/vrg/ - virtual reality general

Here is your daily dose of VR shilling.

Other urls found in this thread:

pastebin.com/KgBr4kCh
vaqso.com/
twitter.com/CloudheadGames/status/880540788429512704
twitter.com/NSFWRedditGif

I'm one of those new Rift owners. What are some must have apps/games?

(I know there's a list of recommendations in some pastebin somewhere, I just don't know where it is.)

I'm in the process of improving it but here it is: pastebin.com/KgBr4kCh

>pastebin.com/KgBr4kCh

Thanks mate. Thumbing through now.

Also, I know I'm late to the party, but I just played Echo Arena for the first time. I was surprised to find myself a bit unsteady on my feet, but god damn that game is a trip.

Someone go make battle school from Ender's Game.

I wonder how many people are actually getting VR now. I.e. falling for the meme.

Would anyone be interested in buying vaqso.com/ ?

It's basically a device that emits realistic smell and it's very small which can attach to any headset. What do you guys think about it? It'll make things certainly more immersive but the thing I think will turn me off is having to change the cartridge. They tested many food smells and since it's made by a Japanese company, even a schoolgirl's stocking. Not sure if the people who tried out the demos at cons actually think it's very realistic.

Could work but i think it may be too specific to work out well.

>keep using this Rift ad image for /vrg/

It's almost like you're a blatant shill.

>schoolgirl's stocking
that's fucking brilliant, where can i find a perfume of that?

>almost

Let's not kid ourselves here. These threads are in fact made by actual shills. I admit, I shill for free.

There are more good-sounding games on that list than I thought VR had, I'll definitely get a Rift now. I was just going to go for AS and EVE.

It's finally reasonably priced so people should know that, pay $800 for a Vive if you want. He even called himself a shill.

It's almost as if decent PC VR is finally affordable for a short time, thus attracting more people.

It's really not as bad anymore as some like to meme, even if it's not yet at the point where studios are shitting out AAA and AA titles that both take advantage of VR and are great games in their own right. This is also a reason why I admit to shilling like says, because I think anyone who's willing to be an early adopter can now be one a lot more justifiably. I would not have made these threads (and did not) a year ago when the content was so dry and the prices that high. I was one of the early adopters and even I didn't think it was worth it.

Genuinely seeking perspectives/opinions on this:

Is eye-tracking software the answer to VR motion sickness? I feel as though having everything in apparent full focus all the time contributes to the issue, but I'm a dumb-dumb who doesn't know anything about how eyes and brains work.

so who makes the best vr porn

Does it work with Spaceengine?

No. The answer to sim sickness is either smart software design, perhaps some of which that hasn't been invented (zero gravity movement without sickness is almost solved already if you look at Echo Arena reviews), or actual stimulation of the organs in our body that sense acceleration, which may be possible in a consumer device by hasn't been done yet. To be fair, many people do not get motion sick, and many who do can get "VR legs" through repeated exposure. Warning: if you get hints of motion sickness, quit the simulation until the feeling subsides, otherwise your brain can over time associate the feeling of sickness with VR more rather than less. The process may take 1-2 weeks, but if that doesn't work then you may be one of the unlucky people who just doesn't have the genes for it.

I have the Vive and you get used to it. The first week I was amazed even at the dumb demos, but then your body/brain just becomes so accustomed to it, you won't get motion sickness.

Haven't touched the vive in a few months now tho, gonna sell it.

Vive large scale room tracking is far superior to Oculus.

The Oculus headset is much more comfy, though, but you can make the Vive more comfy.

I think Zuckercuck is just running scared nobody is buying the Oculus.

Not yet as far as I know but he did say once months ago that he was working on it. Pic related is him.

Illusion so far but it needs more content.

Zuckercuck is going to shut Oculus down and sell patents to competitors because the sales is shit and the Zenimax lawsuit is too much of a bother.

i bought it
it came on friday
i tried it out
till Saturday evening
i have come to realize that it is technically unfeasible with it at its current technological level
to have good graphics thus i sent it back that same day
but seriously i expected a lower resolution
but i didnĀ“t expect the combination of being close by and having a lowres monitor in it to make this much of a difference

>tfw Echo Arena won't be playable for 3 days starting tomorrow

Fuck.

The team at Oculus stole Vive shit and left Valve and started Oculus.

Oculus tracking is way inferior to Vive. Although it's nice that the price drop might nudge Vive to do the same, I hope.

I paid $699 for that shit.

Maybe they have more incentive now.

WHY DID THEY CHOOSE THE --WORST-- POSSIBLE TIME FOR PEOPLE TO UPGRADE THEIR GPU TO DO THIS FUCKING SALE?

If I bought a Rift now I'd have to wait 4 months to buy a card that can actually run it at a decent price. If I bought both now, I'd be overpaying for a GPU. If I bought both later, I'd be overpaying for the Rift.

Miners are about to start dumping their GPUs because of crypto going down so it's about to be the best time to go triple crossfire actually

>Buying used gpu's
Do you pick used condoms off the street because you are to poorfag(or a degenerate) to buy some?

Who would buy used GPUs that have been under max load nonstop for months?

Miners actually undervolt and underclock their cards to let them run 24/7, only overclocking the memory

of course having the bios flashed and warranty voided is still a potential problem but you should have no problem picking up an as-new 580 for under $200 soon

ok boys this is make or brake for me. I have interest in VR but for porn only. I dont play games since I'm not a child. I'm willing to buy any headset and video card.

>I only watch BBW, shemale, and gay porn and prefer amateur / POV over "professional".

Willl VR porn meet these needs?

No. Most of it's vanilla (you can hit up /gif/ to see some webms, you've seen one you've seen them all) and an Oculus Rift + motion control bundle is complete overkill when you can get it to run on google cardboard or some chink knockoff for a fraction of the price.

The only application this bundle has for porn is that 3d Japanese shit.

when will we get non normie porn then?

The only PC parts I'm weary of buying second hand would be hard drives and maybe processors.

There has to be some VR SFM degeneracy out there.

holy fuck, Valve is actually making games again?

Is VR worth the price?

The only person who can answer that is you. If the drop from $700 to $400 isn't enough to pull you off the fence, or you weren't even on the fence to begin with, then probably not.

What about when it goes down to $300 or so when all those headsets from lenovo, htc, microsoft come out?

It's just not ready yet. Give it 2 more years.
I don't want to have to need a ThreadRipper + dual 1080ti's to run a scuba simulator in a dark empty room.

The question is what you want to do with VR. Do you want to add another level to your flight or racing sims? Do you want to look at anime tiddies in 3D? Do you want to try all the shovelware meme games on Steam? Or do you just want it because everyone else wants it?

The roomscale tracking may not be as good, but the touch controllers are way better than the Vive garbage

>and maybe processors
GPUS degrade no differently to processors, especially when we are talking about mining workloads around the clock. They may be dirt cheap but it is down to luck how long it will last you.

>I don't play games
Why are you here?

it's why valve is making the knuckles which blow everything else out of the water

Is there a picture of them?

Jesus christ this is such a meme. Tracking is pretty flexible with the Rift and it can do room-scale up to the vast majority of people's room sizes. The only place the Vive's tracking excels is in very large rooms. The real difference then isn't the tracking but the setup which increases in complexity as you want to scale up your Rift and Touch tracking.

Better, devs already have prototypes and are showing them off

twitter.com/CloudheadGames/status/880540788429512704

Full tracking for every finger (Touch only senses the 3 bottom fingers all together), more buttons, no more protruding donut, it straps onto your wrist so you're able to let go of them (and things in games) without dropping the controllers

It used to be the other way round price/performance wise before the price cut since the price was so close and Vive had an edge with tracking, now the Rift is so much cheaper that it would be the obvious choice cost wise.
If anything out of the box you get a more lightweight HMD with better headstrap. Vive would require another $100 purchase to bring it on par on that front, even then it is still heavier.

The Vive is still better in the long run though from a pure hardware technical standpoint.
Touch may be better now but knuckles will be far superior with better finger tracking and grasp detection. Touch has only on/off state for index and thumb tracking, can't recall the exact figure but knuckles has around 25 or more states for each individual finger, no grabbing buttons you just close your hand.
Add a TPcast module for wireless play without the 3 in 1 cable and it would feel far more natural than rift.

But who is to say that a second generation of PC HMDs won't come out by that time boasting more features.

lightweight Vive when

This is really the logical progression on VR controllers. We've thought about it since the DK2 days. With the Vive we started with wands, then with Touch we moved to hand presence, and now with Knuckles we're moving on to better finger tracking and grabbing UX. I wonder what's next though? What will be Oculus' response to this for V2?

I could imagine that it'd track the fingers entirely, their size, shape, and position, not just a single distance value for each finger, and it would also strap on, but perhaps we could move on to better haptics as well? Maybe it could have a way to lock in certain shapes so that if you grab a larger object, the controller itself would restrict finger movement to that size.

Vive without wagglan V2 when

I have an OSVR and I'm trying to get it to work with SteamVR. I keep on getting error 400 and 306. How do I fix this?

I've looked at so many guides, and a lot of them have things that are just not there.

Probably something like mounting leap motions inside the controllers and your room sensors so it has total awareness of your hands and their relative positions to the controller itself - also for helping solve IK

Gloves, wearable haptics, shape changing is way too overengineered for anyone to seriously bother with - in the end it'll always be a controller that just gets better at sensing things. The HD haptics the Switch has seem interesting though. The minigame where you can feel how many balls are rattling inside a virtual box

I'd say we're bound for a modern version of the Power Glove. Steam's Knuckles & Knuckles controller is a step in the right direction, but the controller still makes it pretty clunky for simulators.
Like, I want to be able use my wheel and pull an invisible handbrake on a car without having some controller getting in the way of either.

Are you fucking poor user? If you are still holding onto a Kepler, GCN, or bought a newer card last gen too low tier to manage you deserve your fate.

Axon VR

Looks expensive

Looks like vaporware.

Looks like no crotch haptic feedback which means it's trash.

Did you not see them using the prototype? Watch the video.

Honestly.

You can have a prototype and still have the product be NEVER EVER vaporware. The prototype is cool though, I'll give you that.

I think it will be real. I also think it will cost upwards of $2000.

>Kepler
You got me. This 770's lasted me, but it's not up to snuff for VR. I was planning to wait until Cyber Monday to get a new card, but with my new Rift coming in I don't want to it sit there for 4 months before I'm actually able to get an enjoyable experience out of it.

I really want to buy a Rift right now because of the price drop, but my PC needs an upgrade and graphics cards are stupidly expensive right now.
Should I just buy the Rift now while it's on sale and then wait for a price drop on graphics cards?
Should I just bite the bullet and pay up the ass for a 1060 3GB?
Or should I just not buy anything at all for now?

get a rift during the sale, and wait for the price to stabilize now that eth meme is over.
do not buy a gfx card right now.

Think more than that dude. The VirtuSphere for example is something like $50k from what little pricing information I can find.

oooh, that sounds pretty neat!
Reminds me of the Soarin ride at Disneyland where you can smell oranges when flying over an orange field.

same man, same

>buy 1070 early june for normalish price
>price blows up
>rift fire sale
glad i bought in when i did, gotta use it more.

If you just want porn, then you might as well just get something cheap like Cardboard, Daydream, Gear VR, etc

>Buying a rift
There are literally only 2 rift games worth any time.
Euro Truck Simulator.
Elite Dangerous.

(War Thunder is an amazing experience, the sense of scale when you're a fucking tank is amazing, it's just unplayable in any competitive sense due to the resolution.)

What a waste of money.

>Should I just buy the Rift now while it's on sale and then wait for a price drop on graphics cards?
That's what I'm doing.

It's tempting just to get a 1080ti, since %-wise it's the least affected by this etherimeme and it'll probably last like 5 years anyway, but I've decided not to pay more than MSRP - even if I'm going to have to wait for a """(((sale)))""" just for it to hit its original price again.

>Smell-o-Vision is a thing now

yeah, not for the non-early adopters 2bqh.
still needs more stuff, so it doesn't become a gimmicky piece of tech you use a few times and never use again.

That's one of the biggest issues I've had with War Thunder in general since I played it in the closed beta

>Wanna use your joystick? Or even just the relative mouse control that's been standard in every game with flying?
>Enjoy getting fucked in the ass by mouse-aim faggots because it's piss easy and takes no skill
You're either stuck using the mouse aim just to keep up or waiting 30 minutes in a queue for a game mode where it's disallowed.

The singleplayer scenarios are still fun though because you don't have to deal with this bullshit. Do they have any of those for tanks?

From what I've heard, any game that can be played on the Vive can also be played on the Rift

Get a 1080ti, they aren't used for mining.

The day when this becomes a thing, I'm going to send the foulest smell of shit to my friends

>Arizona Sunshine
>EVE

Yeah, that's probably what I'll do.
But it's hard to drop $400 on something without being able to really use it until a couple of months later.
And I'm a bit worried that by the time prices come down, a new Rift or Vive will be announced.

Is there native support for Assetto Corsa or Project Cars?

It's all fun and games until someone sends you the smell of a corpse in a hot car or some shit.

>Project Cars
Yes. Don't know about the other one.

Rift's next project is a standalone $200 VR thing, meaning it won't have a strong computer backing it up and it'll probably just be gear-VR tier. Oculus also said a month or two ago that CV2 isn't coming out for -at least- another 2 years.

All Vive has going on right now are addons for the current model like rigid head straps and Touch-like controllers. They haven't officially announced a new HMD yet, and it doesn't seem like a good idea to blindside consumers with a new $800 peripheral without plenty of announcement beforehand.

Why is the Vive so heavy?

The discomfort out of the box is less to do with overall weight and more to do with the weight balance.
The stock strap is not rigid, the way it is designed a good deal of the weight ends up on your face instead of your skull. The deluxe audio strap is far more comfortable and brings ergonomics on par with the likes of PSVR and Rift however it increases the overall weight of the HMD.

Might have something to do with the materials and components they selected, and cramming a lot of the devices including wireless modules for the controllers into the HMD itself instead of including them in the link box.
The larger size of the HMD means more weight is exerted further from your face requiring better support on the opposite end to counterbalance.

Even if the weight is balanced better you still end up with discomfort after prolonged use if you have a pencil neck and bad posture, or spend a good deal of time leaning your neck in awkward position such that the bulk of the weight is exerted on your neck muscles instead of being distributed along your spine.
I hope they make these things far more lightweight, only tried the Vive with deluxe audio strap and it is comfortable granted I do not spend a great deal of time looking down or leaning my neck, which is hard if you are aiming down sight with rifles a lot.

I'm going to buy one. Subnautica has VR, right?

Fuck yeah it does, I can't fucking wait. I ordered on Thursday and they haven't sent me a shipping confirmation yet, it's driving me nuts.

Amazon says it has a 1-2 week wait to ship, is it the same from the Oculus store?

It didn't say, but probably. I figured since they're Oculus they have a higher priority on their own hardware than Amazon does. I should've physically gone to a Best Buy and made them price match.

Will Best Buy price match with an online seller? Seems like they might try to get out of it.

Normally you're right Amazon's one of the few online retailers they'll match, but it has to be the same product as Amazon.

If Amazon's bundle is still 2 separate items: the Rift box and the Touch box, then they'd match that if it's in stock. (unless they try to use the fact Amazon's backordered to squeeze their way out, probably depends on the employee you have to deal with)

If Amazon's switched their store page to the new bundle, which contains the Rift and Touch in the same box (with no Xbox controller anymore btw), then they probably won't have that in stock to price match it.

The best VR glove in my opinion is vrgluv, check it out looks incredible, imagine that shit with the waifu simulator boobies.

Yeah, amazon has the bundle separately now iirc

bump

Those are pretty expensive and aren't a very good price to performance value. And besides, if I got one of those, I'd have to upgrade my CPU as well, since I'd get bottlenecking with my i3

That's a good point.

>i3
If you want to use VR, you'll have to upgrade that anyway.