How did this end up being so bad?
How did this end up being so bad?
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Oh yeah, that came out...
warcraft sucks
Amazing. Every word of what you just said was wrong.
Human side was rushed as fuck and smelled of studio/producer meddling
I agree with Lukeposter in this one
It's not that bad, it's just alright
It didn't.
The entire 2hrs I was watching bright all it did was remind me of how shit this movie really was.
needed to be longer, needed more rewrites
It didn't had any development or world building, instead each character spend 2-5 minutes explaining directly to the audience what they were or what was happening to the point it looked like they were breaking the fourth wall.
>Its a 'Chinks save a shitty movie from bombing' episode
it's because warcraft sucks
Because the orc parts were great, exactly what would be expected of a Warcraft movie
But the humans were godawful, take a look at this picture. The average Warcraft human is a 7 foot tall Olympic athlete, and their knights are a bunch of he-men. If the entire movie humans included were done the exact same way as the orcs it would've been great
Blizzard can't write. They never could.
>Blizzard has the greatest CGI artists in the industry
>the movie's CG is done by Hollywood E-listers
WHAT THE FUCK WERE THEY THINKING
came here to post this
Same problem as most videogame movies: too much plot to condense into a 2 hour movie. Videogame movies either need to be totally original and based off the original property, or heavily rewritten to function as a movie.
Half life could work as a trilogy, depending on how half life 3 turns out
>Bad script
>Bad casting
>Bad acting
>Wrong look with CGI
>Picked wrong story to tell (Hint:Arthas)
>Chris "Muh Orcs" Metzen producing
It was too serious, it believed it's on hype, and it wasn't fun enough Warcraft is a weird blend of dark and humor that works, and the movie was just too serious. It should have been done all CGI, in the style of the Pandaria trailer. That would have been awesome. Live action video game movies just don't work.
Half life is pretty mediocre story wise
>Video Game Movie
>Blizzard IP
>Blizzard writing
What's surprising about this?
Blizzard's CGI team are better spent making shorts to advertise their products.
this
Warcraft was fun as fuck. You aren't supposed to take it seriously. Some of the human parts were hilarious in a cringe sense.
Exactly why it would work as a trilogy, you could condense it easily
I think their problem was that they were trying to be brave and tell both sides stories, with a more competent script maybe they could've managed that in the time they had.
I had other concerns, some of which are about how they got things wrongs since I'm a fan of the rts series and don't really care for WoW, and it was more targeted towards the WoW audience.
>video game shit
>blizzard story telling
>metzen involved
I honestly cringe when I see those overwatch ads.
the movie should have just been about the Orcs, it was the human parts that were trash
duncan jones is a hack
They need to make the future movies all CGI. Also, Doomhammer feels cucked.
nobody wants to see another Beowulf tier abomination
this
Why did China love it so much?
Blizzard really just needs to liquidate their company and make full length warcraft movies
I have been playing Legion until level 103 and really like the story so far. Its pretty high stakes and has good villains throughout. /blog
video games are gay as fuck
Bad script
>he doesn't know about the sphere
kill me please
>Beowulf tier abomination
???
Is this some epic meme train I missed?
They should made orcs bloodthirsty evil fucks from the get go instead of MUH HONORABLE SAVAGES SHIT.
With that they can subvert later once Thrall is introduce.
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Goose would make a great Aiden
warcraft sucks
movies with 2 main characters are always bad. too much shifting around in a short space of time.
I liked this movie. I don't understand all of the hate.
There's too much lore to pack into a movie. It would function better as a series.
This.
Humans weren't CGI so was fucked on arrival
This, should've stuck with full CGI.
It could've worked as a movie, but they needed to have more focus.
No war in warcraft. Instead we have 3 character plotlines
warcraft fans will take any list of things happening to characters named after 2 english words as captivating writing
lol this
Yeah, that was my thought. WOW is just so full of lore that trying to make even a movie version of the first game would be overwhelming for general audiences I think. The storyline of the first three games is great, but you have to find a way to simply it otherwise it's just overload. They really should have just done a self-contained story and maybe had cameos from Thrall or Sylvanaas, etc.
I played from vanilla through to the first week of legion, and realized how much of my life I've wasted. I used to be like you, and rationalized it.
/hamsterwheel
My only issue with it was the size of the orcs.
Great movie otherwise
>My only issue with it was the size of the orcs.
That's one of my big problems.
Not only that their size is wrong when looking at early warcraft, like horses seemed like huge muscled beasts to them that ran them down, instead they could pick one up and throw it like an ogre(similar to wc1 art where an ogre grabs a horse).
Not just that, but their size made it hard for me to feel like the conflict was possible, they can make a tiny human win a fight but it just looks gimmicky when there's such a size difference.
>no demons but "fel"
>sob story for Garona and stupid scene with the queen
>Gul'dan in charge instead of Blackhand
>Gul'dan and Medivh not being mind linked by a mysterious power
>Lothar's dumb son scenes
>Boring, uncharismatic actors
>King looks like a hobo
>half the dialogue is mumbled
>watch MoP cinematic
>burly, roided-out human fighting a slightly burlier, more roided-out orc
>watch WoW movie
>average sized humans in plastic armor fighting orcs so monstrous that they make the MoP orc look like a bitch
Who green lit this? Who thought this looked good?
>From the director of Moon and Source Code
What went wrong?
This
Removed me from the movie, obliterating immersion. Whoever thought it was a good idea making the orcs 9 ft tall needs to be put down
spam replying every post should be an executable offence
For a less comedic version of the MoP cinematic see this
youtube.com
I enjoyed it. Reminded me of weird 80s fantasy schlock movies. Felt a bit rushed in parts though.
I actually enjoyed it.
Nah, it's the first IP to finally get Orcs right, actually.
pic related. best Orc to exist in any IP ever.
>let's condense 30 years of in-universe storytime into one weekend
Blizzard
Oh did you mean the movie?
Blizzard.
The plot should have just focused on Khadgar going on detective work to find out what the hell fel was and have the climax be his mentor Medivh was a traitor who led the orcs into Azeroth in the first place.
Those were the only parts I actually cared about in the movie. The orc parts were good, but there was too much background behind them to be co-protagonists with Lothar.
I think if Khadgar bumped into or captured Thrall's dad and learned not all orcs are evil monsters, then we would have had a good segway for the general audience to understand what Warcraft orcs actually are, and the cliffhanger is that the son of the orc who befriended Khadgar becomes the famous Thrall in the next movie.
Refocus the whole movie on it being Khadgar's mission to find out how to stop this crazy war which has been going on for years, and it could have made for a good film.
>>let's condense 30 years of in-universe storytime into one weekend
Naeh it was just of the first game.
They still managed to fuck it up though.
they put all their effort into making the orcs lifelike and relateable, so everything else suffered. also the lore has never been good, just blizzard putting their own spin on other media.
Garrona was still born and raised in Azeroth prior to being sloppily retconned. And Durotan didn't go through the portal planning on stopping the shadow council.
moon literally gave his dad cancer
it was Orc kino
Gorana.
because the only reason wow was popular were the sneaker-net copied discs of wcII and wcIII where people group up with rts. same with starcraft. also D2 is the soul of blizzard.
WoW was popular only because of the fantastic art and lore. there's a reason why wc3 spawned both sc2, dota, and wow. it was iconic.
so now blizzard is stuck with "REQUIRED MOVIE" because it's inevitable. and also, "FULFILL EVERYONE'S NOSTALGIA."
>Same problem as most videogame movies: too much plot to condense into a 2 hour movie. Videogame movies either need to be totally original and based off the original property, or heavily rewritten to function as a movie.
The problem with videogame movies is heavy exposition dumps. If you write a story correctly the audience will pick up the world building as the plot moves along. Having the orc carefully explain orc tribal law to an orc chief is fucking dumb and wastes time. You let the orc, or wizard or dragon or whatever, fuck their shit up and when everybody in the background are ok with it you go "oh, I guess fucking their shit up is the norm for them."
spbp