It's been over a year since Breath released. It won Game of the Year from every critic, public...

It's been over a year since Breath released. It won Game of the Year from every critic, public, and organization worth a damn. It's the first Zelda to legitimately challenge Ocarina of Time's popularity and will almost definitely be in the top ten of most best game ever lists released for the next 20 years

Are you still butthurt?

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Shut the fuck up soyboy fuck the shitc

nah, I had a great time with the game. I have some issues myself but I think it deserves the praise it got.

fpbp

same. great game with some flaws

If anything, BotW will only be remembered for providing the engine and base for the next games to build on. OoT will still be cherished as a whole.

Sup Forums is so tsundere for botw and the switch in general, it’s cute

Botw is the best game ever made imo

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OoT's engine was used to build MM and its formula was reused by WW and TP

Open world games are inherently shit. BotW is lauded as possibly the best open world game ever, and it's no better than mediocre.

Can't wait for its Majora's Mask.

Congrats, you're now only 1 step away from getting my point.

>It'll only have one dungeon

That BotW will be loved no matter how many times it's rehashed?

>he plays Zelda for the dungeons

like another guy already said in this thread: it will be remembered for bringing its godly engine. The next Zelda game (which is already confirmed to use that engine) will be remembered as the best game of all time, since now they can focus on content instead of the engine.

>he plays Zelda for the overworld

I loved it, played it for like 150 hours. I didn't really get into the dlc though, I think that was sort of a blunder, but the main game was great.

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>89%
>11 minutes remaining

So excited to play, lads. This version comes with the DLC, what does that add? Is it some kind of additional island that I'll know is the DLC when I reach it, or more freely inegrated into the core game?

That OoT had content that was never surpassed by the other games. I find it hard to imagine the games after BotW would have worse content.

the DLC is nothing fancy. Best addition is a dungeon mode where rooms get more challenging until you reach the end. Also hardmode is included.

Critics value originality. TP is a better game than OoT, but it rehashed so much from it that it;s seen as knockoff

>he doesn't play for the whole package.

Would you recommend I start on hard mode? Or is that best left for a second run through? The only Zelda game I've ever played was A Link to the Past and I think it was decently challenging as it was.

No, hard mode is more of a damage sponge mode. The base game is fine

Play normally but just keep 3 hearts.

go to bed matthew

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Egads no! I play it for the riveting writing and deep challenging combat.

BotW: March 3rd, 2017-October 26th, 2018

RIP

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I honestly don't give a shit about the awards it wins, my concern is future games using the shitty "literally nothing, go walk around and do shit to justify your $60 purchase" format.

>Only MM calls TP an OoT rehash

You can't be serious

Oh that's too bad, my least favorite kind of difficulty implementation.

But I enjoyed exploring and finding heart pieces a lot in LTTP. Do they really trivialize the game so much in this one?

>But I enjoyed exploring and finding heart pieces a lot in LTTP. Do they really trivialize the game so much in this one?

No. Armor upgrades trivialize the game.

I'm not being serious lad, I just watched his twilight princess review yesterday that's all

>exploring and finding heart pieces
kek

>TP is a better game than OoT
How? The dungeons are far worse, the overworld is still shallow as ever, the music is shit, and the art direction is abysmal. Also why do critics matter? We're talking about fans here.

Fans are fickle and retarded. Most of them have had their opinions shaped by critics to begin with.

What are you saying? Aren't there any to find in Breath of the Wild? Besides non-dungeon treasures they were my favorite things in LTTP I loved finding them, gave me a boner whenever I found a new wall to crack open or a hole in the ground.

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That engine BOTW uses honestly really is something special. I hope more open worlds can learn to use it instead of just having flat horizontal space with context sensitive features.

You improve your health and stamina by completing shrines. All you'll ever find by exploring or get as a reward for doing a quest are shrines, Korok seeds, rupees, generic breakable weapons, or maybe rarely a unique piece of armor.

yeah the open air concept is great. I didnt know that i wanted three dimensional movement in my open world games until i played this, now i cant go back. Also the glider is probably the greatest zelda item ever

Okay it's downloaded. Gonna make a snack and drink to kick me off with. Hype me up lads, give me some tips or trick you wished you knew before starting and shit like that.

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The game is better the less you know. Its sense of mystery and figuring shit out on your own is its best feature. No playthrough will ever be as good as your first one

There's armor upgrades, stamina upgrades, there's armor, there's a photo album to fill, inventory upgrades, exploration is great but the combat is kinda easy.

All right then I'm abandoning the thread, diving straight in. Thanks user.

I hope they add more to shield surfing. Like I don't know add some tony hawk combos and multiplier shit to that. Have some goddess give you rupees for skating really well that way you are exchanging durability for rupees and you can look stylish. or maybe even have more stylish surfing make durability drain slower to add to the movement kill ceiling.

I only started shitposting about it after buying it.

Wanna know why?

Because it's ACTUALLY fucking shit and not just a fucking meme.

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Hopefully they will include some interesting temples if they reuse the engine.

I know people keep going "dungeons are bad" and all, but climbing would have been such a good feature for exploring dungeons or large temples.

Better than climbing mountains which is the most boring thing ever.

For all the issues I could list off it made me feel like a kid again playing zelda for the first time

Thats prob why it won so many awards

Finally someone saying it.
The only good open worlds are from niche hardcore PC games with actual contents and challenges in it like stalker, and real sandbox (Minecraft), or "compact" open world (gothic).

>gothic is a good game
lol

>when you understand there's nothing but climbing, shrines and fetch quest with 4,5 lines of dialogues in the entire game if you forgot the 4 rushed dungeons

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>seconds before Sup Forumseddit gets triggered by criticism

>Botw is a good game
kys

I like the Zelda series but I haven't been a srs console gamer since the ps2/gc era. I'm butthurt that I'm too patrician to play console and play pc only now.

Emulate it

>kys
why so less people know how bad gothic is.

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I love this game so much, but I really dislike the lack of real dungeons or caves.
If they add that to the next it will be perfect
>inb4 SEE EVEN NINTENDIES HATE YOUR NU ZELDA TRASH
I've come to the conclusion that people that shit post on BotW this hard are 1 of 3:
a 12 year old thats mad because his mom won't buy him a switch or knows he's just too poor to afford one
A faggot that fell for the CEMU meme and genuinely thinks he got the same experience switch users got.
Or a troll.

>forgetting quality content like climbing a mountain to find a horse you can't keep or korok seeds or enemy camps that take like 20 seconds to clear out

>A faggot that fell for the CEMU meme and genuinely thinks he got the same experience switch users got.

Non-CEMUfag here. What do you mean?

What about people that hate the severe lack of meaningful content and feel that the open world not only adds nothing, but detracts from the game?

>meaningful

Buzzword

What about using the magnet to find treasure laying in dirt or rivers and lakes only to find mediocre weapons in them?

I would recommend hard mode.
There is a higher tier of enemies, and different enemy placements that would take moments that would be tranquil climbing and add a degree of danger to them.

People really hate that Hard Mode makes enemies spongy at the very start compared to what you have available to you, and also that enemies start healing health after only 1 or 2 seconds of not taking damage. But I find that it adds extra tension and strategy to the fights. Especially on the boss fights, which are way too easy otherwise, and most of them are still too easy.

I like the glider, but I hate that it is unlimited and has no context. Just let us use deku leafs to glide instead, but gliding drains the deku leaf mobility.

>Hardmode is a dlc

ITS

FUCKING OK

WHEN

NINTENDO

???

>criticisms are buzzwords

Fine, I'll go climb a mountain and find a dumb horse I'll never use then. Maybe afterwards I can walk around a forest that has nothing in it. Or go fight a Talus in almost every region in the game since there is no enemy variety.

Unless you have an i9 and a 1080ti, you won't get Zelda to run at 1080p and a consistent 30fps. Also weird AI glitches, physics glitches, and errors that don't exist in the switch or wii u version.

yeah, it is bullshit that it is DLC. Should have come with the main game. But the poster I was replying too stated that the version he got came with the DLC, so he should start with Master Mode, because it is legitimately a better way to experience the game if you value a fair challenge in video games at all.

It is shit

>Content doesn't count because I don't like it or choose to ignore it.

>switch fanboys have nothing to play so they have to resort to shitposting
>I haven't turned my switch on in months and regret buying it

you know Sup Forums is only for shitposting, right? no one actually has discussions on here.
switch a shit too ;)

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who else regrets their switch purchase

I loved hard mode, it felt like you got better drops and monsters had better equipment, so you could loot something amazing very quickly to even the odds. Plus ancient armor makes it feel like normal mode again

>You can't criticize the quality of said content because it's labeled Nintendo®

You find pieces of heart, yes. It takes 4. You can choose to turn them into a heart or a stamina wheel.

Stop shitposting

I don't, I just regret botw.
It's actually a fucking cool portable ports machine and I don't have any other console anyway so that's a good way to play all the games I've missed.

I only regret Mario Odyssey. Have had fun with BotW and Xenoblade. MK8Dx has good handheld multiplayer

Post pic of your Switch plus timestamp, shitposter.

Haven't touched it in 4 months

>Quality Kantant like more AAA cutsenes and dialog trees.
Games are art now guys get with the program

I'd love to see your Switches that you regret buying.

Post pics please.

Being able to go anywhere right from the start is cool, even if other games did it first. But the repetition of the shrines and divine beasts started to wear on me and my enjoyment decreased the longer I played. Breath of the Wild did exploration well, but I play Zelda for more than just exploration. I can appreciate breaking up stale Zelda conventions and can certainly see why other people love it, I just hope the next game is different enough to not be BotW 2.0.

Can think of at least 5 better games in the series.
I wonder if perception will change in a few years.

>Stop shitposting

How is he wrong? That's litteraly what you get from all the quest in the game and exploration. Rupees, special arrows, weapons, and very rarely some piece of armor you'll never use.

It could be acceptable if the quests themselves weren't shit too.

I can't think of a Zelda game for which perception grew worse over time

Hello SonycUck

I ended up using a lot of different armor types in hard mode, using one thing is not only boring it's usually a detriment. Plus, collecting all the materials is fun

What do you do in the game?

I don't have a pencil but I still have a kangaroo bottle opener, just tell me where to put it in the pic ( not in my ass, cunt )

My new favorite game of all time. Totally restored my faith in the series and to Fujibayashi, who I previously thought was off his rocker. Can't wait to see where they go from here.

What makes a good quest Sup Forums, is it the stuff you find at the end and how you use the game mechanics to get them or is it how many cutsenses and dialog trees you have to slog through.

Not a lot lmao

The writing, challenge and level design ( which doesn't exist in open world memes anyway )
Almost all open world are cancer because of this.

>It's been almost five years since TLOU released. It won Game of the Year from every critic, public, and organization worth a damn. It's the first non-Nintendo game to legitimately challenge Ocarina of Time's popularity and will almost definitely be in the top ten of most best game ever lists released for the next 20 years
>Are you still butthurt?
This is how retarded y'all sound

I wish hard mode capped armor upgrades to 2 star (anything more than that is overkill) and made eating real time, to keep it from being completely overpowered. It would have also been nice if they upgraded the dungeons too.

>It won Game of the Year from every critic, public, and organization worth a damn.

But that isn't even true. GTA V took most of the trophies that yeat

Don't forget to also nerf the champion abilities. Daruk's protection and Urbosa's fury both completely trivialize offense and defensive gameplay. Urbosa's fury alone defeats calamity ganon if you use all three charges. Most fights do not last long enough for you to use up all of daruk's defenses either.

You know you can turn them off, right?