>2016 >turn-based games won't work anymore So what's up with this meme? Is Sup Forums retarded, or really thinking the minority of actually challenging action based games, while also being more time consuming to develop is the only choice for future games?
Picture related, some good turn based games from pile of many other good ones, not counting the TCG based games.
Andrew Green
>Agarest put in the same list as EO and SMT
Rude.
Joshua Nguyen
Explain
Austin Thomas
Cause when people say turn based they either think of fedoralization or other GS games or weeaboo bullshit Neither is good
Joshua Flores
Because children have shit taste and reddit has been invading for years. If they cannot mash a button repetitively then their minds snap. It's like asking a dubfag to read subs in a movie or anime. Any effort triggers them.
Colton Green
and yet they will say turn-based is effortless because "y-you're just choosing stuff from a menu!"...and playing vidya is just pushing buttons and staring at a screen, you could simplify almost any of them like that, really
Tyler Ramirez
>agarest >good anything come on man, this is some obvious bait
Benjamin Campbell
Nocturn is the only good one from that
Jaxon Walker
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Cooper Wood
People's attention spans have diminished in recent years and everyone clamors over instant gratification paradigms. The instant feedback of swinging your sword into a group of enemies. "Not playing a game that feels like it came out of a time machine". These are arguments they use, but it's just a game and any system can work in the end. Great games exist in turn-based format and can exist in today's market. Conversely, you can make awful, boring, generic games with the same systems (I am Setsuna).
Turn-based *should* exist for RPGs, as any more active and you begin to breach the barrier that makes an action game what it is. ATB was a consequence of both the hardware and its design (methodical planning distinct from an action game), even when we had games like Star Ocean with active/movement-based "arena" combat in an RPG.
Josiah Allen
I have feeling you haven't even touched the others
Alexander Collins
EO is good and I'll fight you faggots.
Tyler James
>Turn-based *should* exist for RPGs, as any more active and you begin to breach the barrier that makes an action game what it is. ATB was a consequence of both the hardware and its design (methodical planning distinct from an action game), even when we had games like Star Ocean with active/movement-based "arena" combat in an RPG. This is stupid FUD that needs to die. Ys for example existed for ages and was ARPG. ATB was just pointless gimmick that makes you wait for your turn. Turn based games are strong as action based games, with the upside that development team have to put less time in visuals (enemy animations, and all that crap that needs to be scripted for every action encounter) and focus more in core gameplay concepts, balancing, and strategy.
Kayden Thomas
Agarest has to have been the most boring shit I've ever played I could not make it past the first generation before getting too bored to keep playing.
Gabriel Phillips
Sorry, I have no 3ds.
Joshua Stewart
It's really not. It's just a dumbed down version of old grid crawlers. All of those games are irredeemable shit.
Dominic Gonzalez
Ys is not comparable to Final Fantasy, which is the point. I thought we were talking about strictly role-playing games with titles like Nocturne up there.
Final Fantasy's departure from turn-based is the big thing, I feel. The majority of games up to and including XIII were some variation of ATB, with turns being taken based on speed. XV was a total contrast; it was pure action. XVI is going to be more of the same because it sold so well. Why?
James Morales
>because it sold so well Worse than XIII
Luis Lewis
>Ys is not comparable to Final Fantasy, which is the point. I thought we were talking about strictly role-playing games with titles like Nocturne up there.
Err, how is Ys not comparable? Also I don't want this thread turn into yet another Final Fantasy discussion, since combat wasn't never FF's strong points (apart from XI) without heavily modding the games. So I really doubt combat is what sells FF anyways.
Landon Gonzalez
i've played them all except DT2 agarest is fucking garbage, nocturne is great, EO is good but not my type of game
Camden King
s/never/ever/
Levi Allen
>choose words from a menu while enemies and characters stand around like retards and take turns attacking instead of actual gameplay >only """"""""""strategy"""""""""" in all turn based games are hit enemies with their weaknesses (from pokemon to smt its all the same shit) and healing when necessary >"b-but you can recruit demons in this game!!!"
The demon thing is shallow and is more of a guessing game than anything else. It's not satisfying to get a demon, even catching a pokemon takes more patience and skill.
Then again there is no """"""""""skill"""""""""""" needed for turn based games, they're just interactive menus. You can choose words in menus with DVDs and blurays too, these "games" are literally movies.
How about actually getting to move your character and react to shit instead of standing still like a retard and relying on luck/stats? Videogames should test your reflexes and reward you for beating a challenge.
Not just choose words from menus which comes down to hitting with weakness and healing all the time. That's boring and dumb.
Turn-based games, like open world games, are a meme.
Jonathan Edwards
I played the first EO expecting a hard game giving the fame this game got. You can breeze through the game just by having the "traditional" party: Alchemist, Healer, Survivalist. I managed to veat the final boss on my 2nd atrempt lol. This game has nothing special. Maybe the fact you're expect to make a build without any indication and grind to know what's good or not (or follow a guide). Also the game is bugged. In the end, games like Shining in the Darkness feel more modern than this and more fun.
Carson Johnson
>I don't like RPGs Okay, thank you for your input. Good talk.
Hunter Brown
Nobody feel it is even worth mention horror in bottom left?
Jace Watson
>agarest
lol
you can get away with shitpost nep threads, but you're not fooling anyone into thinking agarest is good
Jaxson Brown
nobody has played it it's a vita game after all
Jonathan Morales
>implying people play pandering moeshit inb4 nepshit floods in
Jaxson Ross
I played it. It's a better crawler than EO for sure, but they are both terrible franchises.
Jordan Mitchell
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Robert James
The only people who dislike turn based combat are millenials who grew up with CoD and Halo and need something to blow up on screen every 5 seconds, otherwise their ADD kicks in and they get bored.
Turn based combat is the comfiest shit ever.
James Collins
>Record of Agarest War >good, by any conceivable measure Trust me, I love SRPGs. But Agarest is one of the worst pieces of shit I've ever had the displeasure of playing. The combat is needlessly convoluted and grindy, the story is fucking retarded, there's too much borderline pedophilic dating sim elements, and the game's performance/graphics leave much to be desired. Granted I played on PS3, but I can't imagine the PC version being much better.
Liam Stewart
WHERE IS THE DEFENSE OF AGAREST OP???
Robert Mitchell
Yes. DT2 is leagues better than every single EO. Every aspect of the game is better designed and it is more challenging as well.
Chase Johnson
>>turn-based games won't work anymore >So what's up with this meme? It's a feminist / progressive "current year" argument. It's this childish mindset, where everything you do is the hip new thing to do, and everything you don't like is for old people living in the past.
Isaiah Peterson
Also le epic 'Why do you like what I don't like'
Connor Nelson
>Agarest >Good
Jaxson Martinez
>tfw only one who liked agarest on Sup Forums
Austin Gutierrez
>only one on Sup Forums with irredeemable shit taste i really doubt that
Gabriel Garcia
Im so sick of turn based games. The problem with the genre is they are all the fucking same, you might as well just watch a movie
Charles Watson
There is way more variety to turn based combat than action based.
Julian Gutierrez
What are you talking about? There have been plenty of turn-based games released this year
Elijah Martinez
all my friends play this shit. I don't like it, but turn-based defs isn't dead or going away soon.
Open world action games where you can see what is coming and not having so much downtime is the way to go.
Parker Torres
if every turn based JRPG was as mechanically enjoyable as Baten Kaitos or Mana Khemia, I'd be all about it. Most of them are barebones trash though.
Carson Morales
Turn based combat just needs to do something to set itself apart. SMT has the demon system with weaknesses as well as conversation, it does good for it.
Jonathan Smith
The main thing in SMT is the turn presses really.
Ian Gomez
What a faggot
Hudson Bailey
Combine people that never liked turned based games with 18 year olds that grew up with only ARPGs or WRPGs and you have your answer. I like turned based games better since they tend to be less easy to cheese compared to ARPGs that usually devolve into spamming dodge to take advantage of invincibility frames and spamming the one or two overpowered moves since it's not worth it to do anything else.
Dominic Ramirez
Turn press, negotiation and skill/demon management is the best because there's so many things you can look forward too when progressing
Even though I still love persona, that's what I believe the game is lacking. Only the protagonist gets to have a different set of progression rewards. The other party members are all the same shit and customization doesn't mean anything to them
Magatamas in nocturne where another very good asset as well
Turn based is still great when rewards come from many different aspects
Thomas Nguyen
What games has a better turn based combat system than Mana Khemia?