GIMP vs PS

How is the comparison between GIMP and Photoshop really?

If I'm wanting to work on editing photos and sometimes even animations, can GIMP satisfy making that process relatively simple or am I better off just shelling out for PS and After Effects or something?

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Photoshop is much better, but just pirate it.

That's what I heard but I also heard Adobe was cracking down on piracy of their products a lot harder lately, is that true?

>work
GIMP will suffice for making a meme or two. It'll allow you to edit a gif, or to alter a palette. But if you want to "work" - subscribe for Photoshop.
If you want to draw something as a hobby - pirate Photoshop.
You probably can draw/animate decently in GIMP if you're willing to spend a shitload of time learning and scripting for it, but so you can in Paint + Movie Maker. Photoshop is just a much better, faster, intuitive and powerful tool in comparison. It's hella expensive though.

Photoshop CS2 is free, so you can use that if you're worried.

ITT: conjecture

GIMP is an extremely powerful raster editor and should be capable of doing anything you require, but the thing is designed by morons. this becomes quickly apparent with the its steep learning curve, nonsensical UI distribution and terrible defaults.

Photoshop is a more developed and polished tool with features and an overall UX that are more conducive to professional work. it's also a bloated mess that runs like ass and Adobe is a company staffed by incompetent fucktards who should not be trusted with your credit card information.

in both cases it's a major tradeoff. if you want a jerb in the field though, the answer should be obvious.

GIMP is good for making images to generate level files from. Pic related.

the biggest factor from what I've seen is the workflow difference
GIMP does a lot of Photoshop can do (arguably some things better), but always has a different key or some other quirk with the interface
this drives people mad and takes up time
do they still not have single-window mode set as default? customizing GIMP to operate like Photoshop can be done but many don't bother
if you have time and some skill then you can just figure out how to pirate Photoshop instead of figuring out GIMP; the same dilemma that faces a lot of open source software

Of you want to use gimp use it with addons

I don't have a problem with GIMP, haven't used Photoshop in ages

Why not consider krita?

Who doesn't have a pirated copy of PS already?
also
>gimp
literally gimping yourself. just use paint.net dummy

No one fucking uses GIMP you nerd.

Use gimp for quick ms paint tier edits and photoshop for anything that may require effort

paint.net is much quicker and easier to use than gimp, especially after adding plugins

GIMP is great, especially once you get into a habit of using it regularly and you develop a skill to use it

Photoshop obviously blows it out of the water and is far better for professional level stuff, but it comes with a price

That said, I've been using GIMP for ages professionally and I get by though there's times I wish for PS

Big if true.

I've never used Photoshop. I can make do just fine with GIMP. For the occasional image manipulation

It's not free. You still need to own a license in order to legally use it. So might just as well pirate the latest available version.

Adobe are absolutely not cracking down on piracy it has always been the polar opposite, creative suite remains easy to crack for market penetration.

I work in /gd/ and frontend where my employer is essentially forced to licence CC as learning an entirely new program purely to save a few shekels would make me less efficient and outweigh the meagre £50/m needed for the full creative cloud.

I also have a major problem with how intuitive the interface of free editing software is, if you lay out your menus well, provide good documentation and meaningful shortcuts there's a chance you could cut into Adobe's market share, but good UX is so seldom seen in free software that GIMP or better free alternatives take too long to learn or aren't specialised enough to cause Adobe any problems.

Sketch did it right, they took advantage of Adobe's lack of a UX tool, priced it fairly and got the workflow sorted perfectly, I genuinely use Sketch more than PS now.

redmondpie.com/download-adobe-photoshop-cs2-for-free-legally-while-you-still-can/

this. best combo is
>paint.net for quick edits
>photoshop (pirated) for more serious art shit
paint.net is like a photoshop-lite

They give you a download link and a serial key and tell you you can't use it unless you bought the product previously. I think the risk of losing a court case when they decide to sue you cause you broke their rules is low.

CS2 is not worth the effort, it's much easier to pirate.

You can't compare them.
Also Krita > Gimp

Lol no they're still terrible at it.

This. I've switched to GIMP as a primary image editor tool because, Fuck you Adode. Here is what I can tell you with absolute certainty:

1. It's buggy - For example, the text editing is a joke. Backspace too far and you've lost all your formatting.. You'll constantly have to compromise with the software

2. It's complicated. God forbid you accidentially un-nest your toolbars. I'm not kidding, it'll drive you batty trying put things together back again.

3. It's slow. A simple scale operation takes far too long and even painting/airbrushing takes far too many CPU cycles. Again, you will have to learn to deal with the nonsense

In short, just use Photoshop. If you are a poorfag, pirate Photoshop. Only use GIMP if you have 1. patience and 2. reasonable expectations

I thought I was the only person who did this holy shit

what are those ?

You're gonna be fine, worst case is you get a cease and desist letter that you can ignore

autistic children games

you mean video games ?

photoshit is bloatware

gimp is well, gimped
but at least I don't end up with adobe suites and other gay shit on my computer. The amount of folders created just from installing photoshop is ridiculous. I think I had like 2 programs installed and some settings folders just from photoshop trial

fuck adobe

Oh no, extra folders. How will I cope! ..........

>not just using PS portable

Fuck GIMP, everything was so easy on PS and you keep overcomplicating even a simple paste

Fuck that man, that shit ruined my first full GNU/Linux experience

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What's difficult about pasting? The temporary layer?

it's written in Python

Although it's not the same, I prefer to use Krita for editing.

It's like using a screwdriver for hammer things but it works for all the little things I do.

Ye

I like how the only way to know what the fuck is happening is because the layer name says "floating" "temporary" or some shit, and that you can't unselect it. No buttons, no temporary interface, fucking nothing. Gotta go to the documentation to not understand either.

Should have used an ©Adobe®™ Professional™ WEBM™ Creator Tool.

could it be that you're using an outdated vesion?

click the new layer button then
it will go from floating to normal

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>GIMP does a lot of Photoshop can do (arguably some things better), but always has a different key or some other quirk with the interface

It's not even that, it's unintuitive as shit.

I'll use Krita as an example, because I just started using it recently and I was impressed by the inuitiveness of the UI

gimp:
>I want to draw a straight line in gimp
>There's no line tool in the toolbox
>uhhh is it in tools somewhere?
>edit???
>How the fuck do I draw a straight fucking line
>google
>u haff 2 hold shift lol

Krita:
>Oh there's a line tool right here in the toolbox, that was easy

And that's gimp vs krita in a nutshell. I started using Krita with no clue about anything in the UI, only basic knowledge of what I wanted to do. Within the hour I was cropping images, filling in background layers, wand selecting and applying transparency, etc. etc. and I never had to google a goddamn thing, I just flailed around in the UI until I found what I was looking for.

In gimp, that doesn't happen. There is no flailing. You google how to do goddamn everything or you won't figure it out.

Krita is amazing and I wish it got more attention. It's one of the very few linux programs I've used where I didn't feel like I was fighting the UI the entire time.

>click pen tool
>hold shift(the industry standard)
>draw line

GIMP is enough w/o a drawing tablet.
W/ a drawing tablet, PS is mandatory.

GIMP is perfectly fine but the UI is not for retards

I've used GIMP since ~2005 when I was making shitty YTMNDs as a teenager. It's second nature to me, and I've done some crazy animation and pixel art using gimp.

If youre new, just pirate photoshop. But Im confident Gimp can do nearly anything photoshop can.

>But Im confident Gimp can do nearly anything photoshop can.
Adjustment Layers.

Starving artist here. I tried for a full day to set up GIMP to be usable for drawing, but it's a buggy, laggy, jittery mess. Photoshop works so much better, but for what I do I fucking love using Krita.

Photography fag here

PS has a much better GUI, better tools setup and better filters, plugins, ect

Gimp has some capatability with ps plugins, and is actually pretty comparable to ps in terms of features and what it can do. But a lot of things are harder than they are in PS for no real reason, and while the lower level basic tools are pretty equal the higher level functions of ps are great and far better than gimp.

A large part of this is probably because I'm used to ps, and I know you can change gimp to act more like ps. But gimp really has some shit that needs to be changed. Its color to alpha features is dope though and better than ps out of the box and the work around.

what the fuck is this even supposed to be showing?

As much as I like krita, the text tool is worse than useless. It's literally more effective to export and do text in inkscape.

The problem with UX is that all these programs are designed by programmers. You can tell just by how things are put together.
There are basically no UX guys in open source outside of some paid employees in RedHat and Gnome world, the closest we have is Krita, where actual artists contribute feedback. In fact I'd say Krita's UI is excellent, only problem is Krita is dogshit slow on windows and buggy on all platforms.

Try krita and blender.

Just press Ctrl+H after Ctrl+V

What do you do?

It's an image I'm using to generate level file from. It helps me to visualize how the level will look and feel like before implementing the engine itself.