why the fuh does Aredesh have an accent?
Why the fuh does Aredesh have an accent?
flavor reasons like how there's a guy with a british accent in the thieves' guild and scotsmen, mobsters, and beaners in fallout 2
the british accent is faked though
Shady Sands are the descendants of members of vault 15, a vault to designed to house a shitload of contentious people from different ethnic backgrounds. After they were released from the vault they split up becoming the Vipers, Jackals, Khans and apparently all the people who actually got along and didn't want to murder everyone founded shady sands.
Because nobody speaks English in California.
I suggest Reading comprehension 111, most community colleges offer it and fall registration is right about now.
how come Tandi didn't have a discernible accent? you'd think staying in the vault and being around her father would rub it off on her
On the contrary, she had a superstrong cali accent.
and then she gets a southern accent in fallout 2.
fucking piece of shit censoring yourself
you might as well go and get fucking raped you fucking pussy
If I remember correctly, Fallout 1 only takes place eightysomething years after the bombs fell, and Aradesh has to be in his fifties at least. If his parents were born just after the bombs fell and his grandparents were fresh off the boat, it's plenty possible in combination with .
literally it's okay when chris does it
/thread
Chris Avellone didn't write Fallout 1.
He had it from birth and was an American immigrant.
I know old people in their 80s that have been in this country for over 40 years and have accents much thicker than his.
>"leave now while you still have hope"
why was talking to the master so depressing
Master's in a pretty shit fate since he can only order people around. He can't go outside or anything and bears the burden of securing humanity's survival (from his perspective).
You might've gotten absorbed into his flesh collection or something.
you know shit.
He's right. Go look at some credits if you think he's wrong. Chris Avellone's biggest input on Fallout was Van Buren which unfortunately was never released.
Every old person develops a southern accent though.
but Van Buren was essentially New Vegas. That's why it's so good. They've spent over a decade contemplating that game. Dence the small dev. cycle.
No it wasn't. If you've read anything about Van Buren you know that is false. All they did was adopt some concepts from Van Buren and put it into New Veags.
and a lot of pip-boy related concepts weren't possible due to
>an abortion of engine
Don't forget the rival party that would go around other towns completing quests if you took too long, the matriarchal faction that would fight with the caesar's legion, and other cool shit we'll never see in Fallout.
>All they did was adopt some concepts
"some" is an understatement imho, although I know that what I've said earlier isn't completely true.
>believing that black isle cucks were capable of pulling these things off
get real son
not every dev team is as incompetent as bethesda
yeah, cause the games from interplay/black isle/troika/obsidian are known to be technically competent.
go die retard
Fallout was
Icewind Dale was too
Fallout 2 was done in a year and had more than double the content which is impressive.
unpatched those games were unplayable.
those 2 ideas you named sound shit, though. that vehicle is pretty cool however.
People love to give Bethesda shit, but at least community patches were not mandatory for their games.
FO3 pretty much does, yeah. And it's still a shitty game no matter how many patches and mods you use.
>FO3 pretty much does, yeah.
no. it sold like hotcakes on consoles, there's no com. patch there.
>consoles
>FO3 pretty much does, yeah.
>never heard this complaint
>must be what they're talking about over at rpg codex
are codexfags worst than r/gaming?
>redditors love FO3
not surprised at all.