THE VIRTUAL JEW

>Joel Stein
Sup Forums is always right.
But what exactly to the Jews gain from shilling VR.
>money
>addiction of the masses to screens
>VR porn to reduce birth rates of rich white males
Or something even more sinister
Based on this year's E3 VR is going to be shilled hard. What are the possible dangers?

>addiction of the masses to screens
>implying this isnt already an issue

Further addiction then to the point of a lost sense of reality

again

>implying this isn't already an issue

The internet itself is the problem. VR is the next logical step towards degeneracy.

So we're already fucked and the Jews aren't making any moves with VR?

I think the "EU hate speech censorship" thing is just a psyop perhaps.

The kikes don't benefit from shutting down the net they benefit the most by having it free and ever accessible (places like this one for containing and tracking the opposition). IF they actually did lock down the net then people might revolt.

I really fail to see the deeper meaning of the jew wanting the white man dead. The Sandnigger is far worse for the jew than the white man could ever be. Who's gonna defend israel when the majority of the population are fat autistic tards wasting their time on silly vr games.

Jews are universally hated but I believe that whites are the most compatible race to them and I refuse to believe that the jews are so retarded as to not understand this fact.

It's too late for that. The internet is now the dominant force in society. It's no secret that our generation (understandably) prefers the net to watching television.

We're still animals, and our brains have not adapted to this heavy amount of overstimulation.

How many times do i have to post this pic for you to understand it, Sup Forums?

The goal is this, orgasmatronic slavery

we create the most intense VR experience that just so happens to get people to devote at least half their time towards advancing white supremacy

virt-jew-al

Do you have kids? I have a couple, VR is the only damned thing that keeps me sane.

Interesting. We could re-create famous terror attacks. People could experience 'first hand' what we're up against.

Got an 8 year old. It's getting better nice age to hang around with.

>VR fad
>AGAIN
Give it up, video game industry. There's a reason multi-screen setups for games never caught on (gamers use multiple screens but to multi-task, not to play a single game) and that is efficiency of movement. All these "immersive experience" devices are really coming BETWEEN you and the game.

VR setups are just giant credit sinks with poor game support and outrageous computational demand that give you one or two immersive horror cutscenes before they start giving you head-aches and motion sickness. What AAA still hasn't learned is that games are about abstraction, not immersion. If you wanted immersion, you'd watch a movie.

VR looks lame as fuck tbqh.

I think it will be another failed gimmick of gaming. No one is going to give up their mice and keyboards.

We need to come up with a counter-signal for this: VR-shaming.

Start it on the ground floor!

It's unsurprisingly tied to GG
DARPA virtual re-education fields

But that's totally different, VR gives you a big FOV with headtracking, possibility to walk around and use controllers in a 3D space.
Multi screen setups gives you a bunch of screens to look at and that's about it.

>But that's totally different, VR gives you a big FOV with headtracking, possibility to walk around and use controllers in a 3D space.
You're describing exactly how it ISN'T different.

Headtracking faces the exact same problem as multi-screens (having to turn your head around to access the world) and all those other motion control gimmicks are even MORE detached from the game world.

Having a high field of vision is nice, but it's hardly a game changer especially when it deprives you of visual cues to your body and is uncomfortable (which I know from experience the Rift definitely is).

Like motion control and 3D screens, when you first encounter VR you get a tangible "pop" that makes it all seem so real and so fresh. Because they have breached the boundaries of the game as you know them. But guess what happens? You just set up new boundaries and it stops seeming so amazing and you start wondering why you spent so much money and are using so much uncomfortable equipment to make it harder to play the game.

Oculus is the Jew, literally.
Vive is the path of light.

I can't fucking wait for VR

Having you vision filled but nothing but the game world and moving your head and being able to look around like in real life should only make you more immersed

I have the Vive, for me it has not been uncomfortable so far, so I'm not sure what you experienced but most users are fine from what I've seen. Logical next steps are coming up with ways to walk around without walking against a wall irl and have full body tracking

Yes it has broken new boundaries and yes you get to that after a while, like you do with everything but new good content in VR still is great. Isn't the whole Idea to advance technology and make it better and more immersive? Are you saying we should not advance and just stick to monitors because VR isn't 100% there yet

>Headtracking faces the exact same problem as multi-screens (having to turn your head around to access the world) and all those other motion control gimmicks are even MORE detached from the game world.

You're delusional. Once headtracking becomes the norm, it'll be like mouse vs. joystick over FPS games. Headlook adds function, not replacing normal camera control. You control your FOV just like in a non-VR game, but you can also turn your head to dynamically shift view, and just turn your head to complete a cursor movement.

>Sup Forums is always right.

/r9k/ is always right.

>VR porn to reduce birth rates of rich white males

Nice try, globalist shill.

>Ignore the topic
>Call shill
Not an argument mate

If you're not a shill then stop complaining about men not reproducing. Sup Forums is MGTOW.

No your MGTOW if your against reproduction amongst the white race you don't belong here.

>blah blah make you more immersed
Did you read nothing I've said? It's not about immersion and it never has been. Of course early adapters like you are going to eat this restrictive spectacle shit up, but mass consumers will never buy it. You technophiles don't seem to understand about what makes technology like motion tracking and VR and that freaky claw grip controller thing fail, but makes another technology like Mice and tablets spread like wildfire: it's all about fluency. It's about how well technology integrates into your life. VR? That's about as far removed from integrated into your life as possible. VR setups exist for one reason: to detach you from the real world. Frankly, it doesn't matter how much YOU think it improves your gaming experience, the mass consumer will never buy it. And if they never buy it, developers will stop pursuing it.

They said the same thing about motion controls when the Wii came out. And look at those fuckers drop. There's a difference between "potential function" and actual, efficient function.

Yea sure, things like that can be said about a lot early new tech, smartphones took a long time to take off and started of bulky and shitty

VR can integrate in many ways in normal live, come on do some thinking, it allows you do make any 3D space you want and interact with it.

For example for the normal consumer you can have a app that allows you to walk around in a store looking at clothing in 3D and being able to see it at any angle before ordering online.

Also people detach themselves for ''reality'' all the time by playing games, watching movies, listening to music etc

What are you even talking about? Just because a few idiots make natsoc threads doesn't mean that anyone here cares about natsoc.

Same back at you. I'd say fuck off but that's not your thing is it.