So I finished Metal Gear Solid 3 last week, got what turned out to be a terrible rank. Couldn't figure out interrogation on emulator for 3 kills, then went wild with the killing at the end.
I'm on Peace Walker now. Pretty great game considering it's a PSP game. The way they tried to concentrate everything into the small maps and stuff, it actually works out.
But man is this game missing that survival bit of Snake Eater. The Fulton Recovery system and managing Mother Base is enough management to scratch that itch I have, but I gotta know, is there any of this kind of management coming up? What am I in for in MGSV, MGS1, and MGS2?
Forgot to add how I'm managing with the poopy PSP controls: I'm on emulator, right thumbstick is mapped to the DPad, using Hunter mode, and abusing the hell out of R for that nice, analog aiming.
Wyatt Collins
>He doesn't mention Metal Gear or Metal Gear 2: Solid Snake
In terms of going between MGSV and MGS1 these two games are the most pivotal.
Jordan Evans
I've read that those games got retconned into oblivion in MGSV, so I figured I could just skip them. You're saying I should still give them ago, eh? They're on Subsistence, so shouldn't be a problem.
Thomas Peterson
>not playing 1 and 2 first >skipping portable ops
Chase Gonzalez
MGS1 and 2 are more arcade-style stealth action, it's focus is on navigating a room without being seen, no survival or management stuff. MGSV has no survival elements and takes base management to an absurdly annoying extreme. I love all the games as I am a long time fan of the series but if you liked the survival elements in 3 you will be missing that in the rest of the series. There's a reason a lot of people call MGS3 the best one, from a gameplay stand point it's the most fully realized experience, people say MGSV has better gameplay but what they really mean is it has the best control system.
MGS is a lot like resident evil in that it reinvents itself a lot, mostly due to kojima not really wanting to work on them after 2.
Mason Lewis
Not retconned, but their plots should be taken with a heavy pinch of salt (Big Boss is referred to as Snakes father, as in biological father). The Big Boss fight in MG1 Is Venom Snake from MGSV and MG2:SS Big Boss fight is the real deal, which is why his body is all burned in MGS4.
The stuff concerning Gray Fox is important too. Ignore Snake's Revenge on the NES. It wasn't done with Kojima's knowledge and is not considered a Metal Gear game.
I thought portable ops was retconned in peace walker?
Tyler Johnson
>MGS is a lot like resident evil in that it reinvents itself a lot, mostly due to kojima not really wanting to work on them after 2.
If MGS3 is one of these reinventions, man did they do it right. RE is a shame haha.
>I thought portable ops was retconned in peace walker?
When I was looking some stuff up about chronologies, I found out that Portable Ops is like 50/50. Kojima says that some details are of his own imagining, and the rest is just filled. The important bit is that you learn about Roy Campbell, and FOXHOUND is created iirc. That's why I skipped it btw
Nathan Gomez
>Kojima says that some details are of his own imagining, and the rest is just filled He never said anything like this, Portable Ops wasn't made by him and its almost entirely canon. The games that aren't canon are PW and V, those are abominations story wise.
Isaac Evans
I played Portable Ops, and let me tell you, it's pretty bad, the script is awful, the writing is cringe worthy, it's got some nice moments and a lot of the gameplay and design influenced peace walker, but honestly, it's not worth playing and adds nothing to the overall story. It's not really considered canon either.
Sebastian Campbell
The script is better than PW and V with better writing too. It's canon, deal with it.
So I had that wrong, it's just some minor stuff that he doesn't feel works? Fuck if that isn't confusing.
James Russell
>It's canon, deal with it. Sure, if you have a reliable source on it being canon I'd be happy too, but just because you liked it doesn't make it canon. I looked into this when I played it, it's not written by kojima and none of the games made after it acknowledge anything that occurred in it. It gets a very brief nod in the beginning of peace walker, but other than that, nothing that happens in it is acknowledged, which means even if it is canon, it's completely supplementary and might as well not be.
Look man I've played every metal gear game ever made, because I have an autistic obsession with the series, I'm not trying to play the whole "I know more than you" card, but trust me when I say, I have a pretty good grasp on this series, Portable Ops overall story may be okay, but the writing of the characters is way off, all the characters are forced into the story for recognition's sake, there's no reason for Campbell or Siginit to be invovled but they are forced into the story so the player has some recognizable people to anchor the game to the rest of the series, their characters are butchered and feel like cardboard cutouts. It's just not a great game. I mean you're allowed to like it, of course, but don't act like it's important to the series. It simply isn't.
Adam Peterson
He was just trying to be nice, it's obvious. His hesitation when answering is all the answer you need. This was when he still worked at Konami, it would have been really shitty of him to denounce a game made by another team while he was working there. Considering how we now know Konami treats it's employees, he probably had to avoid talking trash about it to avoid getting shit from the higher ups.
Jose Long
Kojima didn't write most of MGS1-3's story either. Peace Walker doesn't properly acknowledge 3 either, it's just a garbage game story wise.
Kojima has said very little about MPO and what he said is that it is canon.
Good god you're a sad fanboy. He was the vice president that ruined MGS, he's as bad as any.
Ian Nguyen
>I've played every metal gear game ever made
Even the mobage?
Jason Barnes
How important do you think Tomokazu Fukushima was to the series overall?
Aaron Roberts
>MG2:SS Big Boss fight is the real deal, which is why his body is all burned in MGS4. WRONG! The burned remains in MGS4 are that of Solidus! Double check which eye its missing! The true Big Boss may or may not have been involved in MG2 at all, and a man calling himself Big Boss appears in a stinger in MGS4 (in good health for his age, too!)
Jeremiah James
>What am I in for in MGSV, MGS1, and MGS2? I REALLY hope you aren't going in chronological order
Noah Collins
>mobage Yes. The shitty phone one. I played it on an emulator back when I was a teenager. I also played the tap-game on iphone promotional for MGS4. they were very painful to finish.
Jeremiah Sanders
I am! Any reason I shouldn't?
Luke Collins
Fairly. I think his ideas helped a lot and I think in a way he was the only reason MGS2 was so good, people say he only wrote some codec conversations but he helped direct kojima a certain direction with the story and held him back on certain things.
>Peace Walker doesn't properly acknowledge 3 either
Is this some kinda weird troll? PW is nothing but fanservice centering around 3, there's like 4 flashbacks to the final boss in that game, it's sickening, but it's still better than Portable Ops.
>Good god you're a sad fanboy Fanboys by definition can't acknowledge the flaws of a series. Kojima made many mistakes and is held on a very high pedestal by many, while I do think he's done a lot of good in the industry, he isn't some bullet proof god. I will agree with you that I'm pretty sad though.
Jose Carter
No. It's a stupid fanbase meme to tell people to not play in chronological order. Kojima pulled these games out of his ass as he went, so you could not say the release order was how he originally intended the series to be played, like they claim. Your experience will be different but not worse.
Owen Morales
You're probably going to be confused and not understand things
David Nguyen
Games should always be played in release order, because that's how the writer expects them to be played, however, it isn't all that important in MGS because the story will be confusing the first play through no matter what order you play them in, the only real disconnect you're going to have is that the style of gameplay is gonna jump around a lot instead of progressing in a linear fashion.
Jayden Sanchez
That's fair. I'm understanding references I wouldn't understand had I not been spoiled on some things, or known certain characters (like Otacon, and Big Boss saying Huey is having deja-vu ;)).
With the stuff I know already, from spoilers or just the games being out for so long, I'm sure it'll be fine. Plus I'll probably be replaying the games in time anyway.
Yeah I'm fully expecting shell shock when I end up playing the MSX games. They're pretty aged eh?
Ryder Turner
>Yeah I'm fully expecting shell shock when I end up playing the MSX games. They're pretty aged eh?
Pretty aged is a bit of an understatement. They're still good for what they are, though. They're also really, really fucking stupid at points; there's a few solutions to puzzles that are Castlevania 2-tier. Not to mention POISONOUS ZANZIBAR HAMSTERS
Jackson Wood
>playing in story order and not in release order
man you're retarded
Landon Davis
1,2,3, and 4 all feel alike. Peace walker feels like 5 more than the others.
Oliver Anderson
>Yeah I'm fully expecting shell shock when I end up playing the MSX games. They're pretty aged eh?
They are, some of them are limitations of the engine, but others are just bad choices, for example, some elevators only go up, others only go down, and you need to try every key-card on every door as there's no way to tell which level a door is.
Also the tap code in MG2 is stupid, I know it's one of those oh so hip 4th wall break DRM things, but even with the manual it's hard to figure out.
Ryan Ortiz
Don't listen to this man's lies You should play the games on release order. Otherwise you're missing out on a lot of cheeky banter.
Joshua Brown
No I mean his ACTUAL body with the Patriots, I am fully aware of Solidus. Big Boss gets burnt to a crisp anyway.
Chase Evans
I still don't understand something. Kojima said big boss was only in one coma. So how can he have the coma in the hospital and the coma after MG2?
Cameron Rogers
>poisonous zanzibar hamsters
Had to look it up lmao
I haven't even touched MGSV yet. Someone earlier in the thread said it has the best controls. As a primarily PC gamer, the thought is exciting
Brayden Martinez
The Coma in the hospital was when Big Boss had a phantom made out of the Medic on board the chopper. In TPP, you play as the Medic.
Solid Snake brings Boss to near death by improvising a flamethrower following the destruction of Metal Gear D, and the Patriots hold his body in a state of suspended animation until MGS4's ending, where they use organs harvested from Solidus and Liquid to bring him back to life shortly.
Venom (The Medic) is killed by Solid Snake at the end of Metal Gear 1. At the start of MGSV, the bandaged man Ishmael is actually Big Boss and goes off to found Outer Heaven in 1984 while Venom works with Diamond Dogs in Angola-Zaire and Afghanistan.
Bentley Watson
Mgs5 has the management issues pw had, maybe worse even
Mgs4 has very light survivalish things like the psyche meter
Mgs5 literally has an msx2 appear at the end
>playing portable ops >not playing mg2 before mgs1
Sebastian Carter
But he was still in a coma for nine years next to venom, right?
So my question stands, how was he only in 1 coma if he was in 2?
Christopher Taylor
Because he was technically dead after MG2:SS. He was like Volgin after Snake Eater.
William Collins
>best control system
>no quick reload >no lean right/left >no two-step first person >no roll without laying down >no cqc humping
Jose Moore
>Big Boss is referred to as Snakes father, as in biological father Thats mgs1 fool
Who the fuck are you pleb
Grayson Jenkins
If that's true how could he come to the graveyard in MGS4?
is the big boss in MGS4 a body double? Is that why he's voiced by the same guy as skull face?
Jonathan Moore
Ocelot steals the other half of the money, makes the patriots with zero & snake. Snake founds foxhound. Crap in san hieronymo
Alexander Robinson
No, It's the Original Big Boss brought back through harvesting organs from Liquid and (A little bit) from Solidus, hence why he dies shortly after.
It's mentioned in MG1/2 manuals, but not to Snake in game, do your fucking reading.
Cameron Baker
Well there are plenty of little things like in mgs3 snake says he has experience sniping in urban and marine environments. In the japanese version above the respective kanji it says "MGS1" and "MGS2" to really beat the reference into the player
Noah Taylor
Which big boss kappa
Sebastian Cooper
Nanotech
Hunter Torres
I thought it would be a lot from solidus since he is is such bad shape in act 3 while he died intact just 5 years earlier
Also gonna need to see some sauce on that second point
William Wood
Solidus was burned to shit.
Nathaniel Perry
>richard doyle >james horan
>otsuka senior >takaya hashi
Thomas Howard
That was after they took his organs
Thomas Robinson
Fair enough then, I played MGS4 years ago so I'm still hazy on it.
As for Liquid's organs, I assume the FOXDIE got to ole Jack too quickly.
Samuel Garcia
MGS3>PO>PW>GZ>TPP>MG>MG2>MGS>MGS2>MGS4
Anthony Edwards
MGS4/PW/MGSV shows Kojima only knows how to ape cinema, it's obviously Fukushima who brought in the weird Japanese shit that made the series enjoyable. I don't doubt Kojima has interesting ideas, but his attempt at remaking MGS2 with MGSV without Fukushima was a disaster.
Chase Nguyen
You mean Metal Gear Solid Mobile, that obscure interquel between 1 and 2? I'd actually like to play that one, how would one get started emulating that?
Xavier Campbell
Can anyone confirm whether or not he's at Japan Studio now? I've seen people say that he was involved in Freedom Wars to some capacity but I can't find shit about this
Alexander Phillips
I'd help you if I could remember how, just research what platforms it was on (I think it was a java game) and see if you can find a rom of it.