Are Team Fortress 2 fanboys just salty that someone made a better game that costs money?
Overwatch vs Team Fortress 2
Because I've played Team fortress 2 and didn't care for it, but Instantly fell in love with Overwatch just by watching others play it.
>better game
>no melee aside from the characters default weapons
>no weapon skins at all, just the ones tied to the game skins
>can't make money out of it, you just lost 60 dollars
>6v6
>blizzard
If you want to make money out of something then go to a casino.
And what side are you on, user?
matpat fags still trying to start shit?
Nah, mate. I just want to know actuall people's reason.
No one irl can actual give me a good reason as to why they dislike overwatch and prefer TF2 and it come of as salty.
And Overwatch is higher quality than TF2, but then it costs money, right?
>Press Q to win.
>Better.
I have to second this. Most of the reasons I hear are extremely shallow and come off as they didn't play the game enough to actually understand it enough. A good example of that is
vanilla tf2>f2p tf2
i love both games equally and both have brought me tons of hours of pure fun.
>Implying you need to play Overwatch to know how low the skill ceiling is and that it's casual trash because of it.
Once again, proving my point.
And your not exactly giving much of a counter argument.
Nah tho. Using ultimates isn't that easy. It takes experience and circumstance to pull it off efficiently. And if both sides have the use of ultimates, then which side wins, hmm?
I never stated I was planning to nor need to. Saying you don't need to play the game and yet proclaiming you have the same amount of knowledge as someone does is ridiculous.
...
>implying any of these are bad
fucking BTFO
>press ability key
>win
>thats better
>Tf2.
Individual skill matters significantly more than in Overwatch. You can carry a team in Tf2, you can't in Overwatch because Overwatch is about combo ulting all day. Not to mention loadouts means you can play your favorite characters in different ways, you can't in Overwatch. Don't even get me started on the skill ceiling problem.
Not to mention Tf2 has better characters period.
>Overwatch.
Casual slop made by blizzard.
Trying to play Overwatch today and searching for a game took over eight minutes. Is this game dead or something? To be fair it takes about two minutes in TF2, which is still pretty unacceptable.
>The Australian dollar is at the point now where I actually paid less for OW than for TF2.
I've played about an equal amount of both. OW is more interesting to me because I don't 'main' one or two characters like a dickhead. I've learned to play them all to some degree and try to change and counter, which I'm fairly certain is what Blizzard intended for the game.
As much as I love TF2, there is a certain point where it gets/got stale. Maybe after a break of playing OW instead I'll go back and get more out of it.
Mate, you just sound salty.
yeah but no one fucking plays tf2 anymore
>counter argument
You didn't supply any arguments yourself buddy.
>Point out why tf2 is better.
>You just salty XD
Nice shilling. Enjoy those 2 cents in your account.
Actually, was my problem playing Quick Play? Does no one do that anymore?
>Individual skill matters significantly more than in Overwatch. You can carry a team in Tf2, you can't in Overwatch
Ironically thats one thing that I dislike about TF2. A single good player can generally wreck havok on a bad team and carry their team to a win. I kinda prefer needing teamwork and pulling together for a win than do all the work myself.
Everyone is on PTR cause of all the big changes and new hero.
>played tf2 for almost a decade
>still love it but miss the simpler times
>wish i could play vanilla on hydro just one more time
>play overwatch
>it feels just as fun
>still can't compare to how charming tf2 feels
he's right, user
Cant even choose your own fucking map in Overwatch
get the 360 version
Honestly I would say that TF2 is better than Overwatch any day of the week, but when I slowly realized that Valve didn't actually care for the game and had only given it "attention" now is because they stand to lose their money maker over overwatch
The fucked up market, servers, performance, and heck even community was what killed TF2. The upcoming comic isn't even gonna save it to me.
In short:
TF2 has gotten to the point where it's so shit, I am now recently resorting to Paladins
You can only carry on TF2 because everyone who still plays it is a turbo retard that spends more time taunting than actually playing. In reality, playing against competent players requires you to work with your team just as much as in Overwatch.
You mean the one nobody plays?
Read
then.
>vanilla Hydro
my nig, I fucking miss those times.
Off the top of my head
>Better deathmatch gameplay
>More map and game mode variety
>Better movement mechanics
>More customization options
>Less distracting particle effects(This one is petty but kills OW for me)
>Doesn't have Mei and Roadhog
Still dont have a bunch of wacky ults and crowd control abilities that constantly fuck the flow of the game.
>4th most played game on Steam.
>"Nobody plays it anymore."
>The only reason you can carry is because everyone is bad.
Even if that is true, Overwatch pidgeon holds you into it. So either Overwatch players are just as retarded or it's like it's designed with a "everyone wins" mindset.
>Better deathmatch gameplay
Cause one of them wasn't ever designed with deathmatch in mind. Also, random crits kinda begs to differ.
>More map and game mode variety
True, but its also older.
>Better movement mechanics
Ehhhh... Kinda up for grabs on this. The only difference is that rocket jumping can be done more frequently. OW has more variety in movement mechanics though.
>More customization options
True, though this isn't always a good thing.
>Less distracting particle effects(This one is petty but kills OW for me)
I'd need clarification. I can't think of anything thats more annoying than anything TF2 does.
>Doesn't have Mei and Roadhog
Pyro and Spy though.
Here let me pretend to be on the tf2 side
>aiming guns takes no skill therefore overwatch takes no skill
>ammo makes the game better
>press q to win
>have to buy lootboxes to get skins cant just spend real money on them directly
>cant solo carry in a team game
>adding new heros why even bother tf2 never had any new mercs added
>overwatch meta is dead because they don't release enough new heros
anything else?
Not that guy but random crits is the surprise ults of
tf2.
>less distracting particle effects
>2016 TF2
>Pyro
Just carry a shotgun.
>Spy
Just look behind you every few seconds.
Why did arena shooters have to die bros?
Post arena shooter webms.
I was going to ask
>What about Hanzo
but he's literally the Huntsman except worse
Oh don't get me wrong, I'm not complaining about them. I mean you can easily say counters for Mei and Hog as well, but I assumed the point was that people complain about those.
Could have gone with Sol/Demo instead as well.
Not even fucking close. They're off plenty of servers and competitive mode.
Team fortress 2 wasn't always free fucktard.
I miss those times...
I haven't played recently, but aren't a lot of those servers the ones that also impose their own dumb ass plugins and crap?
>>aiming guns takes no skill therefore overwatch takes no skill
That's not what anyone is arguing at all though you idiot.
>>ammo makes the game better
It adds more skill though. If Overwatch doesn't let you manage something even COD does, then that's a sign of casualization.
>press q to win
A very valid complaint in some cases, depending on the hero.
>have to buy lootboxes to get skins cant just spend real money on them directly
>cant solo carry in a team game
Again, valid complaints.
>adding new heros why even bother tf2 never had any new mercs added
Nobody's arguing that either.
TF2 is still the better game in many ways. It's mechanically more complex yet still easy to pick up. A bad soldier who's simply sticking to the ground and using his buff banner for pushes can be as effective as a good soldier who's jumping all around the map getting key picks.
I'm not part of the crowd that thinks "Overwatch takes no skill lol ez game" but I still think the game is mechanically simple. The only characters that reward long-term playtime are the ones that have high movement (Genji, Tracer, possibly Sombra and Pharah).
But I still think current Overwatch is much better than current TF2. Both games have horrid matchmaking but did TF2 really need matchmaking? Not only has it killed off most community servers, but it's made the game harder to just pick up and play.
member since 2004, i've seen some shit.
Overwatch is team reliant
If you don't play around your team, then you're dead
in TF2 you can easily be a one man army if you're good enough, OR you can play around your team and have a even better offense or defense
Also, you know how TF2 has random crits, and how everyone hates them? Because they usually kill them to no fault of their own?
Every character in Overwatch has the equivalent of that as their ult
"oops, looks like I'm dead because 76 decided to press Q and hold down left click as I was fighting him, great"
Better characters/dialogue/worldbuilding both in-game and with the official comics/shorts as well.
Seriously Overwatch falls flat on its face in the writing department. The characters look interesting and unique but holy shit their personalities are bland bland bland and their dialogue is so fucking tame and uninteresting. What gave TF2 its charm was that every single class synced together perfectly and they all had a ton of great voicelines for every possible matchup while with Overwatch they're divided into their own little groups and almost never venture out of them. There are a few interactions between the characters who canonically shouldn't know each other, but most of the time they just stick to the canon groupings. We need more bizarre matchups like Hanzo talking to Junkrat or Zarya talking to Genji. Give us shit like 76 talking to Lucio or Winston talking to Roadhog. Make the characters connect and mesh together instead of just staying in their own cliques.
Another thing that worked really well with TF2 is that every single character felt like they belonged there. The mercs aren't good people and they're hardly sane so having them senselessly killing each other over worthless land fits perfectly. Overwatch is the complete opposite of this; half of them act super friendly and nice and are canonically meant to be good people, which just makes it jarring as fuck when they do nothing but murder each other. Mei, Lucio and Tracer with their permanently upbeat and chipper attitudes are the biggest examples of this.
6v6 is pretty shit bro
To be fair, Tf2 at least lets you pick your maps with it's casual matchmaking. Not to mention it's getting better.
>Cause one of them wasn't ever designed with deathmatch in mind.
That doesn't take away from my point that TF2 does it better
>Also, random crits kinda begs to differ.
Dumb design choice, but they can be turned off. There are several non-valve servers that have them off by default.
>True, but its also older.
Also doesn't take away from my point
>Ehhhh... Kinda up for grabs on this. The only difference is that rocket jumping can be done more frequently. OW has more variety in movement mechanics though.
I should probably clarify as >More in depth movement mechanics
Soldier rocket jumping gives you so much more freedom than jump jet that it makes me want to kill myself every time I play Pharah.
>True, though this isn't always a good thing.
Should clarify on this too. I mean more like viewmodels, hitsounds, and hud changes rather than pony mods
>I'd need clarification. I can't think of anything thats more annoying than anything TF2 does.
Things like pic related typically happen at the climax of gameplay, where you need to focus on your crosshair the most.
>Pyro and Spy though.
Spy is more tolerable than both. Pyro is less tolerable than Roadhog with his retard airblast shit but Mei takes the cake as the gayest character.
>What about Hanzo
Alright hero with retarded abilities.
>Overwatch tries winning everyone over with sex fanservice and waifus
>TF2 completely destroys them with cosmetics like the Burly Beast
The difference between Ults and Crits is two fold.
1. Ults need to be charged up over time, and won't just randomly activate on their own.
1a. Not all ults are damage/kill ults.
2. Ults are announced, and avoidable/counterable. 76 in this example is easily countered by a number of heroes, from just stunning him in some manner, to killing him, darting around a corner, or popping an ult that counters it. Hell even healing can sometimes be used to out pace damage.
TF2 was manly and fun inside
Overwatch is faggy and shill
Ults can be countered yes, but it's what helps limit the skill ceiling. They're a excuse to not have very deep mechanics when you can just have a "press Q to fell like your good" in place of "git gud at the game and you'll be a one man army".
Why do people expect games to last forever? Tf2 was revolutionary... For its time. It and OW aren't a fair comparison.
Plus, Valve effectively abandoned Tf2 a long time ago, admitted to just using it to test wild and new elements. Its cohesiveness was purposely tossed out.
>Pyro is less tolerable with his retard airblast shit
>nine fucking years have passed and people are still mad about least viable class
>Plus, Valve effectively abandoned Tf2 a long time ago,
You do realize that it could still be alive right?
The current Tf team, while small certainly haven't abandoned it. They can very easily just take their chairs somewhere else but they don't because they respect the game and want it to improve.
It's not much, but it's not exactly abandoned. Just not in the best of hands. At least gun mettle got us good to decent balances.
>That doesn't take away from my point that TF2 does it better
Its basically comparing apples to oranges. Mario does platforming better, but that isn't something to compare to a FPS game either.
>Dumb design choice, but they can be turned off. There are several non-valve servers that have them off by default.
I agree, and they can but non valve servers are also can be their own bag of dumbshit too.
>I should probably clarify as >More in depth movement mechanics
Soldier rocket jumping gives you so much more freedom than jump jet that it makes me want to kill myself every time I play Pharah.
They're working on that, but I think one thing everyone who cites this stuff forgets is that theres more ways to move than just with abilities. You can still rocket jump with Pharah for instance. That said, my point that there is more mobility options in OW still stands true.
>Should clarify on this too. I mean more like viewmodels, hitsounds, and hud changes rather than pony mods
Yes, but people have also complained about how TF2's art direction has moved to a more random silly look than what it was originally intended for.
>Things like pic related typically happen at the climax of gameplay, where you need to focus on your crosshair the most.
No more annoying than flame effects from Pyro, being ubered ando ther such things if I'm remember right. But this is a very subjective thing, so we may have to agree to disagree here.
Also I could say Sol and Demo are more annoying than both as well. Especially if they get off a random crit.
Viability in competitive play has nothing to do with how annoying a class is.
76 was a bad example, a better example is Mei or Reaper
Also, it doesn't matter if they're announced. Every offensive ult except maybe Hanzo or Junkrat is going to be used in front of enemies
The ults not being random si not my problem, it's the fact that they kill you almost always with no fault to your own
When I first joined after the scout update people all bitched about the Backburner being OP. Everyone.
Well every class has to be good at least at something.
>cancerous waifu fags play cancerous characters, so fem pyros skins that people made are matches made in heaven for them
>pure medic mains want only true, un modded content in their games, and their wish has been granted
>assholes can't deal with shit and have money, so lime/pink scouts are all over the place
It was all planned.
I'm not sure how ults somehow limit improving. And my point was that just pressing Q isn't a garentee of anything. 76 is literally the only one whos ult auto aims and even then its pretty low damage overall with tons of ways to counter it. Hell, its frankly one of the worst ults in the game since all it basically does is headshot for you.
I'm a fucking idiot
meant to reply
Original TF2 > Overwatch
Overwatch > Current TF2
I just don't like it. TF2 has so many different game mods besides just playing CP or PL.
Overwatch only has those game modes and that's it, no modding or custom servers.
Crits
Über
Natascha
Airblast
That one scout bat with the stun
>Left-handed arm wrestling
Because TF2 actually requires some degree of skill. You have to choose your movements carefully or you'll be met with a hail of bullets and rockets.
The spy alone proves TF2 requires more skill.
Plus the characters are actually likeable and not total meme cancer.
OW HUD is entirely too cluttered, it literally covers your crosshair with a fucking skull every time you get a kill, and there are fucking hitmarkers. Plus signs floating everywhere when you're getting healed or someone else is, actually tints and alters your screen entirely. HUD clutter isn't even a contest between the two games, after a couple of hours I was starting to get really annoyed by OW's cluttered shit.
It matters though, cause every announcement is unique. You know exactly whats about to happen before it happens, so you can act accordingly.
And.. The honest truth is a lot of ult deaths ARE your fault. You weren't paying close enough attention/were out of position/didn't act to counter them. A comparison can be made to a phlog pyro or hell even a spy. If you're dieing to it, its cause you weren't aware enough to your surroundings and didn't handle the threat properly.
This isn't to say you can always counter everything and you won't die, but most of the time its preventable.
I think it gets some support out of necessity, TF2 was probably dropped before Valve made their decision not to make games anymore, so SOME devs probably decided to give it some work.
>Less variety
>Better
>OW hud cluttered
If anything reg TF2 hud is cluttered at times.
Plus the skull appears briefly and doesn't really matter 99% of the time on you're aim since it killed a person you aimed the cross hair at.
>TF2 HUD
>cluttered
You can pick only one
I'm not certain if your keyboard broke or if you just don't know how Valve runs their company.
If they want to work on a different project, they can literally stop working on Tf2 and work on vive. I'm not even meming you, nobody tells anyone what to do there.
Not at all, TF2's HUD isn't bad, and can be easily and greatly reduced in settings. OW's cancerous hitmarker and killmarker, on the other hand...
I mentioned all that other shit, nice dismissal with a sentence containing no useful information.
>no melee
>6v6
>jewlizard
nigga you cray cray
But who would win in Match ups? We already know tracer can wipe the floor with scoot, but what about heavy v. Zarya? Spy v. Sombra and etc.
Plus huge bouncy fucking view models
TF2 has custom servers and custom content.
Overwatch will never have these. Ever.
The choice is pretty damn easy.
The anger I feel comes mostly from the fact that Valve doesn't really give a shit while Blizzard is the very least trying to actually make things work.
You could go on about how TF2 is more skill oriented and Overwatch has a sort of "Let's try and please everyone" style that it almost feels like it was made by committee, and it is, but Valve hasn't gotten a good major update Since 2014 and recently the five man team have been doing nothing but burning their own game to the ground.
Hell, even TF2 at it's hayday feels like somewhat wasted potential compared to Overwatch. If Valve played their cards right TF2 could have easily been a houshold franchise expanding to different games and artistic mediums like comics, tv shows, film and so on. Meanwhile Overwatch hasn't even been out for a year and their is already talks of a tv show on Netflix.
understated commencement speech
"muh hats" vs a god-tier triple A multiplayer shooter
Seriously OW shits on everything else, COD and alike
But both games have melee.
I just find default tf2 hud to feel like a train wreck at times, especially the spectator hud. Granted I use a custom hud to have a bunch of numbers in the middle of my fucking screen so I guess I'm a hypocrite.
The only time an ult isn't counterable lately is a nano boosted Reaper that's covered by a Zarya bubble, but that's hopefully going to be fixed next patch.
>expanding to different games and artistic mediums like comics, tv shows, film and so on
>implying more popularity is good
>ever
Bad bait, or literal retards. OW melee isn't real melee, don't have to select your weapon to use it, no fun customization or options for it. It's the difference between old Battlefield melee and new Battlefield melee, or between CoD melee and old Battlefield melee.
Try a simplified HUD, it works wonders.