Are there directors who use the camera like Kojima in MGSV? I have a fetish for that recording style, like using a handheld camera, and recording long scenes without cuts.
Are there directors who use the camera like Kojima in MGSV? I have a fetish for that recording style...
Other urls found in this thread:
youtube.com
youtube.com
youtube.com
twitter.com
Long cuts are easy in vidya so no one cares
but Kojima is pretty great with camerawork tho no kappa
Antichrist
i don't know if other films by Lars have the same shit
There are no too long cuts, but not good enough actors.
Birdman has a lot of long scenes without cuts, and I think the recent movie Victoria was shot in 1 take
>Not posting the best cutscene in the game
youtube.com
The Revenant, Children of Men
GZ = kino
TPP = flick trying to be kino
Pretty good too, actually. I didn't expected that Joan Baez tune when I watched it for the first time.
>all operator films fucking suck
Closest will get is MGS with Ground Zeroes being the peak
forgot my "we"
What's the point of the pictures? Forgive me if I sound ignorant.
>shaky cam and long takes
>in a fucking videogames
WOW NEVER BEEN DONE BEFORE
desu, i dont think it has in a videogame. most videogame directors are hacks that dont realize the potential of the medium
>potential of the medium is in non-interactive cutscenes
Whatever you say, Hideo, just chill
BASED
A
S
E
D
Prove I'm wrong.
Another good example
They're pictures of a dude named Pat McNamara, he was in Delta Force at the end of the cold war.
john wick has some very long action takes that are very well done
some tarantino films usually have longer shots than regular films
bump
youtube.com
the precursor to that scene was much better