Did anyone play Mag when it first came out...

Did anyone play Mag when it first came out. I really wanted it because of the 256 player matches but I didn't have a ps3. Was it as much of a clusterfuck as I imagined?

No because it generally progressed from 16v16 to 32v32 to 64v64

The end could be an absolute clusterfuck though

The 256 player matches weren't a big cluster fuck unless the defending squad was pushed back to the main facilities. That's when things started to really crazy. Some of the most fun I had in a game.

SVER >Valor >Raven

Raven
Valor
That other pmc

Nah, it worked beautifully. Best thing in the world if you had competent squads against each other.
Tragic that it's no longer extant.

I think you meant to type "Raven > SVER > Valor" there pal. It's an easy mistake, so I'll forgive you.

It was cool in concept, but the whole 128v128 thing was rarely fully realized. Most of the time you'd be dead before you really got into larger conflict, and at that point you'd just end up fighting a 16v16 for a while until one side won. When it did work out as advertised, shit was amazing and should have laid out the groundwork for all future team FPS games. Sadly nothing since has really tried to match the scale.

Damn fucken straight, Play as gyspy as SVER, enter every fight with the shittiest guns, and steal the best ones from the other teams.

This game is now a coaster, a piece of plastic that has no use other than a paper weight. But I will not hear anybody talk its down. I get some people got jyped, but its war, out of 256 players a lot of people are gonna have a shit time, but some are going to just damn right have a blast.

They allowed squad leaders to choose where players in the squad get their Exp and points bonuses on objection clearing, as well as access to a constant stream of what COD would call killstreaks. If your a lucky fuck you get to be a whole platoon leader and literally increase the spawn rate of the area your attacking with and charge through whatever you want with just bodies.

The maps where stupidly large, they had dense fire fights that were fueled by constant streams of lives, as well as long drawn out empty plains of deep individual combat. Fields of snipers, Small squads of sub machine gun runners, random explosives and vehicle teams dicking around. I had fun just plain exploring war in that game, and thats not an experience I get to have in games very often. At the same time I had a lot of fun with just plain dirty one sided design, Getting the best sniper and being able to kill people while they spawn in from parachutes, or getting deep into the hallways of an enemy base and setting up an impenetrable camping Turret.

It was just as chaotic as it needed to be, it had a lot of problems but i definitely got my fun out of it, even if I remember hating matchmaking.

It was FANTASTIC in beta. Teams that actually communicated and huge battles. It was the shit. Haven't had a FPS experience that good since BF2, and pretty much nothing after. Maybe ARMA 2.

It was fun steamrolling randoms with your clan and it was fun getting steamrolled by other more skilled clans.

Out of all the games to remaster, why dosen't sony remaster this? I literally missed the chance to play when I bought my PS3 in 2011

One of my all time favorites. RIP in pepperoni, SVER brethren.

MAG 2 NEVER EVER
WARHAWK 2 NEVER EVER

The game died pretty quickly eventually they even gave it out for free I think so they probably assumed they wouldn't make any money from it.

>mfw shooting the parachute spawn
>tfw you metal gear a chokepoint and get a dozen kills

Imagine the two together. Ultimate clusterfuck.

what is starhawk?

A disappointment, and most certainly not a proper sequel to Warhawk.

Like, it was a great concept, but the execution was flawed.

>calling in poison gas into a huge building stuffed with enemy combatants

there will never be a better feel

Fuck it, it survived through the beta before people figured it out and your only chances was pure team synchronicity or getting buttfucked.

Played the beta, was mediocre as fuck. Had a few console friends who loved it because there was nothing like it on PS3 at the time. Playercount was definitely impressive tho, not sure if I ever played a full 256 man game.

No because you were in regulated to a squad and generally on the other side of a large as fuck map.

PS3 players were so bad I could go 100-0. Overall the community is a lot better, but you can still meme on PS4fags in Destiny even if you only play once a month.

Zipper Interactive died after they tried to change Socom 4 too much and it failed

It was fucking brilliant. Some of the most fun I've had in a multiplayer shooter. There was nothing as intense as those moments where all the players in the match were fighting for one bottleneck, and struggling to throw bodies into it to gain ground. Even if I didn't see the rest of my team, and only knew they were on the other side of the map, the fact that there was this other fight going on made it all feel epic.

fellow sver fag here, agreed, raven can go fuck itself.

>Even if I didn't see the rest of my team, and only knew they were on the other side of the map, the fact that there was this other fight going on made it all feel epic.
That was the best part about getting to the end of a round. Even if you were getting utterly flogged, having everyone start to converge on the centre was brilliant.
Warhawk was the same way on some maps. Usually CTF. Just because when the flag was in motion, everyone would swamp it, and that was quite the display, given the vehicles and aircraft.

Is the game dead then? I know it's a long shot but I'd love to play it if I still could.

The servers shut down about two years ago, famioli.

it was pretty fun my friend had it but never touched his ps3

raven > all