Remember when almost every MMO required a monthy suscription?

Remember when almost every MMO required a monthy suscription?
Remember when MMOs games where alive?, what happened?

ugh yeah? I remember playing them yesterday.

>monthly sub
>good

No thanks would rather it be buy 2 play unless they actually release new content EVERY month.

Remember when Sandbox MMOs weren't extinct?

...

>Nobody plays MMORPGs for the RP aspect
>game effectively "starts" at max level, leveing exists to keep people playing for massive amount of time via grind
>MOBAs get popular
>all the instant gratification of max level MMO play
>elo/ranked ladder systems keeps people playing for even longer than the finite grind of an MMO

>Monthly subscription
>You have to resub if you quit, which is exactly like buying the same game for the same prize.
>Meanwhile, an actual game can be bought once for infinite replayability.
MMO's are fundamentally shit no matter what format they are. They should be outlawed in every country.

I miss Vanguard

what game is this? It's really colorful

...

As much I love XIV, god damn it goes nuts on special effects. 90% of the time you can't even see the boss beneath all the explosions and flashyness.

sow pls

You can turn them off, I had to turn team spell effects off for t8 a long time ago, don't think I ever turned them back.

I think the general gaming population is more in favor of games where the only MMO aspect is the hub area where you can be with friends and then you go out and do shit with them in instances. These MMO's that boast about their combat system or how you move around the world really doesn't amount to substantial content or justify being an MMO.

I figured that once a games Community becomes "competitive" it's turning to shit.
Mmos are played for the game itself. You Grab some friends and start doing your shit, Talk to strangers and figure the stuff out as it goes. Now it's all about minmaxing Stats and reaching some Gold Standard build.
I guess the reason that in a seemingly endless Mass of people you want to stand out. That's also why low Population mmo have way better communities and overall feeling.

You have to find a game that has enough players to meet new people every day but not so much that others can't remember your name wen your paths Cross again.

>>Nobody plays MMORPGs for the RP aspect
The first thing I look for in a new MMO is an RP community.
I know it's autistic as fuck, but I find it fun.

>That's also why low Population mmo have way better communities and overall feeling.
this
just look at games like GW2 or TESO

>what are graphics options

Sub MMOs should go and die for good, like they almost have. They charge you shit ton every month on top of all the expansions and whatever else.

Between expansions, what do you get for your monthly money, besides access to the game?

Shitty patch or two, that's what.. Any actual content will cost you more.

I feel like other games took the mechanics of what made the MMO unique (large persistent worlds, character progression/customization, specialization, crafting, skill trees, questing/dailies, etc.) and saturated the shit out of those mechanics in everything else. That's why when you go back to an MMO, it feels like it's something you've already seen before.

It's just not special any more. Plus, stagnation in terms of class/quest/raid design adds to further disenfranchisement - MMOs have literally hit their ceiling

FFXIV does good with their patch cycles. Only takes 3 months for a major patch and you get a mini patch every 3-4 weeks that hotfixes things or add events or more content.

Meanwhile MMOs like WoW or GW2 take forever to release actual battle content. It took WoW more than a year to go from 6.2 to legion prepatch

MMO's became a niche interest game genre

now they're just MO's

Well, it's more understandable with GW2, since it's buy-to-play. You don't need to toss them extra $15 every month.

Not to mention living story chapters are free for limited time, just need to log in. (Something ESO should do as well)

>Millenials are greedy and dont like pay $$$$ by digital games
>Modern MMO are shit, everybody force the idea of +9,999 attacks and lasers shows (see )

All those things you listed are what makes an RPG unique, you can have all of that in single player games.

FF14 seems to be the only one doing it right at the moment. I think a lot of it has to do with the fact that they failed so miserably at launch, that there's actual effort put into their product.

Meanwhile WoW is content to be mediocre or even shitty because it's the top dog.

>what is critiquing the default settings

>tfw you expected the division to become your next big mmo obsession

Iktf. I was super hyped, but the game footage that came out during the last few months before release killed all motivation for me. I know it's Ubisoft, but deep inside I hoped that they would deliver.

How do you make friends in MMOs?

Play as a female character.

Get groups for things, talk to them and shit. Join a guild. Conceal your powerlevel, don't be a fag. It's not hard.

I completely agree with you, except
>That's also why low Population mmo have way better communities and overall feeling.
Speaking from experience, RS had a much better community back when it was big compared to now. Do you a theory why that is?

Is XIV the most brain dead MMO ever made? Not a single raid boss on any difficulty has ever had any challenge or unique mechanic. Shit is fucking horrible.

>Conceal your powerlevel
Why would you do that? You're playing an MMO, there's a high chance anyone else you talk to is just as much of a nerd as you if not more.

People realized the gameplay was boring garbage and moved on to good shit.

Twitch and maximum cancer meme streamers who bring in the shitters by the bucketload, probably.

Just remember that if they spout a meme even once you don't ever ever ever want to talk or befriend their disgusting ass.

Holy fuck no. Mmos are the most normie genre next to console fps. If you're not playing some small private server, you aren't going to make friends if you're the typical sperg ledditor that is on Sup Forums still. You have to pretend to have social skills and not just meme all day.

So many broken promises, some many crushing disappointments
>Aion
>Vanguard
>All Points Bulletin
>WOTLK
>Star Trek Online
>LOTR Online
>Everquest II
Paid full price for all these games at launch
Rip me. Best was APB. They deleted it from steam and never gave anyone their money back. Relaunched it as FtP a few months later and pretended the initial launch never happened.

I still play Aion. That screenshot is pretty old.

Build a time machine.

Initiate conversation. Ask if people want to team up. Socialise.

I started playing Tree of Saviour this morning for an hour, it's better than I was expecting honestly. But like... playing it made me realise how a lot of "Action" MMOs aren't that great. Like, no one says Tree of Savior is an action MMO even though you spam skills and jump out of the red attack area like in most of those games.

I also like how even though I'm going for a purely supportive cleric build, my damage isn't completely useless. It's not great, but its decent enough that I don't need anyone to hold my hand for basic grinding/farming.

I really want to try and get into Eve online. Anyone provide some new player help?

>Remember when almost every MMO required a monthy suscription?
When exactly was that?
I was bonkers for MMO's my entire teens, never paid a penny to a sub.

>what happened?
The goyim awoke from the eternal grind.

>Level cap is 10
>Spend 2 years reaching lv10
>Devs raise cap to 15
>At least I've gotten two years headway to 15 right?
>Newbies get to skip the 1-10 grind to taste the fresh 10-15 content
Repeat until newbies are skipping what would've taken 10 years to amass and the game is dead.

The easiest way to lose an MMO addiction...
Tell yourself that by not playing, you're making levelling easier for when you return.
It's the ultimate min-maxing pill.

>0 seconds spent
>Infinity x exp

Be a no-life faggot and sink thousands of hours in the game over several years.
You'll get friends and fans like you've got a diamond encrusted gold plated BBC.
One look and they're moist.

Maybe not in this day and era since MMOs are dead though.

You realise that's just not very good, right? Sure, pay a one time fee for a single player game, that's fine. You know why? Because there's no servers that need upkeep while you play. Good MMOs with good servers generally have a subscription fee to cover the server costs. Unless in the rare example that the company has a good deal like on Guild Wars. Still amazes me how they get by.

I was looking at that game because of the art style. I'm relatively new to MMOs, how will I fare in ToS?

MMOs rely on the novelty of being your first MMO. There aren't enough people who haven't played one before to properly sustain them anymore.

Monthly subscription a best. It keeps all the BRs out.

in my opinion what made mmos unique was how the game made you interact with other players. while theres plenty of ways a mmo does that i think the most important aspect is the economy. having to negotiate with other players to get the materials you need. ofcourse things like WoW had that, but now rerolling multiple a characters to make everything you need is too easy. make mastering a crafting skill hard, plans arnt easy to come by, maybe entrapunurial. so master if something, is actually valuable.

No that's wow.

>Remember when MMOs games where alive?, what happened?

nigga im playing on warmane right now and theres a shitton of people in stormwind market square and i got sexually harassed because i rolled a female death knight draenei

You and me both hero.

>entrapunurial

this and freemium shit

it the game is free i dont want to even hear about it, im not made of money i want to pay 5X once and X month and thats it

I just finished the tutorial place before I had to go to work, but I liked what I saw so far. I think building a character might be one of the best parts of this game though.

There are 4 basic classes, and each class can advance and choose two more classes, who can choose two more classes, and so on. But you don't have to move on. You can stick with the same class and learn more advanced skills for it as well as get more skill points and raise the skill cap of all that class' skills. Plus you can skip a tier of classes by doing this as well. This means you have an absolutely crazy amount of freedom in picking and choosing how to build your character. As long as you don't immediately look up the most optimal build or whatever you should have lots of fun.

Remember when every p2p MMO had an f2p knockoff/counterpart (that sometimes was much better than the actual p2p game)?

what was crushing about wrath or lotro? i had plenty of fun with those.

im sorry i dont know how to spell, user.

Is there another mmo with great fishing? Love it in ffxiv

You're in for a gigantic disappointment.

>I also like how even though I'm going for a purely supportive cleric build, my damage isn't completely useless. It's not great, but its decent enough that I don't need anyone to hold my hand for basic grinding/farming.

It won't be for long. This isn't that type of game either. If you go for a "purely supportive" build no one will take you into any parties after level 100, because you will deal absolutely NO damage.
Mobs are never a threat and everything boils down to mowing through hordes of them on instanced dungeons, because fields are just corridors with barely enough monster for more than a couple players and a few quests sprinkled in. If you can't deal damage to help with the mowing machine, they ain't taking you.

Trust me I made the mistake of going over level 200 thrice on that shit game.

RIP Ragnarok, you will be missed

Vindictus has some pretty interactive fishing

Server cost is/was so small it was in the "miscellaneous expenses" for blizzard. I don't have the image on me but you might be able to find it. Charging monthly is just an excuse

This. Too many underage fucks crying for F2P without realizing it'll devolve into a cashgrab shitshow.

seal online was so fucking good

Eh? I won't get into parties even for healing, debuffs, buffs and other support skills?

I still play WoW. Just bought Legion, re-subbed, and used my character boost to make a heal spec shaman. I have a level 100 Warrior as my main.

My only gripe about the whole thing is the fact that just because people pre-bought Legion, they get a free level 100 character even if they've NEVER played. Not only that, but it seems everyone and their mother is making Demon Hunters because of the fact they st art off at level 98.

this shit should be like when DKs were first introduced. You had to have another character of at least level 55 to make the DK in the first place. Everyone's first character should be earned in regards to obtaining max level. Once you got that, idgaf how many boosts you use on characters. Just like I felt no shame making my shaman because I'm only making him to back up my guild come raid time.

Yeah, I remember the last good MMO.

MMOs are extinct now, just a bunch of instance/faction grinds for gear that looks "cool". Endless vertical progression with no hint of lateral progression. Why live?

Such a shame it lived such a short life.
It didn't deserve it.

I noticed that I don't even want to play these shit MMO's anymore, but rather re-live the nostalgia I had back when I was a teenager and always playing them. The games themselves are fucking shit. MMO's have always been shit grinding treadmills, whether its a sandbox, themepark, Western, Korean, whatever.

Fucking installed Luna online and about half of the other dead as fuck MMOs from Subagames. Play for an hour, uninstall, repeat every 6-12 months.

MMOs are a thing of the past. There's many reasons to it, being dominated by a single game, leading into a scene that doesn't evolve not being the smallest of them.
Also social media. MMOs used to be about meeting people from around the world, but social media kinda took their monopoly on that.

Fucking crushbone. Too many memories.

TRAIN TO ZONEBOYS

alexander 3 savage was so hard it nearly killed the game

Like I said, monster are never a threat in ToS. The only thing that can kill you if you don't move out of the way are some few comically-badly-tuned-for-the-map-level monsters on a few places that can one shot players, and world bosses. Anything else hits like a wet noodle, and you've probably noticed that. Thought it was because you were on the starting zone? No, shit keeps hitting like that through the entire game, because later on when they actually start to remove a bit more of a chunk out of your life bar it's at the point where you can use extremely powerful potions that are cheap as fuck and on a low cooldown.

But the crux of the matter isn't that shit isn't threatening and thus the need for healing is more of a convenience than an actual need.
The real problem is that there is a buff limit. It varies slightly by class and if you're premium or not, but you ain't getting more than 8 buffs on you at most, and you know most classes already have a few of their own buffs. So it doesn't fucking matter if you can give a ton of buffs to people, since most of them are useless or even detrimental as they can overlap other more powerful buffs.
Bottom line, people like a few buffs (Chronomancer and especially Linker for example are highly sought after), but being pure support is not viable. If you can't help with your own damage (preferably aoe) along with your couple buffs/heals, you're dead weight.

God damn ROSE Online was so fucking good during open beta.

What the hell went wrong, man?

>MMOs used to be about meeting people from around the world, but social media kinda took their monopoly on that.
Does anyone really use twitter or facebook to meet people outside their social circle, let alone another continent?

I've met more people from across the world in mmos and traditional forums than I'd ever imagine over there. Just wondering.

FUCK WIKI PAGES
FUCK WIDESPREAD ONLINE GARBAGE IN EVERY GAME
FUCK MANDATORY SOCIAL MEDIA IN NORMAL LIFE

I FUCKING MISS HAVING PEOPLE WRITE GUIDES ON FORUMS ABOUT HOW TO COMPLETE SOMETHING

I FUCKING MISS PEOPLE HELPING PEOPLE IN GAME ABOUT WHERE TO GO, WHAT TO LEVEL, HOW TO DO SOMETHING INSTEAD OF IT JUST BEING A GUIDE ON GOOGLE

I MISS AIM. MSN. I MISS LOGGING ONTO THE GAME JUST TO TALK TO PEOPLE AND SIT AROUND IN TOWN BETWEEN HUNTING FOR WHATEVER I NEEDED TO HUNT FOR.

I MISS NOT BEING SHIT. FUCK THIS CHOSEN ONE BULLSHIT. FUCK THIS SINGLE PLAYER GAME WITH OTHER PEOPLE ROAMING IT. FUCK STORIES BEING LITERALLY SHOVED DOWN THROATS BECAUSE FINDING IT IN A WORLD JUST ISN'T ENOUGH FOR SOME PEOPLE.

FUCK XBOX LIVE. FUCK PLAYSTATION NETWORK. FUCK EVERY PIECE OF SHIT GAME THAT NEVER NEEDED ONLINE GAMEPLAY THAT GOT IT AND KILLED ONE OF THE UNIQUE ASPECTS ABOUT MMO WHILE KILLING COUCH CO-OP.

FUCK.

FUCK.

when ferentus died, i lost interest in mmo's

You will never pass through the Sanctuary of Zi'Tah on the way to Boyahda Tree and hear that sweet music ever again.

Ah. Well then. This is significantly more information than I got out of the Tree of Savior general on /vg/.

I'm only an hour in it so I don't mind rerolling characters I guess. Not to mention I'm only level 5 or 6 or something, I could easily just start allocating my points into something different. Maybe I could go monk or something. Or take up the more offensive related classes like kris and bokor?

i miss fucking your mom while you explain your cuck raid to your faggy friends

I've met most people from Tumblr myself, but that was before it went to shit.

Thanks for opening up that old "Tree of Savior will let me enjoy something like I did Ragnarok Online" wound.

t. never played the game

>I MISS NOT BEING SHIT. FUCK THIS CHOSEN ONE BULLSHIT. FUCK THIS SINGLE PLAYER GAME WITH OTHER PEOPLE ROAMING IT.

Pretty much this, WoW is fun for what it is, and what it is a single player open world RPG with lots of grinding and happens to be multiplayer if you feel like it.

I miss MMOs that forced you to cooperate to get anywhere, and nothing was given to you, you earned everything, including level cap.

Pic related

You act like 15 bucks a month is a lot of money.
What are you, on welfare?

They got dull.
WoW was relatively unique when it came out, every other mmo basically just tries to emulate WoW without really doing anything revolutionary.

+ They add stupid shit which makes the game annoying to play, like having to enter semi-cutscenes to pick up quests and every fucking character being voiced

If you're only level 6 you can still go any way. Monk is kind of a bad class for killing shit because it has no aoe, but it's decent for world bosses and was recently buffed. Also it's pretty good for pvp and fun.

Also never trust /tosg/. It's a huge discord circlejerk.

It was a fad, fad dies. Just like that guitar hero craze.

MMO's are not a good genre. They exploit people the same way phone games do. There's no difference between playing candy crush or Everquest. Doing the same shit over and over again accomplishing nothing and spending more money than you ever would on a normal game.

are you me?

conglomerate sites killed off niche websites
why go to any forum when you can go to youtube and watch everything about a game?

Should say I guess that I don't mean that WoW was revolutionary, Blizzard basically just perfected the mmo genre when it came out, and everyone wants to emulate that success.

They kept complaining about the same people over and over, I wouldn't be surprised.

I heard monk was pretty lewd for some reason though. That plus it being fun is as good as any to go that class I guess. I hear oracle is fun too, maybe I'll pick that up as well.

Hanging out with your friends in dangerous territory, you can't make a move without them and they can't make a move without you.

>muh literally-who mmo
No one cares

>FUCK THIS CHOSEN ONE BULLSHIT.

Traversing the creepy ass Promyvions, nobody knew how to complete them, nobody knew where to go, or what the mobs were capable of.

This guy gets it.