What will go wrong?
What will go wrong?
See that logo in the bottom right?
Fuking kek
I think the original was a fine game. Above average imo, especially when you compare the gun and movement mechanics to what CoD was like at the time. And you could get in a giant robot, which was great. The robots were a lot deeper than they could have been too, you had a lot of movement and attack options and the levels gave a decent range of cover for them. A good titan pilot could totally shit on anyone else who managed to get into a titan for a long time.
It'd be nice if the levels were a bit bigger, maybe more players in a room as well, that's my only real complaint.
/thread
Releasing it next to 2 juggernauts
First post
Online-only singleplayer.
fpbp as always
Lack of mech customization over the player customization.
Robotbro will die.
It's gonna have a proper single player campaign this time.
>releases 1 week after BF1
>releases 1 week before COD
Dead on arrival
It'll probably get boring after you played through 200 hours of it like it happened to me in the first one.
At least this one has a Single Player Campaign. Excited for that.
no romance option with the mech
Probably getting overshadowed by other big releases happening close to it. I'm really hopeful that they fixed the only major flaw the first game had, which was its lack of content. Titanfall is easily one of the multiplayer FPS I had the most fun with, and I'm excited to see it improved, but I fear it will be DOA, specially considering they're making a Singleplayer campaign, which does look cool, but can also mean it can have a similar fate to Battleborn, where no one cares about the campaign, and it's essentially a $60 multiplayer only game.
Wtf? Since when is 200 hours not good enough to justify it?
>spreading blatant misinformation
C'mon, user.
nigga I was happy getting 60 hours out of it, you're complaining about 200? I'd say it's an achievement if a game manages to hold you for 200 hours before you start to get bored of it
>Source game
>No mod support or custom servers
This is how you know EA is beyond fucking disgusting as a publisher. There's no excuse beyond WE WANT MONEY LOL. No transparency here.
>SimCity launched with offline singleplayer
Why would they change their habits now?
>No transparency here.
I mean, pure transparency here.
I wasn't complaining, just saying what will probably go wrong.
I'll let you connect the dots
They're probably not gonna let me romance the robot
Fair enough, but I'd still say if the game manages to hold you for more than 60 hours it's a pretty good deal. $1/hour is pretty great IMO. Though I'm almost sure most people aren't going to get that much out of it, and it's going to die in a short time. I remember playing the first game a few months after launch, and I just got matched with the same people because no one else was playing it.
I really REALLY want it to have some sort of mission based, single player mode so I can play different maps with different game types without having to be online.
It's barely a fucking source game you retard. They stripped and replaced everything.
Also all the DLC will be free so don't bitch about EA business practices
>Also all the DLC will be free so don't bitch about EA business practices
That's a really big deal to be honest. There is no season pass or premium edition bullshit. Just a 'deluxe' version which comes with cosmetic items, and according to them that's all they're going to sell. DLCs will be free, which I assume means maps and/or titans, weapons, etc. It's still retarded that a $60 game has microtransactions, but at least it's cosmetic stuff only I guess.
Yeah, map and mode and other actual DLC people care about is free, not for a limited time either. It's simply free
And it will have an open public test soon so anyone can try the game before buying
Yeah I guarantee you they only did that DLC thing because it's a new franchise. And so the sting of having to buy Titanfall 2 wouldn't hurt as much as consumers acclimate to yet another Call of Duty type series they must continually feed money.
>don't bitch about EA business practices
I would rather have modding tools and user servers than all the DLC and official content in the world.
Were there any dates announced for the beta? For the first game, I remember it was around a month before release, but I hope it's sooner than that, because I'm pretty excited to try it out.
Game comes out in October, they said it will be soon on twitter. Probably after gamescom
>I would rather have modding tools and user servers than all the DLC and official content in the world.
I agree on user servers, but modding tools are honestly useless for multiplayer games IMO. What other multiplayer games currently have an active and interesting modding community? CS always had shit like silly game modes that never really meant anything while making a decision to buy the game. Even Black Ops 3 has modding tools and no one gives a fuck about it. Dota 2, while a completely different game, also has extensive modding and map creating tools, that honestly were hyped way too much, for very little payoff when it comes to actual content released by the community.
They did it because the map DLC in Titanfall 1 really hurt the community. They made all the TF1 DLC free a year after launch.
More developers are realizing paid map DLC splits a user base
I know battlefield 1 comes out in the same month but what else comes out?
Counter Strike Source (any by extension GO) has:
>Surf, fun and unique as fuck
>Jailbreak, shit but fun for trolling
>Minigame, pretty dang fun as a whole
>Gun game, which is so popular and amazing that it's become an official game mode even in shitty games like Call of Duty
>Zombie escape, which has such splendorous and elaborate user maps which feel amazing to play through and are so plentiful
>Zombie survival, meh
>Scouts and Knives, pretty fun
>Warcraft 3, which I haven't play but lots of people do
>Bunnyhopping, don't really care
>Rats, very fun
And for completeness' sake TF2 has:
>Parkour fortress
>Zombie fortress
>TF2ware
>Prop hunt
>Jump maps
>Dodgeball
>Saxton Hale
I'm forgetting some but jesus FUCK. That is a lot of content and fun to be had that absofuckinglutely drives purchases. And the way TF2 and GO make most of their money, cosmetics, are totally compatible with these modes. It opens up that cosmetic economy to cater to players who maybe don't care too much about the base game. That's $$$$ right there nigga. Unforunately ActiBlizzardEAUbisoft is dead set on the mindset that if they give up their monopoly on content, they'll lose profit in the long run as players won't buy sequels or will damage the brand or some shit, and nowadays I guess it hurts competitive shit (even though GO and Dota 2 are much more popular than their recent games' Esports, but OW's will probably eclipse GO's.
If you hate modding tools then you hate freedom and fun.