It's not underrated. It's the worst. It looks like shit, sounds like shit, and is 90% long empty corridors especially late in the game.
Sebastian Ward
HoD isn't just underrated, it's legitimately the worst metroidvania out of all the gba/ds games.
level design is shit, the ost is nothing to write home about, it's just a painfully mediocre game with no redeeming qualities though wiht that said, it's still a better game than most of the indie "metroidvanias"
Liam Thomas
>worst >looks like shit Bait as fuck, kill yourself.
Adrian Harris
The only thing I that HoD did that I wish carried over to other Iga games was the forward-dash.
Mason Butler
What do you mean by fixing the color palette and getting rid of glow?
Eli Martin
It's at least better than Circle of the Moon, its predecessor. Later handheld Castlevanias blew it out of the water of course, but it's important to remember it in the frame of its release.
Ian Wright
Look at the other games you tard. Also stop cherrypicking images from your L337 romhack. Most of HoD is just empty bland hallways.
Liam Diaz
>underrated Castlevania >Not CotM
Jonathan Thompson
It was needed in HoD because most of the game is corridor filler you want to skip over.
Evan Cook
The problem is that the music does sound shit in the actual game and the graphics look bad in the actual game
I take it you never played HoD? By default the colors are oversatured to all hell with brightness set to blinding levels and main character as well as his friend-rival figure have disgusting glow aura around their sprites. It's technicolor as fuck.
Bentley Murphy
I get that. But it was still fun to dash like a maniac.
Justin Allen
>Later handheld Castlevanias blew it out of the water
The DS games were trash, though.
Elijah Carter
>l33t romhack Literally the only thing "romhacked" about this is removal of the outline glow from Juste and Maxim.
Everything else is vanilla visuals desaturated by 15% and darkened by 50%
OP, i booted this up yesterday, i came out of the hospital after a surgery, and i looked to play something, and booted this up from my rom list, it sure looked cool, i liked the abilities and stuff, it stood out to the other castlevania's , but this music? i thought for a minute it was gbc shit i was hearing.
Do you recommend this one?
Aaron Richardson
AGREED
Xavier Moore
>A GBA masterpiece
Jack Jackson
Why did people hate Dawn of Sorrow so much? Other than the garbage artstyle for the character portraits and the seal shit, it was definitely the best DS CV.
Dominic Cooper
Wanna know how I can tell you're underage and never grew up during NES era?
Cameron Gomez
My favorite as well. I like how the characters and story are pretty much copy and pasted from Symphony.
Eli Hill
Having played NES as a kid does not preclude having taste. Stop projecting.
Zachary Smith
This sounds good. What the fuck is the problem here?
Dominic Moore
>wah wah I can't stand 8bit music How does it feel to be underage tasteless fucks? You clearly never played the original NES Castlevanias either.
>as well I never said it's my favourite, just that it's underrated especially seeing how you can fix the colors when emulating.
Parker Garcia
It's just AoS 2.0.
Which isn't bad mind you. But it suffers from early DS game syndrome. By that I mean all the parts you have to use the touch screen.
But the castlevania i actually spent the most time on and enjoyed most was Harmony of Despair. Godamn i'd pay a lot of money for a pc port of that
Colton Gutierrez
>Shit taste The music compositions are amazing, you're the only one with shit taste, see and then kill yourself.
Just because you can't handle the fact that the music uses 8-bit like soundfont doesn't change the fact that compositions are way beyond anything NES could ever do.
Parker Sullivan
youtube.com/watch?v=TAz_4zHBT1M sounds miles better than the shitfest that HoD's soundtrack was Castlevania 1 was my first castlevania game too How does it feel to be deaf?
John Adams
Because it was generally a downgrade of AoS in every sense except for graphics. >Having to soul-farm for the best weapons in the game >Level and boss design is considerably more lacklustre >Most of the weapon attack animations are notably worse and slowed-down >Gimickly use of the touch-screen, particularly those shitty seals at the end of boss fights Having said that, I still liked it a lot. Considerably more than PoR, at least.
Joshua Martinez
I've likely completed more NES games than you. My first console was an NES and I played the first two Castlevanias to death (I had a friend with 3 but didn't own it myself). Don't tell me that music compares to great NES chiptunes just because it's low quality beeps and boops. It sounds like a shitty mobile ringtone from 2001.
Julian Peterson
>first can't remember if it was CotM or AoS but they did it better >second indeed nothing to write home about >third this is a remix, not the original track that was in the game. please don't do this. we're talking about the game's soundtrack and qualities, not about the remixes. it's also nothing fancy. it's bland and not at all amazing or anything. >fourth again, a remix. user please. literally every other castlevania game has AMAZING clock tower songs. HoD doesn't. >fifth again a remix but yes the original is a good song i agree i love this song but isn't the original from sotn? i could have sworn i heard it somewhere else before, and it sounded much better then.
HoD does not have a good soundtrack in comparison to literally any other of the gba/ds metroidvania games
user you are making me sad
Brandon Flores
Juste is also the most underrated Castlevania protagonist next to Reinhardt.
Maybe they should have released it for the NES if that's supposed to be an excuse for ass quality.
Aaron Nelson
i was wrong about the first, hod was indeed the first and it's a great song but you're still posting remixes and shit like fuck off and post the originals or piss off ya cunt
Christian Flores
Post the original Successor of Fate instead of a remix if you're going to argue about it being better.
Keep projecting even harder you cancerous faggot and see The first track is literally exclusive to HoD since it's the fucking main theme, try harder faggot, get cancer and die.
>indeed nothing to write home about LMAO
>remix Nope, it's the original midis extracted through the game with a better soundfont.
None of those are remixes, they are original compositions exactly the way they appear in the game, just with better quality samples for instruments.
Daniel Foster
I think the soundtrack is pretty solid actually, but the level design is easily the worst of the portable Castlevanias.
Henry Baker
>exactly the way they appear in the game, except not
Carson Gomez
At least learn what projecting means, and then find out why you calling anyone underage is ironic.
Lincoln White
>remix Which part of sample quality do you not understand? And HoD's samples are directly NES tier.
Parker Myers
As always, Sup Forums proves they're underage shitstains that only love to suck the SotN and DS games cock.
I hope every single one of you kills yourself.
That is all. I'm out of this thread now, enjoy eating shit since that's what you plebs do.
Ryan Hughes
The fact that you're comparing the music to the NES and not the SNES says enough. The GBA is capable of SNES-like audio, even including vocal samples. I want you to compare a few of these.
The GBA is WAY better than the NES for audio. Don't act like le retro makes it great.
Sebastian Johnson
literally all you do is go full berserk and max out your ad hominem skills motherfucker debate me fucking talk about what makes these tracks so amazing to you, when all the other games have much better soundtracks
Ayden Williams
>>Level and boss design is considerably more lacklustre >boss design Why do people keep saying DoS had worse bosses? All of them were far more interesting design wise, and were far more challenging fights than any boss in Aria (except Julius of course).
Carson Price
>this asshurt that no one likes his garbage castlemania
Jose Bennett
Mad as fuck.
Nicholas Baker
Most of DoS bosses were pretty cool actually. I dunno why people are calling them bad.
>That one boss who smashes the floor and you fight it while freefalling
Jacob Perez
>but the compositions themselves are amazing, it's just the low quality of samples that hurts it.
What the fuck no, you have it exactly backwards. There is no fucking composition to speak of, every track is dissonant as fuck.
Levi Adams
I don't think it's a terrible game but all the other metroidvanias shit on it. Like you said it looks like garbage unless you go out of your way to fix it. The music sounds like shit, the compositions are alright but that doesn't matter if it sounds like diarrhea ingame. And don't even get me started on the difficulty, SotN is piss easy but compared to this it's CV3 tier. The game is already easy as is but once you get the wind book, the game is over, you can just hadouken everything to death. If you've been stockpiling potions you can just spam hadoukens to his face while tanking his attacks and healing when you're low on HP. And stockpiling potions should not be an issue because the only threat in this game is the clusterfuck of a map you have to deal with once you get to the second castle. As easy as some of the other games can be (especially SotN and AoS), if you try to do that against the final boss you'll probably get your shit kicked in. It's a shame, I like Juste but his game isn't all that good.
Angel Ramirez
I don't remember a single challenging fight in DoS, to be honest. Even Menace and Abaddon were pretty easy. The hardest one was fighting Golgoth whilst underleveled, and even then that was only because of the boss arena was so tiny compared to the size of the actual boss.
Ethan Cruz
Gergoth, even. Golgoth must be something else.
Kayden Brown
That was the best. Probably the most memorable moment of the game for me was when I was punching its chest with the Kaiser Knuckle weapon while it was falling down. Puppet Master, Zephyr, Aguni, and Abaddon were pretty cool too. Harder=/=Hard. Aria's bosses were absolute jokes anyways.
Jace Hill
The true most underrated Castlemania coming through
Alexander Harris
I suppose. Most Metroidvania bosses were pretty trivial regardless, with the exception of certain OoE bosses like that faggot Blackmore. Also, that fucking Jiang Shi. Fuck that thing to death.
It's the most divisive, I wouldn't call it most underated.
Elijah Powell
A lot of people suck this game's dick almost daily, you might want to look up a definition of "underrated".
Colton Ortiz
Not underrated, but definitely the best. I'd actually say the most underrated on the DS is PoR. Nobody gives it the praise it deserves. Everyone who likes the DS games says they get better every time with Ecclesia being best.
Austin Rivera
>underrated user..
Aiden Miller
I'd say Ecclesia was the best handheld game of them all if half the game wasn't playing the exact same levels again.
Easton Kelly
Here's the most overrated IGAvania.
Henry Sullivan
Well, it's going to be that or SotN. They're overrated for good reason though.
James Smith
That game has a shit ton of love for it though. It's regularly said to be the best DS Castlevania.
I just realized recently, that game feels like they tried to redo Simon's Quest and make it actually good.
Charles Walker
Which one exceeds it other than Symphony?
Jaxson James
If we're talking underrated Castlevania I want to know if this is any good. Never heard of or played it, I do know it apparently has 2 versions and is a port.
Henry Bailey
It has best waifu too.
Josiah Sanchez
I agree on all of this especially the music, but the true most underrated Castlevanias are Lament of Innocence and Curse of Darkness.
Nicholas Cox
I played it a while back. It was pretty decent nothing special.
Nicholas Foster
Aria of Sorrow is the best Igavania though.
Brody Hall
>And the graphics are without a doubt best out of the GBA three ayy >especially after you fix the color palette and get rid of the glow. "it would look good if it wasn't bad!"
Noah Nelson
>I just realized recently, that game feels like they tried to redo Simon's Quest and make it actually good.
-Hub-village with wierd people who'll gift you shit -a series of monster-infested zones that aren't actually in Dracula's castle -Dracula is actually destroyed but needs to be revived and re-killed to fix things
Yeah, I can see it.
Mason Russell
it's just CV1 with better graphics and fancier music. So yeah it's good.
Nolan Allen
To be honest, the originals sound better than those
Anthony Davis
I'd say the only thing holding SotN back from being a perfect game is the slightly low difficulty. The rest of it's really solid. It's aged ridiculously well to the point where if it was released for the first time today it'd still be praised for its tight controls, gameplay and graphics. It's just a really solid game.
Having said that, there's been many improvements in the series since, most notably in the DS series, and the heights of the other games are better than SotN's. I think the main pro for SotN is that it doesn't have any particularly bad sections or glaring flaws (other than the inverted castle being tedious, but it's really cool that it exists at all). I prefer Ecclesia for challenge, gameplay and general quality but SotN is polished to a shine and a ton of fun. The DS games recycled sprites from a 10+ year old game and still looked amazing.
Connor Mitchell
I've been playing this game recently.
It's definitely not underrated. It's by far the worst Metroidvania I've played. The enemies are boring and easy, the art is dull, the music is forgettable, and the whole castle feels annoying and contrived to navigate.
Good try at being contrarian though, OP.
Andrew Moore
>it's just CV1 with better graphics and fancier music No it's not The level design sucks
Brayden Ross
no
John Flores
>better graphics Brown everywhere.
>fancier music If by fancier, you mean dated as fuck.
Thomas Barnes
Why does Simon look like a shemale dominatrix in that game?
Evan Myers
>the slightly low difficulty I agree with your entire post except this. It's not "slightly" too easy, it's WAY too easy. There are so many different ways to fuck the game over it's actually entertaining in itself.
Isaiah Wright
Being designed by Ayami Kojima can do that to you.
>you can just hadouken everything to death Not him but explain? Which subweapon combo with wind book gives that?
Justin Sullivan
I'll never understand what's with the hate for HoD. It was fun and mechanically was fine, sure nothing too special but it worked and it wasn't clunky like fucking CotM. And yes the sprites and music look and sound like shit but the art needed more polish and the music simply was too much for a weak 8mb GBA cartridge. The pieces themselves are really good.
>finding about soul steal >fucking soul steal >being able to nuke the entire screen and heal as long as you have enough MP >doesn't even cost that much MP anyway >you can "steal" the soul of inanimate objects too, like candles or those invincible stone skulls in the inverted castle
Sacred fist or whatever it's called, the one that makes you go ORAORAORA when you use it without spells. You throw a hadouken that does insane damage and goes through enemies too. Enemies that are big enough will get hit twice by it. It's way too fucking strong.
Christian Rodriguez
that's the problem, it was ugly as sin and the music scratched your brain it's like playing a great pc game in a potato tier PC at the lowest settings, you know it could be amazing but it looks like shit and detracts from your overall enjoyment.