/prod/ - Music Production General

Previous /prod/ thread: -
GIVE feedback and RECEIVE feedback. Upload WIPs on clyp.it/


>ATTENTION!
DON'T post Soundcloud, YouTube, or any other links where you are not anonymous (unless somebody asks you for it). That's considered self promotion and will result in bad feedback.

>RESOURCES:

Sound Design:
>SeamlessR (in-depth music production and sound design tutorials, based on FL Studio)
youtube.com/user/SeamlessR

>Rocket Powered Sound (Constant quality uploads of various EDM sounds in Serum with explanations that help make something unique)
youtube.com/channel/UCFReVt5TAC1zGnuNkgHw-fg

>Syntorial (widely considered the best place to go to learn synthesis)
syntorial.com/

>Mr. Bill (Ableton based Sound Design)
youtube.com/user/MrBillsTunes

>Sadowick (explains old school electronic music in very elaborate ways in Ableton)
youtube.com/user/SadowickProduction

>ADSR Music Production Tutorials
youtube.com/channel/UCf5UKh_cj2_5pUomhyswWYQ

MIXING:

>Point Blank Music School
youtube.com/channel/UCIWNozFjO8yVdJFsGKVmPgg

>Pensado's Place
youtube.com/user/PensadosPlace

>Samori Coles (Compression, EQ, etc)
youtube.com/user/homestudiotutor/videos

>Modern Mixing
youtube.com/user/ModernMixing/videos

FL STUDIO:

>WarBeats (Getting comfortable in FL Studio)
youtube.com/user/nfxbeats/videos

>Image Line Tutorials
youtube.com/user/imageline/playlists

WRITING:

>12tone
youtube.com/channel/UCTUtqcDkzw7bisadh6AOx5w/playlists

>Micheal New
youtube.com/user/Rhaptapsody/playlists

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Other urls found in this thread:

clyp.it/gtb5bw3p
clyp.it/4cg15tdk
fmod.com/
clyp.it/i22ugwax
clyp.it/jk4nhlgq
youtube.com/watch?v=YlMHP4Xoelo
clyp.it/ibxr0hlh
youtube.com/watch?v=DmbWDhyY94o
clyp.it/kjoh05oo
clyp.it/mv0tkl1t
clyp.it/il10tfp4
youtube.com/watch?v=zUru4mn_eDA
clyp.it/lflsrhmi
clyp.it/nftz5lzs
clyp.it/3h51vqz1
musicradar.com/how-to/10-ways-to-improve-your-acoustic-guitar-sound-using-eq
clyp.it/5y0hfqte
youtu.be/y-RHumXRqhA
vocaroo.com/i/s1NYWdB3TmRK
clyp.it/isvxm3s1
twitter.com/NSFWRedditGif

>is this boring?
>is the birdsong too loud?
>should i sprinkle some percussive flourishes throughout the track?
>maybe more ornamental elements in general?
>do you like the mix?
tanks frens

clyp.it/gtb5bw3p

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It’s nice, early hear stuff like this in /prod/.
Birds sound ok, could be quieter but seen as there aren’t that many loud features to the song (birds and swirly pad) I’d probably leave as is.
It no doubt will be boring to some people but I was happy to listen all the way through no problem.
You could definitely add some more texture or percussive stuff if you wanted...or not it’s your song.
I’ve given you a follow if that means anything. Will check through your stuff later if it is public

Looking for a bit more feedback on my latest track

clyp.it/4cg15tdk

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>scroll through catalog
>see homoerotic image
>it's /prod/
of course

it's like listening to you repeatedly practicing the same scale for 4 minutes with drum beats layered on top.. decently produced but i'm not so sure about the melodycraft here.

ebbs and flows rather nicely and the birdsong complements the pads pretty naturally and you do a good job of sequencing it.. never feels overwhelming or kitschy and always seems to balance out the synths. i thought you were nuts pointing me to a 12 minute song but i'm going to check out the rest of your tunes once this one's done.

i really dig those faint deepchord-esque stabs that properly settle in at the midpoint of this track. imo you don't need any more percussive flourishes than those and there was plenty to hold my attention without any additional ornamentation but if you do come up with another mix that has more of those i would listen to it and let you know which i like more

GUYS
I think I found it.
fmod.com/

>If you’re developing the next mobile hit, or an upcoming console blockbuster, make FMOD your secret weapon for outstanding game audio. It’s easy as 1, 2, 3.
>secret weapon

Oh my god, what do we do now?

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I think this is a great beat, well produced, and i actually disagree with i think you have enough melodic variation, though generally i think a little more movement in textures could help (or just the addition of vox, if that's the intention). one major thing that would help with is to better mix the low end. your bass is pretty much squashed out of the mix by your kick. cut the sub range from your kick and lower the overall kick level a bit, and boost the lows a tiny bit on the bass, and add stronger sidechain compression on it (obviously trig'd by kick). the two are competing too much right now and the bass is losing.
nice
not something i'm normally into, but actually really well done. I think some of the delayed synth elements are a little lopsided EQ wise, but could be a bit much resonance on a filter. i haven't referenced this on monitors, so i wouldn't take that point all too seriously.

could you guys rate?

clyp.it/i22ugwax

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very high level of noise, either you're over-compressing something in the background (this seems less likely) or your recording equipment isn't that great. i normally think some gentle noise is okay, but it's not flattering here. mix seems overall okay, and the master sounds pretty good! i think there are a few moments where the vocal delivery vaguely drifts from the guitar playing but it's overall a good job!