so i just downloaded Horn of the Abyss and sweet baby jesus this feels actually really like a great add on. everything ive seen so far is pretty sweet even through i dont get why they changed the look of some units like the pikemen or orcs.
if you guys love homm3 you should really try it for yourself
>Necropolis would still have the shitty grey with green aesthetic as in Ubisoft version And nothing of value was lost.
Henry Bailey
Post your favorite >Town >Creature >Spell >HoMM game
Leo Watson
Necropolis Lich Implosion 4
Mason Brown
I love all the quality of life improvements like showing the range of numbers for wandering creatures instead of just saying something like Throng or Lots, and the updated damage tooltip showing estimated kills saves a lot of time. I'm not happy that they nerfed Necropolis into the ground, so I still go back to vanilla whenever I want to play them and mass skeletons. Is there any way to get the tooltips into regular Heroes 3?
Grayson White
Necropolis Master Vampire Mass Haste/Slow 3 and 4 equally
Joseph Martinez
>Castle >Faerie dragon >Prayer >3
Matthew Edwards
Are you talking about some mods or what?
David Richardson
looks like 4
Christian Turner
>inferno >troglodyte >scuttle boat >heroes 4
Benjamin Reyes
yeah, Horn of the Abyss
Ian Barnes
HotA is great. Shame that Kronverk, Cathedral and the Alternate Units will never be added.
>Post your favorite >Town Fortress >Creature Basilisk >Spell Dispell. Fuck magic. >HoMM game Basically tied between 3 and 5 But 5 has no Basilisks and Fortress, so 3.
Evan Barnes
>tfw got a cloak of undead king built in week 2 of a random map with a necro starting town
Shit was bonkers.
Lincoln Lee
It's slightly different. They replaced the shitty cyborg zombies with armored robo militants, which is a change for the better. Grunts/Mercenaries are still there, just with updated sprite that doesn't look like Orcs. Pyromaniacs are still there, just with updated sprite that again doesn't look like just red zombies. Stingers are still there with updated spite. Jump trooper minotaurs are still there. The only units they truly replaced are Juggernauts and Tanks. Tanks got replaced since original are just naga bodies frankensteined to tank wheeltracks, their replacement is brainsuckers. And Juggernauts (aka frankensteined Bone Dragons with robotic parts) got replaced with Dreadnaughts which fill the same role but actually have unique look.
Generally the entire goal behind their changes was just get rid of the shitty hastily put together reused assets that original Forge had. Those blatantly reused frankensteined units from other factions just looked like shit.
Owen Hughes
well sheeit i have to try it
Henry Reed
Here's original Forge units and lineup, just look at those blatantly reused assets. It's obvious it was hastily thrown together and wasn't actually finished.
Andrew Hall
What the fuck my picture got eaten.
Michael Fisher
rampart to hard to choose honestly i like so many implosion/haste 3
Benjamin Morales
And here's the VCMI forge.
Tanks got replaced by those Brain Suckers and re-tiered to Tier 4, while Jump Troopers got re-tiered to Tier 6.
Rest is basically original concept untouched just with better and unique sprites.
Jonathan Hall
How do we save Homm? Which studio should buy off the franchise from ubisoft?
Evan Wood
So is 4 worth playing? I already got it from gog somehow. Any good mods for it?
Justin Parker
Nobody will buy it since Ubi will not sell it.
Michael Reyes
>How do we save HoMM We can't. Even if the next heroes game sold 5 copies Ubisoft would still keep the IP and HoMM will wither away into obscurity like mainline MM.
Gabriel Cooper
>Tier 7 unit is dragon golem from IV
Charles Thomas
There's the Equilibris balance mod for it, though you might wanna play vanilla for a bit and see which you like better.
4 is pretty fun as long as you're not expecting it to play like 3. It tried a lot of cool new stuff, though it didn't execute everything as well as it could have. The dwelling choices could have been awesome if they had been balanced and not almost always no-brainer choices. Caravans were really awesome and mostly replaced the tedious mule heroes that only ferried units around. Having heroes as units was cool but unbalanced as fuck. I also liked the class system, but it was pretty unbalanced too. I really loved that virtually every creature gets a special ability, and that right clicking gives useful information on just about everything in the game, unlike heroes 3. It's really nice to know exactly what an artifact or map building does, or what a special ability or stat does.
The battle system is probably the hardest thing to get used to, the grid is unnecessarily tiny, retaliations happen simultaneously with attacks, and ranged units retaliate against other ranged attacks.
>HoMM game Heroes 3 complete, with 5 + alla ddons being a close contender
Owen Thomas
I have the HD mod for heroes 3, but I don't have the auto battler/quick split stack stuff. How do I get that?
Joshua Nguyen
Are they worth playing? Writing seems good.
Christopher Mitchell
enable HD+
Levi Thompson
How do I do that? I went to scenario settings and "more options", but all I see is the chess timer.
Lucas Lee
Dungeon Power Lich Chain Lightning 3
Charles Davis
They're alright.
The first one has good writing, the others are entertaining but nothing special.
Tyler Hughes
Wait, if you mean on the launcher, it's checkmarked.
Jonathan Davis
It's in the HD mod launcher
Jayden Hall
if you like homm campaigns, sure the story is mildly interesting the first few are kinda easy since hero transfers and gets pretty op after a while, but later ones are pretty brutal
Ethan Powell
It's checkmarked in the launcher. On the webpage it shows a bunch of option in the "more settings" in the scenario page, but I only have the chess timer. Unchecking the HD+ in the launcher removes the "more settings" entirely, so I know it's actually enabled...
Robert Richardson
>>Town Dungeon >>Creature Any kind of golem >>Spell Disrupting Ray >>HoMM game III
Dylan Cook
Only time I completed HoMM campaign was the half undead guy's in 4. That one was fucking awesome.
Otherwise, nothing but random maps.
Owen Thompson
It was going to have the same setting.
Jaxson Rogers
So what are your favourite random map templates in 3 besides the super overplayed Jebus Cross?
Wyatt Rodriguez
You mean NWC
Camden Garcia
When you go to the settings on the adventure map do you get an option for quick combat?