Xmas

>Xmas
>my little cousin visits us
>he plays spelunky on my pc
>left his 3ds on the table
>hmm why not
>"can I play with it" "yeah sure"
>check his games
>"fire emblem"
>Saw plenty of posts about it here
>give it a try
>tfw enjoy the fuck out of it
>currently chapter 11

So I googled but there are plenty of FE games,
what are some MUST plays?

Fire emblem 7 (the first one on the GBA)

Fire emblem 9 (Path of radiance, the GC one)

If you like 9, play 10

If you like 7, play 6 or 8

If you play 6, try one of the difficult/older ones 1-5

If you want to casual it out, play Fates and don't play anything else, then shitpost about 13 and 14 being the best ever

FE7 is fantastic. First one that was localized so it's the most accessible. Also worth picking up Path of Radiance and Radiant Dawn (GC and Wii respectively) if you can track down a copy or if you have a wii just softmod it and pirate it lel
Sacred Stones is not bad either but those first three i mentioned are the ones I got the most enjoyment out of

Avoid Fates like the plague
Its not worth it

thanks for the answers guys, gonna finish awakening and then play fire emblem 7

also every other game with the same "gameplay" I should check out?

>If you want to casual it out, play Fates and don't play anything else, then shitpost about 13 and 14 being the best ever
How accurate.

You mean similar to FE but not FE?

There is advance wars (GBA) and Tear ring saga (Playstation) TRS was made by Shouzou Kaga, same guy that made FE but left after awhile

7-9 are the "Must Play" games, mostly 7 and 9 though. 8's good but really easy, and 10's a sequel to 9 that screws the pooch on the plot in exchange for better gameplay.

Liking Fire Emblem Awakening =/= Liking TRPGs.

If you were just looking for a good TRPG I might suggest Fire Emblem Path of Radiance, Fire Emblem Thracia 776, Der Langrisser, Front Mission 4, SMT Devil Survivor, and Tactics Ogre LUCT. However, Fire Emblem Awakening has some of the absolute worst gameplay mechanics and level design of any TRPG (not to mention the story or characters). So you shouldn't be looking for "must play" games, rather you're more likely to enjoy "must not play" games. Try Shining Force II, Disgaea, and Final Fantasy Tactics Advance.

>Disgaea
It's like you don't like numbers autism.

>SMT Devil Survivor
Never play the second game.
Do not do it.

Oh and you will probably like FE Fates Birthright and Revelations. Conquest has an abysmal plot but the level design is fantastic so stay away.

The Jugdral games are the peak of the franchise.

Outside of the fact that it's LITERALLY an Eva ripoff as far as plot goes, the gameplay is an improvement over the first.

Play Fire Emblem 7, but Fates: Conquest is definitely the best of the newer games and much more similar to FE7 than Awakening is because you can't grind up on weak enemies as much. Give it a try if you like how FE7 plays.

In terms of other, similar, games you might want to try Stella Glow. It's quite different, but still a whole lotta fun.

Awakening is great though.

>implying you can't grind in FE7
It's not done that often because FE7 is piss-easy, but it's an incorrect statement.

you have ONE job, OP

ask him who his waifu is

All of them are pretty great, 7 and beyond (the ones I've actually played).

I've played 4 but it's too outdated IMO.

i've played 7, 9, 13, and 14 and 7 was the best for sure

As one of the only people on this board autistic enough to have played all 14 (really 16) of these fucking games I'll take a sec to give a little rundown:
>FE1
The only one that I've never actually finished, mostly because I realized halfway through that I've played superior versions of it many times over (seriously, this game has two separate remakes) and got a bit bored. Worth respecting for being practically the first of its kind, but mostly a novelty.
>FE2
An awkward halfway between a Fire Emblem game and a standard NES RPG with a healthy helping of weird fucking design, not a great game but certainly an interesting one.
>FE3
The first half (referred to as Book 1) is a remake of the first one and does a good job of it. It's a solid game with solid (but not all that standout) level design and a generic story. Not much bullshit and no real downsides besides removing a few characters (half of which literally didn't work in the first place, lol). Book 2 starts out slow gameplay-wise but gets really damn good by the end.
>FE4
Probably the most overrated game in my opinion, but not at all a bad one. It takes a unique approach in favoring xbox hueg maps with six different castles to capture instead of smaller, tighter levels and whether one thinks of that as an improvement or not is up to the player. Introduces the eugenics system with a generation skip, and unless you actively handicap yourself by not pairing up your units' spawn WILL be overpowered as all hell. Plot and characters help it a good bit, it's quite good for a JRPG.
>FE5
My personal favorite game in the series, too bad it isn't fully fucking translated. Returns to the smaller levels of FE3 and has some really devilish design, leading many to see it as a bullshit game (though I found the harder modes of 10, 12, and 14C to kick my balls much harder) but it's fun as fuck if you get gud.
cont'd next post unless the thread dies

Must plays are pretty much 7 and beyond, but if you want to start out with any:
>7 (for GBA, called "Fire Emblem" in the west) has an excellent tutorial that pretty much applies to the whole series
>8 (for GBA) somewhat easy to get into
>13 (Awakening) this split the fanbase between elitists and newcomers, but I find it fun.

I take it you wouldn't recommend revelation?

>FE6
A bit of a regression from 5 as a result of rushed development and the series' creator fucking off. Has some fucking annoying elements and genuinely awful levels (FoW desert level with a turn limit, literally the underwater timed swimming escort mission of TRPGs) but I have some nostalgia for it as it was the first game I felt like an epic haxor for translating and emulating fucking forever ago. The story helps it, even though it's a blatant rehash of FE3.
>FE7
Babby's first FE with babby's first waifus, and overrated to hell and back because of nostalgia (yes, hipocrisy). It's a very well-rounded game however, and easily the best for a newcomer. Story is a prequel of FE6, and one of the most hilarious examples of scale reduction I've ever seen in a video game.
>FE8
Commonly considered the easiest game in the series besides maybe Awakening, and the masses aren't wrong. Should honestly be played on Hard mode even on your first playthrough unless it's actually your first game in the series, and if played as such I consider it an improvement over the last two. Has my favorite cast of characters in the series and an enjoyable story.
>FE9
My second favorite game in the series, and not a bad introduction to the series either. Consistently fun™ and has the best story next to 4. Ike is a real nigger. Fuck furries.
>FE10
Added some questionable as fuck stuff to what FE9 laid down, and still isn't a bad game. Arguably shits on what its predecessor had narrative-wise and there are some gay levels here and there but there have been worse sequels.
I'll get to that.

Bump waiting for

why do you guys have such awful taste in FE?

>Added some questionable as fuck stuff to what FE9 laid down, and still isn't a bad game. Arguably shits on what its predecessor had narrative-wise and there are some gay levels here and there but there have been worse sequels.

>literally best game in the series
>resolves FE9

C'mon man. 10 fixes 9's horribly slow animations, expands on the combat and plot and is much harder while still being fair.

If you enjoy having your most broken unit tank all damage and kill everything, your "must plays" will consist mostly of FE7 and everything after.

If you want a more engaging SRPG experience, you want to work your way into playing Thracia 776. First play FE7 to familiarize yourself with the mechanics of older games, it has a lengthy tutorial. You don't have to finish it, it's pretty boring but it teaches you the basics. Next, for story purposes you can play FE4, look up how calculations work because the game doesn't do them for you. After that, you can jump into FE5, but don't expect to complete it blind.

>FE11
>FE11
The second FE1 remake, and adds only a bit more than FE3 did back in 1994. The art style is fucking awful, but ballisticians are pretty fun to play with and the Dante Must Die modes add some spice to the simplicity even if they're objectively artificial difficulty. At least it doesn't add some mary sue autism self-insert cancer...
>FE12
A remake of FE12's Book 2 that injects some mary sue autism self-insert cancer. I don't know what they were thinking, but holy shit is it annoying for Mark (or Coldsteel or whatever the player names this sperg) to cut in every cutscene to lick Marth's taint and revel in every character's unexplained love for you, the player, the second coming of Jesus himself. Other than that, it's FE12 with some quality of life improvements and the OCs from FE11 that no one even managed to recruit.
>FE13
Kind of shit, honestly. It's just fucking boring and simple, with the most generic unfocused anime plot imaginable that does nothing but justify characters pumping out babbies and meme on the established lore of Archanea. It's not offensively bad, just painfully mediocre for what it could have been and you won't notice if it's your first game.
>FE14 Birthright
Awakening But Less Shit: Revenge of Grorious Nippon. Not much more to say about it.
>FE14 Conquest
An amazing game that many fans ignored because of the batshit-retarded story and the stigma of being a post-Awakening Fire Emblem. Its harder modes are fun as fuck and more challenging than 5 or 6, at least for me.
>FE14 Revelation
FUCK THIS GAME AAAAURGH FUCK THIS GAME REEEE

well?

yes

If he enjoys awakening, why wouldn't he like Devil Survivor 2? It has a much more accessible story and superior gameplay to the first one. Devil Survivor 1 is better for people who already are Megaten fans.

I would heavily recommend to the second to OP over the first.

>"must not play" games. Try ... Disgaea,

Exactly how does one get taste this bad?

Since you put it that way. Let him do it.
I just couldn't handle the more anime-esque characters.

Brutal difficulty? Play Radiant Dawn.
Story? Depends on what you want, more awakening or a different style?
Similar gameplay? Play Birthright.

because he's clearly autistic. some of his points are correct but most are driven by angst and such aka fuck furries? buzzwords? What is the point in using those to breakdown a game? So don't take him too serious, just goes to show you can watch every movie but suck at being a critic.

>implying DS1 wasn't anime as FUCK

You can literally pick out the tsundere, the cool male, the girl who has breast envy, the cool girl and so on in the second game, not so much in the first.

Well 1 has pretty easy to define "anime" character stereotypes too, but they're less "loudly" done for most of them barring Midori and Yuzu. Really 2 is just 1 but with more emphasized stereotypical traits and a different overall conflict (1 city/planet vs the entirety of existence).

It commonly comes under fire due to such things but there's a reason it was more popular, and that is simply that more expressive, exaggerated characters are more generally appealing than characters that do little to appeal to the audience at hand. Sure, this does work with the "classic" Megaten fanbase, but it doesn't really attract many other people outside of it, and that isn't good for a franchise.

If he enjoys awakening why would you recommend the game with superior gameplay?

QoL improvements and it's generally prettier. Devil Survivor 1 has a rather ugly red interface and lacks a great deal of the stuff that 2 has in QoL and added elements regards.

>Final Fantasy Tactics Advance.

>exaggerated characters are more generally appealing than characters that do little to appeal to the audience at hand
The cancer killing Japanese media.
Maybe not saleswise, but definately creativitywise.
I'm hope I'm still alive the day they leave these cookie cutter characters aside and let their minds roam.

>implying the entire cast of DS1 save for Naoya, Haru, Honda, and the non-human characters aren't tropey as balls

Not that guy but
You can pick out them pretty easily too. They simply have different stereotypes than the ones used in 2, and due to lack of "character development" events, they never really get emphasized to the level that 2's get.

No one lives forever.

Some how that's still more than 2.

brb taking the leap now.

You guys got a template for that? I wanted to make one for FE.

I like the story of awakening, usually I'm not into this style but somehow I enjoy the silly characters and try to play very passively with my favorites. (I don't want them to die)

...

Who are you quoting, faggot?

Thanks.

But DeSu2 is a better game

Hmm, then you'll probably enjoy the Tellius series (Path of Radiance and Radiant Dawn) although those are quite a bit more low-toned than the relatively (most of the time) upbeat and cheerful story of Awakening. Fates has an immensely shitty story but they have plenty of amusing and silly characters, especially on Nohr.

If you're willing to venture outside FE, the aforementioned Devil Survivor 2 has very charming characters and makes a fair effort to give you a likeable cast to play with and develop, especially to someone who enjoys the style of characters in awakening.

I hope you have fun OP.

Why the hate for Fates Revelation if it's pretty much Conquest and Birthright together with extra shit on top

Not him and I rather liked it, but the general reasons are that it isn't like either. The only real similarity is they share characters.

The maps, from the perspective of someone other than me, are gimmicky and irritating drawls that are an exercise in tedium and frustration, and the plot is an excuse to force you to buy the DLC for the "canon" ending, as a separate DLC happens to show that everything that happened in the two normal paths was bullshit and they all died because of mr. bullshit plot dragon.

Thanks for taking the time to answer my questions, have a good day.

I didn't know that and I'm playing Revelations right now... should I go for Birthright and Conquest separately?

The main difference between in story/characters in devil survivor 1 and 2 is that the plot is central to the first game, the atmosphere is very important, and characters are designed to add to the overall narrative by representing some particular viewpoint or something like that. It also has better writing overall. In the second game, the characters seem to come first. Each character has more development (though the development is along the lines of typical anime tropes) and the overall story is more of a half-assed afterthought designed to accommodate the characters.

You too m8.
Nah, if you're enjoying it then finish up and you'll enjoy the other ones much more (except for the player Castles, which are the best in Revelations.) Also 3 characters are different in Revelation. Scarlet does not die in Birthright, Izana is always alive in Conquest and Birthright, and Gunter is a marriage candidate in Conquest, unlike in Revelations, where he has all his supports erased for plot reasons.

>FUCK THIS GAME AAAAURGH FUCK THIS GAME REEEE
Thanks for the insightful analysis

Hmm, I wouldn't say that 1's plot was terribly good either, it was rather close to simply being a retread of past MegaTen games and suffered for it, especially by neglecting the characters and giving a player not used to the series no motivation to continue. By the same token, 2 focuses too much on bringing in new players and makes them "too likeable," alienating existing Megaten fans, while using a very extreme plot motivation that keeps people motivated to continue and brings momentum to the plot, but suffers from contrived and tried traits that already exist in popular formats.

I loved desu1's atmosphere and story.
Desu2 is infinitely inferior in that regard and I'm a total weeb and love my anime tropes.

But god damn it, desu2 is on a whole other level in terms of difficulty. You can't even grind in the lategame, the free battles are too low level.

I never trust people when it comes to difficulty in SRPGs.

>If you want to casual it out, play Fates
>Conquest
>Casual

I thought the most disappointing thing about desu2 was the complete lack of difficulty and I had no deaths in battle, no free battles, and no compendium use in my first playthrough. Desu1 wasn't hard either but it definitely wasn't as easy.

Do you know of any difficulty srpgs?

I prefer 1's cast and plot overall myself, but 2's battle scenarios get me pumped most of the time. As skeptical as I was about ayy lmaos, they made for some tense bosses that surpassed the Bel demons in many ways for me.

Eh, it never really did it for me. I know it was supposed to make me feel like it was a real situation and tension due to the clock but I just felt like there was no real reason for the party to do any of the things they did until late game.

DeSu 1 and 2 are easy as hell too, DeSu1 simply because it was made that way, and 2 because while they tried to make it harder, the introduction of viable Phys crushed the enemies.

>difficulty
difficult*

Jagged Alliance 2.

>decide to express that 2 was better for the OP
>thread turns into a DeSu thread
goddammit

Really? DeSu1 was pathetic in difficulty, the only hard thing was Lucifer. DeSu2 was a cakewalk too but I'd say they're pretty equal difficulty wise.

Let's split the difference.
TMS 2 when?

I hope it's on par with the first.

TMS looks okay but I was really hoping smt x fe would be something akin to the Devil Survivor or Langrisser series. Speaking of which, does anyone know what careersoft is currently working on?

This is also good if you want something that is extremely similar to FE

>There are people in this board that never played the best Fire Emblem game pic related

For Shame Sup Forums

Do you happen to know what Kaga's new project is like? I recall hearing something about it ages ago.

Reminder that Berwick Saga and Vestaria Saga will never ever be translated

It (well part 1 anyway) has been out for months.

>he fucks off and makes his own without the FE
>turns out better than a lot of the mainline FE
the fug?

FE7 is fine and many people here's first FE, but it's not the end-all-be-all of the series.

FE6 takes place after FE7 and is much harder.

FE8 is easier but adds some interesting mechanics.

FE9 is probably the most balanced in the series and the second most popular of the 'old' games.

FE10 has great gameplay at the cost of some missing mechanics and a shitty plot.

FE11 and 12 are remakes of the first games (Marth's games) and while 11 is pretty meh, 12 is pretty damn solid but JP only so you'd have to emulate/hack for the fan translation.

Fates has the worst story in the series but generally improves on Awakening's gameplay, and Conquest has some of the best in the series.

FE4 and FE5, like 12, were never officially translated but can be emulated and have fan translations.Imo FE4 is the actual best game in the series and FE5 is pretty solid as well, though it's the hardest game in the series to me.

Above all else, try and make your own decisions and don't just go by what other people tell you. Sup Forums has a very "us and them" mentality with FE where most of the 'old' FE fans (which actually means FE6 through 10) hate Awakening and Fates, while there are likewise people who started with Awakening that never played any of the older games.

Dunno what you guys are talking about, desu1 was kind of a cakewalk for me too, but desu2 is kicking my ass so far on day7 Al Saiduq's route.
Maybe because I'm going full magic?

Probably. Magic is good but 2 makes phys really good too.

My main complaint is that grinding isn't as viable.
That's how I get through every jrpg I play, I grind instead of gitting gud, but in desu2 the free battles are 10 levels bellow the story missions.

12 is good too, translation patches exist. 11 is meh, but 11->12 are part of a story so take it as you will.

Eh, I guess. Easier skill cracks though.

Recommend me some DS/3DS SRPGs better than Langrisser Reincarnation, because it's next on my backlog.
I've played FE, SMT, Front Mission, Valkyie Profile, and Luminous arc.

Isn't the game terrible

So I've heard, but what else is there?

With any luck it'll at least be announced in the first switch direct, and then we'll only have to wait three years again

FUck you, 11 is not meh

I'm glad that FE threads have finally gotten over the mindless hype of Awakening.

It depends on the thread and if the /feg/gots are here.
I say this as someone who actually likes Awakening despite it's flaws, but nothing good ever comes out of threads that start with waifuposting, be it Camilla, Lucina, or Hinoka.

What's wrong with Awakening?

Major balance issues. Pair up is broken as shit, so are sorcerers and magic in general. Legitimately zero reason to ever use a bow when magic is this good.
Kids break the game
>L+ is legitimate horseshit difficulty. As in it is mathematically impossible to pass early chapters if enemies spawn with a certain skills, IIRC Hawkeye and I want to say Luna+
Grinding met with various reception. Speaking of grinding, if you want to beat L+ ever you are pretty much mandated to have the grinding DLC.
>Shipping met with various reception. My issue is there are too many people to support with so a character resolves an issue in one support but then goes back to square one in a different one. Also more waifufags came but let's not pretend there wasn't fujoshits here before them
Plot met with various reception. Given that if you are OP you're only on chapter 11, I won't say why.

My biggest problem with it is the map design. It's bottom of the barrel tier. Too many flat plains without much room for smart use of your environment, not enough variety.

The presence of a casual mode divided the existing fanbase from the new one. So many new players suddenly weren't playing for the same reasons as we were, and there were a lot of those new players, and that didn't bode well for a series we loved.

A lot of people take issue with the ability to grind up and reclass and grind up again until your units are gods. One of the major aspects of FE is resource management, with EXP the most important of those resources. And Lunatic+ is such madness that it feels like the game expects you do grind. The difference between even Hard and Lunatic is obscene. Pair Up with its RNG assists and defends was simply ill-conceived.

It's the type of game that you play through, have a lot of fun, but then go back and think critically about and realize it's a hot mess.

Actually no, you can beat L+ somewhat easily with no grinding, even when playing ironman. The "trick" is pretty obvious, only people choose to ignore the obvious when it's so stupid: the game strongly encourages you to send out as few characters as possible because the map design is a joke and every map is a zerg rush. So you send out avatar+chrom and maybe morgan+lucina and watch the enemies suicide on you.

The true challenge is having the patience to play through that garbage instead of something fun.

So is this game really that good? Thinking about buying it tomorrow but fuck 40 bucks is huge for a handheld game

I'm pretty sure you've already made your decision and nothing could convince you otherwise.

Friendly reminder, everyone in the world thinks differently then you and making assumptions gets you in a lot of shit in life.

>"must not play" games
>Shining Force II, Disgaea, and Final Fantasy Tactics Advance
Wow rude