Post a setting that you'd like to see in a video game

Post a setting that you'd like to see in a video game.

Other urls found in this thread:

soundcloud.com/paul-aupetitgendre/forest-update
capx.wikia.com/wiki/Rustling_Forest
youtube.com/watch?v=PkIM4ShGBVc
effectgames.com/demos/canvascycle/
twitter.com/SFWRedditVideos

Central America before the Spainish came

>Every game ever has a generic jungle temple level
>The aztecs having a batshit insane religion and wierd weapons is well known in popular culture
>As is the mayan's fondness of astrology and mathematics and ancient alien shit
>Jungles, deserts, ruins, and tropics are popular video game environments
>yet there are almost zero games with this setting despite being how perfect it is with it actually being done well

Could be good for so much stuff. Strategy/city building games with all the native kingdoms and empire's or the aztec's core city group built on the Valley of mexico basin lakes and all of those aqueducts and causeways (pic related_, or a horror game with the batshit insane mythology, or action games, etc

1920's rpg

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Blame!
Dear god, someone give me a Blame! video game

An open world City from Half Life 2 where you can join the MPF and rank up and kill the resistance or join the resistance and fuck up the Combine.

A game about someone whos life is literally lived on the internet through korea png viewers
They get up in the afternoon
Sit on the computer all day and then go to sleep with other non important task inbetween.

I still want a fantasy cave game or some shit
>entire game is just exploring huge caverns
>find lost civilizations, underground jungles and other things
Basically spelunky but with a story?

There are servers on GMOD who do that.

Chechnya

But they're always filled with shit. I was also thinking it could be expanded upon. Eventually you lead a squad of MPF into the canals or something, or as the resistance you raid districts in the City to wrest them from UU control.

I have some ideas.
30 years war.
Nazis vs Israeli hit teams in south america.
Also would love to see an Elric game.
This too.

I'm making a game that is just as you described it. I'm worried it won't sell well.

A Metro game with STALKER's open worldness and mechanics. Going to the surface any time you want, exploring far away abandoned stations, having stashes throughout the the whole metro, joining factions.
Truly a dream.

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Ever heard of Arx Fatalis?

Barlowe´s Inferno

>Make a video game adaptation of the Divine Comedy where you can explore everything
>Have one of the best artists in the world do designs for you
>Make it a generic God of War clone

FUCK

There's two new horror games coming out that both look to be drawing a lot of visual design from these, I forget what they are called though

Floating islands and structures that you can fly to and land on or go inside.

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Something volcanic and deadly like pic related, in a battlefield style game.

nice
no jungle please
nice
nope
chechnya was terrible, don't want play that
nope
nice
i love the aesthetic
no
nope

I want more misty mountain China land, Pandaria was pretty comfy.

autism

I would love to see a game set in a an enormous salt lake. I guess the levels would be kind of boring after a while so maybe they should make a relatively short artsy game that focuses on atmosphere rather than gameplay.

gondola bread?

Forests.

There's really not enough forests in video games.

Proper ones, that are something more than just an area that you pass through and never go back to again.

Are you talking about Agony? The trailer is one of the scariest shit I've seen in my life

what is so exciting about forest?

here here

have you ever been in a forest?

Agony was one of them, yeah

Also, for what it's worth, the old dante's inferno game did have pretty good visual design and concept art from the old concept art trailer from what I remember (now lost to time sadly I think), the gameplay was just.... meh

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i literally spending 11 months of a year living in a forest

/vp/'s fangame has a pretty good one

soundcloud.com/paul-aupetitgendre/forest-update

capx.wikia.com/wiki/Rustling_Forest

There's your answer, fucknuts

Like asking me why my living room is interesting

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this

This, and also rainy forests.

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Limbo?

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Mark of the Ninja's aesthetic is sort of like this

something crazy like this?

There was an old game called Theocracy. Whole deal was building your Empire while competing with rival Aztecs (or whatever they were, I forget) before the Spanish come and wreck your shit.

This has to be shooped

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Ever since Mirrors Edge 1 I wanted to play a game set into the guts of a modern city. Service tunnels, access shafts, HVAC vents, utility rooms, catwalks and the like. Maybe do it like a modern Thief game where you also have to hack/disable security sytems and get into skycrapers and huge building complexes undetected while disguised as service guys or something.

You might like this online game The Hunter if you're parient and like to relax to singing birds and the sound of the wind

>america die meme belt

A good one though. Even though I haven't watched it in years I still think the setting is perfect for a game that actually uses it.

Sup Forums
needs
more
architecture!

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I assume the other one you are talking about is scorn correct?

>it's been done user

oh yeah? name me 12 games

imagine

Imagine playing in Minas Tirith as big as it was in LotR movie

Outcast already exists dude

The dark tower

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>this as a stealth game

That one, in particular? World of Warcraft

I was thinking exactly about this.

We need a game where war feels like a constant struggle of despair and hope inb4 Danganronpa, and that doesn't end after just 5 hours, but instead lasts for pretty much fucking ever, to let the mood build up.

I was also mirrin this on repeat: youtube.com/watch?v=PkIM4ShGBVc

Try Fuel so you can race through one on a dragster.

>that pic

Looks like 99% of HL1/CS1.5 amateur maps.

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MGS2 was set in an oil rig...

Weren't those in the myst games somewhere?

Imagine a hellish walking simulator adventure/puzzle/exploration game with no living things. Just hellish scenery and going deeper in the madness.
Just

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A modern city in a world where a giant moonrune has replaced the sun?

sounds boring

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is this the secret earthporn thread

Go fuck yourself you ADD millenial you are video-gaming Cancer. WAA WAA NO GUNS NO RUNNING BOOORIIINNGG WAA
Seriously go to your mom and ask for some good ol' titty milk and calm down and think of my suggestion again. Idiot

This looks straight out of Nier.
Of course, the snowy area is only in the prologue, but still.

That's exactly right.

stranded deep has these

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THANK GOD YOU CAME INTO THE THREAD TO GRACE US WITH YOUR FAGGOT OPINIONS I WAS STARTING TO GET AFRAID THAT YOU WOULDN'T SHOW

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Not that guy, but is SD any good?

What would be the gameplay?

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I want a game set in the far future.
Not flying cars and space ships future, more like the sun is on its way out and human civilization has long since been reduced to a rusting hulk, if any evidence of it even remains.

Yep

OBJECTIVE: Survive

The Sims merged with a Walking Simulator.

I haven't found another game that quite recaptures this perfection

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You might enjoy the halo forerunner novels, which are sort of a paradoxically hard sci fi whilist also having extremely far flung technology that eventually spirals into cosmic horror.

They take place in the far past rather then the far future, but they focus on a civilization that has absurdly advanced technology, and it does an incredibile job of actually making it feel esoterically advanced rather then just "modern tech but better"; to the point where it's actually a dense read because it's hard to wrap your head around some of the stuff that goes on.

Nanoscale construction, interstellar megastructures, on the fly and pre-programed genetic mutations, the hard science and uploading/moving consciousnesses, FTL travel used as widely as we use radio waves for equally everyday things, and weapons so advanced they are hard to even recgonizae as weapons, and all of those things, to the characters, are totally mudane and have been ingrained in their culture for hundreds of thousands of years.

You don't need any context into the halo games or anhything to read them since it takes so far in the past of that universe, either.

I laughed so hard at this that I cried a little. Man, you got triggered by two words. Chill a little

effectgames.com/demos/canvascycle/

Any of them

a sandbox game about the spanish civil war

it'd be good if you had good artists working on it

a big openworld brutalist city, along the lines of pic related but more brutalist