Instead of making depressive 2D retard games

why indie developers don't remake something like Streets of Rage or at least some generic beat em up? Why do every single indie shit has to be like Braid or Shovelware Knight?

Because they're TALENTLESS AND LAZY.
Seriously, are you fucking dense? How did you not realize this already?

Theres that Mother Russia Bleeds game coming out.

I liked Shovel Knight

Every day there are indie hype here fucking mad about it

Making games today is easy. Most of the people making indie games don't know the first thing about game design. Shovel Knight is actually a great game but most indie titles focus on stupid shit like random generation and tacked on RPG elements to artificially lengthen the game.

Have you guys played SoR Remake? is it good? I'm downloading it

There is an xbox port also

Sounds about right.

That shit is basically the poster child for whats wrong with indie games these days. Complete with disappointment when the idiots actually looking forward to it find out just how pointless the whole thing is.

>that disgusting filter that makes everything looks waxy
commit sudoku

I'm looking forward to Cuphead

It's great

I like the art and the concept.

I expect the worst when the game releases.

aren't they making a new river city ransom?

>shovelware knight
Did you really have to make a whole thread to validate your issues that you made apparent in that one GOTM thread?
>Streets of Rage
Have you tried Double Dragon Neon?
In any case, I dunno. Maybe beat-em-ups are a niche genre.

The same team that did Piers Solar is doing a Streets of Rage clone.

>hy indie developers don't remake something like Streets of Rage or at least some generic beat em up? Why do every single indie shit has to be like Braid or Shovelware Knight?

Did you actually try looking?

Honestly, a lot of you people complaining about indie games aren't even into them. You just look at whatever the fuck is mainstream and gets picked up by the big publishers.

Because 90% of old school beat'em ups can be completed in under 2 hours (lol steam refund), which is about 45 minutes after they stop being fun. Also the art requirements are huge for the amount of gameplay you get out of it.

Belt scrollers were the most shallow retro genre. Prove me wrong.

>I expect the worst when the game releases.
Oh come on you can't be this much of a jaded fuck

Shovel Knight is fine. So is braid. Also there's plenty of beat em ups around. Stop being a man baby and do research.

>(lol steam refund)
I fucking hate this
Valve are fucking idiots who can't set up a proper system to save their lives

they were certainly a god send from the same 12000 dungeon master clones or another cRPG where the UI is more complicated than the game itself.

90% of indie games are not 2d platformers, despite what Sup Forums claims, and the top selling ones especially aren't

Why do you guys enjoy creating fantastical situations i your mind just to angry? Sounds like something a virgin would do

On rails shooters are more shallow. I still like both obviously.

I just want a fucking release date already.

What about Streets of Fury EX? Heard good things about it.

Too much effort.

Indies don't put effort into things.

On rail shooter are only worthy with light guns.

>Xbox One and Windows 10 exclusive

This shit is already dead. Bummer, it really does look amazing.

not that guy but the gameplay just doesn't look interesting to me. Visuals are nice but endless pew pew at a boss that has only a small number of patterns isn't my cup of tea.

Western indie game developers: beg for money, hype up your product, blog about very facet of development and your personal life, attract a cult of personality, release your game and become a rich internet celebrity.

Japanese indie game developers: spend years working on a project in silence or with occasional (technical) updates, release it, "This is my game. I hope you enjoy it."

they do