mine crashes when I try and load a level with a 780 on win8.1
Doom
>60-80FPS maxed out at 1440p on a 970
not bad, shame that its not a game with shit tier anti-aliasing using vulkan like TW3 which forces you to downsample in order for it not to be a jaggy mess
its a good looking game when you run it at higher resolutions
It doesn't have exclusive full screen
What's with DX12 & Vulkan lacking this? i want less input lag
If better anti-aliasing fixes whatever the fuck is going on with the alpha textures on grass and foliage that occupy about 80% of the surfaces in the game that's something I'm going to have to see to believe.
it doesn't give you less input lag in dx12 and vulkan
He didn't say it did.
In fact he's implying the direct opposite - that currently DX12 and Vulkan have higher latency, as most everything for both APIs right now is missing exclusive fullscreen mode and is instead running as a borderless window
OPENGL: UAC LOOKING AT FIRST GORE NEST - ~73FPS
VULKAN: UAC LOOKING AT FIRST GORE NEST - ~110 FPS
GPU: RADEON 390 8GB OC'ed @ 1070
CPU: i5 2500k @4.2GHz
EVERYTHING AT ULTRA SETTINGS 1080p
Does it work with SLI/Crossfire?
Is the demo supported too? I might take another stab at it with my 760.
>those big meaty hands
This game features 85% of my fetishes