Hollywood blockbusters CGI: 2003 VS 2018

>2003

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Other urls found in this thread:

engadget.com/2018/02/24/black-panther-vfx-models/
youtube.com/watch?v=pG8mCC1ZQ1g
youtube.com/watch?v=K4zm30yeHHE
twitter.com/NSFWRedditVideo

>2018

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20 posts of cherrypicked webms and Sup Forums shitposting till 404. Just delete the thread now

Diversity quotas replacing meritocratic creative culture

No, this is an interesting topic.

I've noticed this too OP. CGI seems to be getting worse after peaking in the late 2000's.

just because you don't want to participate doesn't mean no one else does you stupid bitch boy jr mod

>Sup Forums
feel free to cherry pick in hollywood's defense, if it suits you
i certainly won't prohibit it

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There's good CGI now, you just have to hire a studio that gives a fuck.

Planet of the Apes movies and Fincher movies have CGI that you either don't notice or is indistinguishable from reality. Marvel is always going to have lackluster CGI because they know people will watch it anyways.

What's supposed to be wrong here?

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The real-world battles in the Matrix sequels have held up pretty well, the CGI actors used in the "fake bullet time" shots look fucking awful though.

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>Planet of the Apes movies and Fincher movies have CGI that you either don't notice or is indistinguishable from reality

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yeah they've admitted the bully brawl was literally unfinished rendering and they had to just release it before it was polished

it looks like amateur dogshit
not only the quality of the CGI itself, but the choreography

I just watched a VFX reel for Mindhunter and I didn't even realize there were effects used in that show except for 2 shots, and it's a fucking Netflix series. And you clearly haven't watch the new Ape movies because the last 2 legit look like real life.

Apes movies aren't entirely flawless but they're probably as good as it gets.

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gay

Why'd they have to make it CGI?

>2018

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>it's a simulation

neo/smiths perform superhuman movements and its all in one cut

Cheaper/easier than how they pulled off the bullet time shots in the first Matrix, with the huge ring of cameras.

engadget.com/2018/02/24/black-panther-vfx-models/

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Unironically better than

Actors salaries went up, CG budget went down.

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this reminds me of the animation in NRS games (Mortal Kombat and Injustice)

there's no real fluidity and the figures look like they're attached to rigs, like they didn't try to hide the CGI at all almost, kind of embarrassing for such a large brand name, but it still made hella money and lapped up all the recognition it sought out to achieve so nobody really cares

guess I'm glad I grew out of superhero movies pretty early on

give me one fucking reason why i should be a Sup Forums conservacuck as yourself. i'll wait.

>
The cgi was terrible in BP

that's not at all what he said

he was countering the claim that people cherrypick these scenes to push some agenda (pol's for some reason) by urging him to cherrypick for the other side of the (imagined) argument

Ripping off X-Men!

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From what I understand, it's less about budget and more about an over-burdened industry. Think how many CGI blockbusters are now coming out every year with an exploding number of CGI shots per film and unrelenting production schedules.

This was in 2017

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sean young was so incredibly beautiful

everything in the matrix is cgi

It helps that scene was dark so it hid the seams.

>2017 was 5 years ago
Jesus...

That was my first thought too. And that first X-men movie wasn't that great either.

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outsourcing to pajeets

2011 was actually 7 years ago

things haven't improved much since then

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It's miles better than BP.

This. A friend of my works in the movie industry, and most of his work is 'finished' by outsourcing. He himself says it turns to shit then. Kinda sad, that their is more cheap slavery now then all past times combined.

Studios realized autistic manchildren don't care about cgi in comic book movies.

why did they need to do a digital double? what was wrong with the original footage?

>Kinda sad, that their is more cheap slavery now then all past times combined.

agreed, looked okay at high speed, but the slow mo's were rubbish

this can't be real ?

correct answer

of course not, it's cgi

to make a new scene, that webm recreating the scenes from the original is just a demo

yes but this is like the youtube fan version of the film right ?

i've not seen the real movie yet

Before outsourcing

After outsourcing

Friendo, let me tell you why this is happening.
Apparently this is not a common knowledge, but back then studios were actually outsourcing a lot low priority and crunch-time CGI work to Poland, India etc. It was a fine little system. But in the recent few years, artists from those countries started demanding more and more money, and since execs think with their wallets, now a lot of CGI is done by quickly slapped together in-house 3d graphics 'departments'. Also, admittedly, art education in US really sucks. CalArts is like playing on a super-easy mode in comparison with any European school of fine arts, so there are barely any competent local workers, save for some more skilled immigrants.

T. Somewhat of an insider.

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That new "super realistic" 3d azn they made looks markedly worse than previous generations

PS2 game cutscene?

>craftsxen directors, a combination of models and CGI and a long development cycle
>director who has never worked with special effects before working under the thumb of a tyrannical mediocre fascist company that railroaded through a movie that they knew they didn't have to put any effort into to guarantee success

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Giant scifi robots looks better than what should have been two dudes in real costumes in bp.

jesus fucking chrsit thats like n64 level

ding ding ding
Notice most of the negative examples are from marvel movies?

Not all sequences can receive the same amount of attentions due to time limitations. Before Life of Pi fiasco about 50% of the work on a single film was usually offloaded to Europe, but recently it's become more expensive to do so. To save money, studios started running their own inhouse "workshops" filled to the brim with interns. Results are exactly as bad as you'd expect.

>Before Life of Pi fiasco
Details on this?

What is that creature

The CG studio overworked, didn't got much paid, and gone bankrupt

So why isn't this a common practice? Why does everything have to be lit like a god damn soap opera these days?

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Oh, that kind of sucked for them. Similar thing happened during the production of Batman the Animated Series, one of the animation companies in Japan who worked on Heart of Ice went broke because they overworked themselves to make it.

They really are the acme right now
Problem is the producers of movies don't care because as it stands, regardless of content, the consumer continues to consume
Time and care shows
Lack of that shows as well
But who cares?
Clearly not enough people

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>video game cinematics have better cgi fight scenes than this
Absolute state of capeshit movies.

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Chappie was amazing CGI.

youtube.com/watch?v=pG8mCC1ZQ1g

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You'd have to be filming in total darkness to make Salsa Stark look decent.

>"Marvel then" was before Disney bought it
There may be a correlation here

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First time I watched this was on phone and I thought was part of justice League
I was stoked
Blah

I would rather see a theatrical adaptation of the Arkham games than the current Big Screen DC Movies.

>2011 was 20 years ago
where does the time go?

Where is this being outsourced?

right now CGI yields worse result than 100 year old analog composition techniques

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I feel like the fire cgi is getting worse, almost most movies stylise fire in a cartoony way.

kek

what's this from?

>Why does everything have to be lit like a god damn soap opera these days?
Because if you don't the film twitter howler monkeys start screeching about the movie being "too dark".

I'm not being facetious about that by the way. If the new X-men movies where lit like the original ones with scenes taking place at night. All the neckbeards on the internet would be apoplectic about the director turning the X-men "grimdark" or some such bullshit.

The Key rules of CGI next to live actors
>Lighting should be consistent in the entire scene, between actor and animation
>Movement should be smooth
>Textures should always be detailed

'The Great Martian War 1913–1917'

arkham games are too dumb. You are an idiot if you don't think bvs or nolan are not a billion times better. The only flaw in nolan were the fight coregraphy but bvs perfected that way beyon cartoons and games.

you are an idiot if you disagree with me.

plot and characterization wise the arkham games are the dumbest shit in ever, I fucking hate them. Gritty and violent setting mixed up with the kid cartoon version moral code and dialogue complexity. Fucking jarring

Arkham City was almost perfect outside of Joker's disease.

wtf this looks too advanced but google confirms. never seen any clips of this ever

District 9 is around a 1/7th of the budget of a movie like Black Panther and has better CGI implementation. Blomkamp knows how to use it well.

Not coming to the defense of Apocalypse, but I'm pretty sure that shot is from in production, and not not pulled from the actual film like the top one.

the story in arkham city was a complete mess, the games are fun too play but story wise they are pure shit. the first one was kid of ok.

India mostly. Most studios have been outsourcing their work for the past decade. It's cheaper, but the results aren't even as good as early 2000s United States CGI work.

How did we go from this...

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...to this.

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Damn that looks sexy.

>CGI seems to be getting worse after peaking in the late 2000's.
because audiences don't give a fuck. getting CGI right requires a ton of extra work and money in addition to enough time and skilled artists and it brings in exactly ZERO additional profit. why would anyone do it, then?

ASM had so many redeeming elements, shame it had to go full retard with Electro and shoving 37 different villains into one movie

if it's not bright enough nobody looks up from their phones

how the fuck does a video game end up looking better than some hollywood movie

youtube.com/watch?v=K4zm30yeHHE

burly brawl was so strenuous on the matrix servers that it became necessary to lower the graphics settings. this is canon.

They were pretty smart imo.

How to 'check' that you're not overdoing it?
Just do the same shit on existing footage and check that everything is at it should. From there you can expand and have a better understanding how to use lighting and geometry, especially considering the lighting conditions between scenes are similar.

They fucking deserved that oscar

lmao

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>getting CGI right requires a ton of extra work and money in addition to enough time and skilled artists and it brings in exactly ZERO additional profit. why would anyone do it, then?

So it's gone to shit for the same reason they stopped being able to assemble a thousand extras for several days of shooting?

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