT
>i'll spam change.org in the mean time
jej
This one?
GR2 deserves that acclaim and attention, not Horizon. It's not fair...
>power of the playstation
that's the thing, though, the PS4 isn't very powerful and everyone knows it. The game looks amazing up-close and up close is what counts, and it's impressive that they were able to do it all on the PS4's 2012 laptop APU. There's only even one or two places in the game where you can get such a long view like in that pic
I did not enjoy this game at all. Dropped it after 10 hours (same length before I dropped BoTW aswell coincidentally). Aloy is such a bland and boring protagonist. Burch is a terrible VA. She whispers her lines to hide her awful "acting". Alloy herself looks like half mongoloid half the cutscenes and she has zero memorable personality aspects.
Another problem with this game besides Alloy being turd is how unsatisfying the combat is (another similarity it had with BoTW funny enough). It's like your arrow is firing plastic against plastic enemies. It just didn't come off at all satisfying downing robots. And then buying new gear not only required currency but also loot parts which just turned me off the game completely.
tl;dr it sucks as much as BoTW did