Finally decided to cross this off the backlog, What am I in for?

Finally decided to cross this off the backlog, What am I in for?

What class should I pick and why?

Why even play games if you just want people to decide everything for you?

Because I am not going to replay this game 3 times for every class, and I want people to recommend me which class is more fun to play as.

And its not everything, its just class.

Mage

Even though their spells are limited

>Because I am not going to replay this game 3 times for every class
fuck you then

How would we now which class would be fun for you? They're all standard medieval dark fantasy archetypes, you should be able to tell which you would like the most.

You only unlock sub-classes as you progress through the game and most of them are actually hidden behind certain actions in certain spots. So I could tell you that playing a tank mage is fun but you couldn't actually play it since you don't have the required sub-classes available.

It's a game that you can play thru two times EASILY, too. I'd recommend you play a shit class (non-mage) for your first playthru and then pick mage and a harder difficulty for the second one.

When in doubt, play a dwarf warrior. It's always the most solid character and never disappoint. It's a party game anyway so you'll be playing mages and healers and rogues too, it's not like you're going to miss something.

Well, I am quite fond of rogues in D&D games but looking at the rogues in this game, they look kinda shitty.

Wizard is another favorite of mine, but again - spells look gimped.

If he don't mind mods, there's a way to unlock all specializations.

They're the most generic roles in rpgs, you sure can decide which one you preffer. You can control the whole party so you'll be playing all of them anyway.

>spells look gimped
What? You haven't even played the game, and that's completely wrong.

City elf > Noble Dwarf > Human noble > Mage > Dwarf Commoner >>>> Dalish elf

Come at me

Rouges in Dragon Age are pretty op.

I played it a bit during release, never finished it though.

And I looked at the wiki, the spells and spell variety there is kinda disappointing for a D&D player.

>It's a game that you can play thru two times EASILY, too
I got too many backlog games to clear, maybe for the Awakening expansion.

Pretty much correct. I feel like Dwarf commoner was better than mage though.

I'm glad they actually let you roleplay as a racist elf, modern BioWare would never allow it.

>I feel like Dwarf commoner was better than mage though.

Jennifer Hepler wrote that one.

spells in DA:O have one neat pseudo-hidden feature
spell combos
if you cast 2 thematically linked spells in succession at the same target/area they can combine into a separate, usually highly powerful effect

Started it a few weeks ago, a Mage.

Very fun class to play, but quite weak when alone in early game (ofc).
All in one I would say play the one you like more, do no think about consequences, as you can (and have to) play/customize/level up all your party members, meaning you will have to "master" every class eventualy.

Everything in this game ends up being op and the game itself is easy as fuck. Nigga is a bioware game just play whatever its not deep or complex or something you need to plan stop being a pussybitch fag

while the origin itself is kinda lacking as a mage, they do have quite a bit of "FUCK YOU I'M A MAGE" moments during the actual playthrough which honestly ranks it above dwarf commoner

>dwarf warrior
Terrible origins. Mediocre.

Rogues are fun as fuck, and mad OP. Combat stealth isn't really a thing, so go archery (it's average until midgame, where you unlock an OP as fuck talent, then tapers off until the expansion, where it becomes the most OP build of all) or dual-wielding melee, which is probably the most fun choice. Backstabs are positioning based, so just make sure you're flanking an enemy and go to town - they also gain bonus damage off the best stat (Cunning) with a Talent (feat), get the most skills, can handle locks and traps so you don't have to worry about the composition of your party, and made decent evade-tanks too.
>but again - spells look gimped
Hahahahaha, no. You might not have Time Stop or an instant-win save-or-suck spell, but magic is still incredibly overpowered. A number of lategame spells are capable of ending fights - including some of the most difficult ones in the game - singlehandedly, there's a spell that will allow you to one-shot or two-shot any enemy mage in the game (even most bosses), and you get tons of utility, damage and buffing options. It's just a different game, don't look at it like D&D

City Elf > Dalish Elf > Human Noble > Mage >>>>>> Dwarf Noble >>>>> Dwarf Commoner
City Elf a best, Dalish Elf a close second because a) fuck shems and b) it's the only one that unlocks some really nice optional dialogue with Morrigan. Great for Awakening and Witch Hunt, too.

And David Gaider wrote Human Noble, doesn't automatically make it shit.

Must be why that was the only origin with gay sex in it.

Feminism: the game.

Dalish elf was just garbage. Worst opening level, worst character motivation.

Elves are the fucking worst

Female human rogue can get the most done in a single playthrough.
Take the talent that switches strength to cunning for a double dagger build so you can spend your points on cunning which opens up dialogue and lockpicking stuff.

Don't let these mage dicksuckers tempt you, magic is for pussies and once you're in position behind and enemy you're a crit machine that'll annihilate anything.

That's not until the third game, memefag

>What am I in for?
A whole lot of fun, just remember to always have Morrigan and Alistair in your party for the bantz.

I finished it 7 times.

>the spells and spell variety there is kinda disappointing for a D&D player.
Well no shit mate, it's not a tabletop roleplaying game. The game doesn't have a DM to account for every possibility you can think of. Yeah, the selection has been pared back from a D&D based game, but look at the spell list again - you've got pure magic, curses, debuffs, buffs, elemental damage, etc.

>mfw Storm of the Century goes off

Warriors - straightforward, boring, and utterly reliable. If you don't like the combat I'd recommend a warrior, because you get effectively invincible at higher levels and can just rush into most fights instead of carefully pulling !orcs into ambushes.

Rogues - best all around class if you can stand constant crafting and micro. Die like bitches to spells, grabs and overwhelm attacks. Take forever to buy all the talents they need to work.

Mages - simultaneously overpowered and worthless. Friendly fire on everything, control spells hardcoded to be useless against lieutenants and bosses, healing strictly worse than high tier potions, everything they do generates a lot of aggro which fucks up every plan that relies on positioning. Don't work well with any other class unless they just stand in the back and cast a few utility spells when needed, or pick up Arcane Warrior and blood magic and just faceroll the whole game solo.

Build doesn't really matter on normal. Wear huge armor and get defense above 100 and you're golden for warriors and rogues, stack spellpower and you're golden as a mage. Don't explore Denerim until you're done with the province and don't pick up sidequests in one hub until you're cleared the ones from the previous hub. It can break a few quests, and tracking too many quests reduces game stability. Have at least one rogue with trap detection and scout ahead. That's about it.

city elf (as female) is a LOT of fun
bunch of noble cunts think they can just go ahead and kidnap you on your god damn wedding day, then try to rape you? Stab them, stab them and never stop stabbing.

ZZzzZZzz

disappointment
also
>no healer
game is impossible
>healer
game is impossible to lose

no middle ground, choose your destiny.

>no healer
>game is impossible
Git gud

>Worst opening level
Possibly, but I hated the Dwarf Commoner's and most of the Dwarf Noble's more. The clan interactions were nice, as was murdering shems with Tam-lin
>worst character motivation.
Yeah, I'll give you that (beyond being a dwarf commoner). But read what I wrote again - Dalish Elf ranks second because it's the only origin that gives you specific, very informative dialogue options with Morrigan (shows slightly more closely a bit of lore that's there for everyone else, but doesn't have the attention drawn to it in the same way)

>Elves are the fucking worst
t. Shem
City Elf Female is the GOAT origin.

>so you can spend your points on cunning which opens up dialogue and lockpicking stuff.
>Don't let these mage dicksuckers tempt you, magic is for pussies and once you're in position behind and enemy you're a crit machine that'll annihilate anything.
I'll second this, dual-wield rogues are amazing and even without being a rogue, stacking Cunning right from the start of the game gives you access to some extra dialogue. It's nothing major, but it's cool (and it makes you the cleverest person in the game, which is nice)

Is DA:I worth playing at all if you never beat DA:O or DA2? I want to play an RPG and its the only one in the 20 dollar bracket on PSN that stands out. I got a gift card and just wanna blow it already.

>no healer
>game is impossible
Jesus fuck, learn how to play. Nightmare without a mage is perfectly viable.

Human male warrior, shield and sword variant until you reach level 11-12, then transition to two-handed, romance Morrigan, harden Alistair and spare Loghain.

thats still not enough spells

being a mage in this game doesn't make you FEEL like a mage after you finish the introduction

I guess it is worth playing. I had some fun with it. Just be prepared for a game thats worse in just about every way. I'd finish 1 before starting it.

46 times.

I recommend mage but most origins are good.

Pick elf mage for the cannon story.

Play Mage and choose the Arcane Warrior specialization. You get to tank almost everything in the game.

Come on lad mage is more fun than the others and it's not even remotely close. Worst origin though.

Dalish Elf Rogue, male.
Romance Morrigan
Side with the Elves over the Werewolves
Side with Bhalen over Harrowmonte
Preserve the Anvil
Spare the Mages
Don't defile the Urn
Spare Loghain
Agree to Morrigan's ritual

There, now you know everything you need to know.

>Mages - simultaneously overpowered and worthless.
I'll debate you on this. You can't cast massive AOEs in the middle of battle, true, but mages are still insanely useful. Open a door and Fireball the room, knocking down pretty much everyone inside. Mana Clash an enemy mage before they cast a single spell, simplifying most encounters with mages in the game. Open a door and cast Storm of the Century inside, and put your melee fighters in the doorway so the enemies can't get out. Abuse Death Cloud. The game is great.

I disagree. See the above and sure, it doesn't make you feel like a reality-warping D&D archmage, but you're still pretty godly nonetheless.

>warrior
>sword-and-shield
>spare Loghain
For what purpose?
You only get points for picking the Best Girl. Also, mark your spoilers, nameposter.

>posting spoilers in a thread specifically for a new player
delet this

Play DAO first, pretend DA2 doesn't exist.

>played Origins on console
>find out years later that it's isometric on PC
>also explains why the character models were pretty awful

>spells in DA:O have one neat pseudo-hidden feature

I'm pretty sure there's a tutorial about it, but yes. It's hidden in a sense spells don't have tags indicating they can be used for combos.

It's alright. Doesn't have the magic of Origins (it's still modern Bioware) but it's a fine enough game on its own merits.

>spoilers
What spoilers?

>Spare Loghain
>When he was the one fucks you up every chance he gets

fuck that bitch. He was just ass-flustered because foreigners are trying help him.

Don't forget the best mod.

Fuck you, Loghain is going to make Ferelden great again.

Morrigan's ritual
C'mon, it's a nice surprise for someone who romances her the first time around

It doesn't mean anything to someone who hasn't played the game yet, he'll forget about it anyway.

>merely pretending

Playing the game without mages makes it infinitely more interesting, if not challenging. You suddenly have to think about how you engage enemies because you can't just win your way out of everything with easy CC.

best mod? Do you mean skipthefade?

>Fuck you, Loghain is going to make Ferelden great again.
Loghain ''I became a worse tyrant than the Orlesians ever were'' Mac Tir?
Loghain ''Literally almost doomed my nation'' Mac Tir?
Loghain ''I fought for the royal blood for all those years, so I'm going to stick my jumped-up-commoner daughter on the throne'' Mac Tir?
Is that who you're talking about?

Retard detected, your post makes sure he has a good idea of what's about to happen the second he hears about the scenarios described.

>Romance Morrigan
Yeah, no. She canonically cucks you in the next installments. Hardened Leliana or Zevran are better.
>Side with Bhalen
No kinslayers please.
>Preserve the Anvil
No reasonable person would trust the dwarves with that thing, let alone Bhalen.

The rest was correct.

No he doesn't. Try looking at those statements without your knowledge of the game, none of them mean anything.

>next installments
??? what installments

I think he means the one that lets your dog come along without taking up a party slot.

Don't pretend femCous + Sir Gilmore ain't the ideal couple.

>She canonically cucks you in the next installments.
When is this?

mage is probably the most fun in combat.
Unless you respec Morrigan, she has shit tier build and it's a bit sub-par in combat, so your main takes her place. This unless you play an healing mage, in that case you can renounce to Wynne (Morrigan is more fun having around).
Mage story is also good (maybe worse than noble human)

Rogue is fun as well. Especially the 2-weapons build.

Fighter is boring tier.

That sounds kind of OP but I don't really remember. Was the dog that useful?

I don't remember who that is.

You forgot the selling people into slavery bit.

Yeah, good point. Still, I like not to mention it.

>She canonically cucks you in the next installments
[citation needed]
>Hardened Leliana or Zevran are better
Top Lel is great, hardened or unhardened, but Zevran? Get the fuck outta here.

OP, this is the legitimate advice

How does Sup Forums feel about Shale?

ANTIVAN LEATHER, user.
The process of recruiting her is more entertaining than having her.

spoilers for a new player
>hurr durr I am so edgy

>Unless you respec Morrigan, she has shit tier build and it's a bit sub-par in combat
?
Give her all the Arcane tomes you can find, Mana Clash, Tempest, Blizzard, Fireball. Go nuts.

Yeah, I could've gone on for a while but I couldn't think of any pithy quotes. Loghain apologists are the worst.

Thanks, user.

It feels like dnd

and gold is s b!tch to make

He had a couple of useful abilities, but was nowhere near good enough to ever actually take along. I personally just balanced it out by playing on Nightmare (normally this game is too tedious with health tanks everywhere, so I'd opt for very hard or whatever the second hardest difficulty was), not that DA is a game you really play for the challenge anyway.

The payoff is that you get to have your pet dog around with a couple of encounters.

it was a very well written character. An unconventional departure from the usual fantasy tropes.
meh in combat, though

I prefer HK-47 (as in KotOR2) but she was rather entertaining.

Who bard here?

Bards are sluts.

Terrible character, felt like a homage to HK-47 with no understanding of what it was that made HK-47 great beyond 'muh misanthropy and random violence' (and also forgetting that most of the best HK content was written by Obsidian). No justification for keeping her around despite her disrespect and constant threats of violence, irritating voice and none of the quirks that made HK enjoyable for me.

>ANTIVAN LEATHER, user.
True, and Zev is a top-tier bro, but... I dunno, his romance never really felt right for me. I guess because he's really sultry right from the start, so I always thought he was a bit too perverted with the femwarden to get anywhere. I played it once and it was okay, but I wouldn't go back. Not even for that leather.
He doesn't have all that delicious hidden backstory that Leliana does, which makes him an inferior choice, especially if you're also playing a girl.
Agree with you on Shale, though.

Haven't played in a long time but mages were OP in the first build. I remember easily killing the last boss in shitty gear. I think it was cone of cold. Get 2 mages in a party with that and you can constantly keep your enemies frozen. Or something like that

I wish !

Still can't get into leliana's pants

I want the morrigan + leliana love triangle

shapeshifter is still the worst mage subclass.
Those spells are ok dps-wise, but they have friendly fire. Also, there is no need to go on on both the ice and fire tree (nor lightning): pick one.
Mana clash is god tier, agreed.

I mean, she can still be a good dps mage, if you are maining a non-mage. But she's far from optimal.

>Scream louder next time Morrigan, I don't think they heard you in Val Royeaux

Anyone know if walking bomb is a good spell or morrigan ?

I made her ice dps

But idk

Sounds cool

Definitely. Refined and powerful, all the way.
Bard/Assassin/Legionnaire Scout/Shadow is where it's at.

Not always, they just present that image.
>not wanting to be a pure slut for your bardfu

>Still can't get into leliana's pants
>I want the morrigan + leliana love triangle
It's basically just have enough approval with them both (higher for Lel) and take one of the romantic-sounding answers with Leliana.

in my last playthrough I roleplayed a "necromancer" and played with that spell. It's strong, but when target explodes, it always does at your melee expenses.

It's best for raws of packed archers.

>Terrible character, felt like a homage to HK-47 with no understanding of what it was that made HK-47 great beyond 'muh misanthropy and random violence' (and also forgetting that most of the best HK content was written by Obsidian). No justification for keeping her around despite her disrespect and constant threats of violence, irritating voice and none of the quirks that made HK enjoyable for me.
SJW detected.

>but mages are still insanely useful
Not when compared to having another warrior or rogue in the party. As I said, mages either hold back in fights or draw insane aggro, which means that every single fight will be bent around your mage, fucking over your warrior's and rogue's abilities which are mainly dependent on positioning. And mages contribute very little in smart play, where stealthy assassination, pulling and the ability to stand your ground and spam knockdowns is far more valuable that dealing damage or enabling an odd crit-kill on a trash mob. Mages are insanely powerful, but they are far from insanely useful. Most of their stuff outright doesn't work with the rest of your party.

>you wild people are angry , angry and possessive

Sword and shield is infinitely better for early game and the warrior Cousland was featured as the main lead in the first few trailers, they've originally meant to make his origin the canon. I've spared Loghain because he is necessary, no two ways about it. Alistair marries Anora, the kingdom is once again stable and at peace, while sparing Loghain will get you a better tank and additional political leverage from his supporters.

>they've originally meant to make his origin the canon
Then why does it suck so much?