Why do open source games suck so much compared to other gernes?
I know AAA games cost a lot of money, but why are there no low budget gems like Limbo or FTL that are made by open source teams?
Why do open source games suck so much compared to other gernes?
I know AAA games cost a lot of money, but why are there no low budget gems like Limbo or FTL that are made by open source teams?
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Small budget > no budget
Difficult to create a modern video game without compensation
Who cares, just play indie games
Limbo and FTL were both made by 2 guys.
Yeah, but what about other programs like GIMP or VLC
Make your pick from those.
Uhh your game can be both open source and sold. Just don't include any assets other than source code and you're done.
Example: Penumbra games are open source but you can't do shit unless you have all the other assets, which you can only legally get from buying the game (they still sell it thankfully).
>Yeah, but what about other programs like GIMP or VLC
They are actually useful and have donators. VLC at least. So there is a budget.
openarena all day
>0 A.D
Looking good!
>useful
>GIMP
lamo
Don't forget warsow, that's one of the best.
Limbo and FTL were made with the assumption that they will get their money back in sales
VLC and GIMP are funded by donations
It's very difficult to get people to donate to your game as opposed to a video player or image-editing software as game development is more complex than "add this feature or optimize that other feature". Games have to be fun and it's a very subjective metric.
on the other hand there are HUGE modding communities for games like Skyrim that keep supporting their mods for years.
they are nowhere near commercial games, unlike other software like KeePass
Modding Skyrim is a whole different beast than making a game on par with Skyrim itself (no matter how shitty the game could be, it probably took a lot more effort than 99.99% of Sup Forums can exert).
>using VLC over MPV
Remember when Notch was humble and said he'll post the Minecraft source code on his site?
>Games have to be fun
Yeah. You need:
- Fun gameplay
- Good audio
- Good control
- Decent graphics
- Decent-ish story
...for a successful game. It is not just about having a couple of good programmers. You want to stand toe-to-toe with the big titles, you need a team of 5-6 experienced professionals, and that is just your skeleton crew. You want to have the game up in less than 2 years, you want 10-15 people.
Cities:Skylines, the typical example for a small studio standing up (and maybe even beating) the AAA competition... well they had a team of 20.
And they were all paid.
You want to make a free, great game? Good luck getting 20 experienced professionals to work for you for 2 years for free.
Because the gamer community are cheap fucks and won't support something good unless they are forced to.
You mean like any reasonable individual.
The guy's so rich he could probably just fund a whole new studio from scratch and make a full open-source Vulcan/DX12 game with the latest graphical techniques and whatnot.
The only use for VLC is the streaming feature.
>Because the gamer community are cheap fucks
you mean underage kids that dont have a source of reliable income to fund video games
>fund video games
You don't 'fund video games' unless you buy shares.
>streaming
Streaming is used for more than anime, dummy.
because people who want to make great open source software will make something other than games, and people who want to make great games won't start from scratch.
Streaming live races, yes. Not anime.
looks like you've accidentally posted on the wrong board friend.
keepass is a much simpler piece of software than any of those games
It took me way too long to realise this wasn't a videogame
lack of talent
Also, "Super Tux Kart".
Pretty much all ID tech games are open source, including doom 1, 2 and 3.
Yeah buddy call me when vidya looks THAT good
Xonotic is legitimately great
>Tile World
>Stone Soup
>Powder
>Garden Of Coloured Lights
>Scrabble3D
I don't think that we are too far away from this calibre of photorealism. Hopefully it's not too far off so that AAA devs get back to focusing on what matters.
I am using that word very loosely here.
No innovation whatsoever, just pale imitations. Feels like playing the no name brand version of the games.
Nexuiz is better
afair the sources were released years later.
Because that's what they are.
>hurrr we can do it too
Where is the battle for wesnoth? I love that game.
Pretty sure after Microsoft entered the equation that proposal was thrown out the window. I don't blame him really.
They're just as boring so we got that one down
half of those are dead and shit, like Maryo
Also, add Mindustry.
Add The dark mod and Stone Soup.
Turns out, making good assets takes efforts.
No problem, I haven't had fun in a videogame for about 10 years.
Don't forget open redalert
Wolfenstein ET.
Is watching real racing as fun as watching Initial D?
I want to be more normal is there any intreresting sport I could get into and watch at high quality on vlc?
>inb4 esports
No.
Everything except formula 1 and NASCAR is fun to watch.
Where do you get the best streams?
- Urban Terror
- Nexuiz (or whatever its called now)
- Warzone 2100
both gimp and vlc are so vastly inferior to commercially available products of the same type that it's not funny (those would be photoshop and one of the tonts of available players used in film production).
>players used in film production
What?
Urban Terror isn't open source, because "hurr ppl will copy our free game"
It's very good though.
rip, but it's free and multi-platform.
desu I don't care if something is open-sauce or just free. and they are fucking right. their assets and maps would be in every penguin racer shit game if they made if FOSS.
Autists aren't very good at creative work.
>there no low budget gems like Limbo
>Limbo and FTL were both made by 2 guys
Wrong retard. Limbo had as much as 16 people working at it, and the game only happened because of outside funding. A single year of 16 developers working full time is like half a million dollars just to get things started.
ign.com
Open source will always be limited to hobby stuff
I used to only care about LMP1 but I realized last year how boring it was. 2018 will probably be even worse. GT was great though, I hope we get another show of that calibre this year.
Whats the game with openttd label on it
>compared to other genres
back to your containment general.
Because it's rare for an individual with a lot of talent to spend a lot of his own time on something that he's not going to be able to sell.
And no, I don't mean you can't sell open source products, I mean you won't.
Have you noticed that most, if not all of those are basically carbon copies of other commercial, proprietary products?
This.
That picture is basically holding up a bunch of Chinese knock-off product and praising them for innovation
roguelikes are were it's at
Too bad Xonotic is the best arena shooter ever made
VLC is good, but GIMP? lol
Lintoddlers celebrating the theft of assets, concepts and mechanics.
Go live in North Korea if you want your socialist bullshit.
>FRETS ON FIRE
HAHAHAHAHAHAHAHAH
already superseded by clone hero, everyone hated frets. It was a buggy piece of shit.
his wife cucked him
Make us.
Try again with Krita
>Lintoddlers celebrating the theft of assets, concepts and mechanics.
>Go live in North Korea if you want your socialist bullshit.
and yet you are using a website hosted on Linux, using a TCP network stack in windows shamefully taken from BSD.
try again
This is toptier autism, kids
Krita is fantastic. I use it for drawing all the time. It's GIMP that sucks. Somehow it's a decade or two behind Photoshop.
>battle for wesnoth
great game, and i say it unironically
There is some good open source proprietary games. Eg. Space engineers, DOOM, hl2(IIRC), prenumbra, etc
They are not free, but their source code is open. Most people don't even know about that until they start modding or something.
Gimp is from the more retarded part of GNU like Gnome.
Krita is part of KDE which is superior in every way.
0 A.D. is great. It has issues because of the small dev team.
FTL was different. It raised an immediate budget which allowed it to be developed much faster. You can't raise money that easily for a game that's open source (under GPL) because who the hell would pay for a game that's already free? You can only ask for donations and those are not as common because people don't see a benefit for making donations, while FTL basically sold the game before it was released through kickstarter. It's basic psychology.
GIMP and VLC are tools, games are toys. Tools are more likely to be developed and perfected, especially if they're as popular as VLC and GIMP. Toys attract kids or people who don't want to work because that's the exact purpose of toys, being a non-productive hobby.
MPV and MPC-Qt are best video players, VLC is close second. Don't know what you're talking about, essential software is always better under open source.
Sup Forums is a proprietary code base lintoddler.
It’s you that should leave.
Stop assuming what OS I’m using as well, you just look silly :)
>being a non-productive hobby
There are productive hobbies?
>GIMP or VLC
Proven true again
because amateurs aren't good enough to get paid, and those good enough to get paid work in the industry.
Yes? Woodworking, programming, cooking, etc., if you're doing it as a hobby. You or someone else is getting something in return for doing it.
So you mean a hobby with a byproduct? Because as soon as you do it to get something, it's not a hobby anymore.
Games include more than the source code. The art assets would have to be "open" as well as the sound and music. Not to mention animators, voice overs, SFX guys, etc. Also, even after you do all this you need to spend money to advertise the game unless you're just going to go blog to blog shilling. The code is easy to open source. All the other parts are what holds it back.
Dude you're asking a question where the answer is pretty obvious. "Open source" games are actually just hobby/projects made for fun.
>Because as soon as you do it to get something, it's not a hobby anymore.
what kind of retarded conjecture is that?
And Lintoddlers will attempt to market them as “good” or “better” lmao
Why do people hate VLC anyway? It's free software, and it works well. I-I don't really get it
You make no sense. It's a hobby if you're doing it for fun. How young must you be to not know what the word "hobby" means? Or do you do nothing but play videogames/games so anything other than playing games isn't a hobby to you?
>Hobby, noun
>an activity done regularly in one's leisure time for pleasure
>an activity or interest pursued for pleasure or relaxation and not as a main occupation
Hl2 and Penumbra are not open source, they have Linux ports, it's not the same as having their source code available like doom for example
I avoid it because of pic related. By default MPV works much better for me. Much better interface, more responsive seeking, better controls.
>open source
>a genre
kill yourself you illiterate retard
to other program gernes you retard, like video players
Isn't whole hl2 source code included in Source engine base, that you can use to create your own source games?