So what was his endgame? To make space cash?

So what was his endgame? To make space cash?

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Earth was paying him protection money, before the combine showed up and messed up his whole scheme.

If epistle 3 js any indication he wants to take down the combine piece by piece by using different revolutionaries like gordon, eli and alyx. He probably has other agents acting in other combine areas as well

To make an army of clone PL4YER's to destroy everyone in the LEET world

To get rid of the Combine. Earth is collateral damage.

The one thing that bothers me about the G-man is that he's so enigmatic that whatever his deal is would be inherently underwhelming.

Can anyone think of an example of the G-man's nature where this wouldn't be the case?

Considering Half Life is all about slavery but he does seem to have some free will but still must abide by restrictions of his employers, I'd say he is just your average wage slave.

They could only play it straight, and make him exactly what he seems like without trying to go for some "shocking reveal". He takes people from all over time and space and sells their services to the highest bidder. That's it.

who cares at this point

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this
He should just be a mystery. I don't want to know anything about his origins, just his goals.

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For the Family. Capiche!

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To get rid of the Borealis

He just wants to do his job and get paid by his employers so he can buy whatever the fuck it is reality warping businessmen buy.

Thanks

why won't they just FUCKING RELEASE a new half life game FUCK

Because Valve is a company with a flat structure and no hierarchy, allowing for their employees to work where they see fit. All of which is code for "we have no direction, no clear leadership, and no plan".

Because they Duke Nukem Forever'd themselves and they know it

Their only options are to release a game nobody will be satisfied with and get blasted with bad press and bad reviews or release nothing and have people cry for more and remember the rest of the games more fondly than they normally would because they feel like they missed out on something that might have been great.

probably because HL3 should be as groundbreaking as HL1 and 2 were to their respective generations of the FPS genre, which is probably a lot harder to pull off given the myriad of innovative mechanics we see in games nowadays compared to back then.
Not to mention that they'd have to reimagine FPS which I can't see happening too easily.
That being said HL2 E3 not coming out is a travesty.

The Combine want the Borealis because teleportation + time manipulation = the Combine win. There wont ever be a universe or dimension where the Combine WONT win. His employers dont want that, so G Man is part CIA Handler and part Talent Agent.

Valve tends to publish their key games only when they have something to show, or the sequel is an expansion on ground they already tread (notably L4D2, Portal 2):
>HL2 debuted the new engine, and was instrumental to the early steam ecosystem
>Portal had teleport-anywhere puzzles, and Portal 2 had co-op and new mechanics for more multi-step puzzles (and also wasnt basically a side-project)
>L4D had The Director and sound design work. L4D2 had director, horde mode, new infected, melee, new items, etc.
>Evolve was supposed to be revolutionary co-op
>Counter Strike was a "hardcore tactical" game in an era of Quake and Unreal Tournament

HL3 wont come out until they have something to "show" us. Not pixels, but mechanics. Perhaps a blurring of teleportation and time manipulation, like that Timeshift xbox 360 game mixed with Portal. And the writers left so...

You entitled bitches, whining on how you deserve you deserve Half Life 3 all these years...

Hunt Down the Freeman was the Half-Life 3 that we deserve.

Oh and also, its way easier to make money selling hats and getting a cut of Steam sales.

its also worth Noting that the first Half life is literally their only truely original Idea
Everything else valve has made has either been a mod they which they bought and made official or a small indie/student project which they absorbed by offering them job

You know what'd be super innovative for the current gen of FPS?
Making a relatively solid, balanced, and enjoyable game that has more than 2 hours of (fun) playtime without using RPG mechanics to meter out the small bursts of excitement from getting a new ability/toy or relying on multiplayer PVP to extend playtime.

So I don't get this. Why was sebding Mitchell on a goose chase so important and how would it help Freeman?

With Epistle 3, I think Valve has just said anyone can go ahead and make it cause they aren't going to.

he just wanted to go back to work at black messa

my guess is they lost most of the employees that were on their core HL and HL2 teams, so they are not able to make a game with comparable quality

He works for the NWO, their interests are his, that's why he is assisting the Resistance in Half-Life 2.

>replies to one post whining about wanting Half-Life 3
>The other 3 posts are pointing out legitimate reasons Half-Life 3 might not be released
>"You entitled bitches, whining on how you deserve Half Life 3"

Not sure if blind or has the reading comprehension of an average 7 year old

Also consider that Valve proportionally has a lot on its plate:
>CS:GO content
>Tf2 content
>Dota 2
>steam admin

Thats a lot for a smallish private company. If they were Ubisoft or even old Lucasarts sized sure we'd see more, but they are a modest team that operates basically in half anarchy in terms of hierarchy.

>Smallish private company
Nooo
Also every game you just mentioned there has its own dedicated team for new content and patches.

To be honest, his end game was to announce the end of each game.

>Half-Life runs out of content, G-Man appears
>Half-Life: Opposing Force runs out of content, G-Man appears
>Half-Life 2 runs out of content, G-Man appears

If you think Valve put a lot of thought into this character, you're delusional. He was mysterious for the sake of being mysterious.

The only reason to release a sequel to a game, rather than a new IP, is the story. Half-Life was never about the story. Valve never gave a fuck about it. So the series ending on a cliffhanger doesn't matter to Valve. They don't care at all.

And, with the Valve-approved release of Hunt Down the Freeman, it's apparent that they don't care about the Half-Life brand either. So, unironically, Half-Life 3 never.