Inside, what's your take on the story?
Inside, what's your take on the story?
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Arnt Jensen said that the plot is deliberately opaque. That if you feel like you have a firm grasp on it then he did something wrong.
so it's basically an autistic art project?
Boy was controlled by Blob, Blob was used by the upper class to control the mind slaves (which they cloned as seen when you drop some out of the water which weren´t grown completely so they look mutated).
Blob couldn´t take it and just wanted a way out (death is fine too) so he used some of his power to control red boy to get him out.
As for the other shit (flooded districts, water girls, energy blasts) I have no idea
Yeah, the water, water girls, sonic boom waves had me confused too. other than that, this^
water girls are out of scandinavian folklore, I think, maybe some of the other funky shit too
the alternative ending makes me think the player was literally in control of the boy, in that when he unplugs the cable, you as the player lose control because you unplugged your controller or something like that, also in some scenes the boy is in a test chamber like environment where your view of the boy is from the control room
Another lets explain nothing so people debate it online for free marketing game.
Isn't that half the fun? Like LOST.
it's a shame, I like the idea of pretty abstract shit with very logical explanations once you start making sense of it
making a piece of art that´s open to interpretation is fine. I get the problem people have with it like wanting an explaination, but it´s still a valid way to craft your art.
2001 is one of my all time favorite movies and I don´t 100%know what stanley meant with it, but I can have my own thoughts and theorize about it. I think that´s worth something.
...
any way is valid, fucking meaningless
it would just be a lot better if there was some explanation that makes you feel like you've reached nirvana because of how much it makes sense
Comparing the ending where you are still alive but are a giant hideous monster and kinda dont really know what to do next (roll credits)
the alt ending is saying "fuck it" and just killing himself. The plug was the life support to the blob in the water. The moment it killed him it killed the boy.
Water girls might have been failed experiments, but the fact they didnt explore it all that much kinda disappointed me. I wanted to see how they interacted with you after their failed drowning attempt. Also why did it seem you were more frail than the other husks, who could fall from great heights and still be fine but if you dropped more than a story you were dead. Maybe Red shirt was incomplete and broke out before the process could be finished (like the drowner girl accidentally giving him underwater breathing abilities by pure luck)
No one fucking knows. I hate shit that is so vague you can't form any reasonable theories.
And usually the creator has no fucking idea either, so seems lazy as shit to me.
I'm pretty sure the flooded areas were failed first experiments. The area the blob is in that everyone is running to structurally looks the same as the very first massive water filled area you crash into with the sub.
yeah I was hoping it was vague but that there was an actual explanation, seems that it's the creator being a lazy fuck
why did the boy die from that though?
why did it happen immediately?
why did the blob need life support at that point?
how could the boy do it if he was being controlled?
I'm sure denmark has it's own version of it too
It was some kinda Holocaust shit
the boy was running from it, finds the human blob and instead of a monster he sees a trapped animal, he tries to save it and instead is consumed by it
Being Vague with no explanation is just boring and unsatisfying, I don't know why people like it so much
yeah I bought it just because IGN gave it 10/10 and I beat it in one sitting, expecting some huge amazing reveal or something, then it just fucking ended
>Being Vague with no explanation is just boring and unsatisfying, I don't know why people like it so much
I have no idea either, man. A story full of "what does it mean?" ends with "we won't tell you" and people eat this shit up. "OMG, the ending was so deep, I liked the part where they didn't reveal the mystery, really makes you think!"
I imagine the blob was used somehow to create husks to do menial labor and other things, seeing as it was revealed the boy was a husk but incomplete so the blob could control him like a puppet. The way people and animals reacted to him it seems like its fairly obvious to tell whos a husk and who isnt despite the graphics making not showing facial details. Maybe the plug wasnt life support but a way to kill the blob in the tank how exactly I dont know. One of the plugs in the game showed that it seemed to irritate dogs though. Perhaps the little balls you destroyed throughout the game acted as some sort of antennae to the blob, making him a power source but unable to control husks, and when you destroyed all of them you didnt kill the blob but disabled the network.
Who knows really.
To follow up on this, it might even be possible that the boy had developed some individuality of his own seeing as the blob made swipes at him while he was attempting to free it before eventually grabbing him and consuming him.
Maybe the boy wasnt a puppet, but more of an offspring to the blob that heard the call to free it?
still just as many holes
but it's fine, as it seems there is no actual comprehensive story to it
The atmosphere is 10/10. Gameplay is alright. Story could have been great but instead they went for the 2deep4u cop out.
the thing I disliked about it was how they went with almost black and white graphics for the atmosphere
I really liked the cancer analogy metaphor I read on reddit
The boy/blob are cancer, and the facility is the human body, and all the stuff trying to kill you are different kinds of treatment.
I wish we learned a little more about the world other than "it's a giant science lab full of crazy shit because lol science"
That worked fine in Portal because it's nonsensical and funny, but doesn't really work in a serious tone.
I like it, but it doesn't explain why people outside the facility were being rounded up
On a second note, I really enjoyed the scene where you had to pretend you were a drone in line and you had to synchronize with the rest, did tension a lot better than most games do these days
2001 was vague and nobody knows what it's supposed to mean, but it's still one of the greatest movies of all time. People like having their own interpretation of stuff.
Your explanation makes the most sense, there's no reason the boy would know how to or would want to get into the tank without this being the case.
Kinda wish it had a happier ending for the boy though.
Only thing I don't get then is why is the blob latching onto him as he unplugs it and then seems to consume him.
2001 was more than just a vague buildup to nothing
Teenagers please leave
seriously I don't get the appeal of having a vague story that is vague to the creator too
Actually it was.
If you have absolutely no context, the ending can just be boiled down to "brightly colored flashes, Dave is getting old for no reason, monolith appears, and then suddenly space baby"
Without context that ending could totally be a buildup to nothing.
>It's another "Sup Forums doesn't understand interpretive art" episode
You faggots must have the worst music taste because anything somewhat abstract is 2deep4u
The vagueness doesn't bother me.
It's the seeming build up that leads to only more questions and no real answer.
Story writing 101, don't tell your audience the whole story.
This doesn't mean don't tell them fucking anything, you're supposed to give them about 80%.
Don't go on a board that consists of mostly twenty-something year olds and expect them to understand basic art. Everything is pretentious to them.
>This doesn't mean don't tell them fucking anything
Except you're told quite a lot
It's the next step of human evolution. This can be determined with context clues in the movie and it's explained right out in the novel. Terrible example to use.
eh fuck you and your I'm above of everyone because I'm so deep shit
I wonder what the upside down water stuff was about
Even though I agree the vagueness != bad storytelling, 2001 is not vague at all. Just very stylistic/minimal.
what was your take on it hades?
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here's something for your taste you fucking aspie
Inside felt like a evocative piece rather than something with specific meaning. I loved it even realizing that there's probably not just 1 substantial reason behind the imagery or the world. It's great.
Blob wants free, makes boy come free him by controlling us. Alternative ending is boy pulling the plug on the system that connects us to him so he goes limp.
Some humans are against the blob ever being contained.
Literally the end.
It's not complex or deep and reading more into something that doesn't exist is retarded and it's what the creator wants you to do.
Like at least with stuff like dark souls, it feels like theres a complete script but certain parts are omitted to make you wonder the truth of things. With this there's just random stuff everywhere and is like "Okay, try and make sense of THIS"
Environments were cool though.
oh I must say I quite agree to the fullest extent with your statement
:(