Replaying GTA V.
What the fuck were they thinking with this?
Replaying GTA V.
What the fuck were they thinking with this?
>Replaying GTA V.
Why
>help michael hang the underwater christmas lights
With what, OP?
I don't understand.
I don't even remember this part.
>Replaying GTA V.
What the fuck were they thinking with this?
You have to cut this underwater gate to break into the place making nerve gas, supposedly.
You just hover over every green dot and hold the trigger.
It's just an oddly bad minigame. Like they thought it would be cool or something.
Why was GTA V filled with so many shitty one-off mini games anyway?
I don't find it odd at all.
Why the fuck would you replay such a bland game?
I don't see the problem with this, OP.
Are you saying it's hard?
Because you would have bitched about lack of depth otherwise.
every gta loves to have one-off things
like picking up the trash in 4
No I'm saying it's a shitty tedious non immersive mini game tacked on for no reason.
Not OP but I did this mission for the first time a couple days ago and I feel the same way. It's boring and takes way too long. They could've just put it in a cutscene.
Otherwise you faggots would have shat on the game for having generic missions.
Would you rather just wait around doing nothing while one of the NPCs does it?
I'd rather it be a short cutscene. No need to show the whole thing.
>Sup Forums is one person
>I'd rather it be a short cutscene
Great, so then Sup Forums would instead be crying that it's a movie.
No you idiot. It's simple but mindlessly tedious.
Thank you. At least someone understands what I'm saying.
I was going to ask what the fuck they were thinking with the entire single player campaign, but I already know what they were thinking: "the players need a tutorial for GTA Online."
I've already replayed it twice, AMA
I think other games such as Last of Us and the upcoming God of War are more up your alley.
It has a high focus on cutscenes which you seem to prefer over gameplay.
I still never touched this game?
Is it good?
The cars automatically flipping over is a bit odd
Damn GTA V was bland. Talk about a game that had so much to do; but gave me no motivation to do any of it.
I really enjoyed the first couple of hours of the single player campaign but I became uninterested so quickly.
Also, mindless tedious minigame aside, I did actually enjoy that mission. However most of GTA V felt like it was going for a more cinematic approach. Leeching off of other titles for Oscar Bait.
Yeah it's good. Do you just not like GTA in general?
I thought you would be able to hunt shit in the wild. Nope. Just in the one area.
>having one tiny cutscene instead of a shit tedious braindead mini game makes it a movie
The cars also explode alot.
If your car lands on its back or sides from any sort of height it will explode instantly.
I never liked ghetto stuff in video games and movies. I enjoyed vice city, iv and SA though
it's good just not worth $60
>>vice city will always be best
Because they wanted to give the player something to do so the heists didn't feel like complete instruction following simulators.
then play it, it has the least amount of ghetto
but if you played through SA, you can handle all the ghetto GTA has in store
just dont buy it at full price at this time
I don't think this was a heist technically? It's from the FIB guys, I didn't pick the crew or the plan.
Yeah the wilderness just sucked, all those shitty barren hills that you can barely walk on before tripping and dying. If they just shaved off those tiny insignificant hills and instead put forests in their place it would've been way better.
It was a heist without the planning portion, but everything else was heist-like.
Well shit dude.
If you make up the definition...