Apparently we have reached a technological bottleneck

Apparently we have reached a technological bottleneck.
The way games look today will only marginally improve over the years.
At the current moment its impossible t make processors faster then they already are.
In fact only way it seams this is possible is to just put more in to a single machine.
But this makes them more expensive and consume way more power.

In fact the only way to make games look and run better would be to literally have multiple computers working on a single game.
So its actually possible one day you will have a Motherboard that supports multiple Multi core CPUs.
We already have Sli and crossfire technology which is essentially Tiny computers dedicated to graphics working together on a single goal.
And whats funny it actually doesn't make games run at 2X the Speed which makes this choice not exactly economical.

So are we currently at the limit of how good games can look wo forcing Sli and multiple CPUs.

Other urls found in this thread:

en.m.wikipedia.org/wiki/Quantum_computing
youtube.com/watch?v=g_IaVepNDT4
youtube.com/watch?v=ys0pnvlcKO8
advances.sciencemag.org/content/1/6/e1500031.full
twitter.com/AnonBabble

ok I ain't read all that but hear me out

for a game to look better it will not only require more tech, it'll also require more man-hours, feel me? either you need the most amazing procedural algorithm or you need to make a small world or you need to be AAA+ and will probably still lose money

>The way games look today will only marginally improve over the years.
2 lines in and you are already wrong.

This, though gotta remember the tools for creating good looking stuff are improving too.

But that's only if you want like, super realistic graphics or whatever. If you want to do stylish or aesthetically pleasing graphics over amazing in the pure technical side of things then that's still an option. Like, the Wii U is the weakest of all the consoles but it still has great looking games.

Hell, look at Xenoblade Chronicles X. On a technical scale it looks like a PS3 or even PS2 game, but the world is still vast and beautiful.

QUANTUM
COMPUTERS

That shit scares me for security reasons.

This

Imagine, every single atom in a quantum computer is like a processor

en.m.wikipedia.org/wiki/Quantum_computing

>A classical computer has a memory made up of bits, where each bit is represented by either a one or a zero. A quantum computer maintains a sequence of qubits. A single qubit can represent a one, a zero, or any quantum superposition of those two qubit states;

TECHNOLOGY

you have utterly no idea how a game is actually rendered

graphics are held back by horribly inefficient gpus. pcie 4.0 is under design and we have yet to have have a single gpu that can saturate a pcie 2.0x16 slot.

>We already have Sli and crossfire technology which is essentially Tiny computers dedicated to graphics working together on a single goal.

sli is nothing more than load balancing to get frames out to the display faster and more cpus will not help advance a gpu bound process.

Games dont need to look better

We reached a point of diminishing returns and I would rather have developers concentrate more on what makes games fun and less on polishing the face of a FPS protagonist

Quantum Computers aren't what you think they are, they're made for solving specific problems but will never replace classical computers.

youtube.com/watch?v=g_IaVepNDT4

We still don't have real-time ray tracing.

Classical computers were like that in the beginning too, just wait 30 more years and we'll have consumer grade qcomputers

This.

I play lots of older games with shit graphics because they're actually fun. Wish devs cared more about fun than graphics

>Classical computers were like that in the beginning too

Watch the video.

We just need to reach the next level: quantum processing. Unfortunately, it probably won't happen within our lifetime because of security risks

What I meant with that, is that they were used for very specific provlem solving too

youtube.com/watch?v=ys0pnvlcKO8

That game is beautiful, as long it doesnt show NPCs
There is plenty of space to move forward graphically

>Dev's face when they realise they can't just make games shinier any more and have to be genuinely creative

That's being very liberal with "used for specific problem solving".

This is completely different on a conceptual level.

>The way games look today will only marginally improve over the years.

People said this shit 10 years ago, it was retarded then, and it's retarded now.

>So are we currently at the limit of how good games can look wo forcing Sli
nigger dual gpu's don't even work in like 90% of the games on the market.

3d printing is happening in our life time, despite the security risks. Shit, just read about someone who made 3d printed ammo which protects the guns.

I bet one day the marketing team will come up with this new tech jargon which basically means you can SLI 2 computers for 8k gaming

Yeah and with that will come QUANTUM SHITPOSTING.

Just wait a few years

>So its actually possible one day you will have a Motherboard that supports multiple Multi core CPUs.

what are xeon cpus

OP you are full of shit, every 5 years people will post and think exactly what you wrote.

CPUs and GPUs will ALWAYS get more efficient and get better performance. It is just a matter of Optimization and Textures what maks a game look great.
Sure if you want every grass blade to move and every leaf to be blown by wind then you wiil need a lot of processing power, but that won't make the game look better...

How the game looks its all up to the developer and the game engine... The limit is always on the games themselves

>At the current moment its impossible t make processors faster then they already are.

No idea where you get your information but it's false information.
We are reaching the silicon limits but there are alternatives that we have access to. IBM has already made a processor with graphene, even though graphene may not be going to the mainstream, thats just one of the many alternatives.

Watch the fucking video idiot. The guy who knows his shit says they aren't going to replace classical CPUs.

QUANTUM MEMES, and you know what comes from memes? QUANTUM MEME MAGIC THAT PIERCES THE VEIL OF REALITY

How about focusing on ai

For now

why would I want a computer made of pencils

>Apparently we have reached a technological bottleneck.
>The way games look today will only marginally improve over the years.
or we could just start to learn how to program again

devs gotten fucken lazy, taking shortcut and relying on hardware rather than optimizing properly because of tight development schedules set by greedy publishers

Voxels would drastically change games. We would finally get proper destructible environments.

The write speed would be incredible, user.

Thid
Devs just can't optimize for shit, if they did, we would have games like Crysis 3 running on a GTX 750 at 100 FPS
One of the reasons for bad optimization is because the GPU and CPU market is only controlled by a handful of companies, and that will make sure someone will buy their latest shit to run the games

Remember back when people were SURE there would never be more than maybe fifty computers being used in the US, and that there would be no reason to find one in your average household.

Yes, in 1950

Dont worry, Shinra Corp. will do all the computing for us. All we have to do is enjoy the fun!

God fuck i hope this turns out to be true.

??????

No you are fucking stupid, games max out hardware so much even with HUGE optimisations like reducing cache misses (You'll never get this to 0 for AAA games running for hours) and threading as much as possible (There is only so much data you can seperate without having to sync!).

People like you are stupid.

i mean this shit has been said for years

fuck, I remember people saying this shit when the Wii came out because they knew their console wouldn't look as nice.

having the ability to render highly detailed worlds is great, but realism is not the only style.

Good, maybe developers will focus on improving AI.

...

...

We need less computing power and more artists

fuck, games like Dragon's Dogma already look gorgeous and run at 60 fps 1080p on a ps3

Just wait a few years

good maybe PCucks will finally shut the fuck up about "muh graphix" and devs will finally start putting gameplay first again

GPUs are getting better though. All the tech giants (Google, Facebook) are now hyping up deep neural networks running on GPUs (reverse image search, etc.), there are libraries for that now. It's time to create much better AI. I doubt anybody cares though, when you retards keep buying EA Sports: Le Pantsu Pokemon Adventure 2018.

>At the current moment its impossible t make processors faster then they already are.
there's only a few games that are processor bottleneck:
Dorf and arma being biggest.
And only because they don't have multi core support.

So you're wrong so fuck off and read a book.

just because a game is heavily stylized doesn't mean you can't make it look significantly better with more powerful graphics

just look at any pixar/disney 3d movie for example

You know that a GPU is a processor too, right?

I want good improvements in AI and Physics. I could honestly deal with less impressive graphics.

Your best bet is for console developers to give up trying to have their games look as good as their PC counterparts and focus more on FPS count, enemy numbers and larger, more reactive environments.

You know, things that make the game PLAY better, not look better.

EVERY SINGLE MEME ALL AT ONCE

i'm sure being able to bust through any digital security easily is far more disruptive than making a weapon and shooting people

You mean just like a GPU isn't a replacement for a classical CPU?
The idea that there's no way we could ever utilize that for rendering 3D graphics is just silly.

It was necessary to have highly efficient engine design before, as there were no cross-chipset API standards, and great visual gains could be made from small shortcuts. Now we have only two major GPU companies which coordinate to ensure adoption costs for their products are low, and enough processing power that major improvements to load balancing bring minor performance benefits.

Meanwhile, increased storage capacity and network rates means more content can be expected from a game, and improved design tools means it's easier to create content than ever before. Content is a selling point, so devs have changed focus from high-efficiency low-content titles to low-efficiency high-content, with hardware picking up the performance slack.

It's not that program design has regressed, but that the demand for high-efficiency programming isn't as high, so you see less of it.

Not sure if bait. Efficient voxel-based rendering would require creation of voxel-specific graphics processors. That means creating research, design, and a market advantage at a loss with the vague possibility of ROI. If voxels become anything, it'll take another few decades of academic projects before businesses take the plunge - like VR back in the 1980s.

Imagine voxel characters, you could give them bullet holes that literally form a hole in the body, or severe a limb exactly from the angle you slice it and have blood gush out of the veins.

>I don't know how cpus work the post
neck yourself my dude

>blaming "pcucks" for only caring about graphics
>meanwhile every console thread on Sup Forums is about graphics in uncharted, driveclub, bloodborne
>meanwhile consolefags buy entire new consoles just for resolution upgrades

the hypocrisy is strong in this one.

i never thought i'd like a walking simulator but that game is fucking beautifully done.

He's autistic and retarded but he's kind of got a point. Computers became more common because people found new applications for their computational power that was not considered beforehand, not just a magic technology level up like he seems to imply.

For gameplay to come first they need to stop using gamepads and stop appealing to casuals.

yeah and it's pcucks in the threads talking about muh grafix

Why is this board so fucking stupid? Watch the video. You don't know what a quantum CPU is.

I thought he meant gpu which is fair enough but he meant CPU
Moore's law is about to end early next decade or so but op is still a faggot.

this so much. Retards seeing the world quantum and shitting their pants
that's the point thought. They aren't very good to make 3D graphics. The GPU was invented exactly for that, but it doesn't override the CPU.
Quantum expansion card (or other type of circuit that does similar calculations that don't require cooling at ~0K) could come in hand to improve videogames by making pathfinding and AI less demanding

(you) \^-^/

>At the current moment its impossible t make processors faster then they already are.
that is not true, they are making faster, smaller and more economical processors all the time. I even say a prototype for a micro cpu that was as powerful as an i7, so soon our smartphones will be able to play games in PC quality.

Nah, we just need to start teaching kids how to code in gradeschool

>´hurr durr i watch vidio so i know errything

Quantum PC's don't work like regular one, they barely have any software for them and we barely know how to program them.

Unless you want a fridge sized nitrogen cooler to keep a quantum PC running in your room, you can forget about it. They won't be replacing normal PC's in any forseeable future. We'll have GAI before we have quantum PC

This same tired old whining was around even before we had advanced physics or enough memory to remove load times.

If the world had listened to you pathetic whiners we would have inferior gameplay possibilities today.

making things smaller does not mean they are going to make faster cpus

No you are dead wrong. There is still MUCH to improve in graphics and physics. A lot can be gained simply by stronger and more efficient hardware, and a lot will be gained by new techniques being researched and developed. There's always new shit being discovered.

Don't give me that hurrdurr the technology won't improve significantly anymore. That's flat out bullshit.

Also games still look like shit, however impressive they may look relative to what we are accustomed to.

>Unless you want a fridge sized nitrogen cooler to keep a quantum PC running in your room

Watch the video.

Thanks for the video.

>(or other type of circuit that does similar calculations that don't require cooling at ~0K)

Graphene is where technology is going to go because IIRC it's a superconductor at room temperatures.

This.
NES power can be contained in a microscopic chip. It's horrible, whenever I try to play SMB I need tweezers to insert the tiny fucking cartridge and the micro NES still has the same horrible graphics it had back in the day.

Fuck technology, it's all a scam

Gamepad completely erases the aspect of targeting and pointing at things, and consequently severely limits them.

Aim-assist objectively dumbs down gameplay.

no one is taking advantage of whatever your gameplay possibilities are

for the past generation it's been the same call backs to older genres

working with constraints makes better more focused gameplay that's why the ps2 was so good

Read what a quantum computer is. From shit written by actual experts.

I've also watched a russian made video where they had a cargo container destroy entire US army.
That doesn't mean russias army is worth shit.

FPS and TPS aren't the only genres sweet summer child

Watch the video.

>le ebin I watched 1 video made for retards which means I'm expert episode

Watch the video.

Even when you play RPGs you only have lists and have to navigate on the stone age arrow keys instead of literally just pointing and clicking like... wow, as if you were using your own fingers.

What kind of a moron even came up with this idea? It would be like using smartphones with analog sticks.

>picture
How is that terrifying? Are they making fun of the game or what?

What people should be hyped for is light-based transistors.

This.

There's also the fact games are still only designed around single thread technology, so modern CPU's aren't being utilised to their maximum capapbilities.

The actual speed of the processer isn't so much of a problem, as we can get around that by increasing the number of cores, and improving multithreading capabilities.

Then there are software/driver improvements being made, with DX12 and Vulkan to become more mainstream from Q3 2016 onwards.

The basic premise of the thread is retarded, there's still room for improvement, etc., but some points in this thread got me thinking.
Why are games still developed almost entirely by one studio? I mean it's just getting more and more expensive to make good looking games. It requires more manpower, more time, more of everything.
So why not outsource some of the work? Kinda like what's done already with engines. Shouldn't there be a market sooner or later for specialized studios who do nothing but build models, effects, lighting engines, physics engines, animations, etc.
So that developers would just buy what those studios have in store or order custom things if necessary to quickly build a foundation for their game without having to make everything, from the dirt on the ground and the crates in the alley up to the buildings and physics of the world, completely by themselves. They'd basically buy the frame from someone else and build around it.
It would definately save a lot of time. All it would need is a standarized basis which allows a certain degree of modular game development.

>watch le video!
You literally don't know anything about quantum computers you fucking tard, that video is not the be all end all of quantum computers.

superconduction is not necessary for quantum computing, the low temps are necessary to uncover the quantum effects. But you can do something similar using analog electronics to mimic the qbits at room temp, with standard electronics. Only size wouldn't be as good as qbits. advances.sciencemag.org/content/1/6/e1500031.full
it's called the memcomputer
Anyway superconduction at room temp would instead be fantastical for every electronics, since it would make miniaturization less demanding. Right now to add components to a computing device we need to make the component smaller to avoid power loss, we cannot stack vertically a lot because power dissipation fucks cooling up.
If power dissipation fucks off the sudden jump in computing power would be sweet

Watch the video.

>superconduction is not necessary for quantum computing

I know but I was saying where the general tech for CPUs was heading.

>Anyway superconduction at room temp would instead be fantastical for every electronics

Graphene seems to be a literal wonder material. Faster CPUs and space elevators, what more could you want

>That doesn't mean russias army is worth shit.
/k/ here. It actually is quite decent nowdays.

With goty going to witcher 3, this isnt going to change soon