How do we fix them?
How do we fix them?
What's to fix? Vulkan is cool, Directx12 is a forced meme.
What's wrong with Vulkan?
You don't fix what ain't exactly broken.
Extension hell.
By ditching the left one and embrace the right (no pun intended) one.
remove GUI bloat
return to Tcl/Tk
im a gurl btw XD
>GUI bloat
What are you talking about
>What's wrong with Vulkan?
Nobody uses it.
Wow, it's fucking nothing!
-said no one ever
Both are like 95% similar.
I've also heard using them is difficult
That's why we get 1/2 assed titles with dx12 badges that are really just dx11
We don't, they're an AMD scam.
They released tools for it; blogs.msdn.microsoft.com
How can it be difficult??
Wow it's a fucking profiler!
> Microsoft
> combat-vr-fragmentation/
Not this shit again.
Just kill DX12, Vulkan needs to win. When Vulkan wins people will release tools that allow less skilled devs to use it.
>t.
-said no one ever.
It's "difficult" because it makes you do a lot of explicit work that you could just leave the driver to try and make guesses at before.
/thread
>Vulkan
force adoption instead of directx12
>directx12
force microshit to make it run on the same platforms as Vulkan
This.
show bobs and vagene
Here comes the Vulkan shills defence force from r/pcmasterrace
Poo in the loo micropajeet.
Kek
Write an multithread friendly GPU agnostic Open GL wrapper that can interact with custom programs for the vulkan.
And burn Direct3D to the ground.
It's never going to happen. Vulkan works on w7 and MS need to push w10.