Only brainlets pick the sword

Only brainlets pick the sword

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Idk man how much hp do i get

IMO both are shitty weapon.

Nah math can fuck you, you could miss your first 50 swings then get 50 hits, I'll take the sword

Forgot the AR-15

2000 dmg 150% chance hit

Damage rates?

sword has its uses, it kills things with 100 health and 300 health more consistently while 200 is about even. mace would undoubtably be better for bossing, maybe sword is better for pvp

Brainlet detected

speed?

Never mind. Thought the damage was a percentage.

I live in Texas, so I obviously have one.

Pick sword, aim for your weapon/hand with 100% chance to hit, disarm you. What now scrub.

How fast can i swing them? The item tips o nly say the damage per hit but not how many hits per second. Generally you can swing a sword faster than a mace so seord out dps. But even so 50 hit chance is not reliable enough. Youre telling me youd rather bet on being able to hit an enemy with 250 within your first 3 hits or would you rather know you can deal 100 damage 100% of the time?

Nigger thinks 125hp virtually happens every time. Nigger even just being a nigger to comment. Nigger thread. Pick the nigger.

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only brainlets think dps is the only thing to care about

Double dubs speak the truth.

Sword gets 3 hits with 300 damage.
Mace misses half the time, so you'll likely get 1 hit with it in the time it takes to 300 damage with a sword.

Fucking brainlet

Mace being 150 would be more balanced

i take both, idiots only taking one

This. Any other answer is dumb.

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You didn't state weapon speed, so we'll assume the same.
10 swings with sword 1,000dmg
10 swings with mace 1,250dmg

If an opponent has 1000hp, there is a chance you could get there in 4-8 swings, compared to the set 10 of the sword. Mace is superior on both low hp and high hp targets.

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What's the rate of fire?

legit doesnt make sense

And if the enemy only has 200 health? Sword makes more sense. It's circumstantial, although the mace is more practical in the grand scheme, the sword has it's uses. What if the enemy only has 100 health? Sword.

> I don't understand probability percentages

Yeah the mace feels so much better up the ass

sword against unarmored/lightly armored , mass weapon like a mace for armor crushing.

I’ll bring muh own weapon thankyou very much

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Tell me where i'm wrong
10 swings @ 100% 2,500
10 swings @ 50% 1,250

Each swing is independent, it's completely possible to hit for 3/3 or miss for 0/3 in a row. It's possible to hit 4/4 in a row and deal 1,000dmg in 4 swings vs 10 for sword.
But even after the law of averages, the mace does consistently more damage over time

I read that as 50% to crit

Sword is better for most enchantments or against weak mobs. I'd get pissed missing against 20 hp slimes with a mace

10% chance of actually firing.

Assuming you're using these weapons as fly swatters.

Why can’t I dual wield and use both?

What if there are 20 slimes, and the mace hit's all targets at a 50% chance per.

But which would you put in main hand / off hand?
Off hand may sometimes incur ~40% reduced dmg

shit didn’t think of that.
Fuck it, I’m going with this thing:

But then maybe you don't care that the 100hp things sometimes take 3 hits to take down because they don't do much damage anyway. It all depends on the particular mission.

Corollary: anybody who picks the weapon without knowing the opponents is a brainlet.

but attack speed?
if the sword has twice the attack speed....

Ban maces before someone sneaks one into a school?

Should of had 200 damage for mace, makes it a little less obvious.

I'll give my own question a whirl

10 Swings
Sword mh - 1,000
Mace oh - 750
= 1,750

Sword oh - 600
Mace mh - 1,250
= 1,850

Mace mh master race

The only weapon capable of using whirl is battleax

Eh put enough lubricant in and itll fire ok. Just have to get it dripping out every crevasse of the weapon

A miss and a hit from mace still does more damage than two hits from sword.
I use my jizz of blinding to reduce sword users hit ratio.

Obviously the sword.
Not leaving my fate up to shit.

Fuckin A.

sword deals 10000 dmg in 100 attacks
mace deals 12500 dmg in 100 attacks

statistically mace is better, but that does not account things like attack speed, hp etc.

Damn it's been a while since I played mabi

Sword: 10 swings - 100% hit rate, 1000 dmg total
Morning Star: 10 swings - 50% hit rate, 1100 dmg average if it’s a hit/no hit tabulation. If it’s based on RNG of 1-100, with 1-50 meaning miss, then there is a bunch of variables that would have to be taken into account but you could conceivably have a 10 swing run come out to be 0 dmg with a bad set of rolls, or up to 1100dmg.

Not taking into account the 50% hit chance especially in off hand it would be reduced because offhand. Unless you rolled high dexterity and inherited ambidextrous abilities.

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Whoo thinks was him...?!?

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1250dmg*

In xcom smart people pick the sword. Stupid people pick the mace and then complain that the game is no skill and just rng.

Well, you're arguing things not in evidence.
I did account for mace's native 50% hit chance, and applied a 40% dmg reduction in oh.
I did not account for procs, str, agi, enchants, poisons, unicorns, pixies, armor or any number of 'hurr durr but your didn't' things
By the way, I was going to include a *'Unless class specific eg: daggers' clause, but I figured no tard would bother pointing that out because, well, it's kind of evident already. But there's always that one slow kid who wants to point out the obvious.

Fair enough, I was just trying to stir the pot.
Thanks based user.

>the mace does consistently more damage over time
>probabilities
You're wrong. Which is why sword is superior.

>50% means i hit 100% the second time
Nah fuck you
I'd even take the sword just cuz it has a red blade

No, it means that the more hits you do the more likely you are to get a 50/50 hit ratio.

mace could get you there in 4 to 10^99 swings. ya dingus

>tell me where i'm wrong
you're wrong

Good fucking try genius

hit = winning

100% chance of winning or 50% chance of winning?

no
>kill = winning

100 damage and you're dead

we don't have that information, ya dingus.

Good job pointing out the fucking obvious then adding name calling.
That's 98% of the internet, way to contribute.

Oh, perhaps I jumped to a compulsion.
I've just been in threads lately where user's have basically (for instance) 101'd orbital gravity for people, only to be met with "the sun is a star, u faggity ass faglord"
- Well, yes it is, not what i was talking about, not that I said it wasn't....

the correct answer is sword, here is why

the mace on average does 125 damage a turn which would mean on average over a long time it does more damage then the sword but the sword does consistent damage of 100 every turn
so unless the thing you're trying to kill fits into the maces damage count i.e 250 (turn 2), 500 (turn 4), 750 (turn 6) the sword would be the better choice because it does a smaller but more accurate damage count i.e 100 (turn 1), 200 (turn 2), 300 (turn 3), 400 (turn 4), 500 (turn 5)
so unless this fits a game where the thing you're trying to kill is into the many thousands or the average health fits into the maces damage pattern then there is no good reason to pick a mace

Is this fucking Morrowind chance to hit?

real question is what is the hp of your enemy.

Take sword, aim for the dick

This is the American education system at work

depends on the overall Health Points
if 200 and 250 and 300 then mace

Kek

if >100 and

Why retard? Sword will 100% kill a 100-200HP enemy in 2 hits

Lemme think of a scenario
A boss with 1000hp can kill me less than 10 turns
With a mace i could kill them easily with atleast 4 turns so i choose mace

Or could miss your first 500 swings

At least 4 turns the odds are 50% . the quicker the better in my opinion user

you could also hit 500 swings in a row giving you 2,5 times the damge of the sword.

your argument is that damage is more important than accuracy

more often accuracy is more important.

obviously there is no way to know for sure which is better because there is no situation given more in most situations accuracy is more important than damage

if there is no situation given, how can you make the argument that accuracy is more important in most situations?

Certainty is better than uncertainty. You can't strategise around something that may or may not at any given time be utterly useless

list situations where high damage is more important than accuracy
try not to double up with your reasoning for multiple scenarios

So its depends on the situation.

a lengthy boss fight which i see as quite common in these kinds of games, in many tryhard guilds you would need the mace to even participate, so either swap out for the mace when killing a boss or just have only the mace, 25% more dps is not to be laughed at when you are a tryhard.
a pvp situation where the opponent has the edge, if both players have lets say 400 health and your opponent has a sword that does 140 damage per swing, you will need the mace to win, obviously you wont win everytime but atleast you can win sometimes.
but this is all irrelevant because like you said yourself, we dont know the situation.

the common argument would be the higher the enemy health the more useful the mace would seem but the higher then enemy health the more chance you have to miss. so the only time the mace has the odds advantage is if the enemies health is somewhere between 201-250 anywhere else the sword statistically has better odds

I think accuracy is good for range weapon like bows and guns but since its a melee weapon and damage is the key

you seem to not be very good at math, the average damage for a swing is 100 for the sword and 125 for the mace, the mace does more damage and the longer the fight is, the bigger the difference will be.
the only place where i would use a sword if im killing enemies of trivial difficulty that die to just a couple of swings of even the sword.

Lets say if its pvp both have 200hp
Odds of getting killed with the mace in one turn is 50%
And the sword has 100% but in 2 strikes

This is like casino high reward low chances but ppl still play it

thats an oddly specific situation which i already explained earlier.
when will you admit that the mace has more damage per second?
What if your opponent had armor that ignored 10% of incoming melee damage? suddenly the mace is better.

Real men choose unarmed combat

so real men die to fuckers that wield swords because they are not stupid?
ok boomer.

good one

I die as a real man then. Nothing is superior to that.

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Yeah yeah, the mace has over double the damage so at 50% you're still gonna be dealing more damage than the sword

This. Maybe the enemies have below 100 health?

but what is critical strike chance, multiplier? any elemental damage? what's attack/cast speed? is this the default attack? does it have AoE? can it be enhanced? if it can be enhanced what modifiers is it restricted to?

depends on the number of attack per second

These never take range into account, so doesn't really matter which weapon. just sit in opposite corner swinging in direction of things you want to ded