force-window didn't have much of an effect. Videos that are 1080p (i.e. my native resolution) seems to automatically maximinize the window, videos below that size seem to start in windowed mode (now?).
Josiah Stewart
>videos below that size seem to start in windowed mode (now?). You mean like this?
Although with the first two I asked you to add even 1080p videos should start like this.
Ian Fisher
Sorry let me clarify. They all start in windowed modus, nothing is fullscreen. However when the video size is 1080p KWin or mpv itself seem to decide that the window should be maximized (maybe to fit it perfectly into the desktop?). It stays in windowed mode, but the maximize button is definitely toggled -- the sides however, depending on the video aspect ratio, don't necessarily cover the whole desktop.
My mpv unfortunately doesn't always start like yours. I tested it earlier with an empty configuration file and it worked "normally" again. I'll have to debug tomorrow.
Liking your desktop by the way.
Bentley Price
Nevermind, it even happens with a completely empty configuration. I'll try adding just the lines you told me.
Just tested it. I had to add your lines to the top of the file... the position in the file mattered. That's definitely a bug.
Jacob Jones
Ah yes, thank you of course. Can't forge that.
Liam Reed
That's weird, I don't have it at the beginning of my file. Which version of mpv do you have?
talking about the smiley face icon for the program gonna take a year for them to even make another one it wasn't really a front-end but it was really good.
Xavier Foster
check qt downloads section their mingw is at gcc 4
Connor Martin
What's new in the mpv development recently? Saw some dx11 and angle things. Did I miss something?
Ayden Evans
The presets should have hwdec=auto-copy instead of hwdec=auto or hwdec=no.
Owen Morgan
>c++11/14 That's super cool, but mpv is written in C99.
Jose Gray
Ah 1999, that year was crazy. There were pokemon trainers everywhere with fatty grey gameboy in their hands.
John King
what options should i use if I want the smoothest seeking possible?
anyone have a smooth seeking preset?
Camden Gomez
In 1999, I hoped we could code from our mind in 2010. Now I hope that we will never be able to do it.
Luke Brooks
In 1999, I was in love with java, now it hurt in my butt each time I saw java code.
Ryan Morgan
KDE is a dumb shit.
Grayson Hughes
Free doesn't mean it's good.
Joseph Ward
>Too poor for KDE hahahaha. How's your neetbux?
Jackson Richardson
When is the Photoshop autist going to leave?
Jace Morris
Yes it use my gpu so much, even utorrent btc miner was more discrete.
Noah Torres
I am too fat to leave unfortunately.
Jaxson Walker
>Your PC >GPU Nice meme poorfag kek
David Williams
:D
Luis Torres
I don't give a shit about burgerland but I do agree on making KDE greater again
that's super cool, but we are talking about mpc-qt, the gui written in Qt which is written in C++
Hudson Moore
That's super cool, but mpc-qt is an mpv GUI, and while it's possible to build a program using libraries generated by multiple different compilers, it tends to add complexity to the build process for no good reason.
Aaron Russell
what complexity? It is built independently from mpv
Zachary Jenkins
No, it links to libmpv.
Austin Nguyen
>hwdec=no >hwdec=no why
Brody Hernandez
I thought it was needed for something else to work correctly.
Austin Rivera
Which mpc-qt doesn't build
Christopher Turner
It requires it. You'd be an idiot to use a different development environment to the one your dependencies require. What if you wanted to test against bleeding edge libmpv?
Luis Cooper
Causes audio glitches for me. And doesn't work with most of the content I watch anyway (10 bit stuff).
Noah Rivera
no one knows.jpeg
if it's for windows you can pick kawaii or bitbucket
the bitbucket one has an updater though don't know about kawaii
Or just set this config and you are done vo=opengl-hq:interpolation:user-shaders="~~/CrossBilateralSR.glsl,~~/SuperRes1.glsl":cscale=bilinear:scale=ewa_lanczossharp video-sync=display-resample hwdec=auto-copy
Tyler Hernandez
>SuperRes1 what it do?
Adam Campbell
>The general idea behind the super resolution method is explained in the white paper Alexey Lukin et al. The idea is to treat upscaling as inverse downscaling. So the aim is to find a high resolution image, which, after downscaling is equal to the low resolution image.
>Estimated upscaled image is calculated -> Image is downscaled -> Differences from the original image are calculated
>Forces (corrections) are calculated based on the calculated differences -> Combined forces are applied to upscale the image
Angel Cox
basically upscales the image and than downscales?
Wyatt Edwards
basically makes image sharper based on the difference of the original image and downscaled.
Connor Wilson
why doesn't Sup Forums have a board for video edition?
I always have to ask stuff in here because I know people who know stuff visit the mpv threads
any of you guys know why libopus can't lower the sample rate to 44 KHz?
I'm trying to use -ar 44100 in ffmpeg and the damn thing says it can't.
Luke Long
what would be the best configuration for a laptop with this features: i3-2350M CPU 2.30 GHz RAM: 6GB Graphics: Intel 3000
Aiden Watson
Depends on what resolution video and fps.
vo=opengl-hq + hwdec=auto should be okay on 720p files but going up to 60fps can cause huge drops.
Depend also what you watch? Do you really need everything in opengl-hq? If not vo=opengl can be fast.
3000 series intel drivers didn't get fixed (only 4000+) for dxinterop backend to work and not be buggy otherwise you'd be able to use that.
Charles Rogers
So can you set keybinds for something like debanding?
Henry Hernandez
yeah mostly 720p files and my resolution is 1336x768
Yeah I found that one but the crossbilateral I couldn't find
Chase Anderson
Don't forget you can't use it with OP builds. You have to compile an experimental branch. Just wait a little bit. ;)
Andrew Phillips
Oh great ;)
by the way
Error parsing option user-shaders (option not found) Option vo: Error while parsing opengl-hq parameter user-shaders (C:\mpv\user-scripts\SuperRes1.glsl) Error parsing option vo (option could not be parsed)
epic ;)
Alexander Moore
Be patient and keep it easy. I think these shaders need haasn's supervision and maybe they will be integrated inside mpv.
Nathan Davis
Why not creating a community mpv-shaders repository to handle all these shaders?
Hudson Turner
Is there a way to get mpv scripts working on frontends such as Baka MPlayer?
Mason Anderson
Please don't use this dead frontend anymore.
Luis Hernandez
Are you going to remove post-shaders in favor of user-shaders?