15,380 verts and UVs. 32,650 edges. 18,210 faces and tris

15,380 verts and UVs. 32,650 edges. 18,210 faces and tris.

Glorious.

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I like Venom

And in VR, I really do get to be Big Boss.

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>She surfive?

>can't unlock perfect GZ Big Boss in MGSV
>stuck with the stupid horn and arm
>can't even remove the horn from your custom character
Fucking fuck

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All this detailed modeling for a shit game...shame

Big Boss is a faggot, Venom is /ourguy/

It looks good when it is slick and wet from the rain or some other humid environment. Water makes it somehow look thick.

They did a good job making it low poly too.

There are mods for that

>Get cute girl
>Equip bikini
>Never look back

wat

Why the FUCK is Ground Zeroes still 20 fucking dollars when TPP is also the same price? It should be fucking 5 dollars, goddamn.

has anyone wondered if they modeled everything under his eyepatch??

they had to do it for fake Medic in the intro.

all that time and effort put in 2 bad games.

The suit in OP's image.

If I recall, everything on the left eye exists except eyelashes and a proper texture because there's a shadow burn.

you aint ready for all that

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This looks wrong. All wrong.

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>It should be fucking 5 dollars, goddamn.
it was 3.99 not even a month ago user.

Some things aren't meant to be seen

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>venom snake will never hold you in his big daddy arms

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Where to get MGSV mods?

What is the best TPP mod to expand on gameplay? I heard theres shit like tank convoys and shit modded in now.

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nexus
probably infinte heaven

it's a confusing mod called infinite heaven

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confusing as in morrowind overhaul level of setup to get it to function?

far worse

Infinite Heaven.

>he didn't get it when it was free

what kind of 3rd world shitter are you?
and why bother complaining about the price of a game that is easily pirateable? go steal it like the bottom feeding third world scum that you are, or wait for the next sale when it's $2 again and obtainable with your salary

It's really not confusing at all.
You just drop it into the games folder and then you get a bunch of self-explanatory options to tweak such as guard vision, base prep and a bunch of other stuff.
It's as simple or as complex as you want it to be effectively.

MY EYES!

this

Infinite Heaven makes MGSV fucking GOAT
>Turn off all the vanilla babby options like detection meter, reaction, hit direction, marking
>Get rid of primary weapon in mission prep
>Game immediately becomes amazing

D-daddy?

Anyone have images of wireframe models from Peace Walker characters? That game has some fantastic model/texturing.

Normal map kinda ended the polygon race, at least for characters.

Kojipro character artists have always been phenomenally good.

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That was mean user :(

It's amazing how good that looks with that few polygons. They really knew what they were doing.

Peace Walker looks impressively good considering how well it runs on the incredibly shit hardware the PSP offers.

And yet leddit still insists that it cost the same to make as this because of magical asset creation tools.

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I totally forgot he looked so much like his son.

You pay the artists per hour of work.
If the tools are better, they work faster, shit goes for cheaper.
But even with this scaling, i don't see the mario model being the same price as the snake model of the OP.
And that not even going into the animation part.

Do you guys think Metal Gear will come back from the dead someday?

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Do you write like him?

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Yeah, Survive is pretty good.

Am I only thinking MGS series should be on big screen? I mean, plot has so much exposition and fights has so much usually unexpected stuff it could simply work in movie.

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of course with MGS Zero: Death Stranding

God, Big Boss' model is so good. FUCK

His model still has less faces than Noctis from FFXV.

Bless the Fox Engine

>*Less faces than Noctis' hair in FFXV

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Well I found the models online, I just have no fucking idea how to use blender. I think this is from the "HD" version anyway.

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