What does it even mean

to critical hit?

To strike a particularly vulnerable point on the target's body instead of the rest of them, represented by extra damage being done.

So how come, after doing a critical hit, they don't get a higher percentage to do critical hits, since they now know where said vulnerable part of their body is?

To hit, critically so.

because the enemy likely would adjust to better protect that spot

I assume the one getting hit is trying to evade

>bullshit ! ultra failed attack !

It's a term appropriated from pen and paper RPGs, typically where the player rolls a natural 20 to hit which earns them some kind of bonus upon attacking.

I love eye and its critical misses

So I'm just accidentally hitting a squishy part of the enemy? And here I thought my guy was doing something really cool.

you killed a good and caring daddy

The mechanic comes from DND where you roll a die to determine how effective your attack is.

this. it adds some variety and unpredictability to the game. fun!

Great backstab!

Ok then what is your DND character doing when he gets a 20? Going for the neck?

In Chrono Trigger specifically aren't crits depicted as the character attacking twice in a row?

Because you still have to aim the attack again, and it's just as hard to hit the spot again as it was the first time.

Getting really lucky and hitting a vital organ or something.

Depends on the situation and is usually decided on by the DM.

Yes, I think that is the case

But what about shit like Pokemon?

You are striking a vulnerable point on their body in D&D as well.

This is why enemies made entirely of stone like Golems, spirits that are halfway intangible, Skeletons comprised only of bone, and amorphous creatures like Gelatinous Cubes, are all immune to critical hits. They have no vulnerable points to strike.

Why are the called 'critical hits' anyway? Wouldn't 'lucky hit' be a better term?

>double kick gets a critical
>pokemon is literally stomping on the throat of the other pokemon

Oh fuck that explains so much about BG in retrospect.

Maybe the Pokemon is just exerting extra force during that particular attack or striking the enemy Pokemon in a particularly vulnerable place.

>Ok then what is your DND character doing when he gets a 20

A natural 20? Anything that character wants.

So I don't get it. Can you literally do anything in DND if you land a 20 to back it up?

No, that user is wrong. The DM is the ultimate arbiter of what happens during a critical hit. It's not like you can roll a natural 20 and then launch a nuclear strike destroying every single living creature in the surrounding area.

I once had a player try use bluff to convince a knight that he was actually a woman. He got a 20 and it took me forever to get him to accept that it didn't mean the guy suddenly thought he didn't have a dick.

Wait I don't get it. Why wouldn't the guard see him as a woman?

The random chance part isn't knowing where to hit, it's actually hitting that spot. You could aim for the throat every time and only hit the throat every tenth swing

I had a Game where the DM where I rolled a 20 made the attack "miss" but hit a rock that fell on the target instead killing him.

On the flip side I got a 1 while trying to cast shocking palm and tripped landing my face into my hand.

Because he's not a fucking shapeshifer, he was using a bluff.

Yeah but maybe the guard just has really bad taste in women?

I wish more games would implement really crazy stuff when you get a critical miss rather than just having your PC causing 0 damage.

Maybe, maybe

No, he was trying to convince the knight that he, that is, the knight, was a woman. Like just walked up to him and told him, "hey dude, you're actually a girl."

Convincing someone that you're the opposite gender is certainly possible with a combination of Disguise and Bluff.

That's actually a good explanation but it makes games where you can raise your chance of criticals make more sense.

I always though rpgs where closer to real fights. So you get a lot of glancing blows since the enemy is attacking and moving at the same time. A critical hit would be when you get a good juicy hit in, like when a knock out punch lands in boxing or something.

The most retarded is in I think Dragon Quest, at least some of them, where you can miss a critical hit.

It's not a critical hit then, dumb nips.

OHHH. Well yeah then I can see why you had to shut that down.

Still maybe that knight will be suffering from gender issues from the rest of his life? I mean he must have made a pretty good argument for him being a woman.

Maybe it was a mistranslation and meant to be a critical miss?

Whats the unluckiest crit you ever got Sup Forums?
>fighting for corrupted king(while not knowing hes corrupted)
>barron trying to to stop him has me fight his knight champion
>knight champion is a good guy apparently
>good 4 lvls higher than me
>roll a 20 and instant kill him
>never got to hear what he had to say

Which one did that happen in? I've been playing a ton of DQ7 lately.

Critical Miss would mean something other than a regular miss though.

Either 9 or Joker I think.

You know way too much about actual fighting to enjoy most vidya combat systems.

>like when a knock out punch lands in boxing or something.
You don't watch much boxing, do you

He... all he mentioned was two people punching each other.

What did you think fighting was?

See in 7 I'm pretty sure you don't know if it was a critical until it hits. So I guess in those games it will say you got a critical before your attack actually hits? That's a pretty bonkers way to calculate it, yeah.

Yep, definitely had this happen before.

Small bit of googling shows it was definitely a feature of 9, "Critical Hit... but the (enemy) dodged your attack). Which shits on even the Critical Miss idea, which was already paper thin.

No, you're taking advantage of an opening in their defenses.