What went so very, very, very right?

What went so very, very, very right?

Other urls found in this thread:

youtube.com/watch?v=WwN1MEjUeGk
youtube.com/watch?v=wyBorv7GEn4
twitter.com/NSFWRedditImage

Definitive edition was a scam, but I really liked the base game. Overall a great game, just wish I had not bought the DE afterwards.

Sound design, tight controls, a e s t h e t i c. Literally everything.

Wasn't DE free if you already owned the game?

Amazing artstyle, soundtrack, great level design and not literal baby mode difficulty.

eh

>Wasn't DE free if you already owned the game?

you can buy it with a 75% discount if you own the original game

stop posting memes

Oh, still thats like $5. It's kinda up to the individual whether you think an extra level, some powers, and some lore are worth $5. I personally loved the game so I was all for it.

>Microsoft
So never going to play it.

>holy trinity of overrated metroidvanias

At least Super Metroid is good.

Why is it never on sale?

It is during all the regular sales, but probably because microsoft doesnt want it to be.

The visuals, music, controls+overall movement, pacing

I went into it completely blind expecting just a pretty platformer that's light in the gameplay department, instead it ended up being one of the best times I've had playing vidya

Because Microsoft is inept at making money

DE hasn't been on sale since it was released

I liked the music, but motif aside, it's not very memorable. Riding the Wind a best

I didn't like how they tried to tell a "kinda" Disney story at the beginning. Good thing you can skip it, but the drama felt a little forced

About Gameplay, it felt more like a platforming game with upgrades, rather than a Metroidvania per se. I know it sounds dumb, but combat isn't the main focus on the game, and you can pretty much redirect enemy projectiles with Bash, which is more fun too

I really liked the Platforming, and it feels really fun if you try to speedrun it, or at least going really fast

I'd give it a 7/10 or a 8/10

the thing I hated about DE is that they promoted it like "here's an extra story where you can learn more about the game", but all the only thing it does is making you asking more question, because the story is left in a "cliffhanger". It doesn't develop well, and I wasn't really interested in all the time it happens (at least in the vanilla game, I kinda cared about the story)

Also, they make the same mistake as Other M, about "hey, you need to go blind in this part because the upgrade you need is ahead of you"

>tfw unlocking the speed dash in the new content that comes with definitive edition

Anyone managed to 100% this game? I've got some questions.

It's pretty much the only game I can say is perfect or at least near-perfect because there's really nothing I can complain about.

Watchu need senpai

>Riding the Wind a best
>implying youtube.com/watch?v=WwN1MEjUeGk isn't the best

I've played this game more than I have any right to, ASK ME ANYTHING

>La-Mulana
>overrated
Barely anyone gives a shit about it.

The story is just poorly told, it's not like they left something open.

It's worth it for the dash though.

And they should give less than that.

For the Unhinged achievement (Complete the game on One Life Difficulty), can you actually save and quit or must it be a single playthrough entirely? And what's your best time in speedrunning it so far if you ever tried that?

and also where the fuck do you farm for EXP? I've already gotten all of the abilities except for the combat tree and that shit takes a lot of EXP. It's a chore to do when I've already finished the game with all upgrades collected.

Completing the Circle is god tier because it fits really well in the moment when you get the Charge Jump, which gives you the most satisfying platforming section of the game. Also, it matches perfectly after listening Riding the Wind

That's why I can't say it's the best, because it's too tied up to the gameplay for me

I didn't find myself using dash outside of the new areas, probably because I played too much the old areas with the old skills

You can save and quit, but if you die, you have to start from the beginning.

>For the Unhinged achievement (Complete the game on One Life Difficulty), can you actually save and quit or must it be a single playthrough entirely?

It doesn't have to be a single playthrough, trust me, I know from experience

>and also where the fuck do you farm for EXP? I've already gotten all of the abilities except for the combat tree and that shit takes a lot of EXP. It's a chore to do when I've already finished the game with all upgrades collected

You should be able to easily get every upgrade if you collect all the junk on the map, unless you're playing on hard difficulty which makes upgrades way more expensive, to the point that you can't get them all in a playthrough without doing silly shit like grinding

You may save and quit. I haven't done a full dedicated speedrun yet but my fastest clear time was 5 hours.

As far as I know, there is no real farm for EXP nor is there any need for one. The enemies you kill while going through the story and collecting all of the ability cells is MORE than enough to unlock everything.

>valdis story
>ranking anywhere but trash tier
this chart is shit! SHIT!

So immortal and unhinged are the same thing?

I may have made the mistake of playing on hard so by the end, even when I've collected all the upgrades, I still need a shitton more exp to finish my combat tree.

Immortal you can savescum, Unhinged you cannot.

Yeah Hard mode makes the XP curve awful.

I take it you can still do immortal on easy? I can practice my speedrun for under 3 hours there then.

Yeah. Though if you want to speedrun, they are some tricks in the game that aren't hard to pull off that make it pretty easy to get in under an hour. You can skip the entire lost woods sequence and second dungeon.

You're kidding me. Please elaborate.

>You can skip the entire lost woods sequence and second dungeon.

That's still too slow, we need to skip M O R E
youtube.com/watch?v=wyBorv7GEn4

>Labsolutely impossible to beat without a guide Mulana

And now you will tell me to git gud and that being stuck for 3 hours on overly cryptic puzzles is the peak of entertainment.

I'm pissed the original version was taken down.

The jump dash and the grenade toss ruin the game, it'd be great if they were optional but they're not, the jump dash is stuck in the movement skill-tree.

You can skip all the puzzles and clear the gumo ruins by bashing off your own grenade to get around, and the jump dash turns the ginso tree into a fuckin' joke.

>it'd be great if they were optional but they're not

They are though

> the jump dash is stuck in the movement skill-tree.

You can spend a point on it and access the rest of the upgrades even if you don't have dash

If you buy DE, you get both versions.

someone gifted me a 75% off coupon and I bought DE for $5.00 and it gave me both versions

>5:45

wtf i hate the forest now

She's kind of an asshole. You don't leave your children out in the sun and then try to nuke it down when you find them dead.

I think we can all agree that the story for this game is just a thin and overtly sappy melodrama

Yet it still gets to me for some reason

Oh, I have both already, and played both. I just prefer the original, and when I saw it was being removed from steam I got sad.

I'm not sure what you mean, I meant to say that if you want to unlock the boosted defense, you have to unlock the jump-dash first, you can't just not get it.

you can't call a game overrated if it's only talked about once every full moon on Sup Forums

If you never get the dash ability, you can't jump dash. The barrow is optional.

You can unlock air dash (but not actually use) without regular dash and unlock the rest of those upgrades

Oh right, I forgot the dash and air dash were two separate things. It's been a while.

It was overrated. Now it's about right.