-Expand Tutorial for game systems -Balancing difficulty, especially on prologue stages which gets too imbalanced -Improve camera & controls -Improve User Interface -Optimize Graphic Performance
Detailed fixes
1. Tutorial -Add training stage where tutorial on basic controls can be accessed
2. Action & Controls -Improve camera & player movement during lockon -Revise requirements on stamina stagger when stamina reaches 0 -Expand item shortcut slots -Revise interactions & responses for long-held buttons -Improve input for half-circular spin for levers
3. Enemies -Rebalancing enemy attack & defense stats -Revise enemies' pursuing ability -Rebalancing super armor (flinching) for each enemy type & attack -Rebalancing Revenant AIs
4. Level Design / Stages -Improve exploration features like adding shortcut paths -Add hints to signify you'll be approaching boss battles -Revise methods to display objects that hide the player chara -Revise damage in fire area
5. Interface -Improve layout and contents displayed -Revise font size -Allow batch control of offering in Shrine
6. Online -Improve synchronization during online play -When having co-op with a Visitor, the host will be able to access Shrine menu -Rebalance rate of enemy stats increasing in co-op play
7. Others -Remove durability bars for weapons & armors -Rebalance drop rate of equipments -Add new control scheme -Implement a flow to get out of missions -Miscellaneous bug fixes
Liam Kelly
>Remove durability bars for weapons & armors
Jayden Ramirez
...
Austin Watson
>Revise interactions & responses for long-held buttons Good shit, that was my main gripe that I commented on in the feedback form
Jeremiah Evans
from day 0 to day never fuck you all you fucking underage scrub
Asher Gomez
why do they control the demo? it's a fucking demo, let people play it whenever they wish
Brandon Rogers
because soon the demo won't reflect the true game and if pople judge by the demo the final product will be hurt? are you a literal retard?
Adam Cooper
They will most likely release another demo later down the line, after they have adressed most points the players had.
Elijah Miller
samefag kys
Daniel Phillips
here is your (you) faggot now kill you're self meme loving retard
Isaac Cruz
>rebalance super armor
Hopefully they removed the katana super armor, it was incredibly obnoxious to see enemies use the same exact moves you use but magically not be staggered
>rebalance revenant AI Hopefully this refers to mid stance katana memeing you out with safe attacks and reading button inputs
Lucas Jackson
>we made it worse because our fans are idiots
Thomas Price
>remove durability
THE CASUALS WON FUCK
Bentley Martin
How did they make it worse?
Gabriel Cook
>tl;dr we made the game much easier
Aaaaand dropped
Will get it when its on sale
Dylan Jenkins
>tutorial Dropped
Austin Lee
This is ehat happens when you let conquered give their feedback
Only people with the mark should have voted
Nolan Butler
>Japan's survey Fuckin hell, what a bunch of casuals. Two nukes not enough? Or did it make it worse?
>remove durability >the enemy section Why?
Luke Garcia
The durability system added absolutely nothing but tedium.
I just hope the difficult balancing is only really for the early areas. I was always expecting those to be made easier, I figured they were just testing the waters with how many people can beat things at that difficulty, but hopefully the later areas will be the same and harder than the demo
Justin Taylor
>Remove durability bars for weapons & armors
What the fuck?
Adrian Jones
Jesus christ Japan is full of casuals.
Joshua White
Sup Forums is such a fucking retarded place holy shit
Owen Cook
>japan
Landon Cook
Why are nioh fans annoying. I guess they think it is going to be the new dark souls and they are trying to get it on the ground floor of the fanbase so they can become millionaire youtuber / twitch celebs.
Mason Myers
What the shit japan
Nolan Mitchell
tutorial in from games are just fking stripes on the floor they could do the same so just wait before lynch the game
Brody Baker
There is literally nothing wrong with tutorials.
Gabriel Wood
Square Enix would agree. Their FFXV feedback said that a huge chunk of Jap players thought the early XV demo was too hard.
Daniel Clark
The only things I would change is streamlining picking up loot, and giving the bosses less HP.
Gabriel Lee
>people like what they saw and played in the demo >some vocal minority complaining about the difficulty >they end up listening to the minority
Fucking hell
Parker White
>removing durability BARS
Lincoln Carter
>Japan
Why do Japanese developers listen to this irrelevant country again?
Sebastian Price
Congrats, bros. We're going to be among the small group who actually got to play Nioh the way it was intended. When it comes out, the Nioh Alpha Demo will become almost mythical.
Thomas Moore
>one thread about game with no shitposting and people discussing actual news about the game
EUGH YOU GUYS ARE SO ANNOYING NOTHING CAN BEAT DARK SOULS MUH E CELEBS
fuck off man, I'm sick of people like you posting in threads you have no intention of contributing to.
Jack White
Took you long enough to realise.
Henry Miller
The controls were kinda jerky, to be honest
Hunter Gutierrez
>replying to fromdrones
Ryan Flores
Japan is full of casuals nowadays Their arcade past is far past them
Lincoln Sanchez
...
Wyatt Ramirez
Subtle
Kevin Nguyen
>you will never be a beta nip
Tyler King
You're crazy if you think they actually intended for the early game to be that hard in the final product. They were always going to make the early stuff easier, the stuff in the demo was mid-late game difficulty
Brayden Scott
It wasn't even that hard.
Ryder Murphy
I think removing durability entirely is a leap too far.
They just needed to make whetstones viable from the beginning
Adrian Johnson
japan pls go
Michael Turner
Gay. You'd probably say this about 90% of alpha versions of games if you had the chance to play them.
Juan Phillips
All they needed to change was a better explanation for ki pulse, and turning away for enemies when you are locked on but not blocking. People would realize the game isn't that hard once you get a hang of ki pulse, but so many people I saw play had no idea how to do it. Fucking casuals.
Jonathan Brooks
>japan gaming skills
Aiden Robinson
>-Balancing difficulty >Remove durability
How fucking bad are people? Jesus christ. Fucking hate these neo gamers who can't handle a little challenge.
Xavier Price
>casuals ruin another game
Isaiah Foster
What did durability add to the game other than making me farm for whetstones or going through 3 weapons per level?
Liam Gray
The mobile phone casual games are killing japan gamer base, what a bunch of fucking noobs holy shit, even american niggers are better nowdays.
Nathaniel Wilson
>play demo and finish it >think "shit, this might be a little niche game with a strong community. hopefully they leave the difficulty as is." >they listen to the neo-Sup Forums, neogaf and reddit audience and turns down the difficulty
FUCK
Anthony Rogers
>Game with hold O and L2 to win is too hard for japan No wonder they only buy shit games these days
Aiden Taylor
>SOULD GAEMS ARE LE PERFECT GIT GUD it's over, literal shit eaters won.
Evan Fisher
It was too hard for a tutorial.
You all need to stop freaking out, the later parts of the game are still going to e plenty hard and no doubt harder than anything in the demo, but scaling your difficulty to let the player learn how the game works is how good game design works. Even games that are considered well-received and difficult like DMC3 and Dark Souls have easy starts
Juan Brown
>Allow batch control of offering in Shrine. >Implement a flow to get out of missions.
We could already batch offer with the touchpad and we could already use branches to leave missions....
Eli Phillips
>It's ok to be racist when they don't like my toys
Brandon Fisher
I guess the second idea is to have infinite way to leave missions. To be honest, i don't really get it why leaving out of a mission is an expendable item.
Parker Morgan
Wish I spent more time with the beta. Really hope they do another one for it.
Cooper Ward
jesus christ Sup Forums calm the fuck down, nowhere does it say they made it easier
Michael Stewart
Its always ok to be racist, nigger.
Nolan Reed
>-Revise requirements on stamina stagger when stamina reaches 0
This is the most important change of the game.
Jace Reyes
Japan is literally one of the most racist countries in the world. They can handle the bantz. Stop being a weeb
Brody Edwards
most people complained about it being too hard they're "rebalancing it" what do you think that means, genius
Jackson Campbell
Casualfest: the game Fuck everything
Brody Foster
It's funny because the game actually has plenty of shortcuts you can unlock.
>tfw you will always be a conqueror
Levi Wilson
>americans eat shit and gulped too much of the Scamco "prepare to die hardest game ever git gud" koolaid
>BASED jap connoiseurs putting this average game in its place and demanding an actually enjoyable experience
sasusga as expected desu, americucks are too involved with marketing to even recognise when a game is good/bad anymore
Christian Wood
>X to Dodge >O to interact >Japan rates the controls lower than the west How?
Michael James
Go back to iOS user. conquerors are talking here
Ryder Johnson
>Even games that are considered well-received and difficult like DMC3 and Dark Souls have easy starts
I see you never played DMC3 Dante's Awakening on normal difficulty.
Justin Torres
filthy casual detected
Elijah Anderson
I doubt they're going to be making drastic changes to be honest. Removing durability is pretty odd though.
No matter what, remember that you conquered, and you stunlocked Nue into being a little bitch.
Robert Ramirez
>When europeans attempt trolling
laughable
Nolan Butler
THEY DIDNT REMOVE DURABILITY
They removed the durability BAR
Connor Bennett
>I doubt they're going to be making drastic changes to be honest. Those a pretty drastic changes
Jordan Russell
Pearls before swine. How does Japan consistently have such terrible taste in absolutely everything?
Isaiah James
The first two levels are easy as fuck, don't kid yourself, user. Sure, it ramps up pretty quickly, but it still starts easy
Nicholas Garcia
>west is full of 9/10 it's ok morons >Japan is full of retarder morons
Aaron Ortiz
Obviously more shortcuts and a tutorial stage are a big deal, however the percentages surrounding "rebalancing" may be much more subtle than people are probably assuming.
Brayden Bell
Man I wish the Alpha was still up for the the full game comes out. Would love to compare it to the finished game to see what they changed
Josiah Cruz
This seems mostly good.
... Am I meant to be outraged?
Dominic Adams
>... Am I meant to be outraged? Yes
Easton Martinez
Not if you have any common sense
Henry Taylor
Durability adds nothing but inconvenience to an ARPG. It's only good in survival sims, survival horror, and turn based tactics. I beat the demo and still said it should be removed in the survey. Glad they listened to the people that are not retarded.
Justin Morales
Oh.
... Well where are the jews / SJWs / "ban this, it offends me"s ?
I can't see them. How can I get outraged if there aren't any?
Jacob Gutierrez
what did they mean by this
Ayden Sullivan
Why can't developers have bit of fucking faith in their own design?
Fuck this WE ALTERED THE GAME BASED ON YOUR FEEDBACK culture, the general audience is full of fucking idiots.
You're professionals for fuck's sake, this whole NEVERMIND WE CHANGED IT just screams of insecurity and a lack of faith in your own product.
Tyler Robinson
shit, what happened? Did all the people with skill move to Korea or something?
Jose Harris
武器・防具の耐久度を廃止
no it means REMOVE DURABILITY
Easton Perry
to be honest there's nothing good with the durability design in alpha version, if there's no way to repair them in mission, that's fine, but the repair kits feels cringe.
Tyler Adams
fucking faggot
William Wood
All they had to do was allow you to pay to repair your gear at shrines. I would have never used the axe if my katana hadn't broken.
Joshua Bailey
you...you too
Anthony Scott
Whine all you want. It's gone. Now my superb katana's mirrion times folded steel will never fail me. Never ever.
Justin Green
>I would have never used the axe if my katana hadn't broken. That was the point
Samuel Baker
I never used the katana because the axes/hammers were nigh unbreakable. Literally no reason to use any other weapon. You had decent enough speed to still evade any enemy in the demo after getting off an attack and had superior damage and fatigue damage. Best weapon, no contest.
Noah Ward
They've been playing mobile trash for so long they can no longer play anything else.
Camden Cox
>-Remove durability bars for weapons & armors Thanks god
Equipment durability is bullshit and artificial difficulty in any game, it's a mechanic that exists because of pure sadism instead of attempts at realism or anything of the kind, because real world weapons and armors don't disintegrate after a few minutes or hours of use