World of Final Fantasy

youtube.com/watch?v=QNMey5SKKkc

gematsu.com/2016/06/world-final-fantasy-over-100-hours-long

Some more info from Famitsu:
>The game is currently in the polishing and balance adjustments phase. They’re doing the overall finishes.
>Rather than have come from a different world, the Final Fantasy characters that appear in World of Final Fantasy have lived in the world of Grymoire from the very beginning. There are also some unexpected combinations of characters that are acquainted with each other.
>The game is being made to be played relatively carefree. They’re implementing a system so that you can return to the town from within a dungeon at any time, as well as immediately return back to the dungeon.
>Getting defeated in battle will only send you back home. You won’t lose money or any of the items you have. It’s being balanced so you can battle recklessly, more or less.
>Leaving out Mirage training and side elements, the story alone is over 100 hours long.
>The volume of the game is equivalent to a numbered Final Fantasy. >There are full sub stories and events with Final Fantasy characters, too.
>Event scenes can be fast-forwarded or skipped.
>While you’re encouraged to bulldoze through battles early on, battles will become difficult from the middle of the game onward if you don’t consider attributes.
>There are over 200 Mirages that appear in the game. Since Mirages will get lonely if you don’t use them, they’re making adjustments to the game so that you can train all of them.
>Square Enix wants to make figures based on World of Final Fantasy.

>tfw this actually looks better than XV and VIIR

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Why do the MCs switch between KH mode and chibi mode?

>the story alone is over 100 hours long.
>is over 100 hours long.
>100 hours long
This was unexpected

How is this game turning out to be so promising
And its down right adorable

>Lightning gets bullied
finally some real fan service

So a baby game to introduce the franchise to kids?

I mean, all FF games are casual shit but this goes the extra mile.

Also, fuck off with chibi shit this is not a 3ds

>Undead Princess from CC: Echos of Time is in this.

Holy shit, nice.

>Hear Vivi
>Where the fuck have I heard that voice?
>OH SHIT

>Mirages can get lonely

Oh, great. Guilt trips.

back2reddit

Refia!?

I'm legit more hyped for this game than anything else Square's currently making. It's what I've wanted to happen since Dissidia came out.

Where can I see footage of actual battles?
The ones I've seen seem terribly obfuscated, like, you see like one second of it, in between shots of cutscenes, and that one shot is someone casting a spell or something, you don't see menus or stats or anything. It's like they're ashamed of the fact that it is (supposedly) turn based so they're doing their best to keep it low profile.

>they're even referencing shit games
oh yes

damn this looks great

Yup.

I'm more shocked that Shelke is in this. (and that SE actually acknowledged DoC outside of Gackt)

youtube.com/watch?v=KIdsEUZp388

It could be a really good, traditional Final Fantasy game, or it could be absolute shit, especially judging from the Kingdom Hearts style designs in certain scenes, which is a decent hint that the game will be cringeworthy Disneycrap.

I thought I recognized her, but I wasn't sure if she was an original character or something. The fact that they're pulling references that even I don't recognize has me even more excited to see what stupid shenanigans we can expect. Hell, just seeing Faris won me over.

If this is basically Mystic Quest (i.e. beginner's FF) for the 21st century, I hope they have some dope-ass music like this: youtube.com/watch?v=NOTI8j1egZg

Is that the girl from III?

Cool, thanks.

The remake of III. None of the main characters from the DS version were in the original game, which makes it an interesting pull, considering the Dissidia games just use a generic Onion Knight as a rep.

Shut up Boco

Yep

From what I remember, Luneth is an Alt costume of OK in Dissidia

I think the rhythm game for FF also had onion knights available;le, and If i recall in the remake they did add onion knight as a class.

Yes sir...

I hope it actually feels like an adventure with memorable areas and events, and not just padded mission-based shit.

>Begging for Friend Codes on GameFAQs so that I could finally unlock the Onion Knight class

God help you if you played on an emulator. Fuck that class so hard.

Now I want Benjamin to show up in this game

I emulated it last year, and didn't even bother after reading how to obtain it.
Definitely one of my favorite DS games though. Wish they put the same effort into their 5 and 6 remakes instead of churning out ugly mobile garbage.

These chibi girls are somehow arousing

>all the mainline game VAs next to literal whos

The difference in quality is so jarring

Celes is fat! FAT!

So when can we expect Edgar x Lightning doujins?

Should have emulated the PSP version. Makes everything accessible without friend code nonsense and upscales decently to HD.

>vita release

thank god

i dont want to buy a ps4

I'm waiting for some Faris x Quistis drawings

>>The game is being made to be played relatively carefree. They’re implementing a system so that you can return to the town from within a dungeon at any time, as well as immediately return back to the dungeon.
>>Getting defeated in battle will only send you back home. You won’t lose money or any of the items you have. It’s being balanced so you can battle recklessly, more or less.
people say gone home is not a game because it doesn't have a failstate, yet neither will this

>a hundred hours of zero challenge and fischer price funko pop versions of actual characters

>Should have emulated the PSP version
Didn't even know it existed. I'll make sure to do that next time.

I can't fucking wait to go to Balamb

CHIBI PORN WHEN

I've been a bad boy desu

>(and that SE actually acknowledged DoC outside of Gackt)
this is why i am concerned Remake will still treat Compilation as canon and include shit referencing fucking DoC which would cause me physical pain

Looks good. Maybe this is the year SE finally delivers with some decent games. Who am I kidding Sup Forums will bitch about them anyways.

It's on psp? When the fuck? I ended up buying this on my phone. Still fun.

They referenced Crystal Bearers? Will they reference My Life As A Darklord?

Looking better than Bravely Default. Awesome.

PSP versions of 1,2, 3, and 4 are the definitive versions of Final Fantasy by a landslide. They fact that they're all widescreen is even better.

I bought it on my phone but wound up emulating it so I could play it more easily on a TV with a controller in hand.

It's not like I wake up and WANT to hate videogames. But if it's not good then we have to acknowledge that.

Looks fucking abysmal. Genuinely complete shit.

>being a chibi chaser in 2016

Anway it sounds like the game is going to be too easy and kind of shitty because of it. I wonder if the story is long because of all the hijinks or if it's just to introduce all the characters. But I'm probably going to get it because it's just so cute and it has all my favorite monsters.

THE FUCKING UNDERWATER RESEARCH LAB AND BALAMB GARDEN IS IN IT
Day1 Collectors Edition preporder

You have that backwards. If you think this looks good you probably love funko pops and therefore need to go back2reddit yourself

>Take KH
>remove the disney element

I'm ok with this

What recent FF game hasn't been easy?
Even Bravely Default was super trivial. At least this seems to have actual content over not being finished with a rushed plot. I feel like it will be enjoyable, more if you played a lot of FF games.

>PSP versions of 1,2, 3, and 4 are the definitive versions
The psp version of I to III are but IV on the DS is the best version

try harder, edgelord

>100 hours
jesus, why

I didn't say anything edgy. In fact it blows my fucking mind right now that you retards complain endlessly day after day about how "Nintoddlers" like "games for babies" and here we are with a genuine fucking baby game with Little People versions of FF characters running around and you think that's just fine

like why not just admit you are hypocrites

FFVIIR is confirmed to include the Compilation stuff, so it's unsurprising they're acknowledging it.

85 hours of shit prerendered cutscenes/battle animations or pointless conversations, 5 hours load times, 10 hours of game

I'll agree with you that IV on DS is a better challenge, but I prefer the chill difficulty and extra content of the PSP version.

I did like when he shrunk to avoid the monster

FF games in general have always been easy (the mainline games at least) with the exception of a few bosses per game.

FF13 was genuinely difficult. But that was moreso because a boss or large enemy could at any time decide to just wipe out your party during the fight

>chibi
>combat seems shit and slow
>artstyle hideous in general
>record keeper made 3d

absolute garbage

The Compilation IS canon to the remake. Nomura already said as much.

>What recent FF game hasn't been easy
13 would have had a few difficult moments if they decided to make dying of any actual consequence.

well it's not like they are making any effort whatsoever on the character models so I guess the effort had to go somewhere.

Yeah, mostly optional bosses. If you want hard jrpgs, play PS2 smt games.

Ehhhh, not really. You just needed the right skills. Thing is, the auto battle really ruins that game. Makes it feel less like your actually doing anything because its more efficient to auto battle than to input skills individually

>Leaving out Mirage training and side elements, the story alone is over 100 hours long.
Doubt this, they said in that interview that WoFF is as long as a mainline FF story, mainline FF story is 40-50 hours long.

>this actually looks better than XV and VIIR
It looks good but don't get carried away.

See and tell me that's not edgy. Go on, I'll wait.

People keep bringing up visual style, why was Bravely Default okay? The main party members are modeled normally.

>This will outsell FFXV

The artstyle of the chibi characters reminds me of Puchim@s

you wish

>Faris
Day 1 purchase

No it won't, it won't even outsell Type-0.

>You just needed the right skills
Same could be said for any "difficult" JRPG. There's pretty much always a weakness to exploit in an enemy, you just have to learn what it is.
Going into FFXIII completely blind, I'd expect there to be quite a few moments where you get game over.

Oh shit, spinoff characters are in. Quick what other spinoff characters would Sup Forums like to see in this game?

Nomura is welcome to say that. Doesn't mean all the massive plotholes and multiple conflicting retcons can actually be fit into the original plot without ripping people right out of the immersion when their brain goes "Hang on, this shit was not fucking here before"

I can put up with Angeal, as the Buster Sword wasn't given any prior backstory, and I can put up with the Zack parts of CC since he wasn't given much backstory either.

But when you get into the REALLY stupid shit like Deepground and G-Files, Genesis being in the Reactor scene, Hollander and all that, the best thing they could possibly do is just forget it and never reference it again. It didn't fit into the canon when it came out and it still wouldn't today.

the list of dumb shit they would have to re-retcon AGAIN in VII Remake just to cram it in where it didn't exist before just goes on and on, Compilation was a fucking mistake and despite some of the new characters being "alright" like Cissnei, the majority of compilation is fucking stupid and i don't want it anywhere near Remake

fuck what nomura says

he didn't write FFVII and he should not have been put in charge of it, he is a fucking awful writer

...

>fuck what nomura says
Nomura was the base story writer on FF7, Nojima and Kitase both fleshed out his original story by mixing it with the lifestream concept that Sakaguchi came up with. Nojima also wrote AC with Kitase, he wrote CC and he's on FF7R along with Kitase. Kitase himself was the producer on the entire compilation and he was director on FF7 itself.

Bravely Default's artstyle was consistent, in the same way FF3 DS's "chibi" artstyle was consistent.

Everything was "short n squishy lookin" in BD, and they were designed well within that style. They did not look like Funko Pop toys, like these do.


>The main party members are modeled normally.
nope, they also turn chibi if there is a larger monster/character in the party.

>Nomura was the base story writer on FF7
Wrong.

>Planning sessions for Final Fantasy VII began in 1994 after the release of Final Fantasy VI. At the time, the game was intended to be another 2D project for the Super NES.[39] Series creator Hironobu Sakaguchi originally planned for the story to take place in New York in the year 1999, and as such, the original script of Final Fantasy VII, which was written by Sakaguchi, was completely different from the finished product. Tetsuya Nomura recalled how Sakaguchi "wanted to do something like a detective story." The first part of the story involved a "hot blooded" character named "Detective Joe" who was in pursuit of the main characters, after they had blown up the city of Midgar, which had already been developed for the story.[40] The final scenario was written by Kazushige Nojima and Yoshinori Kitase, based on the story by Sakaguchi and Nomura.[41] Masato Kato was brought into the project later and wrote three scenes for the game.

According to this, Sakaguchi wrote the story, and Nomura squeezed himself into sharing credit for tweaking it or something (nowhere does it say Nomura wrote shit, don't know why he is credited), and then the two actual VII scenario writers took over and made the game while Nomura was primarily just a character and monster designer, just like FFVI. that was the only role he was competent in.


>Kitase himself was the producer on the entire compilation and he was director on FF7 itself.
And most of the bad parts are from input by Nomura and Nojima, like Genesis

...

>mfw it turn out to be shit

>Wrong.
No it isn't.

Nomura and Sakaguchi were both base story writer.

Nomura created the actual original plot, characters and setting, Sakaguchi created the lifestream concept. Then Nojima, Kato and Kitase fleshed out the story as writers.

>Nomura created the actual original plot, characters and setting
No he didn't.

Yes he did.
Also see Read the fucking Ultimania and interviews.

I hope this crazy guy is in the game.

Why would he not be? Chibis and shortstacks are da bes.

Mah nigga

>Marche is in
Why did they reveal the final boss?

I don't care cuz you're linking a post I didn't make. Maybe-- stop me if this sounds crazy-- maybe more than one person sees this game as the fisher price FF playset that it is????? hard to believe i know

Why everybody are Timmy Turner clones?

Are those Puchis?

I am legit hyped for this.

...